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Offline Aldaris

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Re: 40K
« Reply #1950 on: September 20, 2011, 02:54:39 PM »
Potentially a lot more.

And you'd have a big advantage when you bring as many different guns as possible, since they'd all be resolved separately and the chance that any hits would be discarded because of overkill would be significantly reduced.

Offline rufus sparkfire

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Re: 40K
« Reply #1951 on: September 20, 2011, 03:46:49 PM »
Is that bad though? If so, why?

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Offline Aldaris

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Re: 40K
« Reply #1952 on: September 20, 2011, 03:56:58 PM »
Not bad per se, you'd just potentially open the door to a different kind of exploit.

All in all wound allocation usually works fine the way it is, but I suppose just ruling that all hits from each weapon type need to be distributed evenly (instead of just the total number of hits) would eliminate all propblems. Then you could still resolve them all at the same time.
I hope that was understandable.

Offline der Hurenwiebel

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Re: 40K
« Reply #1953 on: September 20, 2011, 05:22:23 PM »
understandable to me, I'd kind of like to resolve all weapon types from a unit at a given time, really get bang for my bucks out of those long fang units and their razorbacks. 

good thing for my opponent I can't take too many of them.

It's why I like the "fire supported spearhead" form of build anyways It doesn't need to be rules lawyered or spammed or any other type of gamer profanity.  it just works in a logical manner.
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Hey, trolls stay the hell out, this is a serious thread. Empire are cheese. 2 steam tanks, a war altar and 4 cannons is so obviously overpowered. Anyone who thinks otherwise clearly hasn't had their dragon shot down on turn 1 yet."

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Offline GamesPoet

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Re: 40K
« Reply #1954 on: September 20, 2011, 07:49:12 PM »
But.. but... even Rufus does and he is like, the most fluffiest player i know! :icon_eek:
I don't believe it.

That he does it that is.  If he does, he's no longer the fluffiest.
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Offline GamesPoet

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Re: 40K
« Reply #1955 on: September 20, 2011, 07:52:29 PM »
... 6th edition rumours ...
When's that coming out, another 2 or 3 years from now?
"Not all who wander are lost ... " Tolkien

"... my old suggestion is forget it, take two aspirins and go paint" steveb

"The beauty of curiosity and creativity is so much more useful than the passion of fear." me

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Offline McKnight

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Re: 40K
« Reply #1956 on: September 20, 2011, 08:00:43 PM »
... 6th edition rumours ...
When's that coming out, another 2 or 3 years from now?
No, this summer;) in 2012 of course
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Offline Finlay

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Re: 40K
« Reply #1957 on: September 20, 2011, 08:40:23 PM »
I just don't want to have to think "right, so my leman russ should surely fire all its guns here... but actually firing the bolters would be a disadvantage so I'll just fire the main gun"- and have to work this out everytime, and then come out worse for firing more weapons.

That's stupid! it makes me not want to play 40k.
Which obviously is a ridiculous over reaction
I don't care about the rules.

Pass the machete.

Offline GamesPoet

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Re: 40K
« Reply #1958 on: September 20, 2011, 08:43:27 PM »
... 6th edition rumours ...
When's that coming out, another 2 or 3 years from now?
No, this summer;) in 2012 of course
Phew, well thats a relief, still plenty of time to learn 5th editon then, thank goodness its not happening, too soon. :icon_lol:
"Not all who wander are lost ... " Tolkien

"... my old suggestion is forget it, take two aspirins and go paint" steveb

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"Until death it is all life." Miguel de Cervantes Saavedra

Offline Finlay

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Re: 40K
« Reply #1959 on: September 20, 2011, 09:10:14 PM »
Would it be unfair of me to take a leman russ in a 750 pt IG list, vs Rufus' grey knights, knowing he wont be using a vindicare, or a Dakka dread?

He can basically only kill it with melta henchmen?
I don't care about the rules.

Pass the machete.

Offline phillyt

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Re: 40K
« Reply #1960 on: September 20, 2011, 09:17:10 PM »
What is a dakka dread?
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Offline Finlay

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Re: 40K
« Reply #1961 on: September 20, 2011, 09:32:54 PM »
What is a dakka dread?
2 twin linked autocannons, with psybolt ammo for +1 strength,

so 4 twin linked missile launchers.
I don't care about the rules.

Pass the machete.

Offline phillyt

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Re: 40K
« Reply #1962 on: September 20, 2011, 09:45:11 PM »
Can we not ever, ever call that a dakka dread again?  If I see it, I will delete that post.  The only things which have Dakka attached to them are orky things.  The only dread with dakka in its name is a dakka dredd which is a deff dredd armed with 2 rokkit launchas.

