OK, thanks! Most things look fine on those lists.
Does Julian want to do anything besides change career to gunner? He could spend his 300 EXP like this:
100 to change to gunner
100 to learn the bombs skill
100 to learn chemistry
- write a letter to Greta written by max also telling his story over the city of bogenhafen...but not mentioning the name of the city and persons to keep their identiy hidden as was promised....
I'm not clear what you mean by this.
I like the bounty hunter plan!
Also how does getting to level 2 work.
I need 100XP (now that Mortus has learnt all the stuff she needs that) What will the increase in magic points etc be?
OK, so you learned the two skills you needed, and also the wind blast spell, right? So that leaves you with 200 EXP.
I'm having trouble deciding about the L2 thing. The rulebook says it costs 200 EXP to change to L2, and then 400 EXP per spell! I already cut the cost for L1 spells from 200 to 100, so I'm thinking about halving the cost of higher level spells also. But I'm not sure about the cost to gain a level.
Either way, you won't have enough EXP to learn any L2 spells yet. Going to L2 gets you 4d4 magic points, a new advance scheme, and access to new skills.
Hmmmm.