I have the Lord-Veritant, but I haven't used him in a game yet. The warscroll doesn't make sense with a couple of his abilities.
I'm not overly keen on having chosen command traits and artefacts, especially duplicates. It means you never see any variation, DEATH generals with the +! to the 6+ ignore wounds thing Death gets in effect giving everything a 5+ ward save. I'd argue for points if you're choosing or a random roll for no points - anyway that's digressing from the topic
Since the Stormbringer pennant is used in the Hero phase, then the Knight-Azyros can be sent across the battlefield and use his lantern, also in the same hero phase. Before doing that I'd argue using the Lord-Castellant's Warding Lantern on him first. That way you get the teleport blast wave, and the Knight-Azyros's Lantern follows up. If you get a chance to position him well, and get the luck with mortal wounds, you can take a cluster of heroes (especially if they have the CHAOS keyword).
I'm not sure I'd bring in Judicators via Lightning Strike, they have a substantial amount of range and being taller than most troops, won't have difficult with line of sight, so well away from the fight picking off those last few wounds the Azyros hasn't done already especially with his reroll 1's to hit anything near him. .....wait I've just realised you have crossbow Judicators, yeah, I guess they do need to be teleported. Given the choice I've got two units of both types, and the bow Judicators are just so much more effective
Gryphounds are great for summon blockers, not just by moving the range away from valuable units, but anything that does arrive within 10" of the gryphound, it can possibly alert a whole load of shooty units to have a free shot at the appearing unit. Even people who have learnt that lesson the hard way now place stuff more than 10" away from the gryphound, which means their charge is even harder!
I'd also change the Prosecutors to having Hammer and shield, and one with a Grandaxe. And bring them in via lightning strike, along with the retributors and Lord-Celestant, they have a formidable charge, and with the measuring from any part of the model, grandaxe is nasty as hell!
I'm guessing you're using starter set Liberators and Prosecutors, hence the twin hammers on the Prosecutors