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Offline Aldaris

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Re: 40K
« Reply #1963 on: September 20, 2011, 09:49:01 PM »
Would it be unfair of me to take a leman russ in a 750 pt IG list, vs Rufus' grey knights, knowing he wont be using a vindicare, or a Dakka dread?

He can basically only kill it with melta henchmen?

The dread doesn't have much chance to silence the Russ anyway (needing 6's to glance) - Melta is much more likely to be effective. And since those Meltas aren't footslogging, it's doable.

I would have no qualms about the Russ. You and Rufus on the other hand are supposed to be cushy fluff gamers, so you should be ashamed for even considering it.

Offline Mogsam

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Re: 40K
« Reply #1964 on: September 20, 2011, 09:54:03 PM »
Is this completely incompetant? I'm being abused into starting a small 40k Guard army and I've been converting everything for it. The idea is to play with different races ala Tau but without the static firing and represent it using guard rules.

All the plasma guys will be Vespid models sans wings. They look like specialists that way. If Plasma is a stupid choice then as long as they are all armed the same I couldn't care less as to what they change in too.

Company Command Regimental Standard, plasma gun 80

Veteran Squad Heavy bolter, carapace armour, Plasma gun, Chimera 180

Veteran Squad 2 x Plasma Guns, carapace armour Chimera 175

Armoured Sentinel, Autocannon 60 - Looks cool.

Curse you and your ability to stay within the lines.

Offline Finlay

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Re: 40K
« Reply #1965 on: September 20, 2011, 10:02:00 PM »
Would it be unfair of me to take a leman russ in a 750 pt IG list, vs Rufus' grey knights, knowing he wont be using a vindicare, or a Dakka dread?

He can basically only kill it with melta henchmen?

The dread doesn't have much chance to silence the Russ anyway (needing 6's to glance) - Melta is much more likely to be effective. And since those Meltas aren't footslogging, it's doable.

I would have no qualms about the Russ. You and Rufus on the other hand are supposed to be cushy fluff gamers, so you should be ashamed for even considering it.
It's not about cushy fluff gaming, it's that I don't want to make the game boring, with an unkillable unit destroying his entire (small) army. at 750 points, and with GK, there might be funny balance issues at smaller points?

What would be the point of playing that game, unless you were at a tourney!

But I am struggling writing a 750 list to transport, as well as my 2500 orc army. 70 dudes, 2 chimeras and a sentinel! ridiculous.

Or, 50 dudes, 2 chimeras and a leman russ.

I don't care about the rules.

Pass the machete.

Offline phillyt

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Re: 40K
« Reply #1966 on: September 20, 2011, 10:04:20 PM »
I would just drop the leman russ on the table.  It is important to remain cool.  That little force loves their tank.  It protects them.
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Offline Aldaris

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Re: 40K
« Reply #1967 on: September 20, 2011, 10:21:08 PM »
@ Finlay: let's put it this way - if he's footslogging or you de-mech him early, he's going to be hurting. If he manages to get close he's fine, and when he goes first he has a reasonable chance of making it. But the essence is: a Russ is very strong at this points level. Especially if you also have to deal with a ton of infantry.

@ Mogsam: Some issues. The banner won't do much for you since your troops are riding in APCs. As to your actual squads, here's a suggestion, keeping your basic setup:

***************  1 HQ  *************** 

CCS
- Company Commander (bolter)
- 1 x Veteran weapon team heavy bolter
- 2 x Veteran with Grenade launchers
 - - - > 72

***************  2 Troops *************** 

Veteran squad
- 1 x Veteran weapon team lascannon
- 3 x Veteran w/ plasmagun
+ Chimera
   - multilaser
   - heavy flamer
 - - - > 190

Veteran squad
- 1 x Veteran weapon team lascannon
- 3 x Veteran w/ melter
+ Chimera
   - multilaser
   - heavy flamer
 - - - > 175

***************  1 Fast Attack  *************** 

1 Armoured Sentinel
- 1 x autocannon
- 1 x searchlight
 - - - > 61

498

That should kick some ass.

@ Phil: my man!
« Last Edit: September 20, 2011, 10:24:10 PM by Aldaris »

Offline McKnight

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Re: 40K
« Reply #1968 on: September 21, 2011, 07:18:25 AM »
Dakka dread!!!!

Nobody uses a Dakka deffdread... I hope...
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Offline Crimsonsphinx

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Re: 40K
« Reply #1969 on: September 21, 2011, 08:23:34 AM »
What is a dakka dread?
2 twin linked autocannons, with psybolt ammo for +1 strength,

so 4 twin linked missile launchers.

