I had scheduled a game today vs an ogre kingdoms friend of mine, but he had to cancel in the last minute. Thankfully I managed to arrange another match on a Friday afternoon
But I did not feel I had the time needed to take pictures and stuff like I had planned. None the less, I have the day tomorrow "free" and will make some diagrams of the flow of the game, and its highlights.
ETC comp, 2400 pts.
My opponent fielded deamons of chaos - End result- One herald left on the battlefield, wondering what the
FUCK happened to all his comrades?
Can I dig the empire? Oh yes I can, I can even boogie with it, but I`ll keep my hat on.
Its way to early to say if I need to re-arrange stuff in my list. But this game has given me quite a lot to think about. Its goods stuff.
The winner of the day, the steam tank. With life support its hard hard hard to get rid of. I felt I had to let a flickering fire spell go through in the first round, and of course it ended up beeing 6 str 7 hits, and taking 3 wounds of the steam tank in the first round. Without the life lore the thing would have gone down this game. But with it, there was never really a danger.
Ill get back with some toughts about the actual game tommorrow. Here is the list I played though.
* Battle Wizard Lord (165pts)
Lore of Life, Magic Items, Wizard Level 3
* General of the Empire (246pts)
(Hold the Line! (AB-32))
Full Plate Armour (9pts), Imperial Pegasus (45pts) (Fly (BRB-70), Stomp (BRB-76), Swiftstride (BRB-76)), Lance (7pts)
* Magic Items (90pts)
AB - The White Cloak of Ulric (50pts), BRB - Charmed Shield (5pts), BRB - Crown of Command (35pts)
* Captain of the Empire (163pts)
(Hold the Line! (AB-32))
Battle Standard Bearer (25pts), Full Plate Armour (6pts), Great Weapon (6pts)
* Magic Items (50pts)
BRB - Dawnstone (25pts), BRB - Dragonhelm (10pts), BRB - The Other Trickster's Shard (15pts)
* Warhorse (16pts)
(Swiftstride (BRB-76))
Barding (4pts)
* Master Engineer (65pts)
* Witch Hunter (55pts)
* Witch Hunter (60pts)
+ Core + (600pts)
* Archers (70pts)
(Regimental Unit (AB-30), Skirmishers (BRB-77))
10x Archers (70pts)
* Halberdiers (125pts)
(Regimental Unit (AB-30))
15x Halberdiers (90pts)
* Archers (35pts)
5x Archers (35pts) (Detachment (AB-30), Skirmishers (BRB-77))
* Halberdiers (125pts)
(Regimental Unit (AB-30))
15x Halberdiers (90pts)
* Archers (35pts)
5x Archers (35pts) (Detachment (AB-30), Skirmishers (BRB-77))
* Knightly Orders (110pts)
* Knightly Orders Inner Circle (170pts)
* Demigryph Knights (174pts)
* Demigryph Knights (174pts)
* Flagellants (192pts)
* Reiksguard Knights (135pts)
+ Rare + (370pts)
* Helblaster Volley Gun (120pts)
* Steam Tank (250pts)
(Large Target (BRB-72), Random Movement (variable) (BRB-74), Steam Points (AB-51), Steel Behemoth (AB-51), Terror (BRB-78), Unbreakable (BRB-78))