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Author Topic: TEG3: Battle Thread- Empire Griffon versus Nurgle WoC 2500  (Read 29825 times)

Offline TCWarroom

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Re: TEG3: Battle Thread- Empire Griffon versus Nurgle WoC 2500
« Reply #50 on: June 03, 2013, 02:31:40 AM »
Ill try and redirect please.

Offline Holy Hand Grenade

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Re: TEG3: Battle Thread- Empire Griffon versus Nurgle WoC 2500
« Reply #51 on: June 03, 2013, 10:29:44 PM »
Ill try and redirect please.

Leadership test to redirect successful.  The Knights and Archer det are about the same charge distance away-  but making the Archer charge would put you in the snow drift so I aimed you towards the Knights.

Failed charge, you swing and go forward 6 inches.

Ready for your next movement instructions.
If at first you don't succeed...you either don't have enough faith or you need to bring more explosives

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Offline TCWarroom

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Re: TEG3: Battle Thread- Empire Griffon versus Nurgle WoC 2500
« Reply #52 on: June 04, 2013, 02:34:24 AM »
Warhound 3 will charge the same knights and push them further back.

Offline TCWarroom

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Re: TEG3: Battle Thread- Empire Griffon versus Nurgle WoC 2500
« Reply #53 on: June 04, 2013, 02:39:31 AM »
If nothing is in range after that for warhound 4 I would like to move them up 13 inches from the small archer unit.

Offline Holy Hand Grenade

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Re: TEG3: Battle Thread- Empire Griffon versus Nurgle WoC 2500
« Reply #54 on: June 04, 2013, 10:23:11 PM »
Warhound 3 pushes the ICK away from them since they are already fleeing and the ICK roll a 10 on the flee...which bounces them right over the Archer Regt and they stop 1 inch behind it.

The Archer Regt makes its Panic test.

Warhound 3 moves forward 6 inches on a failed charge.

Warhound 4 moves up and stops 13 inches away from the small Archer det.

Here is what it looks like to help you visualize it.  At this point, give me everything you have for movement.  I will post a draft, you can tweak it if you need too...and then we are ready to move on.  Try to use the grid system I gave you to make it easier.






If at first you don't succeed...you either don't have enough faith or you need to bring more explosives

HHG's TDG/TEG Dice Tracker

Offline TCWarroom

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Re: TEG3: Battle Thread- Empire Griffon versus Nurgle WoC 2500
« Reply #55 on: June 04, 2013, 10:39:09 PM »
Okay. East chariot up 8 inches angled towards the left.

Warhound 1- just over 16 inches from knights, same for left chariot.

Warhound 2- wheel right just north of the drift angled towards the stank

Demon prince fly over to R1 Q2 area angled towards GS keeping within 6in of the tower by the slightest amount

Nurgle warriors forward and wheel towards stank staying 16in away

BSB to K3 area out of los of knights angled towards GS trying to stay over 12in from stank

Chimera towards Q2 angled slightly towards GS trying to stay out of los knight unit


Whew! That should do it!











Offline Holy Hand Grenade

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Re: TEG3: Battle Thread- Empire Griffon versus Nurgle WoC 2500
« Reply #56 on: June 04, 2013, 11:11:03 PM »
Let me know what you think.

The Nurgle Warriors successfully conducted a swift reform to get where you wanted-  the Knights were in their way for the wheel initially.

I didn''t have any issues with anything but the Chimera-  I couldn't fly him 20 inches and stay out of the Knights LOS.  I moved him as far as I could and just put the BSB south just a little bit to be in the Knight's charge lanes-  basically preventing a Knight charge on the Chimera.  Hopefully this works for you.

 :::cheers:::
HHG



If at first you don't succeed...you either don't have enough faith or you need to bring more explosives

HHG's TDG/TEG Dice Tracker

Offline TCWarroom

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Re: TEG3: Battle Thread- Empire Griffon versus Nurgle WoC 2500
« Reply #57 on: June 04, 2013, 11:37:01 PM »
I like it. Thanks.

Offline Holy Hand Grenade

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Re: TEG3: Battle Thread- Empire Griffon versus Nurgle WoC 2500
« Reply #58 on: June 04, 2013, 11:39:15 PM »
Awesome!

Lets keep this moving!


Creeping Death Winds of Magic for T1:

You get a 6&2 for Winds.  Empire scores 2 channels to even it up.

8PD to 8DD.

First spell?
If at first you don't succeed...you either don't have enough faith or you need to bring more explosives

HHG's TDG/TEG Dice Tracker

Offline TCWarroom

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Re: TEG3: Battle Thread- Empire Griffon versus Nurgle WoC 2500
« Reply #59 on: June 05, 2013, 12:58:00 AM »
3 dice doom on knights.

Offline Holy Hand Grenade

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Re: TEG3: Battle Thread- Empire Griffon versus Nurgle WoC 2500
« Reply #60 on: June 05, 2013, 01:17:03 AM »
3 dice doom on knights.

Knight2?

