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Author Topic: WK's Masters of the Universe - Neptul added (update 2/8)  (Read 11621 times)

Offline White Knight

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Re: WK's Masters of the Universe - Horde Imp added (update 26/7)
« Reply #200 on: July 26, 2020, 02:17:42 PM »
Evil Horde - Imp

Imp is Hordak's spy, spying on both Horde and Rebellion members, making him disliked by all. His abilities include flight and shape shifting. He can shape shift into numerous different forms, seemingly without limitations. Most times he will retain his natural blue colouring, but has shown on occasion that he can assume different colouring when in another form. In addition, he also seems to possess the ability to take on the characteristics of whatever form he takes, as illustrated when he transformed into a working flamethrower, nearly burning down the Whispering Woods, or when he transforms into a laser blaster and can fire laser bolts while in this shape.



The model is a great sculpt done by Fancagne Didier. My main issue with it being that it's so tiny, around 12mm, that it was becoming hard to paint. As such, it's not my best paintjob, but it looks good enough to the naked eye when it's not blown up like in these pictures.



The Imp and his master:



The painted members of the Horde so far:



A comparison between Imp and Orko, that other flying sidekick:


Offline Zak

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Re: WK's Masters of the Universe - Horde Imp added (update 26/7)
« Reply #201 on: July 26, 2020, 04:11:12 PM »
 :eusa_clap: :eusa_clap: :eusa_clap:
Why don't you knock it off with those negative waves? Why don't you dig how beautiful it is out here? Why don't you say something righteous and hopeful for a change .

Offline Rowsdower

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Re: WK's Masters of the Universe - Horde Imp added (update 26/7)
« Reply #202 on: July 27, 2020, 04:10:49 AM »
I found it funny that most of the great rebellion members looked like extras from a Robin Hood movie yet lived on a sci fi world

Offline Novogord

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Re: WK's Masters of the Universe - Horde Imp added (update 26/7)
« Reply #203 on: July 27, 2020, 06:50:25 AM »
That blue imp reminded me of and old Disney movie. I'm not sure which one though!
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Offline White Knight

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Re: WK's Masters of the Universe - Horde Imp added (update 26/7)
« Reply #204 on: July 27, 2020, 08:25:34 AM »
That blue imp reminded me of and old Disney movie. I'm not sure which one though!

He does have that look about him.

I found it funny that most of the great rebellion members looked like extras from a Robin Hood movie yet lived on a sci fi world

It's the same with the He-Man cartoon. You have Conan the Barbarian style heroes and villains, mixing with Star Wars level characters and science. It's an odd mix of tech and magic, where primitive elements survive next to advanced technology.

Offline White Knight

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Re: WK's Masters of the Universe - Brightmoon Guards added (update 1/8)
« Reply #205 on: August 01, 2020, 03:46:35 PM »
Great Rebellion - Bright Moon Guards with Staffweapon

https://motu-wargames.blogspot.com/2020/08/great-rebellion-bright-moon-guards-with.html

While everyone remembers the orange and green Eternos Guard, Bright Moon Palace had its own elite guards, aptly named the Bright Moon Guard. Armed with sphere tipped energy weapons, they are ready to hold their own against the Evil Horde.



Having given a lot of thought to the representation of diversity in MotU off late, I decided to paint one of the guards in a darker skintone. This was my first try at the Foundry African flesh triad and while I initially had my reservations, the final result does look good. I did make a small mistake that I'll likely correct when I paint some reinforcements for them is that the rim underneath the sphere should be the colour of the staff. Oh well, it doesn't bother me too much (is what I tell myself).





The Bright Moon Guards as shown on the original She-Ra cartoon:



A couple of Bright Moon guards bravely try to hold off Hordak and his Horde Troopers until the heroes arrive:



Offline JAK

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Re: WK's Masters of the Universe - Brightmoon Guards added (update 1/8)
« Reply #206 on: August 01, 2020, 03:57:35 PM »
Its strange how a different skin colour changes how a figure looks It took me a while before I convinced myself that they were wearing the same uniform.

Offline Rowsdower

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Re: WK's Masters of the Universe - Brightmoon Guards added (update 1/8)
« Reply #207 on: August 02, 2020, 06:16:49 AM »
Shuki Levi wrote the music number which appears at the start of the He-man/She-ra 5 parter/'movie'

Offline White Knight

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Re: WK's Masters of the Universe - Neptul added (update 2/8)
« Reply #208 on: August 02, 2020, 04:54:21 PM »
Overlord Forces - Neptul

https://motu-wargames.blogspot.com/2020/08/overlord-forces-neptul.html

One of the coolest villains to come out of the Blackstar cartoon, and one of the few toy characters that made it into the cartoon, is, in my opinion, Neptul. Aside from having has his own host of merfolk to command, he looks like the offspring of Cthulhu and Merman. I just knew I had to add him to the lineup. I figure in the expanded universe, he could be a sort of right hand man to Merman, adding his people to the different underwater tribes at Merman's beck and call.




Neptul and his warriors, as they appeared in the cartoon

Did I mention I hate panting orange? I really do and so many of these characters and troops seem to have it. I tried a different approach on this one and I sort of like how it came out. Still. Orange.






Overlord and Neptul together. Looks a bit like they're singing a duet.


Neptul facing Blackstar


Well met He-Man. Merman sends his regards.


All the Blackstar figures for now...

Offline Zak

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Re: WK's Masters of the Universe - Neptul added (update 2/8)
« Reply #209 on: August 02, 2020, 11:03:16 PM »
 :eusa_clap: :eusa_clap: :eusa_clap:
Why don't you knock it off with those negative waves? Why don't you dig how beautiful it is out here? Why don't you say something righteous and hopeful for a change .