Warhammer-Empire.com

Imperial Artisans ... The Painters, Crafters & Writers Guilds => The Brush and Palette => Topic started by: Darknight on November 08, 2011, 04:55:22 PM

Title: Darknight's Knights (Dark and Otherwise) - Thread Superseded!!!
Post by: Darknight on November 08, 2011, 04:55:22 PM
UPDATE!

Please note that this thread will no longer be added to as it has been superseded by other threads in my grand reorganization. Check my signature for links, but - for now - check out my plog of completed projects (http://warhammer-empire.com/theforum/index.php/topic,52214.0.html)

I will not delete the pictures from this thread, but it is possible attrition etc. will remove them over time.

The Order of the Eightfold Cross of Melite
An Empire Knightly Order Plog

(http://www.batcave.co.uk/empire/letter_cross.png)
Fluff (http://warhammer-empire.com/theforum/index.php?topic=40410.0)
(http://www.batcave.co.uk/empire/vladfinal1t.jpg)
Grand Master
Vladimir Hunyadi (http://warhammer-empire.com/theforum/index.php?topic=40057.msg656286#msg656286)
(http://www.batcave.co.uk/empire/hurc01sm.jpg)
Celestial Hurricanum (http://warhammer-empire.com/theforum/index.php?topic=41930.0)
(http://www.batcave.co.uk/empire/waltar14sm.jpg)
War Altar (http://warhammer-empire.com/theforum/index.php?topic=40072.0)
(http://www.batcave.co.uk/empire/tylerunit2sm.jpg)
Pistoliers (http://warhammer-empire.com/theforum/index.php?topic=40057.msg643611#msg643611)
(http://www.batcave.co.uk/empire/icknights2sm.jpg)
Knights (http://warhammer-empire.com/theforum/index.php?topic=40057.msg655602#msg655602)
(http://www.batcave.co.uk/empire/minotaur15sm.jpg)
Cannon Minotaur (http://warhammer-empire.com/theforum/index.php?topic=40057.msg665911#msg665911)
(http://www.batcave.co.uk/empire/scarface1sm.jpg)
Helblaster Minotaur (http://warhammer-empire.com/theforum/index.php?topic=40057.msg672160#msg672160)
(http://www.batcave.co.uk/empire/mortaur2sm.jpg)
Mortar Minotaur (http://warhammer-empire.com/theforum/index.php?topic=40057.msg672316#msg672316)
(http://www.batcave.co.uk/empire/sphinx07sm.jpg)
Sphinxes (http://warhammer-empire.com/theforum/index.php?topic=40057.msg702621#msg702621)
(http://www.batcave.co.uk/empire/luminark10sm.jpg)
Luminark of Hysh (http://warhammer-empire.com/theforum/index.php?topic=41930.msg703967#msg703967)

Please use the above links to jump to specific models in my plogs - some of the links go to separate threads, others to parts of this one. Generally speaking, the links mark the beginning of the posts about that model.


Planned Army List
Green = "Painted"
Orange = "Built only"
Yellow = "Parts purchased"
Black = "Planned"

Grand Master Pics (http://warhammer-empire.com/theforum/index.php?topic=40057.msg656288#msg656288)
2 x Priestesses of Fire & Light (count as Mounted Wizards) Pic (http://www.batcave.co.uk/empire/wizes.jpg)
Battle Standard Bearer Pic (http://www.batcave.co.uk/empire/bsb1.jpg)
Unit of Inner Circle Knights (10) Pic (http://www.batcave.co.uk/empire/icknights2.jpg)
Unit of regular Knights (8) Pic (http://www.batcave.co.uk/empire/cmdrnknight.jpg)
Unit of "Sons of the Maiden" (Great Weapon Knights) (8) Pic (http://www.batcave.co.uk/empire/gwpnk1.jpg) Pic (http://www.batcave.co.uk/empire/gwpnk2.jpg)
Captain and Female Archlector / TGM to go in the above unit
Unit of female Knights (8)
2 x units of Pistoliers (5 ea)
Pic (http://www.batcave.co.uk/empire/pistol.jpg)
Unit of Pistoliers (5) Pic (http://www.batcave.co.uk/empire/tylerunit1.jpg)
War Altar with High Priestess Specific thread (http://warhammer-empire.com/theforum/index.php?topic=40072.0)
Unit of Greatswords (39 + Priestess) Pic (http://www.batcave.co.uk/empire/gswordunit.jpg)
2 x detachments of Swordsmen (20 ea) Pic (http://www.batcave.co.uk/empire/swords1.jpg) Pic (http://www.batcave.co.uk/empire/swords2.jpg)
Unit of Crossbowmen (10) Pic (http://www.batcave.co.uk/empire/xbows1a.jpg)
Warrior-Priestess on Bronze Bull Pic (http://www.batcave.co.uk/empire/mtdpriestess.jpg)
Unit of Ogre Maneaters (4) Pic (http://www.batcave.co.uk/empire/4ogres.jpg)
Unit of Ladies of Battle (heavy armor swordswomen), Warrior Priestess & Avatar of Myrmidia (7x3 footprint)
Unit of skirmishing female archers (14)
Pic (http://www.batcave.co.uk/empire/hunters1.jpg)
Unit of Spearmen ("Amazon Hoplites") (23 + Priestess) carrying Haruspica unit filler Pic of Priestess (http://www.batcave.co.uk/empire/warpriestess.jpg) Pic of Haruspica (http://www.batcave.co.uk/empire/haruspica1.jpg)
Giant bronze bull (scratch-built counts-as Steam Tank)
Cyclops (scratch-built counts-as SoM Giant)
Extensively converted Lumminark of Hysh (Specific thread (http://warhammer-empire.com/theforum/index.php?topic=41930.msg703967#msg703967))
Extensively converted Hurricanium (Specific thread (http://warhammer-empire.com/theforum/index.php?topic=41930.0))
Sphinx-riders (counts-as Demigryph Knights) (Pic (http://www.batcave.co.uk/empire/sphinx04.jpg))
Great Cannon, Mortar & Hellblaster (modelled as Minotaurs in hoplite armor and Corinthian helm carrying the cannons, with attendant loaders etc.) Pic (http://www.batcave.co.uk/empire/minotaur17.jpg) Pic (http://www.batcave.co.uk/empire/mortaur2.jpg) Pic (http://www.batcave.co.uk/empire/scarface1.jpg)
Unit of 5 Outriders

Allied Altdorf contingent

Mounted Gold Wizard
Unit of College Knights (8) (very nearly finished) Pic (http://www.batcave.co.uk/empire/collegeknight7.jpg)
Peripatetic Engineer on Mechanical Steed

And here are some pictures of models I had painted five years or so ago. (click for larger image)

(http://www.batcave.co.uk/empire/cmdrnknightsm.jpg) (http://www.batcave.co.uk/empire/cmdrnknight.jpg) (http://www.batcave.co.uk/empire/knightssm.jpg) (http://www.batcave.co.uk/empire/knights.jpg)
The original general (who has now been demoted to a leader of a unit) and some regular Knights.

(http://www.batcave.co.uk/empire/gsword1sm.jpg) (http://www.batcave.co.uk/empire/gsword1.jpg) (http://www.batcave.co.uk/empire/gsword2sm.jpg) (http://www.batcave.co.uk/empire/gsword2.jpg) (http://www.batcave.co.uk/empire/gsword3sm.jpg) (http://www.batcave.co.uk/empire/gsword3.jpg) (http://www.batcave.co.uk/empire/gsword4sm.jpg) (http://www.batcave.co.uk/empire/gsword4.jpg)
(http://www.batcave.co.uk/empire/gswordunitsm.jpg) (http://www.batcave.co.uk/empire/gswordunit.jpg)
My greatswords (converted from a big ol' pile of bitz!) - shot as a unit and as separate ranks because I rather like them

(http://www.batcave.co.uk/empire/bsb1sm.jpg)
My Battle Standard Bearer - I didn't want a regular standard, so I have a statue of Myrmidia* on the back as a rallying point (http://www.batcave.co.uk/empire/bsb1.jpg)

(http://www.batcave.co.uk/empire/pistolsm.jpg) (http://www.batcave.co.uk/empire/pistol.jpg)(http://www.batcave.co.uk/empire/tylersm.jpg) (http://www.batcave.co.uk/empire/tyler.jpg)
Unfinished pistoliers (Empire Knights and Militia kitbash) [EDIT : See below for finished, painted models!]

(http://www.batcave.co.uk/empire/wizessm.jpg) (http://www.batcave.co.uk/empire/wizes.jpg)
Mounted Wizardresses (Photonic Phoebe and Pyrotechnic Portia - guess who is who!)

(http://www.batcave.co.uk/empire/4ogressm.jpg) (http://www.batcave.co.uk/empire/4ogres.jpg) (http://www.batcave.co.uk/empire/4wayogesm.jpg) (http://www.batcave.co.uk/empire/4wayoge.jpg)
Ogre Maneater mercenaries
Title: Re: Darknight's Knights (Dark and Otherwise)
Post by: Maza on November 08, 2011, 05:18:10 PM
Nice conversions and cool parchments on the greatswords! Overall, a nice army with a lot of personality!

I guess photonic Phoebe is the one to the left  :-D
Title: Re: Darknight's Knights (Dark and Otherwise)
Post by: Darknight on November 08, 2011, 08:33:34 PM
I forgot to put this at the bottom;

* Yes, I know Myrmidia does not have wings in the "official" Warhammer fluff, but she is an amalgamation of Artemis and Athena, and I've taken a lot of inspiration from the goddess of victory Nike, who does have wings. So, "my" Myrmidia is an amalgamation of Artemis, Athena and Nike.

EDIT : I found an image of a few "free company" models I made; I just had them lying around and I sort of threw them together. These were designed to be a sort of quasi-Transylvanian army, primitive peasants in reds and browns with an elite core of Knights (I'd have done those as Order of the Dragon-esque and used Bret. rules for the whole thing). I dunno if these fit in with my army as it stands, but they are Empire!

I have WIP pics showing the process of painting 'em if people are interested. Click for a larger pic.

(http://www.batcave.co.uk/empire/mobsm.jpg) (http://www.batcave.co.uk/empire/mob.jpg)

I have a very expansive conversion of my Grand Master which is about half painted, but all the pics I have of the painting are REALLY bad because of the light. If tonight wasn't NCIS sweeps week . . .
Title: Re: Darknight's Knights (Dark and Otherwise)
Post by: Darknight on November 10, 2011, 01:53:12 AM
I have started a thread about my new War Altar http://warhammer-empire.com/theforum/index.php?topic=40072.0

Here are a couple of pictures of my elite Knights (great weapons and Corinthian helms); I am thinking of doing them with gold / bronze armor;

(Click images for a larger version)

(http://www.batcave.co.uk/empire/gwpnk1sm.jpg) (http://www.batcave.co.uk/empire/gwpnk1.jpg) (http://www.batcave.co.uk/empire/gwpnk2sm.jpg) (http://www.batcave.co.uk/empire/gwpnk2.jpg)

More pictures to come (assuming people find this interesting!)
Title: Re: Darknight's Knights (Dark and Otherwise)
Post by: daftpunky on November 10, 2011, 08:46:27 AM
Love what you're doing with your Empire!!! :eusa_clap: :eusa_clap:
 Just wondering where you got the crested helmeted heads that are on your elite knights from?
Title: Re: Darknight's Knights (Dark and Otherwise)
Post by: Darknight on November 10, 2011, 09:29:47 AM
Just wondering where you got the crested helmeted heads that are on your elite knights from?

The metals are from an old Dogs of War unit - Alcatani Fellowship or some such?

The plastic ones are from Wargames Factory's 28mm Amazons - I was in the local games store and saw them. They were $20 for a box of 24. The models themselves have a SERIOUS flaw in that they are "Xena-fanboy" Amazons (no skirts, just ludicrous tassels to make them PG-13 - green stuff skirts are needed unless you want to blush at the tournament) but the heads and weapons are really lovely. You get a LOAD of helmeted heads - 54 in total - in the box. Half of those are Corinthian helms; nine of which are the classic "pushed back" look. That is what I used there - I just cut the helmets off the heads, trimmed the new heads down and glued them on.

The plastic Amazons are very nice for someone wanting to do that sort of thing - they are finding a lot of use in my army (see my War Altar thread for an example). Wargames Factory also, I think, do a regular Greek unit of hoplites etc.
Title: Re: Darknight's Knights (Dark and Otherwise)
Post by: Darknight on November 14, 2011, 12:31:28 AM
FREAKING RED-LETTER DAY!

I actually finished some models! This might not sound like much to most of the people here, who actually, you know, paint stuff but I i) haven't been painting for the best part of five years and ii) could never finish anything anyway.

So, I have finished my first models in an age and an age. And here they are! (Click for larger image.)

(http://www.batcave.co.uk/empire/tylerunit1sm.jpg) (http://www.batcave.co.uk/empire/tylerunit1.jpg) (http://www.batcave.co.uk/empire/tylerunit2sm.jpg) (http://www.batcave.co.uk/empire/tylerunit2.jpg) (http://www.batcave.co.uk/empire/tylerunit3sm.jpg) (http://www.batcave.co.uk/empire/tylerunit3.jpg) (http://www.batcave.co.uk/empire/tylerunit4sm.jpg) (http://www.batcave.co.uk/empire/tylerunit4.jpg)

The light appears to be terrible on these (it is my wife's fault - she hates overhead light so living in my house is like living in some kind of tomb ... if your tomb featured a live-in sexy vampiress with more curves than a Sylvanian switchback, that is). Anyway; these are kitbashed models based on the Empire Knights with arms from the soldiers of the Empire boxed set (the OLD one, one of the first regiment sets) and pistols from the militia sprues. There are a few metal bits in there, too - the Reiklander youngblood from Mordheim and the leader features the LotR Arwen model (that is "Tyler" after Liv and her role in Plunkett & McLain :) )

These models, of course, predate plastic pistoliers by a long time - they are ten years old, at the least. I wanted Pistoliers which were i) inexpensive and ii) in keeping with my Knights (heavy armor, horses, barding). Note the shield with the maltese cross and the laurel wreath; all the members of the order have a laurel wreath and a shield with the maltese cross (even those who cannot use a shield) as a mark of membership in the order.

Comments are welcome; I realize there are significant problems with the quality of these, but I am just trying to get my hand back in. Next thing I am going to paint (converting and assembling is off the table right now as I have no superglue or plastic cement) will be two detachments of 10 swordsmen each to go with my Greatswords (seen above).
Title: Re: Darknight's Knights (Dark and Otherwise)
Post by: GamesPoet on November 14, 2011, 02:22:11 AM
I like the look. :icon_cool: :::cheers:::
Title: Re: Darknight's Knights (Dark and Otherwise)
Post by: Delthos on November 14, 2011, 03:25:27 AM
Your're doing just fine! I've been working on my army for going on three years now and I only have a little over 2,000 points painted. Oh yeah, I also have to say how I like the way in which you've made your Maneaters look like a weird cross between Empire and Samurai. They really work though and I'm digging them.
Title: Re: Darknight's Knights (Dark and Otherwise)
Post by: Darknight on November 14, 2011, 03:57:50 AM
Thanks for the feedback, everyone - the "oriental" look of the Ogres is just (I think) down to the long mustaches etc. the basic models have (they have a kind of "Mongol" vibe to them).

I'm feeling pretty jacked about getting some painting done; I think I can get the swordsmen squared away pretty quickly.
Title: Re: Darknight's Knights (Dark and Otherwise)
Post by: Delthos on November 14, 2011, 04:13:58 AM
I'm just talking about the way the shields are on the shoulders and legs. Take a look at some Samurai armor, it has a similar look. It's definitely not the Mongol look that I'm picking up on.
Title: Re: Darknight's Knights (Dark and Otherwise)
Post by: DariusZero on November 15, 2011, 07:56:48 PM
Looks very interesting. Elite knights, ogres, footknihgts...all good. :::cheers:::
Title: Re: Darknight's Knights (Dark and Otherwise)
Post by: Darknight on November 17, 2011, 06:54:57 PM
Thanks, everyone! I sat down and planned out what I want to include in the collection, and did a color-coded list of what I have painted, built, bought and planned. I have edited the first post in this thread to reflect it; if you want to see the vision I have for the army, scroll up! Comments welcome.
Title: Re: Darknight's Knights (Dark and Otherwise)
Post by: Darknight on November 23, 2011, 01:13:34 AM
New models completed; two detachments of 10x Swordsmen each for the Greatswords. Click for larger pictures;

(http://www.batcave.co.uk/empire/swords1sm.jpg) (http://www.batcave.co.uk/empire/swords1.jpg) (http://www.batcave.co.uk/empire/swords2sm.jpg) (http://www.batcave.co.uk/empire/swords2.jpg)

These models, like the Greatswords, are made of all kinds of spare pieces I had hanging around - I managed to make all 40 infantry without spending anything.

And here is a picture of them with their parent unit (click for larger pic);

(http://www.batcave.co.uk/empire/gswordswdetsm.jpg) (http://www.batcave.co.uk/empire/gswordswdet.jpg)
Title: Re: Darknight's Knights (Dark and Otherwise)
Post by: Darknight on November 28, 2011, 02:47:04 AM
Well, it seems people aren't all that interested in regular swordsmen ... so here we are with something which might attract attention; models with bewbs.  :Ohmy:

(http://www.batcave.co.uk/empire/hunters1sm.jpg) (http://www.batcave.co.uk/empire/hunters1.jpg)
(Click for larger image)

These are the first six of my huntsmen, based on Wargames Factory's Amazons. It's a nice kit (the detail is very subtle, and so will need care when painting) although they are "Xena-fanboy ready" with just loin cloths (I'm Green Stuffing on skirts). I'm using the 24 models which come in the kit to make 2 Temple Guards and a Driver for my War Altar (http://warhammer-empire.com/theforum/index.php?topic=40072.0), eight female Knights and 13 huntsmen. As my army is a Knightly Order devoted to Myrmidia (who is an Artemis expy in many ways) the idea of huntresses is quite fluffy.

Apologies for the poor picture; the light is bad and for unpainted conversions it wasn't worth moving lamps - I've fiddled with the contrast. Of interest and note (i.e. things I am quite proud of) are the pan pipes carried by the figure to the extreme left and the hunting dog (from the Bretonnian range).
Title: Re: Darknight's Knights (Dark and Otherwise)
Post by: Maza on November 28, 2011, 07:02:25 PM
Well, it seems people aren't all that interested in regular swordsmen ...

I am. I looked at them and liked them, sorry, should have said something. They are great and there is so much to look at because of all conversions. Good work!

I'm also looking forward to seing those amazon warriors painted.

Great army project overall - a lot of personality!
Title: Re: Darknight's Knights (Dark and Otherwise)
Post by: Darknight on November 28, 2011, 07:03:42 PM
I am. I looked at them and liked them, sorry, should have said something. They are great and there is so much to look at because of all conversions. Good work!

Thanks very much - but I was only joshing with people so I could make the bewbs joke. Because, as all men of learning know, it is always time for a bewbs joke.
Title: Re: Darknight's Knights (Dark and Otherwise)
Post by: Darknight on December 04, 2011, 01:59:47 AM
I've spent the day clipping and snipping and gluing, and I've made a bunch of models for different units - but rather than photograph odd models here and there I'm gonna wait on that. Still, I thought this model was badass awesome;

(http://www.batcave.co.uk/empire/hunters2sm.jpg) (http://www.batcave.co.uk/empire/hunters2.jpg)
(Click for larger image)

It is a huntress setting a (very large!) gin trap baited with a rabbit. I like these little diorama pieces in the middle of the unit.
Title: Re: Darknight's Knights (Dark and Otherwise)
Post by: Timbor on December 04, 2011, 02:28:44 AM
I like that amazon!  The models look a bit 'fragile' compared to heroic plastics.  Its a shame to hear that the details are subtle and soft.  I got some WF germans and vikings a while back and noticed that - I was hoping they would make the details a bit more crisp on the newer sets. 

You get what you pay for I guess!
Title: Re: Darknight's Knights (Dark and Otherwise)
Post by: Darknight on December 04, 2011, 02:35:16 AM
Thanks!

The details are quite soft - almost "jelly mould" in many ways. They will require careful painting. I don't mind the fragility of them - although it is difficult to combine Warhammer models with them - because they are female models, and the smallness of them works. I am planning to get some painted pretty soon, and so we can see how the details come out. I think they will work pretty well.
Title: Re: Darknight's Knights (Dark and Otherwise)
Post by: GamesPoet on December 04, 2011, 03:40:57 AM
Enoyed seeing the swordsmen conversion, and the amazon huntresses. :icon_cool: :::cheers:::
Title: Re: Darknight's Knights (Dark and Otherwise)
Post by: patsy02 on December 04, 2011, 11:25:33 PM
What did you use for heads on those hunters? I've been looking for some Phrygian helmets.
Title: Re: Darknight's Knights (Dark and Otherwise)
Post by: Darknight on December 05, 2011, 03:50:40 AM
Those are the helmets you get in the Amazons box - you get a total of 54 helmeted heads and 4 bare ones. There are nine sprues with six heads on each; one Corinthian helm with full face, one Corinthian helm with slightly open face, one Corinthian helm pushed back on the head, two of the helmets as on my huntresses (slight variations in hair, I think) and one sort of "Roman Legionaire" style.

If you go on the Wargames Factory website, you can see the sprue pictures. The kit is really very nice indeed for Greek bitz - lots of spears and hoplons and javelins and so forth. Pretty much everything for the huntresses is from the kit (and you can make "pikettes" and hoplites as well as the missile skirmishers).
Title: Re: Darknight's Knights (Dark and Otherwise)
Post by: patsy02 on December 06, 2011, 03:08:32 PM
Cheers. I don't think I'll be buying a pack of Xenas just for some helmets, though yours look good with skirts.
Title: Re: Darknight's Knights (Dark and Otherwise)
Post by: Darknight on December 06, 2011, 03:13:33 PM
Well, the set does contain (IIRC) 24 hoplons, the helmets as mentioned, 24 hoplite spears, 8 javelins, 4 (maybe more) slings, 8 bows with quivers, a bunch of peltast shields, some decorated shields, and pikes. If you have a "Greek theme" to the army, it is a wonderful set just for bits. I don't know how much metal hoplite shields are from other manufacturers, but even if you threw everything else out this is a nice kit. I've managed to eke out a lot of Grecian "color" from it.
Title: Re: Darknight's Knights (Dark and Otherwise)
Post by: patsy02 on December 07, 2011, 05:07:03 PM
Actually I was thinking about using them on my Greek successors, and I have tonnes of Greek bits already.
Title: Re: Darknight's Knights (Dark and Otherwise)
Post by: Darknight on December 11, 2011, 12:21:01 AM
Did a fair bit of gluing and sticking, but haven't taken photographs of it (it's all a bit random, although I might have some pics of my unit of College Knights tomorrow ... I seem to be able to muster the interest to covert, but not paint.)

