Hello! I'm a long time lurker with few posts but I thought it was finally time to show my imperial courage and share my ideas/thoughts on the next armybook. So here we go (hold breath)…
All core state troops drop 1 point.
Halberds get heavyarmor option +1 point and armor piercing.
All state troops (including greatswords) get the step rule, which means they would always strike back with full numbers if they are attacked from the front.
Also add pikes – Michael's W rules are simple and good – Four ranks, counts as a Defended Obstacle. Lightarmor only, probably 8 points or something close to that.
I think all state troops would benefit from step rules, specially against elves!!
So what do you guys think?
I'm new here, and no offence, but the general thought in the Fantasy world is if you have excellent weapons, then your armour (if any) is weak (except Knightly Orders, of course) or you have a weak weapon but good armour. For example.
Swordsmen are equipped with a sword (hand weapon) but have light armour, so they have 6+ save if unmodified. Then, as they have a hand weapon, in combat they get a +1 save, so a 5+ save. But, they also have Shields, so a 4+ save, whilst a Halberdier with a shield will still only have a 5+ save, and -2 modifying weapons mean no save at all, however a Swordsman would still get a 6+ save. As for the armour piercing thought, that is actually quite a sensible idea. About the drop 1 pt rule...hmmmm I don't know, because, as I've already stated, with good armour saves for Swordsmen, it feels like robbing people, because they have expensive pt armies, that might consist of 3 Core Units, 2 warmachines and lots of cavalry, whilst we have hundreds of footsloggers for almost nothing. Also, the step-by-step rule is kinda sneaky too. It changes the Empire's tactics from sneaky to downright cheating.