Teb is thinking about the pre-big hat dwarves. Of which I know nothing. Here is a recent e-mail he sent me:
You are thinking WAY bigger then me!
I was already drooling by the idea of one tower...but a pair of watchtowers
and a mine or something similar hadn't occurred to me yet. You think you can
fit all that on 12" by 12"?
Chaos dwarfs are maybe one of the most original ideas to come from Games
Workshop and combined with the fact there isn't much information about them
(and will probably not get any attention again in years or even disappear
forever) makes them very interesting to explore. The Assyrian/Babylonian
look is entirely 5th edition.with huge ziggurats, curled beards and bulls
copy pasted out of those cultures. Some love the "big hats" as they are
known . I personally think they went way over the top and made them too
cartoony.
The older 2th, 3th edition fluff and models are much more grim and
chaotic.but I've never been able to find much fluff from that period at all.
I totally agree on a more realistic look.
I was thinking more in the lines of the older 2th/3th edition look and feel
but with some needed realism added. loads of artistic freedom I should say
While I'd love to see what you could do with the chaos dwarf idea the
rebuild high elf ruin could also turn out stunning.
I suggest we'll just keep throwing ideas about both back and forth and then
decide what will be the more interesting build.maybe the other forum members
could help us decide
I'm already working on those sketches and will hopefully post them today.
My reply to Teb:The 12"x12" size was simply suggested for playability purposes. The size does not matter that much to me as long as it is something that will be fun and interesting to do. The Chaos Dwarf option could be more of a linear piece that could almost bisect the table and also be used as a fantastic backdrop for a Chaos Dwarf army.
I am thinking that the High Elf ruins could be laid out in such a way so as to allow for a defensible posture by one side, but allow room for maneuvering full blocks of infantry in the midst of them. This terrain might be constructed over a few bases instead of just one.
Marcus