However, I did dig out an old model (I don't even know what manufacturer it is) I had painted years ago. She was stuck on a 25mm square base, with a molded metal base as part of the figure and was painted with a green dress. She had a sort of magical staff in one hand. So, a bit of careful conversion work and she gets a hoplon and a spear (pictures at the top) and then she gets a new color on her dress (pictures at the bottom). Click for larger image.

(http://www.batcave.co.uk/empire/warpriestesssm.jpg) (http://www.batcave.co.uk/empire/warpriestess.jpg)

She's a Warrior Priestess of Myrmidia (in her aspect as the topler of the columns, hence the maltese cross) and will have a bodyguard unit of Amazon hoplites. But that is a LOT of shields to greenstuff laurels on . . .
Title: Re: Darknight's Knights (Dark and Otherwise)
Post by: Erik Von Karlson on December 11, 2011, 01:44:19 AM
Don't greenstuff laurels onto the rest have it be an elite thing only.
Title: Re: Darknight's Knights (Dark and Otherwise)
Post by: Darknight on December 11, 2011, 02:04:07 AM
I thought about doing that, but every single member of the order has a laurel on it somewhere (usually on the helmets, although some have them elsewhere). I have a bunch of heavy-armor swordswomen who are going to have hoplite shields with the maltese cross and have the laurel pieces (from the Empire Knight sprue) elsewhere.

The "Temple Guard" (which is what the hoplites will be) on the War Altar have the laurels on the shields, so it would have to be a different sort of "Temple Guard" .... ultimately, it is going to be easier to greenstuff 'em than try to find the bitz and have a non uniform looking army. It only takes ten minutes (tops) to sculpt the laurels.
Title: Re: Darknight's Knights (Dark and Otherwise)
Post by: Darknight on December 11, 2011, 03:39:10 AM
I've finished putting together one of my College Knights - these are a unit of eight knights, each themed after one of the colleges of magic. This is the Celestial Knight (click for larger image);

(http://www.batcave.co.uk/empire/collegeknight1sm.jpg) (http://www.batcave.co.uk/empire/collegeknight1.jpg)

The others are coming along, but are not finished yet.
Title: Re: Darknight's Knights (Dark and Otherwise)
Post by: patsy02 on December 11, 2011, 01:30:58 PM
That is excellent.  :::cheers:::
Title: Re: Darknight's Knights (Dark and Otherwise)
Post by: Darknight on December 11, 2011, 08:29:23 PM
Glad you like it, Patsy! I think it has just the right sort of "freaking crazy" needed for Warhammer - dude has a flail which is an orrery.

I have now completed another two of these guys (the whole unit has been "almost finished" for a long time!); Bright and Grey Colleges. I also added a tiny moon orbitting one of the planets, using a smaller piece of chain. Again, click for larger images;

(http://www.batcave.co.uk/empire/collegeknight2sm.jpg) (http://www.batcave.co.uk/empire/collegeknight2.jpg)
Title: Re: Darknight's Knights (Dark and Otherwise)
Post by: Maza on December 11, 2011, 09:14:19 PM
I think it has just the right sort of "freaking crazy" needed for Warhammer - dude has a flail which is an orrery.

I love your uncompromising interpretations of WH. Great work! 
Title: Re: Darknight's Knights (Dark and Otherwise)
Post by: Darknight on December 12, 2011, 02:02:06 AM
In my opinion, Warhammer is all about the crazy. Otherwise, it is just GELF (Generic Extremely Low Fantasy). It needs (as was said for Dreadfleet) beautiful mutant mermaid piratesses cutting off their own fishtail legs and replacing them with swordfish blades.

It doesn't get any more Warhammer than that.

So, here are all-but-one of the rest of the College Knights (the one missing is the Life Order Knight, who is based on the Albion Truthsayer model mounted on an unarmoured Elven steed and the unarmored Elven steed as a centaur with the Bretonnian heart-in-a-box piece as decoration ). I am nicknaming this unit the "... your argument is invalid" unit; we have already seen the Celestial Knight ("My flail is an orrery - your argument is invalid"), the Bright Knight ("My horse has a horse on its head carrying a key - your argument is invalid"; although perhaps this should be "Yo dawg I herd you liked horses and keys ....") and the Grey Knight ("I am Don Quixote - your argument is invalid").

And now we have ... (click for larger pics);

(http://www.batcave.co.uk/empire/collegeknight3sm.jpg) (http://www.batcave.co.uk/empire/collegeknight3.jpg)
"My hat is a totem pole - your argument is invalid"  (This model still needs greenstuff work)

(http://www.batcave.co.uk/empire/collegeknight4sm.jpg) (http://www.batcave.co.uk/empire/collegeknight4.jpg)
"My eagle has two heads - your argument is invalid" (This model still needs greenstuff work)

(http://www.batcave.co.uk/empire/collegeknight5sm.jpg) (http://www.batcave.co.uk/empire/collegeknight5.jpg)
"I am a Warhammer model legitimately covered in skulls - your argument is invalid"
(I need the small hourglass piece from the plastic Empire Wizard kit - if anyone would like to sell or trade, I am most agreeable to such things!)

(http://www.batcave.co.uk/empire/collegeknight6sm.jpg) (http://www.batcave.co.uk/empire/collegeknight6.jpg)
"My entire ensemble is a snake - your argument is invalid"

And here is the full unit as it stands currently;
(http://www.batcave.co.uk/empire/collegeknight7sm.jpg) (http://www.batcave.co.uk/empire/collegeknight7.jpg)
Title: Re: Darknight's Knights (Dark and Otherwise)
Post by: Alleton on December 12, 2011, 05:30:06 AM
Your models are completely over the top.

I love them!
Title: Re: Darknight's Knights (Dark and Otherwise)
Post by: Zak on December 12, 2011, 02:24:28 PM
 :eusa_clap: :eusa_clap: :eusa_clap:
Title: Re: Darknight's Knights (Dark and Otherwise)
Post by: steveb on December 12, 2011, 02:42:21 PM
excellent work, keep it up. please post after painting, take your time and do the fantastic paint job that these excellent conversions deserve. steveb
Title: Re: Darknight's Knights (Dark and Otherwise)
Post by: Maza on December 12, 2011, 08:17:01 PM
"My hat is a totem pole - your argument is invalid"

I wish that one day, I will get to say that to someone. And mean it.
Title: Re: Darknight's Knights (Dark and Otherwise)
Post by: DariusZero on December 12, 2011, 10:01:37 PM
Looks very funky, in a good way :wink:
Title: Re: Darknight's Knights (Dark and Otherwise)
Post by: Darknight on December 12, 2011, 10:40:54 PM
Thanks for all the positive feedback, guys - it is great to have such comments from such good painters. I hope my painting doesn't let these models down!
Title: Re: Darknight's Knights (Dark and Otherwise)
Post by: patsy02 on December 13, 2011, 10:21:11 PM
I had to check back one more time. This is still brilliant.  :::cheers:::
Title: Re: Darknight's Knights (Dark and Otherwise)
Post by: Darknight on December 14, 2011, 12:06:46 AM
I'm so pleased you like them!

I bought a couple of buttons to make shields with designs on, and need to do greenstuff to finish them off (and need to work on the Life Knight Centaur).

I repeat my earlier request; does anyone have the little hourglass piece from the Battle Wizard sprue? I can pay :)
Title: Re: Darknight's Knights (Dark and Otherwise)
Post by: Commander Bernhardt on December 16, 2011, 10:59:09 AM
very cool unit! and great conversions

I'm guessing the two headed eagle guy is Metal? If so I don't quite see the connection to metal, sorry. Perhaps the two headed eagle works better as an illusion?
Title: Re: Darknight's Knights (Dark and Otherwise)
Post by: Darknight on December 16, 2011, 12:43:55 PM
I'm guessing the two headed eagle guy is Metal? If so I don't quite see the connection to metal, sorry. Perhaps the two headed eagle works better as an illusion?

Symbol of the Lore of Metal is the eagle, and he is heavily armored with a forge hammer. The Gold Wizards always work with the Engineers to make odd mechanical things . . .
Title: Re: Darknight's Knights (Dark and Otherwise)
Post by: Commander Bernhardt on December 16, 2011, 01:32:29 PM
Symbol of the Lore of Metal is the eagle,

ahh, I didn't knew that! It makes sence now, thanks for explaining! :biggriin:
Title: Re: Darknight's Knights (Dark and Otherwise)
Post by: Darknight on December 16, 2011, 01:41:04 PM
It is in the old (IIRC) 6th ed Empire Army Book; there is a whole section on the Lores and what their symbols are etc. They are strange, in many ways - Light has the snake, Grey Order is the sword (which I just remembered - I've given the model the arrow which is some other order . . . need to correct that!)
Title: Re: Darknight's Knights (Dark and Otherwise)
Post by: Darknight on December 21, 2011, 03:11:18 AM
Been very busy with making tiny props for a cat stuffed toy for a colleague, and baking a Christmas cake, and with the hardware at work crashing so I haven't had much time for modelling etc. although I have been working on the College Knights. I do intend to enter the monthly painting contest with my general if I can get him finished over the next couple of weeks (what is the closing date? Some time in January?)

Anyway ... as the new Warhammer appears to be all about THE HORDE!!!!11one (the horde is the new skullz?) and I had a very old model lurking in my figure case being unfinished which could be converted into a Warrior Priestess, I grabbed some bitz and some green stuff and spent a pleasant evening getting superglue on my fingers while my wife advised a friend of ours on family problems and ate good steak in a Belgian restaurant.

Meh. You're only here for the pics; converted Warrior Priestess with greatweapon to accompany the greatswords, a new counts-as Count's Champion for the Greatswords, and a couple of Greatsword conversions - boosts the unit to 23 Greatswords and a Warrior Priestess. Not quite a horde, but growing - I have an Ogre I can use as a unit filler if I want. Click for larger image;

(http://www.batcave.co.uk/empire/newgswordssm.jpg) (http://www.batcave.co.uk/empire/newgswords.jpg)

The Count's Champion is based on the old Korhil model - it has a nice Grecco feel to it with the skirt and the greaves etc. Used an old Soldiers of the Empire head I had primed blue (I've got a fair few of those bitz lurking around). The model for the Warrior Priestess is from some company I don't know - I'd converted her to be carrying a greatsword across her back to represent a Werewolf RPG NPC years ago; she was modelled wearing a fluffy shirt and skinny jeans with boots. I've modelled some bootops on her, smoothed out her thighs and given her a skirt to match the other priestess. I'll paint her legs as bare flesh.

All the models have small shield "icons" on them - the greatswords have them from the Bretonnian sprues, while hers is a round Middenheimer icon with the wolf filed off. As part of my fluff, all the members of the Order have a shield with the Melite Cross (Maltese cross with a skull in the middle on it) and a laurel wreath. For models without a shield as part of their equipment, it is a symbolic icon (so, Greatswords and this girl). I need to go back and add itty-bitty icons to each of the Greatswords and the huntresses.
Title: Re: Darknight's Knights (Dark and Otherwise)
Post by: Darknight on December 28, 2011, 03:13:03 AM
I absolutely have to simply knuckle down and PAINT something .... I have always found it much easier (in terms of motivation) to assemble and convert models than paint them ... I need to finish off the details on about 12 Greatswords (their icons) and paint 3 Greatswords, a Priestess on foot and six regular Knights and then I will have a bunch of completed units which will allow me to take an army picture and go, "Look! I am not lame!"

But that is not happening right now - my desk is covered in shavings of metal and plastic and there is blood and greenstuff superglued to my fingers.

See this thread http://warhammer-empire.com/theforum/index.php?topic=40072.0 for the details of my War Altar and behold below for work on my mounted priestess (click for larger pic);

(http://www.batcave.co.uk/empire/mtdpriestesssm.jpg) (http://www.batcave.co.uk/empire/mtdpriestess.jpg)
Title: Re: Darknight's Knights (Dark and Otherwise)
Post by: Alleton on December 28, 2011, 04:10:50 AM
I absolutely have to simply knuckle down and PAINT something .... I have always found it much easier (in terms of motivation) to assemble and convert models than paint them

 my desk is covered in shavings of metal and plastic and there is blood and greenstuff superglued to my fingers.


I am quite nearly exactly in the same boat as you my friend.
Title: Re: Darknight's Knights (Dark and Otherwise)
Post by: The Village Idiot on December 28, 2011, 04:25:53 AM
But that is not happening right now - my desk is covered in shavings of metal and plastic and there is blood and greenstuff superglued to my fingers.

I too always seem to put a little part of "me" into my projects. Your conversions are awesome...keep 'em coming!

TVI
Title: Re: Darknight's Knights (Dark and Otherwise)
Post by: Darknight on January 02, 2012, 04:19:15 AM
Really happy you like them, TVI - your praise is high praise indeed!

I seem to find it much more interesting to convert models than to paint them - which is no good when trying to get an army done! Still, I have manged to knuckle down and complete a unit of Knights. This is a 6 x 2 unit, 10 Knights with the BSB and the TGM in there. Click for larger pics;

(http://www.batcave.co.uk/empire/icknights1sm.jpg) (http://www.batcave.co.uk/empire/icknights1.jpg)
(http://www.batcave.co.uk/empire/icknights2sm.jpg) (http://www.batcave.co.uk/empire/icknights2.jpg)

The two Knights in the center of the front rank are from another unit - I just put them there so there isn't a big space. That is where my TGM is going to go (no pics of that as it is my entry to this month's painting comp, and it is not finished!) It is a 50mm x 50mm based model, counting as the TGM and a regular Knight.

Here are a couple of pics the wife took; she wanted to have ones that were "cooler" in composition - they don't was as well as a display of the painting (which is workmanlike at best).

(http://www.batcave.co.uk/empire/icknights3sm.jpg) (http://www.batcave.co.uk/empire/icknights3.jpg)
(http://www.batcave.co.uk/empire/icknights4sm.jpg) (http://www.batcave.co.uk/empire/icknights4.jpg)

Next project is finish off a half-completed Count's Champ for my Greatswords, and finish the TGM for the painting comp.


Title: Re: Darknight's Knights (Dark and Otherwise) - TGM COMPLETED!
Post by: Darknight on January 05, 2012, 03:10:38 AM
<big timpany percussion here>

DUM-DUM-DUM-DUM-DUM-DUM-DUM!

Today I finished my Templar Grand Master - Count Vladimir Hunyadi of Sylvania-in-Stirland, member of the Order of the Dragon by birth and now First Arch-Warpriest and Templar Grand Master of the Order of the Eightfold Cross of Melite, Champion of Myrmidia, Beloved of the Goddess, First Son of the Maiden and generally badass monkey-fighting, muddyfunstering melon-farmer.

I have been working on this model, on and off, for the last six years - I started the conversion back then (before I got married and before I moved to the USA!) and left it for several years untouched. Then, I finished the conversion about a year ago and left it alone AGAIN and then, inspired by the painting competition on this fine site, dusted it off, undercoated it and bought some new paints.

Behold as I take you upon a pictoral journey, culminating in the pictures of the final model! Come with me as we travel through a land of extreme numbers of pictures many of which are very similar! (Click for larger versions)

(http://www.batcave.co.uk/empire/vlad1sm.jpg) (http://www.batcave.co.uk/empire/vlad1.jpg) (http://www.batcave.co.uk/empire/vlad2sm.jpg) (http://www.batcave.co.uk/empire/vlad2.jpg)
The basic model - Archaeon, with the 40K Emp Champ head, a Dragon Prince lance, a plastic wolf head and a plastic Knight plume.

(http://www.batcave.co.uk/empire/vlad3sm.jpg) (http://www.batcave.co.uk/empire/vlad3.jpg) (http://www.batcave.co.uk/empire/vlad4sm.jpg) (http://www.batcave.co.uk/empire/vlad4.jpg)
The green stuff work on the cloak - I expanded the cloak with paws from a Space Wolf cloak so it was a "full" pelt - four paws, a tail and a head. There is a sterling silver jump ring used to hold the cloak on with the paw and wolf jaw, patterned after a Knight of the White Wolf model I once saw. I had the sterling ring left over after making a rosary - otherwise, I would have just used a bit of wire!

(http://www.batcave.co.uk/empire/vlad5sm.jpg) (http://www.batcave.co.uk/empire/vlad5.jpg) (http://www.batcave.co.uk/empire/vlad6sm.jpg) (http://www.batcave.co.uk/empire/vlad6.jpg)
The beginnings of the barding - cloth covered with mail

(http://www.batcave.co.uk/empire/vlad7sm.jpg) (http://www.batcave.co.uk/empire/vlad7.jpg) (http://www.batcave.co.uk/empire/vlad8sm.jpg) (http://www.batcave.co.uk/empire/vlad8.jpg) (http://www.batcave.co.uk/empire/vlad9sm.jpg) (http://www.batcave.co.uk/empire/vlad9.jpg)
Tiny crosses (3mm square) are cut from plasticard and glued in place, with a pin head used for the center of each. Yes, I am a masochist. Shown tacked in place in the middle pic is the shield I designed (based on the Jerusalem cross which is a cross made of crosses)

(http://www.batcave.co.uk/empire/vlad10sm.jpg) (http://www.batcave.co.uk/empire/vlad10.jpg)
The model progressing (see in the background is a wolf zoid project I was working on ... and still am)

(http://www.batcave.co.uk/empire/vlad11sm.jpg) (http://www.batcave.co.uk/empire/vlad11.jpg)
Plasticard squares shown with an American Quarter for scale (for UK folks, a Quarter is about the size of a 10p piece)

(http://www.batcave.co.uk/empire/vlad12sm.jpg) (http://www.batcave.co.uk/empire/vlad12.jpg)
'tother side of t'dude, as they say in my home county

(http://www.batcave.co.uk/empire/vlad13sm.jpg) (http://www.batcave.co.uk/empire/vlad13.jpg)
The completed model, seen from all sides.

(http://www.batcave.co.uk/empire/vlad14sm.jpg) (http://www.batcave.co.uk/empire/vlad14.jpg)
The above picture, with notations of where the various pieces came from.

(http://www.batcave.co.uk/empire/vlad15sm.jpg) (http://www.batcave.co.uk/empire/vlad15.jpg) (http://www.batcave.co.uk/empire/vlad16sm.jpg) (http://www.batcave.co.uk/empire/vlad16.jpg) (http://www.batcave.co.uk/empire/vlad17sm.jpg) (http://www.batcave.co.uk/empire/vlad17.jpg)
The basic painting done, before basing, decals on the banner (banner is gloss varnished at this stage), and the shield.
Title: Re: Darknight's Knights (Dark and Otherwise)
Post by: Darknight on January 05, 2012, 03:23:29 AM
And here are the pictures of the final, completed model - as usual, click for larger versions (I have gone for small thumbnails with a couple of selected images at the bottom reproduced with larger thumbnails).

(http://www.batcave.co.uk/empire/vladfinal1t.jpg) (http://www.batcave.co.uk/empire/vladfinal1.jpg) (http://www.batcave.co.uk/empire/vladfinal2t.jpg) (http://www.batcave.co.uk/empire/vladfinal2.jpg) (http://www.batcave.co.uk/empire/vladfinal3t.jpg) (http://www.batcave.co.uk/empire/vladfinal3.jpg) (http://www.batcave.co.uk/empire/vladfinal4t.jpg) (http://www.batcave.co.uk/empire/vladfinal4.jpg) (http://www.batcave.co.uk/empire/vladfinal5t.jpg) (http://www.batcave.co.uk/empire/vladfinal5.jpg) (http://www.batcave.co.uk/empire/vladfinal6t.jpg) (http://www.batcave.co.uk/empire/vladfinal6.jpg) (http://www.batcave.co.uk/empire/vladfinal7t.jpg) (http://www.batcave.co.uk/empire/vladfinal7.jpg) (http://www.batcave.co.uk/empire/vladfinal8t.jpg) (http://www.batcave.co.uk/empire/vladfinal8.jpg) (http://www.batcave.co.uk/empire/vladfinal9t.jpg) (http://www.batcave.co.uk/empire/vladfinal9.jpg) (http://www.batcave.co.uk/empire/vladfinal10t.jpg) (http://www.batcave.co.uk/empire/vladfinal10.jpg) (http://www.batcave.co.uk/empire/vladfinal11t.jpg) (http://www.batcave.co.uk/empire/vladfinal11.jpg)

(http://www.batcave.co.uk/empire/vladfinal1sm.jpg) (http://www.batcave.co.uk/empire/vladfinal1.jpg)

(http://www.batcave.co.uk/empire/vladfinal6sm.jpg) (http://www.batcave.co.uk/empire/vladfinal6.jpg)

(http://www.batcave.co.uk/empire/vladfinal7sm.jpg) (http://www.batcave.co.uk/empire/vladfinal7.jpg)
Title: Re: Darknight's Knights (Dark and Otherwise) - TGM Completed!
Post by: steveb on January 05, 2012, 05:13:48 AM
extremely nice, good craftsmanship. steveb
Title: Re: Darknight's Knights (Dark and Otherwise) - TGM Completed!
Post by: DariusZero on January 05, 2012, 09:25:01 AM
Very ambitious and well executed :eusa_clap:
Title: Re: Darknight's Knights (Dark and Otherwise) - TGM Completed!
Post by: Kirgan on January 05, 2012, 12:37:08 PM
 :::cheers::: :happy:
Title: Re: Darknight's Knights (Dark and Otherwise) - TGM Completed!
Post by: Darknight on January 05, 2012, 12:49:51 PM
Thanks guys!
Title: Re: Darknight's Knights (Dark and Otherwise) - TGM Completed!
Post by: anvalous on January 05, 2012, 01:38:33 PM
Wow, DK.  This stuff is fantastic!  That TGM was WELL worth the time you invested!  My only CC would be that you can't see the rider's head too well and a few spot highlights on the plume, horse headress's horns, and, perhaps, mane/tail would be welcome.

One more point which totally deserves recognition which, I confess to say, I missed on my first pass is the banner.  Not sure whether those are decals or miraculous paint strokes, but it looks ace.

And, finally, the real reason I went through the full-out reply window...

 :eusa_clap: :eusa_clap: :eusa_clap: :eusa_clap: :eusa_clap:
Title: Re: Darknight's Knights (Dark and Otherwise) - TGM Completed!
Post by: Fandir Nightshade on January 05, 2012, 01:42:21 PM
Fantastic work....but unfortunately the wrong base so you can never field him.... :engel:
Title: Re: Darknight's Knights (Dark and Otherwise) - TGM Completed!
Post by: Darknight on January 05, 2012, 01:53:11 PM
unfortunately the wrong base so you can never field him.... :engel:

"Counts as" him and another dude. Unit filler. Don't actually play the game. Meh.

