Had a chance to GM a multi player Lion Rampant game for 6 new folks to miniature gaming. That was a great joy to see new people getting involved for the first time with this hobby.
Got in another play test game of D-Day to Berlin. The author has changed it to using squares for movement, and I'm a bit disappointed with that. Makes it seem like a board game, although it was fun.
Attended Fall-In! 2019 ...
One of the games I signed up for didn't go off on Friday morning, a new rules set called Flint and Feather I was really looking forward to giving a go. Oh well, the GM was ill and couldn't make it till Saturday, and so this gave a bit more time for walking around. Had a few moments to talk with a painter at the Hobby University area, and that was a great discussion and learning session.
My Friday night game was pike and shot via Carnage and Glory computerized rules with Swedes versus Poles and Cossacks where I played the Swede cavalry units that managed to hold off the Poles for a good while, but the Cossacks and Poles still achieved a Pyrrhic victory.
Saturday morning saw another C&G game with the American Civil War, my favorite game of the show. This was a replication of the Battle of Mansfield in 1864. Confederates won the real fight, us Unions in the game achieved a Pyrrhic victory. It is always amazing to me how so many gamers don't know how to use civil war artillery when the infantry is such a dominate force on the fields of battle. Since the artillery was usually attached at the corp level, it often would fight along side the infantry, sometimes being rolled right up to where the enemy was or would be so as to have the full force of the canister in action against the infantry. A deadly process, and risky for the artillery, but it worked. This time knowing my front line would eventually have to fall back, I positioned my artillery in such a spot where the confederates would then be coming, and boom! Shredded one of their artillery units when limbered, and three infantry regiments as well. Had to give up on battery of 4 pea shooters, but it was worth it to slow the enemy's advance, and give my troops a chance to re-position at the new defense line.
Saturday night was my 3rd and final game, again with C&G, this time early Napoleonic era in Italy. I played with French/Italians versus Austrians, and we achieved a minor victory. A fun scenario where the Austrians are attempting to take a small village with superior forces, fabulous scenery on the table, and some decent room for maneuvering too. Another very good game.
GP's Ongoing Tally Of Games for 2019
Swordpoint/Saga ... 1
Thrust of Bayonets ... 1
KISS Rommel ... 1
Impetus 2nd Edition ... 1
Price of Glory ... 1
Carnage & Glory (7YW, PIke & Shot, ACW, Naps) ... 4
Great Northern War (someone's home rules) ... 1
Black Powder (someone's skirmish home rules) ... 2
D-Day to Berlin ... 2
Lion Rampant ... 1
Not a bad tally this year will probably get in some Lion Rampant in December, maybe something else too. Would like to have a year where I can double this though.