Hey guys
Also posted in AoS but i figured this section was a better choice.
New to posting here, but have lurked for ideas many times. Time to pay it forward.
Building an army for the first masters tourney in Western Aus, scheduled for September this year.
Just looking for advice and critique, as well as any ideas you guys can offer.
The fluff for the army is that it is an ostland division, with the symbol of a bull skull with a single, blood covered horn. The main theme
for the paint job and conversion work is to capture the effect of realmgate war. I like the idea of the empire clinging to its culture amidst
the turmoil of what is essentially a post apocalyptic setting.
My general on foot with banner:
warrior priest scultping stages and final paint:
greatsword captain and unit:
More coming soon, guys. Ill likely update my instagram more often, and drop a bunch of images here when i've compiled them. So if youre interested its @thebloodedhorn
-Second Update-
5th March 2017:
3 command squads to lead 3 units of ten handgunners.
Rolling larger squads gives you a bonus to your hit rolls, but using "Hold The Line" (freeguild general command ability) as well as the State Troop Battalion gives them a good enough profile. As such, three smaller squads gives 3 Hochland Longrifles; which can cause serious hero damage in the first couple turns.
3 Command Squads
The Longrifle men
I place the squad closest to the "middle" of my deployment zone with the big banner
The two squads on the flanks of the central one use these banners
-Third Update-
2nd May 2017:
An old sculpt of a wizard painted over. Left the paint alittle textured, not a great finished but he looks the part on the board. The sculpting work is showing its age