Take your pick :)

Wow, DK.  This stuff is fantastic!  That TGM was WELL worth the time you invested!  My only CC would be that you can't see the rider's head too well and a few spot highlights on the plume, horse headress's horns, and, perhaps, mane/tail would be welcome.

Yeah, the positioning of the head is tricky - I noticed that after a lot of the conversion work had been done. My defence; if you were fighting in a world where there are 50ft giants, would YOU want people to be able to see your head?

Quote
One more point which totally deserves recognition which, I confess to say, I missed on my first pass is the banner.  Not sure whether those are decals or miraculous paint strokes, but it looks ace.

Decals from the Witch Hunter's sheet, and letters cut individually from the Imperial Guard tank sheet. My freehand work is nowhere near good enough!

Thank you both!
Title: Re: Darknight's Knights (Dark and Otherwise) - TGM Completed!
Post by: Zak on January 05, 2012, 02:45:40 PM
 :icon_eek: Holy Moly !! awesome dude
Title: Re: Darknight's Knights (Dark and Otherwise) - TGM Completed!
Post by: Siberius on January 05, 2012, 03:07:15 PM
The epicness of your work on that guy reminds me of the Chaos Dwarf mine project  8-).
Title: Re: Darknight's Knights (Dark and Otherwise) - TGM Completed!
Post by: Darknight on January 05, 2012, 05:38:50 PM
Thank you both.
Title: Re: Darknight's Knights (Dark and Otherwise) - TGM Completed!
Post by: Maza on January 05, 2012, 08:38:41 PM
Congratulations, Darknight! Fantastic model, and an inspiring story of your work.

So much to look at! :eusa_clap:
Title: Re: Darknight's Knights (Dark and Otherwise) - TGM Completed!
Post by: Darknight on January 07, 2012, 04:05:52 PM
Thanks, Maza!

I just got a new camera (free gift with my new PC) and I took this shot with it; it is of the whole army as it stands inside the little dark wooden glass-fronted unlit cabinet my army lives in until I can get around to getting something better to display it - so it has the brutality of a flash on it. Still, it shows the whole army and reveals the camera is not bad for free; click for larger image.

(http://www.batcave.co.uk/empire/wholearmysm.jpg) (http://www.batcave.co.uk/empire/wholearmy.jpg)
Title: Re: Darknight's Knights (Dark and Otherwise) - TGM Completed!
Post by: Alleton on January 07, 2012, 04:49:20 PM
your GM conversion is madness!

and by madness I mean blindingly awesome.
Title: Re: Darknight's Knights (Dark and Otherwise) - TGM Completed!
Post by: Darknight on January 07, 2012, 04:52:38 PM
Warhammer is all about the crazy.

EDIT : And in a classic example of the crazy ... here is my latest conversion, a unit filler for my (as yet unmade) Amazonian hoplite spearwomen of a haruspica (female of haruspex - a medium who divines using the livers of sacrificial animals). She is based, fairly obviously, on the Asdrubael Vect SoB slave girl and is held aloft by Spartan War Altar bearers from Crocodile Games (and, as luck would have it, all the figures are sculpted by the same person despite being from different companies!) Click for larger image;

(http://www.batcave.co.uk/empire/haruspicasm.jpg) (http://www.batcave.co.uk/empire/haruspica.jpg)

(She was originally part of a model I'd partially painted - hence the undercoat and red splashes.)
Title: Re: Darknight's Knights (Dark and Otherwise) - Don't Call It A Comeback!
Post by: Darknight on January 24, 2012, 02:47:34 AM
No comment on the model with the bewbs? Am I not on the internet?

Anyway;
(http://www.batcave.co.uk/temp/dontcallitacomeback.jpg)

It seems like an age since I updated this blog and, in truth, it has been a while. I've not had much time to paint and so forth, but I sat down this weekend and worked through getting these models done - heavy-armored crossbows with pavaises. When I started building these, I was going to count them as Brazanga's Besiegers, but now I guess I'll just use them as crossbowmen. Click for larger image.

(http://www.batcave.co.uk/empire/xbows1sm.jpg) (http://www.batcave.co.uk/empire/xbows1.jpg)

I should probably get some more pictures - you can't see all the sculpted chainmail they have on.

These are as modelled as they can right now - I need another 5 of the Mordheim arrows and quivers to complete them. Anyone have any they want to sell / trade?
Title: Re: Darknight's Knights (Dark and Otherwise) - Don't Call It A Comeback!
Post by: Fandir Nightshade on January 24, 2012, 08:05:45 AM
Great boobs great shields!

Title: Re: Darknight's Knights (Dark and Otherwise) - Don't Call It A Comeback!
Post by: Simon W. K.B. on January 24, 2012, 11:10:10 AM
Extremely well put together boob-mini. Will love to see the unit when you have created it=)
Title: Re: Darknight's Knights (Dark and Otherwise) - Don't Call It A Comeback!
Post by: Alleton on January 24, 2012, 11:15:15 PM
I may have to steal the bewb idea, I have that model, but haven't had a clue what to do with it.

I'm actually getting ready to scratch build a WAltar influenced by the VC Coven Throne, i might use her on it.
Title: Re: Darknight's Knights (Dark and Otherwise) - Don't Call It A Comeback!
Post by: Darknight on January 24, 2012, 11:49:23 PM
Thanks for all the comments, guys,

Alleton; I took her right left arm off, because it is chained behind her. It comes off pretty cleanly and you can replace it - I used an arm from the Wargames Factory Amazons which fits in perfectly. Otherwise, she is going to be holding a dagger behind her back.
Title: Re: Darknight's Knights (Dark and Otherwise) - Don't Call It A Comeback!
Post by: Johnny-Crass on January 25, 2012, 01:04:11 AM
Now that is what I call a comeback!

I am loving the besiegers
Title: Re: Darknight's Knights (Dark and Otherwise) - Crazy Minotaurs!
Post by: Darknight on February 06, 2012, 12:11:59 AM
Alright, dudes and dudettes - new pics of new things!

As my army is a knightly order crusade army, war machines need to be mobile. And, as I have a Greek theme to a lot of it, rather than make horse-drawn artillery, I'm going for a sort of "Leadbelcher" look, but with minotaurs. Each minotaur will be accompanied by two human loaders, with a small horse-drawn cart and a horse for them to ride so they can keep up with the faster minotaur.

I'm planning to make a cannon, a helblaster and a mortar. The cannon is going to be modelled as a huge flintlock rifle, being held at an angle by the minotaur while one of the humans loads the cannonball and the other primes the pan; the minotaur will be sighting with a large telescope.

The mortar will be held by a kneeling minotaur, with him loading the shell into the muzzle with his other hand. There will be a level and protractor on the side to measure the trajectory angle, and the loaders will be reaching out to light the touchhole and checking the angle with an abacus and calucation sheet.

The helblaster will be modelled as a sort of oversized repeater handgun, with the minotaur firing it from the hip with a "Say Hello To My Little Friend!" vibe. The loaders will be flinching away and loading another handgun, ready for the insanse cow-beast to let rip.

So! These are the plans! I am aiming to get these converted by the end of February and then paint them in March so I can enter them as three entries into the April painting competition (I have no interest in the Feb and Mar categories).

And here are the pictures! (Click for bigger ones);

(http://www.batcave.co.uk/empire/minotaur1sm.jpg) (http://www.batcave.co.uk/empire/minotaur1.jpg)
The first thing I did was cut all the bits off the minotaur sprue, assemble the arms and bodies, and then do some dry fitting to see how they fit together and which parts could give me the result I needed. Obviously, only some arms would give me anything close to it - and none of them would give me exactly what I wanted (they tend to be pretty close to the body, and I needed a lot of arm positions which aren't "holding a hand weapon".) I assembled three piles of bits and a big heap of everything else .... you get a LOT of arms in that boxed set!

What you see above is an example of how I cut up the arms; I chopped it in half at the elbow and carved away plastic at the shoulder. Because of the way the minotaurs are constructed, the arms have no options in them - they go in a single position or not at all. What I did was carve away the shoulder of the arms, which allowed me to turn the arms very subtly. If I'd done it too much, it would have placed the arm in an unnatural position. You can make a small change in the position of the elbow too, and bend the wrist a little as well. Taken together, with careful choosing of the arm used, you can get almost any position.

(http://www.batcave.co.uk/empire/minotaur2sm.jpg) (http://www.batcave.co.uk/empire/minotaur2.jpg)
I'm unjustifiably proud of this - it's a cannon-sized flintlock rifle. Not complete - it needs a trigger and the rear of the stock modelling out so it's wider; but, yes - it's a cannon-sized flintlock.

(http://www.batcave.co.uk/empire/minotaur3sm.jpg) (http://www.batcave.co.uk/empire/minotaur3.jpg)
Here is the minotaur as he stands right now - I've modelled his arm to be holding the spyglass, and I've given him hooves rather than the silly feet they come with. Minotaurs should have hooves, damnit!

(http://www.batcave.co.uk/empire/minotaur4sm.jpg) (http://www.batcave.co.uk/empire/minotaur4.jpg)
And here is the ugly machine-tool I call a hand holding the flintlock at the angle it will be held at, with the loader putting the cannon ball in place. He needs a hand weapon at his belt (I am going to give him an ax, and the other guy some kind of hammer to perform "maintenance" on the cannon) and a shield. I'm going to give the minotaurs handweapons and shields too, either slung on their backs or on the carts.
Title: Re: Darknight's Knights (Dark and Otherwise) - Crazy Minotaurs!
Post by: Fandir Nightshade on February 06, 2012, 09:03:53 AM
Bonus points for the Dudettes!

And even more points for the fantastic conversion  :::cheers:::
Title: Re: Darknight's Knights (Dark and Otherwise) - Crazy Minotaurs!
Post by: DariusZero on February 06, 2012, 10:05:28 AM
You are crazy!.....in a a hobby sense of the word. :wink:

Those minotaurs need every morning a fresh meal of human flesh, so the troopers play a bingo to see who looses?
Title: Re: Darknight's Knights (Dark and Otherwise) - Crazy Minotaurs!
Post by: Darknight on February 06, 2012, 12:11:51 PM
Who do you think my priestesses are sacrificing? Selected prisoners are killed on the altar, but the goddess is only interested in a two very small parts of the sacrificial animal ...  ::heretic:: the rest can go for the warmachines' lunch :)
Title: Re: Darknight's Knights (Dark and Otherwise) - Crazy Minotaurs!
Post by: King on February 06, 2012, 12:52:49 PM
Your conversion project is awesome and that flintlock cannon............well I just want one!
Title: Re: Darknight's Knights (Dark and Otherwise) - Crazy Minotaurs!
Post by: Darknight on February 06, 2012, 12:54:49 PM
Thanks for all the comments, guys - I'll try to get some more work done and more pictures posted.
Title: Re: Darknight's Knights (Dark and Otherwise) - Crazy Minotaurs!
Post by: anvalous on February 06, 2012, 02:03:03 PM
The flintlock cannon is something to, justifiably, be proud of.  Fantastic concept!  I'm going to really enjoy these war machines...
Title: Re: Darknight's Knights (Dark and Otherwise) - Crazy Minotaurs!
Post by: Auberoun on February 06, 2012, 02:12:05 PM
Can't wait to see the finished project.  Awesome work so far!
Title: Re: Darknight's Knights (Dark and Otherwise) - Crazy Minotaurs!
Post by: Hoodling on February 06, 2012, 09:42:53 PM
Full points for removing the horrible cankles from the Minotaur. I agree - they should have hooves!  :::cheers:::

Also liking the look of that cannon.
Title: Re: Darknight's Knights (Dark and Otherwise) - Crazy Minotaurs!
Post by: Darknight on February 06, 2012, 09:51:49 PM
I actually didn't remove anything; I just lengthened the "leg" (which is really the "foot" now) with a pin and some putty. I need to i) make two more hooves with GS (I only have four of those hooves) and ii) study what bulls would look like if they were kneeling down . . . I don't think bulls do kneel down.
Title: Re: Darknight's Knights (Dark and Otherwise) - Crazy Minotaurs!
Post by: Darknight on February 07, 2012, 03:15:34 AM
Did some more work on the minotaur tonight; pretty much finished the cannon and have made the two human crew members. Click for larger pictures;

(http://www.batcave.co.uk/empire/minotaur5sm.jpg) (http://www.batcave.co.uk/empire/minotaur5.jpg)

(http://www.batcave.co.uk/empire/minotaur6sm.jpg) (http://www.batcave.co.uk/empire/minotaur6.jpg)

(http://www.batcave.co.uk/empire/minotaur7sm.jpg) (http://www.batcave.co.uk/empire/minotaur7.jpg)
Here you can see the human loader priming the pan from a powder horn.

A fair bit of GS work to finish the minotaur off, and I need to make the cart and horse for the loaders to carry all the various tools, cannon balls, powder and so forth. I am going to use the Wargames Factory Celt Chariots as the basis for these, as they are $20 for three chariots with six (tiny, pony-like) horses, and they have a really cool "Celt Queen" figure which can find a place in the Amazon part of the army.
Title: Re: Darknight's Knights (Dark and Otherwise) - Crazy Minotaurs!
Post by: Maza on February 07, 2012, 09:07:45 PM
Wonderful to see you working on a new project. It looks amazing already!
Title: Re: Darknight's Knights (Dark and Otherwise) - Crazy Minotaurs!
Post by: Darknight on February 12, 2012, 11:37:03 PM
Well, I have pretty much finished as much as I can on the cannon minotaur - I am waiting on delivery of some Celt Chariots to convert into little carts carrying stuffs, but everything else is done. Here are some pictures of where it stands right now (click for larger images);

(http://www.batcave.co.uk/empire/minotaur8sm.jpg) (http://www.batcave.co.uk/empire/minotaur8.jpg) (http://www.batcave.co.uk/empire/minotaur9sm.jpg) (http://www.batcave.co.uk/empire/minotaur9.jpg) (http://www.batcave.co.uk/empire/minotaur10sm.jpg) (http://www.batcave.co.uk/empire/minotaur10.jpg) (http://www.batcave.co.uk/empire/minotaur11sm.jpg) (http://www.batcave.co.uk/empire/minotaur11.jpg) (http://www.batcave.co.uk/empire/minotaur12sm.jpg) (http://www.batcave.co.uk/empire/minotaur12.jpg) (http://www.batcave.co.uk/empire/minotaur13sm.jpg) (http://www.batcave.co.uk/empire/minotaur13.jpg) (http://www.batcave.co.uk/empire/minotaur14sm.jpg) (http://www.batcave.co.uk/empire/minotaur14.jpg)

The various pieces are in the place they will be on the base, the penultimate picture gives an idea of how the cart and horses will fit in.
Title: Re: Darknight's Knights (Dark and Otherwise) - Crazy Minotaurs!
Post by: Fandir Nightshade on February 13, 2012, 08:16:54 AM
 :ph34r: incredible I really like his pants....Conquestador Mino.
Title: Re: Darknight's Knights (Dark and Otherwise) - Crazy Minotaurs!
Post by: Henerius on February 13, 2012, 10:02:58 AM
amazing stuff.  keep it up.
Title: Re: Darknight's Knights (Dark and Otherwise) - Crazy Minotaurs!
Post by: Fandir Nightshade on February 13, 2012, 12:29:52 PM
I really like that you can´t find the batcave

http://www.batcave.co.uk/ (http://www.batcave.co.uk/)
Title: Re: Darknight's Knights (Dark and Otherwise) - Cannon Minotaur completed!
Post by: Darknight on February 19, 2012, 09:54:58 PM
I have completed the assembly and modelling etc. of the cannon minotaur! Behold the pictures and click upon them by which method a larger image will appear upon the screen of your analytical engine;

(http://www.batcave.co.uk/empire/minotaur15sm.jpg) (http://www.batcave.co.uk/empire/minotaur15.jpg)

(http://www.batcave.co.uk/empire/minotaur16sm.jpg) (http://www.batcave.co.uk/empire/minotaur16.jpg)

(http://www.batcave.co.uk/empire/minotaur17sm.jpg) (http://www.batcave.co.uk/empire/minotaur17.jpg)

Currently, the various components are placed on a 90mm square base - it really needs to be bigger (100mm). Rather than try to make a 100mm base from chariot bases / large monster bases, I have just bought some .060 plasticard and will glue two sheets together and bevel the edges. It was MUCH cheaper.
Title: Re: Darknight's Knights (Dark and Otherwise) - Cannon Minotaur completed!
Post by: Fandir Nightshade on February 19, 2012, 10:01:07 PM
Really fantastic piece a real eye catcher  :eusa_clap:
Title: Re: Darknight's Knights (Dark and Otherwise) - Cannon Minotaur completed!
Post by: DariusZero on February 19, 2012, 10:20:48 PM
alot of work has been invested here and the result is similarly impressive.  :eusa_clap: I like how you use plasticard as a bone structure to your conversions.
Title: Re: Darknight's Knights (Dark and Otherwise) - Cannon Minotaur completed!
Post by: Darknight on February 19, 2012, 10:27:58 PM
Plasticard is awesome for that sort of thing. My sculpting isn't very good, but with careful cutting you can make all sorts of shapes with plasticard, and it can bend fairly easily. Also, it is easy to get straight lines and sharp corners, something which can be difficult with green stuff.
Title: Re: Darknight's Knights (Dark and Otherwise) - Cannon Minotaur completed!
Post by: Maza on February 19, 2012, 10:43:14 PM
Very impressive:

1. To come up with the idea
2. To actually realize it!

Can't wait to see it painted.  :eusa_clap:
Title: Re: Darknight's Knights (Dark and Otherwise) - Cannon Minotaur completed!
Post by: Kirgan on February 19, 2012, 11:19:27 PM
 :::cheers::: :::cheers::: :::cheers::: :happy:
Title: Re: Darknight's Knights (Dark and Otherwise) - Cannon Minotaur completed!
Post by: Alleton on February 19, 2012, 11:24:04 PM
Only word that comes to mind is....SWEET!  :::cheers:::
Title: Re: Darknight's Knights (Dark and Otherwise) - Cannon Minotaur completed!
Post by: Darknight on February 19, 2012, 11:35:19 PM
Thanks all of you!

Can't wait to see it painted.  :eusa_clap:

Alas, my paint-fu is much weaker than many of other other painters on this forum (my 2nd place in the December competition notwithstanding; I think that was due more to the bold scope of the conversion than technical skill) and my painting-muse is often away sunning herself on some mythological beach and chugging daquiris, rather than inspiring me to actually, you know, paint.

Still, I have set myself the goal (faugh!) of getting the three war-machine-otaurs entered into the April painting competition as my three entries (if one is still permitted three entries).

The mortaur or whatever he is being called is coming along well; some Green Stuff and his crest will see him completed, and his loaders and so forth are about half-done. I have begun assembling the "Scarface" Helblaster minotaur; he will be hip-firing a Tommy-gun style Helblaster.

Because, you know, gunfire.
Title: Re: Darknight's Knights (Dark and Otherwise) - Cannon Minotaur completed!
Post by: King on February 20, 2012, 08:25:01 AM
This is impressive and the concept is so original that I don't believe I ever saw something quite like this on the interwebz  :icon_eek:
Title: Re: Darknight's Knights (Dark and Otherwise) - Cannon Minotaur completed!
Post by: Maza on February 20, 2012, 09:59:50 AM
Can't wait to see it painted.  :eusa_clap:

Alas, my paint-fu is much weaker than many of other other painters on this forum (my 2nd place in the December competition notwithstanding; I think that was due more to the bold scope of the conversion than technical skill) and my painting-muse is often away sunning herself on some mythological beach and chugging daquiris, rather than inspiring me to actually, you know, paint.

Come on, DK! You are a good painter! Don't try to explain away your 2nd place. Also, inspiration is often the reward of hard work, not always something you can get for free...  :wink:
Title: Re: Darknight's Knights (Dark and Otherwise) - Cannon Minotaur completed!
Post by: Delthos on February 20, 2012, 02:09:45 PM
Outstanding work. I love how those ponies look like toy horses next to the Minotaur. It's an unusual mix of greek style head piece and the puff and slash style trousers though. He's a minotaur though, so who's going to argue taste with him?  :happy:

My only problem is that stack of cannon balls in the wagon. I just don't think they would stack like that in there without some kind of rack for the bottom balls to set in. On the ground they can stack like that because those bottom balls will sink into the ground and not roll away when you put the top ball on the stack. On a hard surface at an angle like it appears to be, that stack of balls is going to end up on the ground.
Title: Re: Darknight's Knights (Dark and Otherwise) - Cannon Minotaur completed!
Post by: Darknight on February 20, 2012, 02:33:08 PM
It's an unusual mix of greek style head piece and the puff and slash style trousers though.

The minotaur is actually wearing a skirt with armor strips around it - I tried to find a picture which wasn't of a sexy Hallowe'en gladiatrix costume, and eventually found this;

(http://www.wholesalepricee.com/images/sex%20costume/centurion-costume.jpg)

Quote
My only problem is that stack of cannon balls in the wagon. I just don't think they would stack like that in there without some kind of rack for the bottom balls to set in. On the ground they can stack like that because those bottom balls will sink into the ground and not roll away when you put the top ball on the stack. On a hard surface at an angle like it appears to be, that stack of balls is going to end up on the ground.

Good point - they aren't glued in yet; I can make a little brass monkey or something like that very easily.
Title: Re: Darknight's Knights (Dark and Otherwise) - Cannon Minotaur completed!
Post by: Delthos on February 21, 2012, 01:47:41 AM
Ah, now that you point it out, it is obvious they aren't puff and slash trousers. Good work in any case.
Title: Re: Darknight's Knights (Dark and Otherwise) - Cannon Minotaur completed!
Post by: Albrecht Hexenjaeger on February 21, 2012, 08:44:38 AM
Looks great! I particularly love the wagon!  :::cheers::: :::cheers::: :::cheers:::
Title: Re: Darknight's Knights (Dark and Otherwise) - Cannon Minotaur completed!
Post by: Darknight on February 21, 2012, 02:58:40 PM
The carts (and the ponies) are from the Wargames Factory celt chariot set; $20 for three chariots and six horses. I just added some carved plasticard sides. That kit - the softness of the sculpts on the figures notwithstanding - is a great kit for anyone wanting to make carts for logistics, artillery trains or other such things. There are some nice weapons on the sprue, even if the 14 (!) figures included with the kit really aren't up to GW standards. Definitely worth $20.
Title: Re: Darknight's Knights (Dark and Otherwise) - Cannon Minotaur completed!
Post by: Daenoir on February 21, 2012, 03:25:06 PM
This is a very nice idea.
You could add one or two guys who are bringing the bullets on their shoulders.
Title: Re: Darknight's Knights (Dark and Otherwise) - Cannon Minotaur completed!
Post by: Darknight on February 21, 2012, 03:35:04 PM
I'm keeping the models to three figures (in line with existing machines). I may very well make some little sack charges of gunpowder, ready to be loaded, sitting on the back of the cart.

