We can expect there to be a beastmen presence at the Stone of Blood(1), Vragthar's Monolith(2) and THE TREE (6). The road travels from the fort (9) to the town (8) then to the watch tower (7) and on northwards past Mattengard (4) and the cave (5) and looks to connect with the Headless Badger Inn (3).
First off, we should focus on areas that are already occupied by our troops, preferablly fortified areas. This means the south area: 7, 8, 9. If we don't have a large enough presence, we will get overrun quickly as I believe there will be an initial push on all sides to gain an advantage.
We must decide on where we think the initial push by us will be. I would like to protect the local citizens, but that means we spread our forces. The best option in my mind will be to fortify already manned Imperial positions, the Tower of Moonrise(7) or the fort (9). We can move in closely to support the un-named town if need be (8).
The other areas are a bit untamed and would be harder to justify fluff wise I think, to start off with. I would like to protect the humble villagers of Mattengard, but I cannot justify compromising the campaign so early. We should send messengers (in the fluff of course) to let the people know they should evacuate to the fort, accompanied by the Hunters of Sigmar.
From there, once we secure our position in the south we should move as we see fit. I don't want to get to grandiose of a plans as it will assuredly change. I think we should be careful and take much thought before moving into the woods and only once we have a secure base of operations should we do so.
Thoughts?