I think I mentioned some of my ideas on your Zoom thread. I've got a couple of different thoughts.
One would be "real time" gaming using Google Meet. I'd use multiple accounts/attendees to set utilize a couple of camera angles. I was thinking about suspending an old phone from the rafters above the ceiling for an "aerial view" of the battlefield. No SIM card, but it would be connected to the wifi and could probably be left there indefinitely and controlled remotely. Between my current phone and Chromebook, I could have one camera for my own "face to face" with players, as well as a spot for dice rolling. The phone would be good for zooming in on anything that players would request.
However, that's all asking a lot of the remote players for a game they're only seeing on a screen. (We're miniatures gamers -- we like pushing around toy soldiers and rolling dice!)
So an alternate plan is to ask for some players who will give general direction in a play-by-email fashion while still playing the bulk of the game "solo." For example, it's my turn, I make my moves, roll my dice, etc. and if there's any "action" required from the opposing side, I have them take the logical approach. Maybe apply some slight random factor based on a pre-determined leader characteristic (bold, cautious, rash, etc.) to add a bit of unpredictability. But then it's the enemy turn. I consult the enemy generals -- give them an update of my turn, photos/maps of the battlefield and ask them how their regiments, characters, etc. shall proceed. Then I play that out offline. Again, play it out to make sense. I could send a message if any major questions or points of concern come up. This means the game will drag out over a couple of weeks of small bursts of activity.
I'm leaning towards the latter approach. Or at least trying that first.