For the mortar, I have a guy checking the elevation of the barrel (and using a compass to check the angle) and a guy lighting the fuse of the mortar. For the helblaster, there is going to be one guy frantically reloading the gun the minotaur isn't firing, while another will be trying to calm the panicking and rearing horse (a helblaster just went off about three feet from its ear ...)

I'll try to get some pics of these models (even if they are incomplete) up over the next few days. I want to get all three of these warmachines finished by the end of Feb, although the amount of work needed to get the Tommy-gun helblasters done is MASSIVE!
Title: Re: Darknight's Knights (Dark and Otherwise) - Helblaster Minotaur completed!
Post by: Darknight on March 04, 2012, 12:49:48 AM
Alright, everyone! I have completed the assembly and conversion of the helblaster minotaur, affectionately known as Tony or "Scarface" .... say hello to my little friend!

(click for larger images)
(http://www.batcave.co.uk/empire/scarface1sm.jpg) (http://www.batcave.co.uk/empire/scarface1.jpg) (http://www.batcave.co.uk/empire/scarface2sm.jpg) (http://www.batcave.co.uk/empire/scarface2.jpg) (http://www.batcave.co.uk/empire/scarface3sm.jpg) (http://www.batcave.co.uk/empire/scarface3.jpg) (http://www.batcave.co.uk/empire/scarface4sm.jpg) (http://www.batcave.co.uk/empire/scarface4.jpg) (http://www.batcave.co.uk/empire/scarface5sm.jpg) (http://www.batcave.co.uk/empire/scarface5.jpg)

I've still got a bit of work to go on the "Mortaur" as its being called.
Title: Re: Darknight's Knights (Dark and Otherwise) - Helblaster Minotaur completed!
Post by: Delthos on March 04, 2012, 01:53:49 AM
Another excellent job. I really like the scared horse.
Title: Re: Darknight's Knights (Dark and Otherwise) - Helblaster Minotaur completed!
Post by: Maza on March 04, 2012, 10:04:17 AM
It's great! One more to go then?
Title: Re: Darknight's Knights (Dark and Otherwise) - Helblaster Minotaur completed!
Post by: Darknight on March 04, 2012, 12:48:23 PM
Yes, just one more - mortar.

Thanks for the comments, guys!
Title: Re: Darknight's Knights (Dark and Otherwise) - Helblaster Minotaur completed!
Post by: nuttunen on March 04, 2012, 01:07:25 PM
Oh thats nuts! Good nuts like cashews.
Title: Re: Darknight's Knights (Dark and Otherwise) - Helblaster Minotaur completed!
Post by: Fandir Nightshade on March 04, 2012, 07:41:02 PM
I will PICK YOUR NOSE! fantastic job I like how they are all yelling and screaming like scarface would....except the guy in the back...you should paint him rolling his eyes going something like...

"gee they go all rambo again".
Title: Re: Darknight's Knights (Dark and Otherwise) - Helblaster Minotaur completed!
Post by: Darknight on March 04, 2012, 07:52:24 PM
Guy in the back is like "I'm just loading this gun. It's what I do. Just loading the gun ...."
Title: Re: Darknight's Knights (Dark and Otherwise) - all 3 Minotaur warmachines complete!
Post by: Darknight on March 04, 2012, 09:55:06 PM
On a bit of a roll! The final Minotaur warmachine is complete! Click for larger images;

(http://www.batcave.co.uk/empire/mortaur1sm.jpg) (http://www.batcave.co.uk/empire/mortaur1.jpg) (http://www.batcave.co.uk/empire/mortaur2sm.jpg) (http://www.batcave.co.uk/empire/mortaur2.jpg) (http://www.batcave.co.uk/empire/mortaur3sm.jpg) (http://www.batcave.co.uk/empire/mortaur3.jpg) (http://www.batcave.co.uk/empire/mortaur4sm.jpg) (http://www.batcave.co.uk/empire/mortaur4.jpg) (http://www.batcave.co.uk/empire/mortaur5sm.jpg) (http://www.batcave.co.uk/empire/mortaur5.jpg)

This is the last you are going to see of them for a while; I want to enter them into the April painting comp, and so I will keep the painting of them secret! However, I am somewhat sick and tired of staring at warmachines, tiny ponies, and bull-headed horrors .... so I am likely to paint and post something else!

Here are a few figures (Reaper, mostly) I grabbed because they looked cool and am going to use to bulk out my Greatswords and Swordsmen. The unit filler is a Reaper figure with the statue being the Celt Queen figure from the chariot set (I felt the relatively poor sculpting would not be noticed so much as a statue). Again, click for larger image.

(http://www.batcave.co.uk/empire/rndswordssm.jpg) (http://www.batcave.co.uk/empire/rndswords.jpg)
Title: Re: Darknight's Knights (Dark and Otherwise) - all 3 Minotaur warmachines complete!
Post by: Delthos on March 05, 2012, 12:45:00 AM
I love that praying Paladin figure from Reaper. It is an under appreciated fig that I don't see very often. I had a lot of fun painting up mine.

http://i86.photobucket.com/albums/k112/prozinskij/Painted%20Figs/PaladinFront.jpg (http://i86.photobucket.com/albums/k112/prozinskij/Painted%20Figs/PaladinFront.jpg)
Title: Re: Darknight's Knights (Dark and Otherwise) - all 3 Minotaur warmachines complete!
Post by: Darknight on March 05, 2012, 12:58:06 AM
That looks much better than mine is going to - not only are you a better painter, but the position mine is in means I can't easily get a brush to him!

They have another Paladin figure - fairly new - who I think is pretty much "Tebowing" http://www.reapermini.com/OnlineStore/pray/sku-down/03600
Title: Re: Darknight's Knights (Dark and Otherwise) - all 3 Minotaur warmachines complete!
Post by: Delthos on March 05, 2012, 01:29:58 AM
I've not yet seen that one, but then I've not been following their new releases for a few years now. That one doesn't look like he's praying. He looks more like he's bowing down to his liege.
Title: Re: Darknight's Knights (Dark and Otherwise) - all 3 Minotaur warmachines complete!
Post by: Hoodling on March 05, 2012, 10:10:20 PM
These are looking great. I especially like Scarface.  :::cheers:::
Title: Re: Darknight's Knights (Dark and Otherwise) - all 3 Minotaur warmachines complete!
Post by: Maza on March 07, 2012, 07:51:49 PM
This is a lovely project - looking forward to see the minotaurs painted.
Title: Re: Darknight's Knights (Dark and Otherwise) - all 3 Minotaur warmachines complete!
Post by: Darknight on May 01, 2012, 12:14:57 PM
Well, I had planned to get the minotaurs painted in March and April for the painting competition, but that didn't happen because the girl who lives with us when she's not at university came home and stole my painting room so she could sleep in it. This is what charity towards people from disfunctional homes leads to, people! No painting time!

Let this be a lesson to you all.

Anyway, didn't get much done on the minotaurs at all :( And then the new stuff was released and I bought that and it was so exciting etc. etc. that I started working on it (check my converted Celestial Hurricanum here (http://warhammer-empire.com/theforum/index.php?topic=41930.0)).

I must get back to the minotaurs and other projects - I can assemble and convert much more readilly than I paint, it seems (always my problem) - but for now here is a teaser of "concept sketches" from my Luminark of Hysh (click for larger picture);

(http://www.batcave.co.uk/empire/luminark_conceptsm.jpg) (http://www.batcave.co.uk/empire/luminark_concept.jpg)
Title: Re: Darknight's Knights (Dark and Otherwise) - teaser for Luminark!
Post by: Albrecht Hexenjaeger on May 01, 2012, 09:59:59 PM
"Nice sketches. I know they have a hidden meaning though..."
(http://i54.photobucket.com/albums/g119/hexenjaeger/22495109-22495112-large.jpg)
Title: Re: Darknight's Knights (Dark and Otherwise) - teaser for Luminark!
Post by: Delthos on May 08, 2012, 01:04:36 AM
What strange hieroglyphics are those notes written in?  :wink:
Title: Re: Darknight's Knights (Dark and Otherwise) - SPHINXES!
Post by: Darknight on May 08, 2012, 01:07:40 AM
Auto-didact pseudo-copperplate, common in those educated in British ex-Grammar schools of the 1980s and '90s :)

EDIT : Alright, no double-posting mullarky for me!

I completed my Celestial Hurricanum last night (check the first post in this thread for a link to it) and was planning to start my Demigryph proxies today. "But Self!" I said to myself. "Self, listen to reason! You sent the bases for the Demigryphs to Tiny (who is a fine man, and who - as he comes from Wales - clearly deserves a clone of Catherine Zeta-Jones just as soon as you can get the technology to work) so he could make those fantastic resin ones. Why, when you have them, your conversions will be masterful and completely freaking sweet. But, alas! They have not yet arrived from the fine land of coal, sheep, and exquisitely beautiful brunettes! Alas! And you have everything else, including those 90mm heads from The Lost Battalion the nice man from Minnesota forgot to charge you for for two weeks, and the cute resin wings!"

But then I got to work, and stuff arrived in the mail! One huge box was about $800 worth of networking equipment for the new office, which was exciting, but another package was personal and it was from Wales and it was not made of coal and / or sheep and it was from Tiny!

Yay!

Ahem.

Alright, serious stuff here - Warhammer is srs bznz. I wanted some Demigryphs, because they are really cool, but they needed to fit with the army and its Greek theme. Gryphons are - while Greek in certain ways - not archetypically Greek, ifunowotimean. But Greek sphinxes are ....

I did a quick Google image search and found this image by Jonathan Ewert on Elfwood (click image to go to his site);

(http://www.batcave.co.uk/empire/sphinx00.jpg) (http://www.elfwood.com/~ewert/Greek-Sphinx.2731081.html)

That gave me a general look and proportions. The wife (who is sensible) objected to the bare breasts - very classically Greek, but perhaps not appropriate for a wargame miniature. No matter - the barding of the Demigryphs would work as chest armour, and the large neck hole would allow me to sculpt cleavage in there, giving the correct impression while retain modesty.

So, I purchased some 90mm heads from The Lost Battalion. They are really nice heads - gorgeous models, well-priced. The site appeared to go down for maintenance the day after I ordered the models, and then he didn't charge me for about two weeks, even though the models arrived! I spoke with him on the 'phone and email - yes, he was charging me. I even designed him a new shopping website (database driven) because his old one wasn't ideal and had a fair few flaws.

(Anyone want a free SQL database driven PHP shopping site? I can give the code for nowt.)

I also bought some resin wings from MicroArt Studios, which were the ideal size.

I assembled the Demigryph bodies and glued in some scraps of sprue deep into the neck cavities with some green stuff to provide somewhere to insert a pin, and then glued the female heads in place. I stuck the models on the bases (I am going to write a review of these resin bases in the Trading Post thread, because they are very good indeed).

Enough words! Pictures! Click to embiggen them!

(http://www.batcave.co.uk/empire/sphinx01sm.jpg) (http://www.batcave.co.uk/empire/sphinx01.jpg)

(http://www.batcave.co.uk/empire/sphinx02asm.jpg) (http://www.batcave.co.uk/empire/sphinx02a.jpg) (http://www.batcave.co.uk/empire/sphinx02bsm.jpg) (http://www.batcave.co.uk/empire/sphinx02b.jpg) (http://www.batcave.co.uk/empire/sphinx02csm.jpg) (http://www.batcave.co.uk/empire/sphinx02b.jpg)

Here is a picture of a wing held in place, to get some kind of idea what they are going to look like. I am not sure precisely how they are going to go together - I will likely cut the wings down so they fit "behind" the barding as it were, going under the riders' arms. Or, I might angle them upwards significantly, to give more space for the knights themselves.

(http://www.batcave.co.uk/empire/sphinx03sm.jpg) (http://www.batcave.co.uk/empire/sphinx03.jpg)

Comments welcome!
Title: Re: Darknight's Knights (Dark and Otherwise) - SPHINXES!
Post by: Alleton on May 08, 2012, 05:16:10 AM
Simply awesome, I will be watching this with interest.

Only thing, The heads seem (to me at least) to be too low down on the body to allow for a woman's chest in proportion to the Demigriff's body. I.E. it seems to me that making the women's chests proportionate to the heads, in this position, will pull them far behind the curve of the armor, or, if you sculpt them into the armor, the chest area will seem too far forward in relation to the heads.

Of course, I may be looking at it completely wrong, or not taking into account any plans you may have, (Anatomy isn't my strongest subject) It's just an observation that I could very well be wrong about.
Title: Re: Darknight's Knights (Dark and Otherwise) - SPHINXES!
Post by: DariusZero on May 08, 2012, 07:10:18 AM
Great idea, I like it. NIce sketch you found, :::cheers::: which should be followed carefully , because the proportions are just right.

I agree with Alleton thou, that the heads are too backward on the spine. They look (too?) big anyway , so you should be very carefull about placing them to the body. Move them to the front, make different variants and post pics here to compare.

Don't hesitate to change that, until the unification is perfect, because this stage is probably the msot important one.

 Have you considered to use the necks of the demigriffs, just cut the heads off? I n this way the neck-body joint will be perfect.
Title: Re: Darknight's Knights (Dark and Otherwise) - SPHINXES!
Post by: Spjuth on May 08, 2012, 07:14:18 AM
Very cool idea!
Title: Re: Darknight's Knights (Dark and Otherwise) - SPHINXES!
Post by: DariusZero on May 08, 2012, 07:54:08 AM
I made a quick sketch to elaborate my previous post.... :engel:

Title: Re: Darknight's Knights (Dark and Otherwise) - SPHINXES!
Post by: Darknight on May 08, 2012, 10:47:40 AM
I think the heads are in about the right place - I've held the models up in front of the drawing at the right distance so they match up, as it were, and they are very close. The models have longer legs, which complicates the measurment a little, but the positions are about right.

The models will end up looking pretty "chesty" because they have heavy armor on . . . this is going to look like Sophia Vergara wearing a padded bra by the time we are done.
Title: Re: Darknight's Knights (Dark and Otherwise) - SPHINXES!
Post by: rufus sparkfire on May 08, 2012, 11:17:59 AM
An interesting (and rather scary) idea! I'm looking forward to seeing them painted.
Title: Re: Darknight's Knights (Dark and Otherwise) - SPHINXES!
Post by: Darknight on May 08, 2012, 11:23:38 AM
@Darius; I didn't see your sketch before - apologies.

I think the photograph does not clearly show just how thick the barding is - that positioning of the head would put the nose plane in front of the nipples, so to speak (a sentence I never expected to have to type). While it is perfectly acceptable in classical anatomy for the nose to be further forward than the nipples, not in "fantasy" art.

Larry Elmore, I am looking at you.

The sphinx with the head tilted forward - closer in position to the drawing - the one with the braided hair, has her nose and nipples in exactly the same relationship as the drawing. The girl with the 'fro is rocking the "all this and brains too" look.

And, yes, Rufus - they are pretty scary. My wife - who barely twitches at dragons and manticores etc. - refuses to look at them. She did not like the centaur either - I think there is something about the purity of the human form violated; chimerical animals are one thing, but with human elements in there ring some dark bells.
Title: Re: Darknight's Knights (Dark and Otherwise) - SPHINXES!
Post by: Auberoun on May 08, 2012, 01:16:58 PM
Can't wait to see these done!  Perhaps I missed it, but what will they count as?  Demigriffs? 
Title: Re: Darknight's Knights (Dark and Otherwise) - SPHINXES!
Post by: Darknight on May 08, 2012, 01:30:04 PM
Demigryphs, yes - they are based on those models of course. They will have knights on them, mostly because the saddles will look silly otherwise :)
Title: Re: Darknight's Knights (Dark and Otherwise) - SPHINXES!
Post by: Alleton on May 09, 2012, 03:58:37 AM
Demigryphs, yes - they are based on those models of course. They will have knights on them, mostly because the saddles will look silly otherwise :)

Cue quotes and innuendo.... :icon_eek:
Title: Re: Darknight's Knights (Dark and Otherwise) - SPHINXES!
Post by: Darknight on May 09, 2012, 10:55:20 AM
Quotes and innuendo? On the internet? Say it ain't so!
Title: Re: Darknight's Knights (Dark and Otherwise) - SPHINXES!
Post by: Darknight on May 13, 2012, 03:01:11 AM
I have assembled one of the sphinxes with rider, minus some green stuffing and some little details (she needs her cleavage and her sepent tail, he needs some kind of manacles on his ankles). Click for larger images;

(http://www.batcave.co.uk/empire/sphinx04sm.jpg) (http://www.batcave.co.uk/empire/sphinx04.jpg) (http://www.batcave.co.uk/empire/sphinx05sm.jpg) (http://www.batcave.co.uk/empire/sphinx05.jpg) (http://www.batcave.co.uk/empire/sphinx06sm.jpg) (http://www.batcave.co.uk/empire/sphinx06.jpg)

Some details; the banner design is shamelessly stolen copied inspired by a picture I saw on here (I cannot remember who it was; I want to say it was the fellow who had the cork basing for his demigryphs? If I find the name I will put it here with a link) EDIT : Here it is (http://warhammer-empire.com/theforum/index.php?topic=42123.msg695760#msg695760). Obviously, it is the banner from the General kit. I have modified it by using the lance to make a spear (complete with the ubiquitous laurel wreath) and I have modified the shield to have my army's motif on it. I have also drilled the eyes out of a female head and sliced the face off to make a "mask" which is being held in the skeleton's hand; the imagery is that the "mask is off" and "the truth is revealed".

While the DGK weapons and shields were nice, I wanted something different (they match the barding of the Demigryphons, and - paradoxically - I wanted them to look different). So, I have used Bretonian pieces to make weapons and shields; the weapons are a sort of half-way house between a lance and a halberd. I will put a Melite cross on the shield, of course. The number is because I was test-fitting models in place, test-fitting the demigryphons on the different bases, and so forth - I wanted to know what was what.

Yes, I know - I finished the last one first :)

I used hairy heads for the knights, and green-stuffed bandages around the eyes. The Greek Sphinx is part of the story of Oedipus, who blinds himself on learning the truth (of his incest and fratricide). I am going to paint these models as blinded - with blood trickling from the bandages - and rather rough and unkempt. I will also - in keeping with the Oedipus legend - have manacles of some sort on the Knight's ankles. The Knights' laurel wreaths will be painted to be withered and brown, their armour battered and rusty etc. The Sphinxes themselves will be rich golden lionesses with bright wings and glossy black armour with golden details.

The "fluff" for these models is that these knights have learned "the truth" and have been driven half-mad by the riddling intelligence of the Sphinxes, and have blinded themselves out of desperation in an attempt to avoid the madness. In terms of rules, it is the Demigryphs which do all the damage, and so a blinded Knight is not too much of a stretch in terms of fluff!

Anyway, that is where we are so far! I'm pretty excited by them - I think the model has come together well, although they could be a nightmare to paint. The other two will have different wing positions, making a bit of interest in the unit.

Comments welcome!
Title: Re: Darknight's Knights (Dark and Otherwise) - SPHINXES!
Post by: Quickbeam on May 13, 2012, 03:25:11 AM
They are looking great! I would love to see them when they are finished.
Where did you ever get the idea of sphinxes?  :engel:
Title: Re: Darknight's Knights (Dark and Otherwise) - SPHINXES!
Post by: Darknight on May 13, 2012, 03:30:22 AM
They are looking great! I would love to see them when they are finished.

Thank you! I will certainly be posting pictures, both in progress and when they are completed.

Quote
Where did you ever get the idea of sphinxes?  :engel:

I am not sure I can remember; certainly, they fit with the Greek theme of the army. I think when I saw the kit I was inspired, or maybe it was when the comparison chart of the various "types" of gryphons was posted, and some of them were some kind of "sphinx".
Title: Re: Darknight's Knights (Dark and Otherwise) - SPHINXES!
Post by: Quickbeam on May 13, 2012, 03:33:12 AM
Call them Sphinxes and mount hoplites on them  :biggriin:

Genius!

Would this sort of thing be FAR too ridiculous?

(EDIT : The image isn't showing up - I guess no direct link? - but here is it in situ LINK (http://www.elfwood.com/~ewert/Greek-Sphinx.2731081.html) WARNING! Pencil drawing of a Greek sphinx with bare breasts.)

Or would it be awesome? The armor plate at the front of the models could hide the breasts and the join between the human torso and head and the lion body; some little wings could go in place very easily . . .

I wouldn't put hoplites on them - my army is a sort of mix of Greek and classic Germanic Empire - but making some sphinxes would rock, in my view.

Thanks very much for the inspiration! That is TOTALLY what I am going to do!
Hehehe sorry  :engel: I'm just flattered
Title: Re: Darknight's Knights (Dark and Otherwise) - SPHINXES!
Post by: Darknight on May 13, 2012, 03:36:06 AM
LOL! I just spent the time in between posting my response to you and reading this going through your posts to find if you were the one who suggested it (as implied by the grinning Angel of Studied Innocence) so I could credit you. Alas, too many posts to read quickly enough.

Anyway, thanks! Good inspiration and look, it is being done! :)

 :::cheers:::
Title: Re: Darknight's Knights (Dark and Otherwise) - SPHINXES!
Post by: Quickbeam on May 13, 2012, 03:43:50 AM
 :::cheers:::
they look great! now I just need to figure out what I'm going to do for my own monstrous cavalry  :blush:
Title: Re: Darknight's Knights (Dark and Otherwise) - SPHINXES!
Post by: Darknight on May 13, 2012, 03:53:42 AM
Bears! Bears are always full of win!

Do not buy actual wargames miniature bears, which are foolishly expensive. Rather, buy plastic toys. There are many different brands out there which are less than $10 per figure, often much closer to $5 or less. One you have green stuffed a saddle on, plonked a knight on the back, and glued them to Tiny's awesome resin bases, you can't tell it's not a "real" wargames figure.

