Hello there fellow Empire Generals!
I come to you fresh from the competitive scene with surprising news, State Troops are quite good! I know many of you will be skeptical but please let me share with you my experience.
With the release of Old World I have got back into my Empire in a big way, with the main focus of my Army being on State Troops. I did this not because I thought it would be competitive, but because I thought the Empires line infantry was cool. By the time I read online that they were meant to be quite bad I had already painted 100 of them, so I thought screw it I will just take them see how they do.
I signed up to 2 events, the first was 1250pts and the second was 2000pts. Both were 1 day, 3 round tournaments. Each was at a different venues with the first having 70ish players and the 2nd having 20ish players
Here are the lists that I took:
List 1 1250pts
Empire General, on foot, Duelists Blades, White Cloak, Full Plate
Empire Captain, on foot, BSB, Enchanted Shield, Full Plate
Wizard, Level 2, Elementalism (No lore familiar, I rolled random every time because I like to live dangerously)
24 State Troops, Halberds, Full Command, 8x3
24 State Troops, Halberds, Full Command, 8x3
22 State Troops, Spears and Shields, Full Command (General and Cpt went here), 6x4
Great Cannon
Steam Tank
List 2 2000pts
Empire General, on foot, Halberd, White Cloak, Full Plate
Empire Captain, on foot, BSB, Halberd, Talisman of Protection, Full Plate
Wizard, Level 4, Elementalism (No lore familiar)
Engineer
Engineer
24 State Troops, Halberds, Full Command, 8x3
24 State Troops, Halberds, Full Command, 8x3
28 State Troops, Spears and Shields, Full Command (General and Cpt went here), 6x5
30 State Troops, Spears and Shields, Full Command (General and Cpt went here), 6x5
Great Cannon
Great Cannon
Mortar
Hellblaster Volley Gun
Steam Tank
At the 1250pts event I played in to O&G game 1 and lost, but that was because I made some really stupid mistakes, such as putting the steam tank opposite a gobbo mage with the itchy spell when I could have put it on the other flank and dominated. Game 2 I played into Tomb Kings and tabled them and in Game 3 I played Warrriors of Chaos and tabled them too.
At the 2000pts event I played into Empire round 1. He had all knights and demigryphs, with some big stuff like a Steam Tank and a griffon general. This game I got a major victory, with the knights getting ground down by my big state troop blocks over several rounds of combat. In game 2 I played dwarfs and it was a stone cold draw. Game 3 I played into beastmen and I lost, but I played the game way too passively and I should have won it. But in the final turn I had been very lazy with 2 of my characters and my opponent was able to snipe them with some clever movement, leading to a 300pts swing in the final turn.
Over the course of playing these games I noticed some trends with my State Troops
1) Spearmen with a 5+ save and a 5+ ward from Earthen Ramparts were very durable and could take a charge from anything.
2) Spearmen struggle to do damage against anything more then T3.
3) Halberds are quite cheap and are quite choppy. They actually won a fair few combats and were able to punch up against more elite units.
4) With a Ld9 General and a BSB, my dudes would not break. They FBIGO a lot, but did not flee once.
5) Attrition! My big blocks often out lasted the enemy. They may not have won the first 2-3 rounds of combat, but they ground the enemy down and won the last round.
But the most interesting thing I observed about the State Troops was how different some combats felt. Into hordes of goblins and skeletons I was able to bully them, but never felt too outnumbered. Into special units like Hammerers I felt out classed, but had the numbers to pull through in the long term. Overall the army felt really resilient and the State Troops were really good at holding the line, with every opponent underestimating them!