On the internet this is actually usually referred to as the Rifleman Dread, after its very similarly armed Battletech mech armed with four large calibre autocannon   :-D

You only need to worry about firing the Leman Russes bolters Finlay if you think your battle cannon will hit and wound everyone in the squad.  If it isn't likely, or is indeed impossible due to spread of troops, then you may as well fire the heavy bolters.

Edit:  The term dakka is usually applied to Ork units, but it usually means a large volume of fire.  I am not sure four shots is really dakka.
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Offline rufus sparkfire

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Re: 40K
« Reply #1970 on: September 21, 2011, 08:53:38 AM »
Dakka Dread Dakka Dread Dakka Dread Dakka Dread


OK, so what do I bring in my 750 points of grey knights to defeat finlay and his lemon rusk guard army?

Keeping in mind the mandatory two troop choices cost 550-600 points! And that henchmen are not troops, so no meltas. At least I can take a 25 point inquisitor for the mandatory HQ.

I'm bringing Simon the Psycannon dreadnought, which is 145 points. The internet claims that psycannons are moderately likely to kill AV 14.
« Last Edit: September 21, 2011, 08:58:40 AM by rufus sparkfire »
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Offline Aldaris

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Re: 40K
« Reply #1971 on: September 21, 2011, 09:12:59 AM »
Henchmen are troops with Coteaz.
And hey - you even have a model of him! What a nice coincidence.

I would suggest something like this. I tried to remember what you have and what you like, so here goes:

***************  1 HQ  *************** 

Inquisitor Coteaz (needs to go with the the shooty Hechmen so the Servitors won't shut down)
 - - - > 100


***************  2 Troops *************** 

Henchmen
+ 2 Servitors
   - 2 x Multimelta
+ 1 Jokaero
+ 8 Warrior Acolytes
   - 3 x Melter
+ - Chimera
   - Multilaser
   - Heavy Flamer
 - - - > 172


Henchmen
+ 3 Crusaders
+ 6 Deatchcult Assassins
+ - Chimera
   - Multilaser
   - Heavy Flamer
 - - - > 190

(this squad is basically total overkill against guard, but I tried not to tailor too much. Your goal should be to charge at least two enemy squads at once.)

***************  1 Fast attack *************** 

Interceptor Squad
5 Grey Knights
- 3 x Nemesis Sword
- 3 x Storm Bolters
- 1 x Psicannon
+ Justicar
   - Nemesis Demonhammer
   - Storm Bolter
 - - - > 150


***************  1 Heavy Support *************** 

Cybot
- Nemesis Doomfist
- Heavy Flamer
- Twin linked assault cannon
- Psibolt ammo
 - - - > 140

(this is the configuration you have, isn't it?  Assault cannon will give you 4 S6 rending shots (S7 with the ammo) like a psicannon, so the rules are the same)

752

two points over. I hope that isn't a problem.

Offline Crimsonsphinx

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Re: 40K
« Reply #1972 on: September 21, 2011, 09:14:40 AM »
Dakka Dread Dakka Dread Dakka Dread Dakka Dread


OK, so what do I bring in my 750 points of grey knights to defeat finlay and his lemon rusk guard army?

Keeping in mind the mandatory two troop choices cost 550-600 points! And that henchmen are not troops, so no meltas. At least I can take a 25 point inquisitor for the mandatory HQ.

I'm bringing Simon the Psycannon dreadnought, which is 145 points. The internet claims that psycannons are moderately likely to kill AV 14.

Rending s7?  Should be fairly capable I would have thought as Assault cannons do a good job against armour 14 and they are lower strength. 

Aldaris, can you have psybolt ammo on an assault cannon?  Wheres the beardy smiley?!
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Offline rufus sparkfire

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Re: 40K
« Reply #1973 on: September 21, 2011, 10:12:16 AM »
Quote from: Aldaris
I would suggest something like this. I tried to remember what you have and what you like, so here goes:

Thanks Aldaris!

I had been thinking of going all-grey-knights at this point level. So actually henchmen are the way to go?

I can't make exactly that list (model issues), but I can do something pretty close.



can you have psybolt ammo on an assault cannon? 

Yes, that's how you get the psycannon dreadnought. A psycannon is just an assault cannon with psybolts. It's not twin-linked though: dreadnought weapons are all twin-linked apart from assault cannons and plasma cannons.
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Offline Aldaris

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Re: 40K
« Reply #1974 on: September 21, 2011, 10:21:33 AM »
It's not twin-linked though: dreadnought weapons are all twin-linked apart from assault cannons and plasma cannons.

You're right, I'm using a German program to write lists, so I have to translate manually when i post one here. Got "Autokanone" (autocannon) and "Sturmkanone" (assault cannon) mixed up.

Concerning choices, yes, I'd consider Hechmen the way to go. Sure you can do a knights army too, but you simply won't have a lot at this points level.