I am totally going to make a cyclops via this method - click it to see what I will be ordering next month! (http://www.shopatron.com/products/productdetail/Mythical+Realms+Cyclops/part_number=801829/740.0.1.1.33308.72997.0.0.0?pp=12&)
Title: Re: Darknight's Knights (Dark and Otherwise) - SPHINXES!
Post by: Quickbeam on May 13, 2012, 04:07:55 AM
I'm going to have to do that, should I get the knights from the demi gryph kit through some bits dealers too?
I like where you are going with that cyclops also! I'll be referring your link to my brother who has a "slight"  giant obsession.
Title: Re: Darknight's Knights (Dark and Otherwise) - SPHINXES!
Post by: Darknight on May 13, 2012, 01:40:46 PM
I'm going to have to do that, should I get the knights from the demi gryph kit through some bits dealers too?

I wouldn't - the knights in the kit are explicitly Demigryph Knights, sculpted with appropriate details. You'd likely end up paying a premium for them, and you don't really need them. You can probably kitbash something from a mix of other horsemen.
Title: Re: Darknight's Knights (Dark and Otherwise) - SPHINXES!
Post by: Darknight on May 14, 2012, 02:56:54 AM
Done some more work on the sphinxes today - pretty much got all the cutting and sticking done, just a fair bit of green stuff work to do on them now. As usual, click for a larger picture.

(http://www.batcave.co.uk/empire/sphinx07sm.jpg) (http://www.batcave.co.uk/empire/sphinx07.jpg)

And, if you are interested, I have been re-working the first post in this thread to better serve as a link to the things in it and elsewhere in the forum.
Title: Re: Darknight's Knights (Dark and Otherwise) - SPHINXES!
Post by: Darknight on September 16, 2012, 09:57:23 PM
Rise, oh thread! Rise from the ashes! Rise from the tomb! Rise up! Rise up! RISE UP!

Threadomancy ahoy!

Anyway; my thread, and I have new stuff to show. Firstly, a unit-filler for my Greatswords - click for larger image;

(http://www.batcave.co.uk/empire/tebowsm.jpg) (http://www.batcave.co.uk/empire/tebow.jpg)

And here is a collection of unpainted models for my infantry units, which - together with unit fillers and a few other figures, will bring my Greatswords to 40 and the associated swordsmen detachments to 15 apiece. Again, click for larger image;

(http://www.batcave.co.uk/empire/unpainted1sm.jpg) (http://www.batcave.co.uk/empire/unpainted1.jpg)
Title: Re: Darknight's Knights (Dark and Otherwise) - SPHINXES!
Post by: beno1440 on September 16, 2012, 11:13:31 PM
way too many cool ideas for one thread - gonna take me a month to get through them all! Thoroughly inspiring work sir  :::cheers:::
Title: Re: Darknight's Knights (Dark and Otherwise) - SPHINXES!
Post by: Gorgash Redfang on September 16, 2012, 11:58:52 PM
Bears! Bears are always full of win!
I am totally going to make a cyclops via this method - click it to see what I will be ordering next month! (http://www.shopatron.com/products/productdetail/Mythical+Realms+Cyclops/part_number=801829/740.0.1.1.33308.72997.0.0.0?pp=12&)
It stands 4.5” tall and is appropriate for ages 3+.  ::heretic:: lol

love the concept .... (still waiting for my "idea" for Demi`s)

Title: Re: Darknight's Knights (Dark and Otherwise) - New Swords / Greatswords
Post by: Darknight on September 22, 2012, 01:59:36 PM
COOKING FAT! Blurry animal!

Well, it's not as bad as all that - it looked much worse when I first glanced at it. My cat jumped from the windowledge onto some of my models. She broke a few of them, and bent a few swords. It looked MUCH worse than it actually was - I had incomplete models and parts mixed in on a little table with completed figures waiting varnish, and she scattered as much as broke. Still, I had to do a little repair on my Cannon Minotaur and one of the Sphinxes - but they are none the worse for wear - and also had to repair and repaint "Tebow".

She was very contrite - I did not shout at her, because I was in despair - and I checked her to see if she was okay and uninured (she was - but she was startled by little bright things scattering under her furry paws).

Anyway, then I grabbed the painted minis (after reparing Tebow) and varnished them, so they can go in the cabinet and be safe from roving wingless griffons. I varnished them . . . and today is not my day. I had to repaint a few touches on one of them because of fogging (likely humidity in the air).

So, not the best morning (I also forgot to set the timer for the poached eggs, so they were hit-and-miss). Never mind - figures repaired, fogging touched over and eggs weren't a disaster!

Here are the latest minis for my greatsword unit and swordsmen detachments. I have now got - thanks to Pleasant Surprise from Anvalous, bitz box raiding for some Ogres to use as fillers, an order with Reaper and frenetic kitbashing with bits from Dammanz & von Reinhart (thanks, lads!) - models to make a unit of 39 Greatswords + priest, and two detachments of 20 swordsmen each. More pics to follow when I get the next round painted, plus a pic of everything from my "infantry center" together.

(http://www.batcave.co.uk/empire/swordsnew1sm.jpg) (http://www.batcave.co.uk/empire/swordsnew1.jpg)
(Click for larger pic)

You can, of course, go up and see "Tebow" the paladin who is a unit-filler.
Title: Re: Darknight's Knights (Dark and Otherwise) - COOKING FAT!
Post by: beno1440 on September 22, 2012, 02:19:30 PM
Can't wait to see the greatsword unit finished - gonna look stunning!

Cats + models = recipe for disaster! My cat always thinks she can sneak across the painting table whilst I'm working and I won't notice - you can almost hear the supressed snigger as she creeps behind the water jar. Of course she always gets spooked halfway across and makes a mad dash for the shelf spreading brushes, paint and models all over the place... then sits and looks at me innocently, pretending that nothing ever happened :icon_evil:
Title: Re: Darknight's Knights (Dark and Otherwise) - COOKING FAT!
Post by: Darknight on September 24, 2012, 12:19:20 AM
I finally got around to putting some flock on the base and adding the little detail that makes the model part of the Order (the shield and the laurel wreath). It was really rather nice to be able to do that - add that detail; it was almost like I was inducting the minotaur into the Order.

Anyway, here he is - painted by Anvalous, this year's pleasant surprise, unit-filler for my Greatswords .... the minotaur!

(http://www.batcave.co.uk/empire/gswordminosm.jpg) (http://www.batcave.co.uk/empire/gswordmino.jpg)
(Click for larger image)

EDIT : My server is really acting up - it seems to be the hosting company, and not just my domain. The images will likely load VERY slowly, and perhaps not at all :(
Title: Re: Darknight's Knights (Dark and Otherwise) - COOKING FAT!
Post by: anvalous on September 24, 2012, 11:01:49 AM
Looking good!  Thanks for giving him the base he deserves.  May he kill many bade guys for ya :-)
Title: Re: Darknight's Knights (Dark and Otherwise) - Canadian Models, eh?
Post by: Darknight on October 07, 2012, 02:33:40 AM
Well, not really all that Canadian. I just did a lot of painting of them while I was on vacation in Canada last week (I was, I think, only a hundred miles or so from my Pleasant Surprise recipient!)

Ten more models for my infantry center, bringing the total number of swordsmen in each unit up to 20 and the Greatswords to 36. 3 more Greatswords (and a Priestess) and 1 Champion & 1 Unit Filler for each swordsman unit and the static center of the army is as done as I ever want it to be! Click for larger picture;

(http://www.batcave.co.uk/empire/gswordcansm.jpg) (http://www.batcave.co.uk/empire/gswordcan.jpg)

The little pennants on the trumpets could stand some more detailing, I am sure. But, meh for now.

And, yes - I know you don't need command groups for Detachments. I just think they look cool, and it gives the option to field as independent units.

For the champions of the units, I have some cool Reaper Greek character models (I think I posted them earlier in the thread).

Comments welcome! I will try to get the infantry finished and then a big, dramatic picture of the full 80 (nominal) models in battle formation! Including, of course, Anvalous' excellent minotaur!
Title: Re: Darknight's Knights (Dark and Otherwise) - COOKING FAT!
Post by: Timbor on October 07, 2012, 12:06:08 PM
100 miles away?  Man, maybe you are stalking me?  :icon_mrgreen:

I like the greatswords, and the banners look excellent.  Did you use transfers for all that tiny text on them, or are you that skilled with a tiny paintbrush?  Good job!
Title: Re: Darknight's Knights (Dark and Otherwise) - COOKING FAT!
Post by: Darknight on October 07, 2012, 12:09:11 PM
Transfers all the way, baby!

The only reasons your Pleasant Surprise wasn't mailed in Canada to Canada was i) I wanted to get it to you before the end of September because I wanted to enter it into the competition and ii) I was worried customs might be puzzled by a large, securely wrapped box I steadfastly maintained contained a griffon . . .
Title: Re: Darknight's Knights (Dark and Otherwise) - The Socratic Method
Post by: Darknight on October 08, 2012, 01:57:12 AM
Painted a model today - nothing amazing. He is Reaper's "Socrates" I ordered simply because it was tagged "Greek" in the store .... I am going to use him as a warrior priest for my unit of Mighty & Well-Oiled Pektoral Warriors (allies, who will have a Spartan aesthetic and look different to the rest of the army - bright reds and purples and bronze!) Click to embiggen him;

(http://www.batcave.co.uk/empire/socratessm.jpg) (http://www.batcave.co.uk/empire/socrates.jpg)
Title: Re: Darknight's Knights (Dark and Otherwise) - The Socratic Method
Post by: jimbeanie on October 08, 2012, 07:40:31 PM
Your new greatswords and swordsmen look great. I especially like the pose of the musician with the trumpet and the greatswords on the right. I think the knight helmets usually look too big for infantry but the armour around the necks bulks out the torsos and makes it look much better.
Title: Re: Darknight's Knights (Dark and Otherwise) - The Socratic Method
Post by: Darknight on October 08, 2012, 07:47:01 PM
It is the big shoulder armor that does it - if they have Knight's arms or something else with a lot of shoulder it works well.

I don't know which musician you particularly like - the one to the left is based on a pistolier, and the other is a standard Reaper sculpt. The Greatsword on the right is a real mix-and-match; he has the arms from the old 6th ed standard bearer, legs from the 6th ed state troops, the body of a Bretonnian man-at-arms and a Knight's head! It was a real bits-box raid there!
Title: Re: Darknight's Knights (Dark and Otherwise) - The Socratic Method
Post by: jimbeanie on October 08, 2012, 08:39:36 PM
Ah sorry it was the chap on the left.  :-)
Title: Re: Darknight's Knights (Dark and Otherwise) - The Socratic Method
Post by: Darknight on October 08, 2012, 08:57:56 PM
No worries; it strokes my ego to know you liked the one I converted :) Thanks very much.
Title: Re: Darknight's Knights (Dark and Otherwise) - The Socratic Method
Post by: Bishmeister on October 09, 2012, 06:59:59 AM
Greatswords look great. I hear warhammer forge will be releasing reiksguard knights on foot, they were seen at GD UK.
Title: Re: Darknight's Knights (Dark and Otherwise) - The Socratic Method
Post by: Darknight on October 09, 2012, 10:04:32 AM
I ain't paying Forgeworld prices :) The advantage of these Greatswords was that they were pretty much free - they are made of leftover bits from other projects, a few trades and one or two inexpensive purchases.
Title: Re: Darknight's Knights (Dark and Otherwise) - This! Is! SPARTA!
Post by: Darknight on October 17, 2012, 12:12:13 AM
Well, it is Pektora, actually. A unit filler for the unit of Mighty & Well-Oiled Pektoral Warriors. Click for a larger image;

(http://www.batcave.co.uk/empire/pektoral1sm.jpg) (http://www.batcave.co.uk/empire/pektoral1.jpg)

It is a homage to a scene in the 300 comic book, where Leonidas stands on the back of a Spartan while he does push-ups, and receives a message. So, I have the exercising Pektoral with a rear-rank officer (shown by the larger transverse crest, and holding a stick a la the Roman Optio) standing on his back, with a messenger doubled-over trying to get his breath back after sprinting, and a warrior recieving the message and pointing something out.

This needs a few bits of Green Stuff and clean up. I have got the rest of the unit assembled, pretty much - most of it is pretty standard, but there are some cool things I will get pics of.

Comments welcome!
Title: Re: Darknight's Knights (Dark and Otherwise) - "Archlector"
Post by: Darknight on November 22, 2012, 03:11:22 AM
No love for Spartans? Guys, you can embrace your love of oily men. It's okay.

Alright, something new. As promised in the thread on favorite units (which got diverted into Warrior Priest discussions) here is the latest of my priestesses. This is the "Archlector" (I am not sure what title she will have in the fluff, so Archlector for now . . .) Obviously, I have the War Altar, but if I want to field her on horseback, here she is! Click for larger pictures;

(http://www.batcave.co.uk/empire/archlect1sm.jpg) (http://www.batcave.co.uk/empire/archlect1.jpg) (http://www.batcave.co.uk/empire/archlect2sm.jpg) (http://www.batcave.co.uk/empire/archlect2.jpg) (http://www.batcave.co.uk/empire/archlect3sm.jpg) (http://www.batcave.co.uk/empire/archlect3.jpg) (http://www.batcave.co.uk/empire/archlect5sm.jpg) (http://www.batcave.co.uk/empire/archlect5.jpg) (http://www.batcave.co.uk/empire/archlect4sm.jpg) (http://www.batcave.co.uk/empire/archlect4.jpg) (http://www.batcave.co.uk/empire/archlect6sm.jpg) (http://www.batcave.co.uk/empire/archlect6.jpg)

The horse is from the general kit, the legs are Bretonnian knight's, the swords are from the Emperor's Champion (one is, obviously, a Milliput cast made in Instant Mold), the shield is another cast of a master made from a Wargames Factory hoplon and an Empire shield boss, and the body is from a Reaper "Crusader" miniature (I think the Crusader Queen or something like that). The boy holding the sword and helm comes from the same kit. A bit of plasticard, some green stuff, and a handful of little bitz and the job is done!

I have discovered a good way of getting nice casts from double-sided molds; if at all possible make the first side of the mold as a "press mold" (put the piece flat on a smooth surface, and press the Instant Mold over the top). Freeze that, with the piece still in place. Then create another mold for the other side. This is how I did the shield mold.

You then need to put in a very small amount of Milliput - it works much better than Green Stuff - and smooth it as flat as you can. I dished the surface slightly, scraping excess off with a smooth piece of plasticard. Then, I pressed it together hard.

The sword was done in a similar way, but I allowed the piece to overhang the mold, so there was a hole in the side. That way, excess putty could ooze out. When casting the piece, I put milliput on both sides and smoothed it flat, so there wasn't excess. I then used a thin line of superglue down the center (and a piece of thin wire, for strength) and pressed the two halves of the mold together. The superglue doesn't stick to the Instant Mold, and this method avoids the "copy is too thick" problem.

Comments welcome!
Title: Re: Darknight's Knights (Dark and Otherwise) - "Archlector"
Post by: S.O.F on November 22, 2012, 03:16:53 AM
Mounted character looks very nice but can't say I'm a fan of the foot liaison. The head proportions of the that mini look something out of a Tim Burton clay-mation film for some reason.

Also "Archlector" for some reason conjured the idea of an old man yelling at a keystone of an arch for some reason.
Title: Re: Darknight's Knights (Dark and Otherwise) - "Archlector"
Post by: Darknight on November 22, 2012, 03:22:43 AM
The foot mini is a child, and those little buggers have big heads :)

Thanks for the comments! I think someone needs to model a chap haranguing masonry.
Title: Re: Darknight's Knights (Dark and Otherwise) - "Archlector"
Post by: S.O.F on November 22, 2012, 03:39:44 AM
The foot mini is a child, and those little buggers have big heads :)

Now brain just transitioned to 'big damn head' ala The Man Who Would Be King

Title: Re: Darknight's Knights (Dark and Otherwise) - "Archlector"
Post by: Commander Bernhardt on November 22, 2012, 09:52:14 AM
dude love your stuff,
got any comparison pics with that cyclops?
Title: Re: Darknight's Knights (Dark and Otherwise) - "Archlector"
Post by: humanityunited on November 22, 2012, 10:12:05 AM
No love for Spartans? Guys, you can embrace your love of oily men. It's okay.

 :eusa_clap: LOL

As promised in the thread on favorite units (which got diverted into Warrior Priest discussions)

That was my fault. I got carried away.

Comments welcome!

I like the mounted model very much, but she looks more like a fighter to me (Grand master/General). I think she needs some more religious symbols other than the book. I like the kid model, but not in that position. It is too close to the horse. It looks like the horse is gonna lift its tail and poop in front of the kid LOL.

EDIT: Hey man I love your work. No intention at all in insulting you with my comment. Hope I don't get misunderstood. If the poop thing annoys you I'll just delete it.
Title: Re: Darknight's Knights (Dark and Otherwise) - "Archlector"
Post by: Darknight on November 22, 2012, 11:44:36 AM
dude love your stuff,
got any comparison pics with that cyclops?

Thank you. I don't have any pics of it; but I will get some. Remind me after Thanksgiving if I don't remember.

I like the mounted model very much, but she looks more like a fighter to me (Grand master/General). I think she needs some more religious symbols other than the book.

Well, it is a military order - so the priestesses are warriors. As for religious symbols, the symbols of the order are the maltese cross and the laurel wreath, with all the members of the order carrying a shield and laurel wreath. They don't really use a lot of the traditional Myrmidia symbols. So, there are actually a lot more religious symbols on there than there looks - even though it looks like just a bunch of generic Empire symbols (and I will do a lot of detail with paint). She will stand out from the rest of the army; she'll be in gold armor and white cloth.

Quote
I like the kid model, but not in that position. It is too close to the horse. It looks like the horse is gonna lift its tail and poop in front of the kid LOL.

LOL! Yeah, I kinda thought that myself. I just had the figure of the kid and I thought I should use him somewhere. I'm going to paint him separately of course, and then I can see how they look when they are done. The horse could be easily removed from the base with a sharp knife and a bit of patience, so I could re-base it if I needed.

Quote
EDIT: Hey man I love your work. No intention at all in insulting you with my comment. Hope I don't get misunderstood. If the poop thing annoys you I'll just delete it.

It's cool, man. No offense at at  :::cheers:::
Title: Re: Darknight's Knights (Dark and Otherwise) - "Archlector"
Post by: mr chumley warner on November 22, 2012, 12:27:43 PM
awesome , i would love to see a woman dressed in shapely busty steel armour!!

 ::heretic::
Title: Re: Darknight's Knights (Dark and Otherwise) - "Archlector"
Post by: Commander Bernhardt on November 22, 2012, 01:20:31 PM
dude love your stuff,
got any comparison pics with that cyclops?

Thank you. I don't have any pics of it; but I will get some. Remind me after Thanksgiving if I don't remember.


I got no idea when thanksgiving is. don't forget we're not all american ;)
Title: Re: Darknight's Knights (Dark and Otherwise) - "Archlector"
Post by: Darknight on November 22, 2012, 04:16:05 PM
I'm not American either. Thanksgiving is today :)
Title: Re: Darknight's Knights (Dark and Otherwise) - "Archlector"
Post by: Shadespyre on November 22, 2012, 04:20:32 PM
Yup.

I think the kid needs to be stood to the left of the horse, facing his mistress, to make sense. Which won't fit on the horse base, of course. It's also a shame that the model already has two huge swords, because then having a spare one to hand seems a little excessive ;) Perhaps he could inhabit another cavalry base, perhaps with some more gear, or another servant, or a faithful warhound, or something. Or perhaps he would work better associated with another leader figure in your army?

Oh, the mounted model IS gorgeous by the way!
Title: Re: Darknight's Knights (Dark and Otherwise) - "Archlector"
Post by: Darknight on November 22, 2012, 04:38:49 PM
She is going to be on the front-left corner of the unit (5 wide, so command with a character at each end). So, I might just paint him up on a 20mm base and use him as a companion figure / counter / marker / decoration.

She has two HEOWGE swords because she is badass. The other sword would be a personal sidearm (she did have one on her left hip, but I removed that and covered the scar with the book). I could change it to be a standard or something?

Really glad you like the model - I like it too and I am very pleased with the way it worked out! It all came together quite easily, even through the metal Reaper figure was i) badly cast (two halves of the mold did not line up AT ALL!) and ii) made of crazy soft metal. A couple of times I was just trimming flash and it bent! Easy to cut in half at the waist, though.
Title: Re: Darknight's Knights (Dark and Otherwise) - "Archlector"
Post by: Shadespyre on November 22, 2012, 04:49:10 PM
Nothing wrong with badass, but anything else other than another sword makes more sense - battle axe, war hammer, mace, lance, shield (but you put one on the model already), frothy headed pint of ale...

I've looked at this model a hundred times, never occurred to me to use her in this way. Nice to see you doing it as this is a potential route I will need to follow to make some mounted female characters for my new VC army.

Out of interest, are you able to make use of the discarded lower half of the mini for another project?
Title: Re: Darknight's Knights (Dark and Otherwise) - "Archlector"
Post by: Darknight on November 22, 2012, 04:55:10 PM
Out of interest, are you able to make use of the discarded lower half of the mini for another project?

Originally, she was going to be fulfilling the ancient and noble office of Filling The Scrap Pile, but then I looked at the figure (cut off at mid-thigh, with some nice "chunky" slices) and I thought "That looks like the lower half of a statue . . ."

So, I got a plastic "Boudicca" model from the WGF Celt Chariot set (which is a bit of a soft sculpt and casting), snipped her off at the thighs, gave her a corinthian helm and a hoplon from some spares, and have made a nice little unit filler! This unit filler is going to go in my swordswomen unit (pics to follow soon) when the counts-as Captasus is actually serving as a Captasus, and NOT a unit-filler . . .

It's complex. Pics to follow.
Title: Re: Darknight's Knights (Dark and Otherwise) - "Archlector"
Post by: GamesPoet on November 22, 2012, 06:06:33 PM
Finally catching up on this thread ... love the Grandmaster for your chapter of knights, as well as the Minotaur artillery pieces.

Fantastic! :icon_biggrin: :icon_cool: :eusa_clap: :::cheers:::
Title: Re: Darknight's Knights (Dark and Otherwise) - Lots o' Pics
Post by: Darknight on November 24, 2012, 04:54:24 AM
Thanks, GP - really glad you enjoy it!

Okay, as promised, here are some size comparison pics for the Cyclops. That is a standard GW Empire Knight next to him. He has the Greatsword Standard (it was the first model I grabbed for the shots). Click for larger images;

(http://www.batcave.co.uk/empire/cyclopscomp1sm.jpg) (http://www.batcave.co.uk/empire/cyclopscomp1.jpg) (http://www.batcave.co.uk/empire/cyclopscomp2sm.jpg) (http://www.batcave.co.uk/empire/cyclopscomp2.jpg)

And here are some pictures of some "Ladies of Battle" I have been working on - swordswomen in heavy armor with a shield. I daresay Chumley's house-rules for the Lords of Battle - basically Reiksguard foot - would work very well for them! But, they will normaly count as swordswomen. I wanted to create a unit which was very religious - I have a specific unit filler I am working on which can count as either a Captasus or a 2x2 unit filler. The unit will have lots of icons, praying figures, candles, incense etc.

