The Empire at War ... The Gamers Guild > Empire 8th Army Book

The 8e Empire Handbook

<< < (2/24) > >>

The Peacemaker:

--- Quote from: rothgar13 on April 16, 2013, 11:22:30 PM ---2. This handbook assumes you're making a competitive army. If you're making a themed list, maybe you can use some of the stuff that's in here, but know that you're not the target audience. The goal of this handbook is to present an objective view of what a Warriors of Chaos general can and should do to prepare a list that can win games. Themes often make sacrifices in playability in the name of aesthetic cohesion, so I don't think I have to explain how there could be some disagreement between that and what we're doing here.

--- End quote ---

I can tell you got some inspiration from the Chamber of the Everchosen website. lol.

Good job though, I don't post on the WoC forum but I checked it out when the new book came out to get info on the units and read the exact guide that this empire one is based on. Good stuff.


And I'd like to add my few cents about a few units since I've been playing with them even though they are bad.
Handgunners should be labbled red. They really are a dead choice.
Xbows should be yellow - a unit of 10 is good for a deployment drop and their range lets them do stuff. They are conditional though.
Mortars are a solid yellow. It does shine  against certain armies or with some synergies in your army list(reduce toughness spells) but in general is a subpar choice. I can confirm it sucks against vampire counts. And I have not faced ogres but in theory it should suck against them too.

rothgar13:
Thanks for the catch. :icon_wink:

Thanks for the thoughts regarding Crossbowmen, Handgunners, and Mortars - that jives with what I've seen and heard myself. Mortars have been noted to do really well against Skaven, for instance, but for general use they just don't stack up all that well.

Half-Light:
I use mortars against High Elves too, and honestly I'm pretty happy with the results. I definitely agree that handgunners should be labelled red: they're very expensive and generally dont come close to killing anything..

I'll make sure to check this thread regularly, thanks for the effort!

Lord Solar Plexus:
Mortars must be red:

3. This handbook is made for all-comers lists. If you only play one army over and over again, there are certain choices that go up or down in relative value. In this case, we'll consider all armies when making our choices (including the mirror-match), as tailoring is looked down upon in certain circles and downright illegal in competitive tournaments.

A point could be made that a majority of units is T3 and that wounding on 5+ is good, although I would personally not subscribe to that.

Fandir Nightshade:
Purple for

Steam Tank OR Great Cannons if you have steam tanks cannons should be green.
Demigryphs
bsb
wizard lord

Navigation

[0] Message Index

[#] Next page

[*] Previous page

Go to full version