You got a decent roll-  12+4=16.  I am asking my Team what they think.
« Last Edit: June 05, 2013, 01:23:24 AM by Holy Hand Grenade »
If at first you don't succeed...you either don't have enough faith or you need to bring more explosives

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Offline TCWarroom

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Re: TEG3: Battle Thread- Empire Griffon versus Nurgle WoC 2500
« Reply #61 on: June 05, 2013, 01:35:00 AM »
The big block in front of me.

Offline Holy Hand Grenade

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Re: TEG3: Battle Thread- Empire Griffon versus Nurgle WoC 2500
« Reply #62 on: June 05, 2013, 01:43:12 AM »
The big block in front of me.

Okay, just making sure.  I will let it go.

5PD to 8DD.  Next spell!
If at first you don't succeed...you either don't have enough faith or you need to bring more explosives

HHG's TDG/TEG Dice Tracker

Offline Noght

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Re: TEG3: Battle Thread- Empire Griffon versus Nurgle WoC 2500
« Reply #63 on: June 05, 2013, 01:46:18 AM »
The big block in front of me.

Okay, just making sure.  I will let it go.

5PD to 8DD.  Next spell!

No fleeing ICK!  The runners!

Reconsider dispel?
"...the most incorrigible vice being that of an ignorance which fancies it knows everything..."  Camus.

Offline Holy Hand Grenade

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Re: TEG3: Battle Thread- Empire Griffon versus Nurgle WoC 2500
« Reply #64 on: June 05, 2013, 01:49:09 AM »
The big block in front of me.

Okay, just making sure.  I will let it go.

5PD to 8DD.  Next spell!

No fleeing ICK!  The runners!

Reconsider dispel?

That is not what he said.
If at first you don't succeed...you either don't have enough faith or you need to bring more explosives

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Offline TCWarroom

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Re: TEG3: Battle Thread- Empire Griffon versus Nurgle WoC 2500
« Reply #65 on: June 05, 2013, 01:50:52 AM »
5 dice purple sun. Small one

Offline Holy Hand Grenade

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Re: TEG3: Battle Thread- Empire Griffon versus Nurgle WoC 2500
« Reply #66 on: June 05, 2013, 02:03:40 AM »
Since we haven't moved on yet, if you want to switch from Knight2 to the ICK because some of your team mates suggest it, that is fine.  If you need time to discuss it, cool.  If you want to stick with your decision, cool.

I just need one final answer-  then I will post my dispel decision.

HHG
If at first you don't succeed...you either don't have enough faith or you need to bring more explosives

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Offline Noght

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Re: TEG3: Battle Thread- Empire Griffon versus Nurgle WoC 2500
« Reply #67 on: June 05, 2013, 02:05:28 AM »
TCW made his choice, I misread the plan.....
"...the most incorrigible vice being that of an ignorance which fancies it knows everything..."  Camus.

Offline TCWarroom

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Re: TEG3: Battle Thread- Empire Griffon versus Nurgle WoC 2500
« Reply #68 on: June 05, 2013, 02:07:55 AM »
I think it's okay. I misunderstood at first but I think both options are good.

Offline Holy Hand Grenade

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Re: TEG3: Battle Thread- Empire Griffon versus Nurgle WoC 2500
« Reply #69 on: June 05, 2013, 02:08:57 AM »
So....just to be sure-  you are sticking with the original plan.
If at first you don't succeed...you either don't have enough faith or you need to bring more explosives

HHG's TDG/TEG Dice Tracker

Offline TCWarroom

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Re: TEG3: Battle Thread- Empire Griffon versus Nurgle WoC 2500
« Reply #70 on: June 05, 2013, 02:10:44 AM »
Yup.

Offline Holy Hand Grenade

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Re: TEG3: Battle Thread- Empire Griffon versus Nurgle WoC 2500
« Reply #71 on: June 05, 2013, 02:18:02 AM »
Yup.

Okay....no problemo.

Doom and Dark went off on Knight2.

Your 5 dice small P Sun got 15+4=19.

Empire tosses all 8 DD on it and got 26+4=30.  Dispelled.

Unless I am missing something, you don't have any shooting.  Turn 2 is next!
If at first you don't succeed...you either don't have enough faith or you need to bring more explosives

HHG's TDG/TEG Dice Tracker

Offline TCWarroom

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Re: TEG3: Battle Thread- Empire Griffon versus Nurgle WoC 2500
« Reply #72 on: June 05, 2013, 02:31:34 AM »
Sounds good!

Offline Holy Hand Grenade

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Re: TEG3: Battle Thread- Empire Griffon versus Nurgle WoC 2500
« Reply #73 on: June 05, 2013, 02:53:32 AM »
Just to get us started:

Winter Forge T2 Start of Turn:

Chaos Idol gives off Blessing of Tzeentch this Turn.

The STank generates 4 Steam with no issues.

Knight 1 declares a charge against Slaan Chariot 1.  Needs to get a 10.  I assume you are going to hold, but just in case, charge reaction?
If at first you don't succeed...you either don't have enough faith or you need to bring more explosives

HHG's TDG/TEG Dice Tracker

Offline TCWarroom

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Re: TEG3: Battle Thread- Empire Griffon versus Nurgle WoC 2500
« Reply #74 on: June 05, 2013, 02:57:35 AM »
Yeah. I will hold.