All the models are based on two castings from Hasslefree - Tiriel (http://www.hfminis.co.uk/shop?product=tiriel~hfh002&category=miniatures~fantasy-humans) and Dynamic Tiriel (http://www.hfminis.co.uk/shop?product=dynamic-tiriel~hfh024&category=miniatures~fantasy-humans) with hoplite shields from Hasslefree. Originally, I was going to leave it as that - and I converted the following four figures up (click for larger images);

(http://www.batcave.co.uk/empire/ttiriel01.jpg) (http://www.batcave.co.uk/empire/tiriel01.jpg) (http://www.batcave.co.uk/empire/ttiriel02.jpg) (http://www.batcave.co.uk/empire/tiriel02.jpg)

But then I realized I had missed the laurel wreaths (I know!) And, I also then got access to the wonderful Corinthian helms from the WGF Amazon kit, and I thought they would look very good with that. The end result is these little beauties (click for larger image);

(http://www.batcave.co.uk/empire/lob1sm.jpg) (http://www.batcave.co.uk/empire/lob1.jpg)

I also have made a couple of unit fillers - one is of a praying knight (again, Hasslefree - a variant sculpt (http://www.hfminis.co.uk/shop?product=tiriel-%28b%29~hfh003&category=miniatures~fantasy-humans)) on a 2x1 base and the other is a fallen statue on a 2x2 (as mentioned above, this statue is based on a WGF Boudicca and the bottom of the Reaper fig used for the Archlector). Click for larger images;

(http://www.batcave.co.uk/empire/lobuf1sm.jpg) (http://www.batcave.co.uk/empire/lobuf1.jpg) (http://www.batcave.co.uk/empire/lobuf2sm.jpg) (http://www.batcave.co.uk/empire/lobuf2.jpg)

This unit filler will only be used when the main unit filler is functioning as a Captasus. Stay tuned for details!

Comments welcome!
Title: Re: Darknight's Knights (Dark and Otherwise) - Lots o' Pics
Post by: Delthos on November 24, 2012, 02:38:06 PM
Nice stuff, unfortunately the one taking a knee with the book looks to have some rather large and long ape fingers. Of course it looks like you may be too far along to change it now!

I like that shepherd's crook for the giant. I'm guessing it is made from a piece heavy gauge copper wire?
Title: Re: Darknight's Knights (Dark and Otherwise) - Lots o' Pics
Post by: King on November 24, 2012, 02:54:26 PM
Yes that giant with the sepherd's crook really reminds me of the Jason and the argonauts film.   Nostalgia indeed and it is really tempting me to steal your idea and convert a third giant but I have to resist..................
Title: Re: Darknight's Knights (Dark and Otherwise) - Lots o' Pics
Post by: Darknight on November 24, 2012, 03:00:21 PM
Thanks for the comments, guys!

Nice stuff, unfortunately the one taking a knee with the book looks to have some rather large and long ape fingers. Of course it looks like you may be too far along to change it now!

Sculpting hands is annoyingly difficult. I am pleased now that I have access to WGF's smaller hands from their kits, which will make conversion easier!

Quote
I like that shepherd's crook for the giant. I'm guessing it is made from a piece heavy gauge copper wire?

Well, a piece of copper rod (or brass, maybe - I can't remember; I have both in my bits box).

Yes that giant with the sepherd's crook really reminds me of the Jason and the argonauts film.   Nostalgia indeed and it is really tempting me to steal your idea and convert a third giant but I have to resist..................

I wanted to make a cyclops who was the classic Polyphemus from "The Odyssey" - the shepherd. The model, of course, comes with a hammer as the other cyclopes (who have a different genesis to Polyphemus) forged iron for Zeus.
Title: Re: Darknight's Knights (Dark and Otherwise) - Lots o' Pics
Post by: humanityunited on November 28, 2012, 03:11:13 PM
Did you paint your mounted priestess? I'd love to see her in her golden armour!

My Grand Master would love to take her... blessing  :engel:
Title: Re: Darknight's Knights (Dark and Otherwise) - Lots o' Pics
Post by: Darknight on November 28, 2012, 03:54:02 PM
Did you paint your mounted priestess? I'd love to see her in her golden armour!

She is going to be in silver-blue steel and white robes - the unit of Knights she will be in will have golden armor.

Quote
My Grand Master would love to take her... blessing  :engel:

Your Grand Master would be well-advised to learn just what this Myrmidian cult offers to the goddess from their sacrifices, if you know what I mean. And I think you know what I mean.

I'm talking about testicles.
Title: Re: Darknight's Knights (Dark and Otherwise) - Lots o' Pics
Post by: humanityunited on November 28, 2012, 05:08:40 PM
She is going to be in silver-blue steel and white robes - the unit of Knights she will be in will have golden armor.

Wow! This will be a shining Empire unit! Eager to see them when they are ready.

Your Grand Master would be well-advised to learn just what this Myrmidian cult offers to the goddess from their sacrifices. If you get what I mean.

I'm talking about testicles.

What?? Nooooo!! :-o

That's bad. The two of them could practice sword fighting together.
Title: Re: Darknight's Knights (Dark and Otherwise) - Lots o' Pics
Post by: Darknight on November 28, 2012, 05:38:41 PM
That's bad. The two of them could practice sword fighting together.

Her WS is like half his. He's got more attacks than she has wounds, I think. This is why she goes for the jewels.
Title: Re: Darknight's Knights (Dark and Otherwise) - Lots o' Pics
Post by: humanityunited on November 28, 2012, 06:12:29 PM
Her WS is like half his. He's got more attacks than she has wounds, I think.

He would be gentle with her. Nothing to worry about.

This is why she goes for the jewels.

I can't stop very bad images from crossing my mind with this one. Point taken. He will keep to himself.
Title: Re: Darknight's Knights (Dark and Otherwise) - Lots o' Pics
Post by: Darknight on November 28, 2012, 06:19:03 PM
Because of this conversation, I am definitely thinking her title will be Emasculatrix . . . perhaps in Greek.

Fidelis? Your linguistic skills may be needed.

EDIT : I think I am going to convert her by removing the scrolls on the front barding - they are just there to hide the comets - and give her a pair of shears and a little bag with multiple lumpy things in . . .
Title: Re: Darknight's Knights (Dark and Otherwise) - Lots o' Pics
Post by: Shadespyre on November 29, 2012, 08:09:10 PM
Nah, she just needs a pair of Holy Half-Bricks...

Nice work with the Hasslefree models, this is turning into a really original project. :)
Title: Re: Darknight's Knights (Dark and Otherwise) - Lots o' Pics
Post by: Darknight on November 29, 2012, 08:22:12 PM
The goddess demands uncrushed offerings.

I have done the basecoat on the armor of a couple of the Ladies of Battle - stone me, but it's a beautiful color! A mix of the old Citadel Brown Ink and Vallejo Old Gold over white. It shades itself, looks magic. I think a brief drybrush and a wash of something like Gryphone Sepia will perfect it.
Title: Re: Darknight's Knights (Dark and Otherwise) - Lots o' Pics
Post by: Shadespyre on November 29, 2012, 09:57:17 PM
Trust a female god to be picky...  :icon_wink: And show us this heavenly gold colour which we can't reproduce without a time warp, please!
Title: Re: Darknight's Knights (Dark and Otherwise) - Lots o' Pics
Post by: steveb on November 30, 2012, 02:46:00 PM
Nice stuff, unfortunately the one taking a knee with the book looks to have some rather large and long ape fingers. Of course it looks like you may be too far along to change it now!

I like that shepherd's crook for the giant. I'm guessing it is made from a piece heavy gauge copper wire?

au contrair, she is obviously a handmaiden of the first order.  steveb
Title: Re: Darknight's Knights (Dark and Otherwise) - Workbench & WP
Post by: Darknight on December 04, 2012, 03:32:58 PM
Oh, SteveB - you and your puns :)

Just a couple of pictures I snapped today of the Ladies of Battle on the workbench - with my elite Sons of the Maiden unit (Greatsword Knights) in the back. Click to embiggen;

(http://www.batcave.co.uk/empire/workbenchsm.jpg) (http://www.batcave.co.uk/empire/workbench.jpg)

And here is a shot of the Warrior Priestess who will be leading the Ladies of Battle; again, clicking her will make your image larger. Oo-er! Matron!

(http://www.batcave.co.uk/empire/lobwp1sm.jpg) (http://www.batcave.co.uk/empire/lobwp1.jpg)
Title: Re: Darknight's Knights (Dark and Otherwise) - Workbench & WP
Post by: Maza on December 04, 2012, 06:24:24 PM
Those greatsword knights look really promising! What colours will complement the gold? I say white!

Ladies of the Workbench look great too!  :wink:
Title: Re: Darknight's Knights (Dark and Otherwise) - Workbench & WP
Post by: Darknight on December 04, 2012, 06:35:45 PM
I was thinking of painting the barding glossy black, as if it were laquered - but white might work too . . .

I was certainly thinking of some pale gray horses, with white socks and so forth.
Title: Re: Darknight's Knights (Dark and Otherwise) - Workbench & WP
Post by: Maza on December 05, 2012, 06:02:13 AM
Can't go wrong with glossy black + gold. Classic look.
Title: Re: Darknight's Knights (Dark and Otherwise) - Hirst Art scenery
Post by: Darknight on December 14, 2012, 01:57:30 AM
Here are some pics of my first pieces made with Hirst Art blocks. All of these are from the Roman Temple mold and have been used without alteration (although I have distressed the pieces in the column to cover casting defects - most of those pieces were cast using a thicker mix of plaster which produced unfortunate results). Click for larger pics!

(http://www.batcave.co.uk/empire/scenery1sm.jpg) (http://www.batcave.co.uk/empire/scenery1.jpg)

(http://www.batcave.co.uk/empire/scenery2sm.jpg) (http://www.batcave.co.uk/empire/scenery2.jpg)

(http://www.batcave.co.uk/empire/scenery3sm.jpg) (http://www.batcave.co.uk/empire/scenery3.jpg)

The figure on the top of the column is made from a Wargames Factory "Celt Queen" model with a head and shield (cast as part of my How to Cast Things With Instant Mold (http://warhammer-empire.com/theforum/index.php?topic=44415.0) tutorial) swap. I carved out the various holes and bubbles to make them look more like chips and damage. One particularly large hole has been partially-filled with putty and a little bird put in there so it looks like a nest. The vines are made from putty, with the clusters of grapes made by using Instant Mold to cast duplicates of masters I modeled using milliput.

The statue of the cavalryman represents Colonel Maximilian Sturm of Nuln (hence the cannon equipment on the base) mentioned in my fluff (http://warhammer-empire.com/theforum/index.php?topic=40410.0). The figure is made of a load of spare bits I had lurking around, really kind of slapped together (it would certainly not pass muster as an actual figure - but painted in bronze it will be just fine). I needed to use up the pieces, and will have to think of some reason why the order has a statue of Maximilian, who was killed in the initial battle against the forces of Chaos and had little to do with the founding.

Nothing fantastic, but I think these pieces work really well.
Title: Re: Darknight's Knights (Dark and Otherwise) - Hirst Art scenery
Post by: Darknight on December 15, 2012, 11:41:12 PM
Here are some shots from my major Hirst Arts project - the grand temple plaza. It is all made from a single mold (the Roman Temple). There are at least 20 casts of the mold in there - but I think a lot of those numbers will be to get sufficient numbers of corner pieces (of which there are only one of each in the mold). Click for larger pics.

(http://www.batcave.co.uk/empire/plaza1sm.jpg) (http://www.batcave.co.uk/empire/plaza1.jpg)
I planned the footprint and lay it out, drawing the lines with a pencil and a set-square. It is based on a 12" piece of board, which isn't actually 12" square (it is a little smaller) - so I found the center and worked "outwards" from there.

(http://www.batcave.co.uk/empire/plaza2sm.jpg) (http://www.batcave.co.uk/empire/plaza2.jpg)
I've laid out the first two courses of the edge for just over half of the model - was still waiting on blocks to set when I took this (I now have enough blocks to finish the edge). You can see the top flagstone sections in place here.

(http://www.batcave.co.uk/empire/plaza3sm.jpg) (http://www.batcave.co.uk/empire/plaza3.jpg)
I glued the flagstone tops together separately, gluing them on a flat surface. I rather like the look of the scraped top - it gives a little bit of variation. I will sand them down a little before gluing them in place.

I need to cast more blocks to complete the top of the temple plaza, as well as provide various details. The final piece is going to have eight columns (one at each "point" of the cross) and a skull on a pillar in the central sacrificial pit, and four sacrificial altars (one on each arm of the cross).

Lots more work to do! But I am very excited by this - it is very easy to work with this stuff, and it seems quite strong enough for basic work. I am gluing it together with a yellowish wood glue (from Home Depot - it was about $3 I think. Very good stuff.)

Comments welcome!
Title: Re: Darknight's Knights (Dark and Otherwise) - Hirst Art scenery
Post by: King on December 16, 2012, 09:50:34 AM
This will be impressive I am sure  :eusa_clap:
Title: Re: Darknight's Knights (Dark and Otherwise) - Hirst Art scenery
Post by: Darknight on December 18, 2012, 01:31:14 AM
I have done a fair bit more casting for my grand plaza - I think I have all the blocks which I need for it. But, I haven't really done anything more on it.

What I have done, however, is paint the statue of Maximilian Sturm. Click for larger images.

(http://www.batcave.co.uk/empire/scenery4sm.jpg) (http://www.batcave.co.uk/empire/scenery4.jpg)(http://www.batcave.co.uk/empire/scenery5sm.jpg) (http://www.batcave.co.uk/empire/scenery5.jpg)

I painted the blocks black and then did a heavy "dusting" with white spray. I used a few different washes - a greenish-gray, a ruddy brown, a black - to stain selected blocks.

The statue itself was sprayed with a "hammered" finish dark silver paint and then given a drybrush with silver and a wash with some black / ruddy-brown wash. I was inspired by a statue I saw in London called "Physical Endeavour" - it was rather crudely sculpted, with the bold shapes rather than the details being the main focus, and it was a dark, dull silver color. I think the background for this statue can be that it was cast from the cannon balls and other bullets of Sturm's force, hence the leaden coloring.
Title: Re: Darknight's Knights (Dark and Otherwise) - Hirst Art scenery
Post by: Delthos on December 18, 2012, 01:47:13 AM
Looking good although I can see the unevenness of some blocks. That's mostly to do with how you scrape your mold right away. It's really important to wait because the plaster will settle in the mold. Scraping early will lead to blocks of different height.

If I were you, I'd add a bit more weathering to it. Unless you intend for it to look like it was just set up that is.
Title: Re: Darknight's Knights (Dark and Otherwise) - Hirst Art scenery
Post by: S.O.F on December 18, 2012, 01:49:53 AM
Very nice, always like the look of the old bronze or copper type statues myself but I like this one too. Now how about some copious amounts of pigeon droppings for extra 'realism' ;)

As to Delthos' point perhaps some sort of band with and inscription running round the entire base (particularly the large gap on the one side) could be the best remedy?
Title: Re: Darknight's Knights (Dark and Otherwise) - Hirst Art scenery
Post by: Darknight on December 18, 2012, 01:54:50 AM
I actually rather like the unevenness - it adds a certain randomness which I think works quite well. If it were too regular, it doesn't look "real" to me for some reason. It looks like the blocks have settled over time (which, while inaccurate, is something I like).

Similarly with the weathering; the marble masonry I've seen tends to look fairly new, even when it's quite old. The variations in color with the washes give it some visual interest.

I suppose it's a question of personal preference, and there can always be variation between different pieces of scenery in the same collection.
Title: Re: Darknight's Knights (Dark and Otherwise) - Hirst Art scenery
Post by: S.O.F on December 18, 2012, 01:58:57 AM
Similarly with the weathering; the marble masonry I've seen tends to look fairly new, even when it's quite old. The variations in color with the washes give it some visual interest.

Alas no pigeon droppings then?
Title: Re: Darknight's Knights (Dark and Otherwise) - Hirst Art scenery
Post by: Delthos on December 18, 2012, 02:08:50 AM
I'd think that with the abundance of wood burning and most likely coal burning that there would be lots of black residue from all the smoke on statues. While the pollution in modern times is probably more corrosive, the air pollution in the setting is likely much dirtier. I'd think that unless someone is washing the statues regularly, they wouldn't be that clean.

As for the unevenness when only having one layer of bricks like here it does add character. When you have to do 10 to 20 courses of bricks you'll be glad you have even sized bricks!
Title: Re: Darknight's Knights (Dark and Otherwise) - Hirst Art scenery
Post by: Timbor on December 18, 2012, 04:18:42 AM
Looks great!  I always enjoy the variation of a few uneven blocks - even if it causes a few headaches.  If you are casting tons, it is likely there will be some variation in block height.  Sandpaper is a quick remedy to that though.

Also, +1 for pigeon droppings!
Title: Re: Darknight's Knights (Dark and Otherwise) - Hirst Art scenery
Post by: Darknight on December 18, 2012, 12:08:06 PM
There will be no poop.
Title: Re: Darknight's Knights (Dark and Otherwise) - Hirst Art scenery
Post by: Timbor on December 18, 2012, 12:19:46 PM
 :icon_cry:

Now where will all the pigeon-bomb pigeons hang out when they are off-duty???
Title: Re: Darknight's Knights (Dark and Otherwise) - Hirst Art scenery
Post by: GamesPoet on December 18, 2012, 03:00:50 PM
I like that statue! :eusa_clap: :::cheers:::
Title: Re: Darknight's Knights (Dark and Otherwise) - Hirst Art scenery
Post by: Darknight on January 20, 2013, 01:22:29 AM
More work done on the Ladies of Battle - ready for their undercoat, Mister DeMille!

(http://www.batcave.co.uk/empire/lob2sm.jpg) (http://www.batcave.co.uk/empire/lob2.jpg)
Title: Re: Darknight's Knights (Dark and Otherwise) - Ladies of Battle
Post by: King on January 20, 2013, 09:29:06 AM
DK this unit is coming along well and your army is surely unique.  Very nice work indeed  :eusa_clap:
Title: Re: Darknight's Knights (Dark and Otherwise) - Ladies of Battle Completed!
Post by: Darknight on March 05, 2013, 03:32:41 AM
And here are the Ladies of Battle completed! As usual, click for a larger image.

(http://www.batcave.co.uk/empire/lob3sm.jpg) (http://www.batcave.co.uk/empire/lob3.jpg) (http://www.batcave.co.uk/empire/lob4sm.jpg) (http://www.batcave.co.uk/empire/lob4.jpg) (http://www.batcave.co.uk/empire/lob5sm.jpg) (http://www.batcave.co.uk/empire/lob5.jpg) (http://www.batcave.co.uk/empire/lob6sm.jpg) (http://www.batcave.co.uk/empire/lob6.jpg) (http://www.batcave.co.uk/empire/lob7sm.jpg) (http://www.batcave.co.uk/empire/lob7.jpg) (http://www.batcave.co.uk/empire/lob8sm.jpg) (http://www.batcave.co.uk/empire/lob8.jpg) (http://www.batcave.co.uk/empire/lob9sm.jpg) (http://www.batcave.co.uk/empire/lob9.jpg) (http://www.batcave.co.uk/empire/lob10sm.jpg) (http://www.batcave.co.uk/empire/lob10.jpg)
Title: Re: Darknight's Knights (Dark and Otherwise) - Ladies of Battle Completed!
Post by: Maza on March 05, 2013, 05:48:44 AM
Fantastic work - all the details and how they are tied together by a distinct concept and a restrained yet bold colour scheme. This may well be your best project so far, in my view. Lots of soul!   8-)

 :eusa_clap:
Title: Re: Darknight's Knights (Dark and Otherwise) - Ladies of Battle Completed!
Post by: Darknight on March 05, 2013, 03:35:31 PM
Thanks, Maza! It was really fun to convert them all and get the whole unit "right" with the little details. Painting seemed a chore, and I don't think it is my best work. I was worried mid-way through that it was going to look awful, but now it is finished it seems to come together well-enough.

This is, of course, the wonderful gold / bronze color I mixed up - over a white undercoat, a mixture of brown ink and gold paint, then drybrushed with bronze. It gives a very nice result, and I am going to be using this color elsewhere. I find the metallic paints can be thick and mixing them with an ink works well for a base coat.
Title: Re: Darknight's Knights (Dark and Otherwise) - Best not to think about it . . .
Post by: Darknight on March 10, 2013, 11:59:19 PM
Well, despite the fact I am supposed to be finishing off the painting of my infantry center for the 2013 Painting Challenges (plug-plug!) (http://warhammer-empire.com/theforum/index.php?topic=44570) I have done some modelling of something not on the program! Quelle surprise!

(In my defence; I was working on the final bit of modelling for the Challenge - an alternate unit filler for the Ladies of Battle - and so I cleared my desk, swept it clean, hoovered etc. and then reset from painting to modelling; put the paints and palette away, got the glue and the files out etc. I started work on the unit filler, but realized I would need some strong epoxy for one joint. Mixed that up, glued the joint in place, and it takes a full day to solidly cure. That part will need drilling and filing to be finished, so I want the joint fully cured . . . which meant no more modelling of that miniature today! Rather than reset the desk, I finished off the modelling on this project - especially as the last piece I needed for it arrived yesterday - thanks PhillyT!)

Ahem.

For Christmas, a friend got me a giftcard for the FLGS - and they had a rather nice resin model, Ahnamoth the Withering Storm from Enigma miniatures - it'd been there for a while, and was a nice mini but a little pricey for my taste. Still, gift card, eh? :)

(http://i65.photobucket.com/albums/h223/bbum_photos/EnigmaAhnamoth.jpg)

It's absolutely huge - it is a 54mm scale minotaur, which makes the model 4" to the tip of its horns on the scenic base. So, this wasn't going to be just a unit filler or count-as Ogre or something. Oh, no . . . this will be a counts-as Steam Tank!

Sorry, this post is getting long and perhaps overly detailed. Let's get some pics in here now I've finished the modelling. As usual, click for larger pictures.

(http://www.batcave.co.uk/empire/asterion01sm.jpg) (http://www.batcave.co.uk/empire/asterion01.jpg) (http://www.batcave.co.uk/empire/asterion02sm.jpg) (http://www.batcave.co.uk/empire/asterion02.jpg) (http://www.batcave.co.uk/empire/asterion03sm.jpg) (http://www.batcave.co.uk/empire/asterion03.jpg)
So, this is what I have made. Inspired by the infamous myth of the Cretan minotaur (http://en.wikipedia.org/wiki/Minotaur) I have modelled Asterion (the minotaur's given-name) standing triumphant in front of a gate (representing the entrance to the labyrinth) with a slain Theseus behind him, with Ariadne (Theseus' sometime- but then jilted-lover) slyly standing by with a pair of scissors in her hand . . . Theseus, of course, used a thread provided by Ariadne (Asterion's half-sister) to find his way out of the labyrinth alive in the traditional telling of the myth. Here, of course, things are a little different . . .

(http://www.batcave.co.uk/empire/asterion04sm.jpg) (http://www.batcave.co.uk/empire/asterion04.jpg)
I've modelled the elements of the scene on three bases, so it can assembled differently. The first three pictures show a standard 50x100mm "chariot" configuration, and this one shows a 100x50mm "display" configuration (it would also work in a cavalry unit, I suppose). Notice that the square pavement on the bases lines up in both configurations.

(http://www.batcave.co.uk/empire/asterion05sm.jpg) (http://www.batcave.co.uk/empire/asterion05.jpg)
(http://www.batcave.co.uk/empire/asterion09sm.jpg) (http://www.batcave.co.uk/empire/asterion09.jpg)
A detail of the (treacherous? Or simply fraternal?) Ariadne - she has the shield icon all members of the Order have, as well as the laurel wreath (worn as a garter around her thigh) - and the dead Theseus. I'll model him with a little thread - some sewing cotton or something - tied around one wrist and tangled on the floor.

(http://www.batcave.co.uk/empire/asterion06sm.jpg) (http://www.batcave.co.uk/empire/asterion06.jpg) (http://www.batcave.co.uk/empire/asterion10sm.jpg) (http://www.batcave.co.uk/empire/asterion10.jpg)
The gate itself - it is made of Hirst Art blocks on a plasticard backing. PhillyT got me an extra one of the bull skulls from the Minotaur kit - thanks, Phil! - and they work really well there. I have sketched a forced-perspective drawing of the labyrinth's tunnels - I am going to paint that in there, giving the impression of the depths of the maze. And, no, I have no idea how the Minotaur got out of such a small gate . . .

(http://www.batcave.co.uk/empire/asterion07sm.jpg) (http://www.batcave.co.uk/empire/asterion07.jpg) (http://www.batcave.co.uk/empire/asterion08sm.jpg) (http://www.batcave.co.uk/empire/asterion08.jpg)
Detail of Asterion, and his ax. I made the blade from plasticard, and used Instant Mold to take an impression from a small pewter medallion showing the Chartres Labyrinth (http://www.labyrinthos.net/chartresfaq.html). By using Milliput and superglue, I was able to transfer the details of the medallion to the face of the ax blades, creating a rather nice effect. The two faces of the ax have the top and bottom halves of the original circular labyrinth.

Anyway, that is that! Comments welcome - I'm likely not going to change anything, because it was a heck of a modelling job with all the little details! - but if there is anything glaring it will be edited. I am going to paint Asterion white, because his father was a white bull.

And, yes, I have been inspired by this model, a dryad in my bits box who is neither-more-nor-less slutting-it-up, and some Lord of the Rings warriors of Minas Tirith I found in a case to make "Pasiphaë's guards" . . .
Title: Re: Darknight's Knights (Dark and Otherwise) - Best not to think about it . . .
Post by: S.O.F on March 11, 2013, 12:44:13 AM
And, no, I have no idea how the Minotaur got out of such a small gate . . .

Simple, a Wizard did it.

Again lovely, though heretical, work you've done once again. The entrance is particularly nice.
Title: Re: Darknight's Knights (Dark and Otherwise) - Best not to think about it . . .
Post by: phillyt on March 11, 2013, 12:12:31 PM
I love it!  But there are hairy beasts and horns, so how couldn't I?
Title: Re: Darknight's Knights (Dark and Otherwise) - Avatar of Myrmidia
Post by: Darknight on March 20, 2013, 12:01:06 PM
Philly, I know all about you and horny, hairy beasts . . .

Alright, latest model. As detailed in my background, the Order was founded following a battle during which an avatar of the goddess appeared and killed things dead. People will remember my Ladies of Battle from a few posts up with their unit filler of a fallen statue - that is one of the two optional fillers I wanted to make. They can be fielded with that filler or with an alternate one (which can also double as a Captasus).

Behold! The Avatar of Myrmidia! (click for bigger pictures)

(http://www.batcave.co.uk/empire/goddess1sm.jpg) (http://www.batcave.co.uk/empire/goddess1.jpg) (http://www.batcave.co.uk/empire/goddess2sm.jpg) (http://www.batcave.co.uk/empire/goddess2.jpg) (http://www.batcave.co.uk/empire/goddess3sm.jpg) (http://www.batcave.co.uk/empire/goddess3.jpg) (http://www.batcave.co.uk/empire/goddess4sm.jpg) (http://www.batcave.co.uk/empire/goddess4.jpg) (http://www.batcave.co.uk/empire/goddess5sm.jpg) (http://www.batcave.co.uk/empire/goddess5.jpg) (http://www.batcave.co.uk/empire/goddess6sm.jpg) (http://www.batcave.co.uk/empire/goddess6.jpg) (http://www.batcave.co.uk/empire/goddess7sm.jpg) (http://www.batcave.co.uk/empire/goddess7.jpg)

The model is based on a Reaper 54mm sculpt with a fair bit of additional sculpting and details. The images above are of her on her own; below she is seen in the unit (the colors are off on this one - I think because I was taking the picture in the cabinet and it's kind of dark in there.)

(http://www.batcave.co.uk/empire/goddess8sm.jpg) (http://www.batcave.co.uk/empire/goddess8.jpg) (http://www.batcave.co.uk/empire/goddess9sm.jpg) (http://www.batcave.co.uk/empire/goddess9.jpg)
Title: Re: Darknight's Knights (Dark and Otherwise) - Avatar of Myrmidia
Post by: DariusZero on March 20, 2013, 12:05:56 PM
Great conversion, looks impressive.
Title: Re: Darknight's Knights (Dark and Otherwise) - Avatar of Myrmidia
Post by: Alleton on March 20, 2013, 06:24:59 PM
Maybe the Minotaur isn't the one that came in through the gate, maybe Theseus came from there and entered the Minotaur's chambers. Great job! Your work always puts me to shame while inspiring me at the same time.

I love the avatar of Myrmidia, I had considered buying that mini but wasn't sure about it (Besides having far too many wants for my budget.)
Title: Re: Darknight's Knights (Dark and Otherwise) - Avatar of Myrmidia
Post by: phillyt on March 22, 2013, 03:01:20 PM
I love this army!  Fantastic job!

 :::cheers::: :::cheers:::

You get one "Get out of Burning Free" card from me courtesy of the Inquisition.
Title: Re: Darknight's Knights (Dark and Otherwise) - Perseus & Achilles
Post by: Darknight on March 25, 2013, 01:26:18 AM
Thanks for all the comments, guys! I am trying to actually get things finished before I post pictures of them here - so here are the two latest models. These are from Reaper, and are Perseus and a figure who could very easily be Achilles. I've made some small conversions to them - but nothing major. Click to make the picture larger.

(http://www.batcave.co.uk/empire/heroessm.jpg) (http://www.batcave.co.uk/empire/heroes.jpg)

These are going to be the two champions for my Swordsmen detachments attached to my main Greatsword unit.
Title: Re: Darknight's Knights (Dark and Otherwise) - Perseus & Achilles
Post by: phillyt on March 25, 2013, 02:56:33 PM
That Perseus model is ace and a great paint job!
Title: Re: Darknight's Knights (Dark and Otherwise) - Perseus & Achilles
Post by: Darknight on March 25, 2013, 03:04:27 PM
Thanks, Phil. It is a Reaper sculpt - they do lovely work. I just added the cross and the wreath.

I've been using a lot of inks recently; both of those models are painted over white undercoats with fairly watery basecoats and lots of washes (similar to Chumley's style). I'm not as quick as he is, but I rather like the results.
Title: Re: Darknight's Knights (Dark and Otherwise) - Perseus & Achilles
Post by: phillyt on March 25, 2013, 03:11:54 PM
I hardly highlight anything anymore.  It is all basecoats and washes.  Far quicker paints with perfectly acceptable or even fantastic results.
Title: Re: Darknight's Knights (Dark and Otherwise) - Perseus & Achilles
Post by: Darknight on March 30, 2013, 09:10:07 PM
Another couple of models - just two Ogre unit fillers and my infantry center is finished (40 Greatswords & two detachments of 20 Swordsmen each). The previous heroes were the champions for those detachments. Here (click picture to embiggen) is the champion for the Greatswords and the Warrior Priestess.

(http://www.batcave.co.uk/empire/heraclessm.jpg) (http://www.batcave.co.uk/empire/heracles.jpg)

I still need to varnish them, and get a dab of gloss on jewels.

The champion is a Heracles model from Reaper - really lovely sculpt - and is painted with a lot of washes and such. The Warrior Priestess is an old figure - maybe Shadowrun or something like that? - which I converted to be an NPC for an old Vampire game I ran. She was part painted, left in a case, and was hauled out and converted again. I think she shows the scars and it's not the best paint job!

Never mind - she is done!

I just realized I don't have pics of her two bodyguards - Spartan axemen. I'll have to get her varnished, in the unit, and then take a picture of the whole thing together.
Title: Re: Darknight's Knights (Dark and Otherwise) - Heracles & Warrior Priestess
Post by: Darknight on March 30, 2013, 10:00:26 PM
As promised, some pictures of the completed Greatsword unit. There have been pictures of the unit in various stages of being done throughout the plog - starting with the 20 models I did a long while ago. I've been gradually building it up over the last couple of years. And here it is; 40 strong if you count the Warrior Priestess! (Click to enlarge pictures).

(http://www.batcave.co.uk/empire/greatswords1sm.jpg) (http://www.batcave.co.uk/empire/greatswords1.jpg)
(http://www.batcave.co.uk/empire/greatswords2sm.jpg) (http://www.batcave.co.uk/empire/greatswords2.jpg)
(http://www.batcave.co.uk/empire/greatswords3sm.jpg) (http://www.batcave.co.uk/empire/greatswords3.jpg)

The shots are taking in the cabinet, and so the lighting is off (truth in advertising; all of these shots have been corrected for white balance and the first had the colors enhanced in a photo editing program). The large Minotaur is Anvalous' work from the Pleasant Surprise V - I wanted to put him in the front rank, but there was no way to get him to fit :( So, now he towers over people from behind.

Sort of tempted to grab a box of Greatswords and add ten more models to make it 50 . . .
Title: Re: Darknight's Knights (Dark and Otherwise) - Ogre Unit Fillers
Post by: Darknight on April 01, 2013, 08:46:56 PM
Finished the models for the large infantry units in the center of the army; last two Ogre unit fillers. Click to enlarge the pic;

(http://www.batcave.co.uk/empire/ogressm.jpg) (http://www.batcave.co.uk/empire/ogres.jpg)

Next project (for April) . . . some wizards for the monthly competition!
Title: Re: Darknight's Knights (Dark and Otherwise) - Haruspica & Progressivism
Post by: Darknight on April 26, 2013, 02:37:35 PM
Progressivism! Reverse gender and racial stereotypes!

Well, perhaps not - it's the sort of thing a comic-book would do to be "progressive"; a beautiful African-looking woman held aloft by muscular white servants . . . and all points lost because she is in a bikini!

Behold! The haruspica (feminine of haruspex - click to enlighten yourself via Wikipedia (http://en.wikipedia.org/wiki/Haruspex)). Click for larger pics.

(http://www.batcave.co.uk/empire/haruspica1sm.jpg) (http://www.batcave.co.uk/empire/haruspica1.jpg) (http://www.batcave.co.uk/empire/haruspica2sm.jpg) (http://www.batcave.co.uk/empire/haruspica2.jpg) (http://www.batcave.co.uk/empire/haruspica3sm.jpg) (http://www.batcave.co.uk/empire/haruspica3.jpg) (http://www.batcave.co.uk/empire/haruspica4sm.jpg) (http://www.batcave.co.uk/empire/haruspica4.jpg) (http://www.batcave.co.uk/empire/haruspica5sm.jpg) (http://www.batcave.co.uk/empire/haruspica5.jpg) (http://www.batcave.co.uk/empire/haruspica6sm.jpg) (http://www.batcave.co.uk/empire/haruspica6.jpg) (http://www.batcave.co.uk/empire/haruspica7sm.jpg) (http://www.batcave.co.uk/empire/haruspica7.jpg)

She is - of course - the Asdrubael Vect slave girl (the Sister of Battle) with her left arm removed and replaced with an Amazon arm from Wargames Factory. I trimmed off the chains, leaving the manacles as bracelets. The bearers are from the Crocodile Games Spartan War Altar set (ironically enough, despite being from different companies, the three models are all sculpted by Chris Fitzpatrick!) A few bits of plasticard, brass rod, a sequin, green stuff and a sword and the job is a good 'un.

The liver in her hand and on the dish is sculpted as a sheep's liver, and she is lying on a sheepskin. A friend of mine said the unpainted version of her looked like Eartha Kitt, and so I was inspired to paint her with a very dramatic, very dark African, skintone. I think it looks really dramatic, especially against the white bikini and the rest of the Caucasian army. The skintone is simply black highlighted up to Vallejo Charred Brown (Scorched Brown in the old GW paint range).
Title: Re: Darknight's Knights (Dark and Otherwise) - Haruspica & Progressivism
Post by: Quickbeam on April 27, 2013, 12:22:22 AM
(http://i1.kym-cdn.com/photos/images/newsfeed/000/349/990/304.gif)
Title: Re: Darknight's Knights (Dark and Otherwise) - Haruspica & Progressivism
Post by: Darknight on April 27, 2013, 11:54:09 AM
So . . . I should nix the unit fillers of the cotton plantation and watermellon patch?
Title: Re: Darknight's Knights (Dark and Otherwise) - Haruspica & Progressivism
Post by: phillyt on April 27, 2013, 10:11:54 PM
(http://i1.kym-cdn.com/photos/images/newsfeed/000/349/990/304.gif)
Title: Re: Darknight's Knights (Dark and Otherwise) - Haruspica & Progressivism
Post by: Alleton on April 27, 2013, 11:54:27 PM
(http://tvrecappersanonymous.files.wordpress.com/2012/03/sexist-theonlinemystic-harbor-tumb.gif?w=500&h=281)
Title: Re: Darknight's Knights (Dark and Otherwise) - Haruspica & Progressivism
Post by: somegeezer on April 28, 2013, 08:27:26 AM
If I were playing that lady I'd insist she stood a bit further away from the dartboard.
Title: Re: Darknight's Knights (Dark and Otherwise) - Haruspica & Progressivism
Post by: Darknight on April 28, 2013, 10:11:28 AM
She only scored 40 with the two darts left in the board.
Title: Re: Darknight's Knights (Dark and Otherwise) - Haruspica & Progressivism
Post by: somegeezer on April 28, 2013, 10:26:00 AM
Yeah. stood right next to it like that she should be hitting the bull at least.
Title: Re: Darknight's Knights (Dark and Otherwise) - Haruspica & Progressivism
Post by: Darknight on April 30, 2013, 11:18:44 AM
Not wishing to fish for any comments but . . . . any feedback on the painting, rather than the social commentary? :)
Title: Re: Darknight's Knights (Dark and Otherwise) - Haruspica & Progressivism
Post by: somegeezer on April 30, 2013, 12:51:29 PM
She looks good. I like the tray of offal.
Title: Re: Darknight's Knights (Dark and Otherwise) - Haruspica & Progressivism
Post by: Quickbeam on April 30, 2013, 01:02:46 PM
 :-o all I see is bikini.
Title: Re: Darknight's Knights (Dark and Otherwise) - Haruspica & Progressivism
Post by: Alleton on May 01, 2013, 04:39:39 AM
Isn't she gonna get motion sick...riding backwards like that?

Nice work as always. I would probably have tried some kind of contrasting color for her hair, the hair tone and skin tone kind of blend in together, but it IS a realistic scheme, so that's nothing to do with your skill OR choice of colors. I like very much.

The liver is kinda making me sick though....
Title: Re: Darknight's Knights (Dark and Otherwise) - Haruspica & Progressivism
Post by: The Peacemaker on May 01, 2013, 07:24:37 AM
Isn't she gonna get motion sick...riding backwards like that?
I actually couldn't figure out what looked odd about the model but this is it. She is riding backwards.


Did you highlight the skin at all? If you did its not showing up in the picture(sometimes doesn't show up much in mine either). If you did not highlight I think she could use a little bit.

oh, and I can't see the whites of her eyes.  :mrgreen:
Title: Re: Darknight's Knights (Dark and Otherwise) - Haruspica & Progressivism
Post by: Darknight on May 01, 2013, 10:16:29 AM
Thanks for the comments, guys. She's in that position because she's rolled over so she can lift the liver up and look at it - she would be facing forward like this Hasslefree harem girl http://www.hfminis.co.uk/shop?product=almira~hfh034&category=miniatures~fantasy-humans She's got to have her head and shoulders towards the front in case she gets into a fight - otherwise, she'll be just squealing and kicking and hoping the beefy white guys will protect her; that's not progressive! :)

Her skin is highlighted - black to charred brown. She's VERY dark - the tone is pretty naturalistic for Equatorial Africans, but it might not work as well in miniature. Her hair is highlighted gray rather than brown - again, naturalistic but . . .
Title: Re: Darknight's Knights (Dark and Otherwise) - Haruspica & Progressivism
Post by: Shadespyre on May 01, 2013, 07:17:07 PM
That is really, really nice.  :eusa_clap:
Title: Re: Darknight's Knights (Dark and Otherwise) - Haruspica & Progressivism
Post by: Fidelis von Sigmaringen on May 01, 2013, 07:25:36 PM
:-o all I see is bikini.

Out of bounds for you. As it is progressist, she is, of course, a lesbian. Or transsexual.   :icon_twisted:
Title: Re: Darknight's Knights (Dark and Otherwise) - Haruspica & Progressivism
Post by: Darknight on May 01, 2013, 08:17:54 PM
Let me paint a rainbow flag for the BSB . . .

That is really, really nice.  :eusa_clap:

Thank you!
Title: Re: Darknight's Knights (Dark and Otherwise) - Haruspica & Progressivism
Post by: Quickbeam on May 02, 2013, 12:15:58 AM
:-o all I see is bikini.

Out of bounds for you. As it is progressist, she is, of course, a lesbian. Or transsexual.   :icon_twisted:
It was worth a shot  :cry:
Title: Re: Darknight's Knights (Dark and Otherwise) - Haruspica & Progressivism
Post by: Fidelis von Sigmaringen on May 02, 2013, 05:30:36 AM
It was worth a shot  :cry:

No details about your sex life, please!   :engel:
Title: Re: Darknight's Knights (Dark and Otherwise) - Haruspica & Progressivism
Post by: Darknight on August 01, 2013, 11:21:13 PM
Hey, back after a delay!

No pics of models (Pleasant Surprise needs to be a surprise, but I will take some shots of my BSB on foot and his interchangeable banners later) - I am just putting this pic out here;

https://www.facebook.com/photo.php?fbid=10151458201005736&set=a.396151375735.175046.145126175735&type=1&theater

(https://sphotos-a-ord.xx.fbcdn.net/hphotos-frc3/q71/s720x720/1011349_10151458201005736_1601558277_n.jpg)

That is from the new Percy Jackson movie (I didn't know there was one - advert just appeared on my FB feed. I've not seen the first one and don't know anything about it). But that is a bronze "Colchis" style bull if I ever saw one!

No sign of them yet, but I am willing to bet there will be plastic toys coming out! :) Perfect for my purposes.
Title: Re: Darknight's Knights (Dark and Otherwise) - Colchis Bull Pic
Post by: Alleton on August 02, 2013, 07:15:45 AM
Percy Jackson is worth a watch, just do yourself a favor, disconnect any reference in your brain between the movie and the book. It will likely give some good ideas or inspiration to you at the very least.

I've been watching some of the old Sinbad movies. If I hadn't already started redoing my army, I would likely do something along those lines.

Of course nothing wrong with a small force to use as mercenaries (Free company) I guess....
Title: Re: Darknight's Knights (Dark and Otherwise) - Colchis Bull Pic
Post by: forthelady on August 02, 2013, 07:42:24 AM
I really like how you did the green on the laurels and the white on the feathers
on your greatswords, consider this being "borrowd"  :smile2:
Title: Re: Darknight's Knights (Dark and Otherwise) - Colchis Bull Pic
Post by: Darknight on August 22, 2013, 08:19:40 PM
More awesome bull-action! This is the Pleasant Surprise I did for TheHoundmaster - more information on it here (http://warhammer-empire.com/theforum/index.php?topic=45965.msg840873#msg840873) but these are the final pics. Click for larger images;

(http://www.batcave.co.uk/wepleasurp13/final01sm.jpg) (http://www.batcave.co.uk/wepleasurp13/final01.jpg) (http://www.batcave.co.uk/wepleasurp13/final02sm.jpg) (http://www.batcave.co.uk/wepleasurp13/final02.jpg) (http://www.batcave.co.uk/wepleasurp13/final03sm.jpg) (http://www.batcave.co.uk/wepleasurp13/final03.jpg) (http://www.batcave.co.uk/wepleasurp13/final04sm.jpg) (http://www.batcave.co.uk/wepleasurp13/final04.jpg) (http://www.batcave.co.uk/wepleasurp13/final05sm.jpg) (http://www.batcave.co.uk/wepleasurp13/final05.jpg) (http://www.batcave.co.uk/wepleasurp13/final06sm.jpg) (http://www.batcave.co.uk/wepleasurp13/final06.jpg) (http://www.batcave.co.uk/wepleasurp13/final07sm.jpg) (http://www.batcave.co.uk/wepleasurp13/final07.jpg) (http://www.batcave.co.uk/wepleasurp13/final08sm.jpg) (http://www.batcave.co.uk/wepleasurp13/final08.jpg) (http://www.batcave.co.uk/wepleasurp13/final09sm.jpg) (http://www.batcave.co.uk/wepleasurp13/final09.jpg) (http://www.batcave.co.uk/wepleasurp13/final10sm.jpg) (http://www.batcave.co.uk/wepleasurp13/final10.jpg) (http://www.batcave.co.uk/wepleasurp13/final11sm.jpg) (http://www.batcave.co.uk/wepleasurp13/final11.jpg) (http://www.batcave.co.uk/wepleasurp13/final12sm.jpg) (http://www.batcave.co.uk/wepleasurp13/final12.jpg) (http://www.batcave.co.uk/wepleasurp13/final13sm.jpg) (http://www.batcave.co.uk/wepleasurp13/final13.jpg) (http://www.batcave.co.uk/wepleasurp13/final14sm.jpg) (http://www.batcave.co.uk/wepleasurp13/final14.jpg) (http://www.batcave.co.uk/wepleasurp13/final15sm.jpg) (http://www.batcave.co.uk/wepleasurp13/final15.jpg) (http://www.batcave.co.uk/wepleasurp13/final16sm.jpg) (http://www.batcave.co.uk/wepleasurp13/final16.jpg) (http://www.batcave.co.uk/wepleasurp13/final17sm.jpg) (http://www.batcave.co.uk/wepleasurp13/final17.jpg) (http://www.batcave.co.uk/wepleasurp13/final18sm.jpg) (http://www.batcave.co.uk/wepleasurp13/final18.jpg) (http://www.batcave.co.uk/wepleasurp13/final19sm.jpg) (http://www.batcave.co.uk/wepleasurp13/final19.jpg) (http://www.batcave.co.uk/wepleasurp13/final20sm.jpg) (http://www.batcave.co.uk/wepleasurp13/final20.jpg) (http://www.batcave.co.uk/wepleasurp13/final21sm.jpg) (http://www.batcave.co.uk/wepleasurp13/final21.jpg) (http://www.batcave.co.uk/wepleasurp13/final22sm.jpg) (http://www.batcave.co.uk/wepleasurp13/final22.jpg) (http://www.batcave.co.uk/wepleasurp13/final23sm.jpg) (http://www.batcave.co.uk/wepleasurp13/final23.jpg) (http://www.batcave.co.uk/wepleasurp13/final24sm.jpg) (http://www.batcave.co.uk/wepleasurp13/final24.jpg) (http://www.batcave.co.uk/wepleasurp13/final25sm.jpg) (http://www.batcave.co.uk/wepleasurp13/final25.jpg)
Title: Re: Darknight's Knights (Dark and Otherwise) - Colchis Bull Pic
Post by: Fidelis von Sigmaringen on August 22, 2013, 08:21:22 PM
That is an impressive load of bull!
Title: Re: Darknight's Knights (Dark and Otherwise) - Pleasant Surprise Pics
Post by: Grutch on August 22, 2013, 09:20:05 PM
The slave girl is so hot!  I want one!

The Bull is pretty cool too.
Title: Re: Darknight's Knights (Dark and Otherwise) - Pleasant Surprise Pics
Post by: Darknight on August 22, 2013, 09:30:52 PM
The slave girl is so hot!  I want one!

http://www.games-workshop.com/gws/catalog/productDetail.jsp?catId=cat440237a&prodId=prod1630062a

and

http://www.games-workshop.com/gws/catalog/productDetail.jsp?catId=cat800002a&prodId=prod1500048a
Title: Re: Darknight's Knights (Dark and Otherwise) - Pleasant Surprise Pics
Post by: Commander Bernhardt on August 23, 2013, 03:53:54 PM
That's magnificent!! really really well done!
ANd I can't believe you gave huge testicles to a mechanic bull, but it's really funny! I'm envious of the houndmaster now!
Title: Re: Darknight's Knights (Dark and Otherwise) - Pleasant Surprise Pics
Post by: Darknight on August 23, 2013, 04:14:54 PM
I gave no testicles. They were there already. I just painted them gold & gloss varnished them.
Title: Re: Darknight's Knights (Dark and Otherwise) - Col. Chadwick
Post by: Darknight on August 27, 2013, 12:28:48 PM
Well, I finished Col. Chadwick (and a selection of his interchangeable banners) and, man, almost everything that could go wrong, did go wrong!

First, I had no black spray. Well, no - I had black spray, it is just that the nozzle had broken off the can so it wouldn't spray right! So, undercoat him by hand.

Then, I tried to paint the banner using a stencil - that didn't go brilliantly, but it was my first time trying it, so I learned a lot.

Then, the transfers were all messed up (the sheet of them had a single, big transfer film rather than individual pieces - didn't know that when I cut it out!)

And then, finally, when I went to varnish it, the varnish clouded! :( I think it is too humid to spray today.

I think I managed to recover it - I immediately sprayed it again with varnish, used some paint-on gloss varnish and then dulled it down again with some matte spray - but it isn't perfect. The pictures make it look a little better than it really is.

Anyway; it is done and bollox to it. For your delectation, I present Col. Chadwick von Badass, battle standard bearer, and a selection of his interchangeable banners.

(Col. Chadwick von Badass and A Selection Of His Interchangeable Banners totally sounds like the indie hipster album released by some band you've totally never heard of, and I'll stop liking the moment it becomes mainstream. Do you have any Pabst?)

Click for large pics, of course.

(http://www.batcave.co.uk/empire/chadwick1sm.jpg) (http://www.batcave.co.uk/empire/chadwick1.jpg) (http://www.batcave.co.uk/empire/chadwick2sm.jpg) (http://www.batcave.co.uk/empire/chadwick2.jpg) (http://www.batcave.co.uk/empire/chadwick3sm.jpg) (http://www.batcave.co.uk/empire/chadwick3.jpg)
(http://www.batcave.co.uk/empire/a_selection_of_interchangeable_banners_sm.jpg) (http://www.batcave.co.uk/empire/a_selection_of_interchangeable_banners.jpg)

As you can see, Col. Chadwick is based on the plastic Chaos Lord. The banners are simply mounted on lengths of 1/16" brass rod, and the figures themselves have 2mm holes (slightly larger than 1/16") drilled into their hands and / or have a piece of plastic tube (with the hole reamed out to 2mm) mounted on them.

This allows me to swap the banners around as necessary - I am going to make most of my standard bearers like this, allowing me lots of flexibility. My plan is to make - in addition to generic "rally around this, hippies" banners - a model for each of the magical standards the Empire can take.
Title: Re: Darknight's Knights (Dark and Otherwise) - Col. Chadwick
Post by: Alleton on August 28, 2013, 04:59:58 AM
"rally around this, hippies" banners -

Your Greco-Roman style, and this comment, brought this video to mind.....
http://www.youtube.com/watch?v=vQ7jHHC2bvg
Title: Re: Darknight's Knights (Dark and Otherwise) - Col. Chadwick
Post by: Tartarus on August 28, 2013, 06:55:30 AM
great job on Badass, and cool idea with the interchangable banners...might "borrow" said idea... :biggriin:
Title: Re: Darknight's Knights (Dark and Otherwise) - Col. Chadwick
Post by: Darknight on August 30, 2013, 03:22:25 PM
Thanks, Tartarus - feel free to borrow it. You will want to make sure you get the holes and shaft the right size - the 1/16" rod is very easy to get hold of from all sorts of places (usually, hardware stores have it cheaper than hobby stores). The 1/8" plastic tube is made by Evergreen or Plastrut - it is quite commonly available.

But, you will want to get a 2mm drill bit - or the equivalent (2/25") - or thereabouts. 1/16" is about 1.6mm, and the extra space is necessary to avoid sticking with the paint etc. You will need to ream out the plastic tube with the drill bit, too - I like to hold the tube tightly between my fingers to make sure it is thoroughly reamed.

For the sockets (at the base of the shaft) I like to take a short piece of the reamed tube and glue it with plastic glue to a thin piece of plasticard and then - when dry - trim it neatly. This creates a sort of cup, which can easily be glued in place without worrying about the glue filling up the tube.
Title: Re: Darknight's Knights (Dark and Otherwise) - Col. Chadwick
Post by: Warhammer-Weib on August 31, 2013, 09:07:12 AM
Tutorial on how to make such banners with pics for newbies pretty pleeeeeeaaaaase!  :ph34r:

These banners are awesome, Badass, too. But I simply love your outstanding Pleasant Surprise - you clearly surpassed yourself with this creative idea and its execution!  :eusa_clap: :eusa_clap: :eusa_clap:
Title: Re: Darknight's Knights (Dark and Otherwise) - Question time!
Post by: Darknight on September 30, 2013, 03:28:06 PM
Weib, I'll try to get some pictures and tutorials - they are pretty easy, really.

Okay, question time - I am nearly finished with this month's painting challenge (http://warhammer-empire.com/theforum/index.php?topic=44570.msg851319#new) / painting competition (http://warhammer-empire.com/theforum/index.php?topic=44809.0) (just need to base them, actually) of the heavy armored crossbowmen seen earlier in the thread. I have decided I am going to have as my painting challenge for each month the competition entry, so I can get some stuff done, and also enter the comp :)

So, next month (October) is an artillery piece . . . but which one to paint? If you have been following my plog, you will know I made some Minotaur war machines - which one should I paint?

Vote now! (by posting a reply saying your preference - can give reasons, or not). Click for larger images.

(http://www.batcave.co.uk/empire/minotaur17sm.jpg) (http://www.batcave.co.uk/empire/minotaur17.jpg)
Cannon

(http://www.batcave.co.uk/empire/scarface1sm.jpg) (http://www.batcave.co.uk/empire/scarface1.jpg)
Helblaster

(http://www.batcave.co.uk/empire/mortaur2sm.jpg) (http://www.batcave.co.uk/empire/mortaur2.jpg)
Mortar

(more pictures can be found on pages 4 and 5 of this plog, including WIPs)

Voting will close when I post the pics of the crossbowmen - later today.
Title: Re: Darknight's Knights (Dark and Otherwise) - Question time!
Post by: jimbeanie on September 30, 2013, 05:04:59 PM
My favourite is the mortar. I will give no reasons.  :closed-eyes:
Title: Re: Darknight's Knights (Dark and Otherwise) - Question time!
Post by: Darknight on September 30, 2013, 05:05:32 PM
I will give no reasons.  :closed-eyes:

Understood and not questioned :)
Title: Re: Darknight's Knights (Dark and Otherwise) - Question time!
Post by: King on September 30, 2013, 06:50:40 PM
My fav is the mortar too and no questions asked please  :happy:
Title: Re: Darknight's Knights (Dark and Otherwise) - Question time!
Post by: Shadespyre on September 30, 2013, 07:05:33 PM
Cannon I think, but they are all good!
Title: Re: Darknight's Knights (Dark and Otherwise) - Question time!
Post by: Darknight on September 30, 2013, 07:41:51 PM
Surprising love for the mortar . . . most hated artillery piece is the one people want to see painted? Or do they just want to scupper my chances of victory?!

Anyway - I've finished the crossbowmen, but I can't be bothered to start painting the artillery piece, so I'll leave voting open until I wake up tomorrow morning :)

Here are the crossbowmen - click for larger images.

(http://www.batcave.co.uk/empire/xbows1asm.jpg) (http://www.batcave.co.uk/empire/xbows1a.jpg) (http://www.batcave.co.uk/empire/xbows2sm.jpg) (http://www.batcave.co.uk/empire/xbows2.jpg) (http://www.batcave.co.uk/empire/xbows3sm.jpg) (http://www.batcave.co.uk/empire/xbows3.jpg) (http://www.batcave.co.uk/empire/xbows4sm.jpg) (http://www.batcave.co.uk/empire/xbows4.jpg)
Title: Re: Darknight's Knights (Dark and Otherwise) - Question time & crossbows!
Post by: Darknight on October 01, 2013, 03:48:45 PM
Well, the votes are in - not a huge sample, but large enough for my purposes! Two votes for the "Mortaur" and one for the giant-flintlock-cannon-thing. So, the mortar it is! Currently sitting on my painting station getting some color on various bits of it - as luck would have it, this is probably the simplest of the artillery pieces to paint.

While waiting for the votes to be cast last night, I did grab a rather nice Mierce miniatures (I think) Collossus model I've had for a long while (bought it before all the Maelstrom chaos and problems) and started assembling it. It is really very badass indeed - I need to make a leaf-shaped blade for his dory and am considering replacing the existing shield with a true hoplon, and then make a base (need to get some cork, I think) for him.

Might get some pics later.
Title: Re: Darknight's Knights (Dark and Otherwise) - Eazie Breezie Skelezies!
Post by: Darknight on October 03, 2013, 01:01:17 AM
I've been doing some work on the Mortaur; progressing fairly well. But, in between that, I've done some more work on the Colossus. I also managed to snag some "decorative glaze" from the kit we are using to refinish our kitchen cabinets.

The kit has a deglosser to clean off the old finish and ready it for paint, a basecoat, an optional decorative glaze (you paint it on then rub it off, and it stays in the cracks and woodgrain to antique it) and a final clear protective coat. My wife doesn't want this antique look, so we aren't using the glaze. I opened one of the tins, and it is very dark, but quite thin - like a thick wash or a dip. Ah-ha!

I bought a box of Wargames Factory skeletons a couple of weeks ago because I had a gift card for FLGS, and I'd been wanting to make something in homage to "Jason and the Argonauts" as one of the classic sword & sandal movies. So, I assembled a couple, sprayed them white and then painted the metallic bits silver and then brushed on some of this glaze.

Behold the results! (Click for larger image)

(http://www.batcave.co.uk/empire/skellies1sm.jpg) (http://www.batcave.co.uk/empire/skellies1.jpg)

Pretty pleased with that - I have ordered some Foundry Greeks to complete the scene, and have made a unit filler of the masonry platform the heroes leap on while fighting. Huzzah!
Title: Re: Darknight's Knights (Dark and Otherwise) - Eazie Breezie Skelezies!
Post by: MiddenheimGeneral on October 03, 2013, 10:29:26 AM
An excellent find sir. Very nice result in three simple steps, makes painting hordes of the stuff sound like a much easier proposition. Out of interest did you simply slap it on and the wipe of excess or simply leave it on?
Title: Re: Darknight's Knights (Dark and Otherwise) - Eazie Breezie Skelezies!
Post by: Darknight on October 03, 2013, 12:14:45 PM
I painted it on with a fairly large (about quarter inch?) flat artist's brush. I didn't just slap it on there; I painted it fairly carefully so it didn't pool and miss spots, but after that I just left it to dry. It works very well indeed.

I don't know if this particular product can be found outside of the kit - but there are very similar things out there. Lots of antique glazing stuff out there.
Title: Re: Darknight's Knights (Dark and Otherwise) - Eazie Breezie Skelezies!
Post by: Cam on October 03, 2013, 06:50:55 PM
I remember I once read that shooting that scene from 'Jason and the argonauts' was really time-consuming. I bet the film team doesnt know how time-consuming it is to paint an army ;) Especially one with such a cohesive theme. It's obvious to see how much love and care you're pouring into this army.
Title: Re: Darknight's Knights (Dark and Otherwise) - Eazie Breezie Skelezies!
Post by: Darknight on February 18, 2014, 01:02:50 PM
Back from the dead on this plog, with my Pleasant Surprise VI round II!

George is my target, and he has a lovely army of blue-and-white Empire with a steampunk vibe. Inspired by this post on his plog;

As an aside I am finally coming around to the realisation that my army will need Demigryphs to help give a competitive edge. I'm not a big fan of the chickens and am looking for ideas on what I can use in this army. I pondering converting a variety of mechanical mounts using my Steam Dragon for inspiration. With the feel I'm trying to give my army I think that the largest real animal will be the horse, so the demi mounts need to be "engineered"
Any ideas? I'm thinking maybe a wolf, bear and/or bull.

I thought I could make some Demigryph expys, mechanical bulls, using the Juggers. I bought the legs and bodies from eBay, thinking I could use Minotaur spares for heads. Then, I was struck by the idea of making centaur-like creatures with mechanical chests and Minotaur heads and arms.

(Click images for a larger version.)

(http://www.batcave.co.uk/wepleasurp13_2/pleas_01_sm.jpg) (http://www.batcave.co.uk/wepleasurp13_2/pleas_01.jpg) (http://www.batcave.co.uk/wepleasurp13_2/pleas_02_sm.jpg) (http://www.batcave.co.uk/wepleasurp13_2/pleas_02.jpg) (http://www.batcave.co.uk/wepleasurp13_2/pleas_03_sm.jpg) (http://www.batcave.co.uk/wepleasurp13_2/pleas_03.jpg)
Gathering together all the various castings and other pieces! The barrels were going to be for steam plants on the back (I'd ordered the Skullcrusher Juggers with the crotch / saddle in place on the back - that was where I would attach that). I used Instant Mold and resin to make cogs (based on Lego cogs) and some torsos (based on Tyrus and a terminator torso back). The little cogs are from a collection of old clock parts I have in my bits box.
(http://www.batcave.co.uk/wepleasurp13_2/pleas_04_sm.jpg) (http://www.batcave.co.uk/wepleasurp13_2/pleas_04.jpg) (http://www.batcave.co.uk/wepleasurp13_2/pleas_05_sm.jpg) (http://www.batcave.co.uk/wepleasurp13_2/pleas_05.jpg) (http://www.batcave.co.uk/wepleasurp13_2/pleas_07_sm.jpg) (http://www.batcave.co.uk/wepleasurp13_2/pleas_07.jpg) (http://www.batcave.co.uk/wepleasurp13_2/pleas_08_sm.jpg) (http://www.batcave.co.uk/wepleasurp13_2/pleas_08.jpg)
The arms were assembled with brass rod and plastic tubes to form hydraulic pistons, mimicking the bones of the forearm. I assembled the champion's arms together, so he could have a two-handed weapon. You can also see how I attached the heads with more hydraulics and used plastic tubes and the Knight trumpet to make exhausts or similar.

(http://www.batcave.co.uk/wepleasurp13_2/pleas_09_sm.jpg) (http://www.batcave.co.uk/wepleasurp13_2/pleas_09.jpg) (http://www.batcave.co.uk/wepleasurp13_2/pleas_10_sm.jpg) (http://www.batcave.co.uk/wepleasurp13_2/pleas_10.jpg)
The head of the hammer was based on the twin-tailed comet design - I printed the design on paper and used it as a template, then free-handed some more details. The old round lion shields made a cool body of the comet.
(http://www.batcave.co.uk/wepleasurp13_2/pleas_06_sm.jpg) (http://www.batcave.co.uk/wepleasurp13_2/pleas_06.jpg)
(http://www.batcave.co.uk/wepleasurp13_2/pleas_12_sm.jpg) (http://www.batcave.co.uk/wepleasurp13_2/pleas_12.jpg)
I only had two heads (necessitating a casting for the champion), and while I had three sets of horns, one had been trimmed. I used the musician part from the Greatswords to give the musician new "horns"!

(http://www.batcave.co.uk/wepleasurp13_2/eagle_stock.jpg) (http://www.batcave.co.uk/wepleasurp13_2/banner.jpg) (http://www.batcave.co.uk/wepleasurp13_2/shield.jpg) (http://www.batcave.co.uk/wepleasurp13_2/pleas_11_sm.jpg) (http://www.batcave.co.uk/wepleasurp13_2/pleas_11.jpg) (http://www.batcave.co.uk/wepleasurp13_2/pleas_13_sm.jpg) (http://www.batcave.co.uk/wepleasurp13_2/pleas_13.jpg)
Graphics edited to make a shield and banner design. The shield was printed on card and laminated with plasticard into a curved shield, and the banner was printed onto decal paper.

(http://www.batcave.co.uk/wepleasurp13_2/pleas_14_sm.jpg) (http://www.batcave.co.uk/wepleasurp13_2/pleas_14.jpg) (http://www.batcave.co.uk/wepleasurp13_2/pleas_15_sm.jpg) (http://www.batcave.co.uk/wepleasurp13_2/pleas_15.jpg) (http://www.batcave.co.uk/wepleasurp13_2/pleas_16_sm.jpg) (http://www.batcave.co.uk/wepleasurp13_2/pleas_16.jpg) (http://www.batcave.co.uk/wepleasurp13_2/pleas_17_sm.jpg) (http://www.batcave.co.uk/wepleasurp13_2/pleas_17.jpg) (http://www.batcave.co.uk/wepleasurp13_2/pleas_18_sm.jpg) (http://www.batcave.co.uk/wepleasurp13_2/pleas_18.jpg) (http://www.batcave.co.uk/wepleasurp13_2/pleas_19_sm.jpg) (http://www.batcave.co.uk/wepleasurp13_2/pleas_19.jpg) (http://www.batcave.co.uk/wepleasurp13_2/pleas_20_sm.jpg) (http://www.batcave.co.uk/wepleasurp13_2/pleas_20.jpg) (http://www.batcave.co.uk/wepleasurp13_2/pleas_21_sm.jpg) (http://www.batcave.co.uk/wepleasurp13_2/pleas_21.jpg) (http://www.batcave.co.uk/wepleasurp13_2/pleas_22_sm.jpg) (http://www.batcave.co.uk/wepleasurp13_2/pleas_22.jpg) (http://www.batcave.co.uk/wepleasurp13_2/pleas_23_sm.jpg) (http://www.batcave.co.uk/wepleasurp13_2/pleas_23.jpg)
The bodies are put together and the torsos attached. As mentioned, I had ordered the Skullcrusher bodies and legs - but Hoard-o-Bits sent the Bloodcrusher bodies. In many ways, this was good as I think the steam plants would have been too busy. But, the Skullcrusher & Bloodcrusher Juggers are different - the legs do not fit! It required some careful positioning, which resulted in some very dynamic poses indeed! I had to replace the rear hydraulic pistons (one of the reasons I chose these components in the first place!) with scratch-built elements. Still, that worked well as now all the pistons are the same size.

I cut off the front of the bodies (the neck) and mounted it on the "hump" above the shoulders, creating a waist. The gaps were tight and sealed with poly cement, so I was able to use resin to completely fill the bodies. This held the pin holding the torsos in place very well indeed. To cover the hole at the front, I simply used a round shield with a horned-beast design.

I did not have any suitable bases, so I used some 6mm plywood cut to size and pinned the models in place with brass rod, Milliput and superglue.

To painting! WIP shots follow;

(http://www.batcave.co.uk/wepleasurp13_2/wip_01_sm.jpg) (http://www.batcave.co.uk/wepleasurp13_2/wip_01.jpg) (http://www.batcave.co.uk/wepleasurp13_2/wip_02_sm.jpg) (http://www.batcave.co.uk/wepleasurp13_2/wip_02.jpg) (http://www.batcave.co.uk/wepleasurp13_2/wip_03_sm.jpg) (http://www.batcave.co.uk/wepleasurp13_2/wip_03.jpg) (http://www.batcave.co.uk/wepleasurp13_2/wip_04_sm.jpg) (http://www.batcave.co.uk/wepleasurp13_2/wip_04.jpg) (http://www.batcave.co.uk/wepleasurp13_2/wip_05_sm.jpg) (http://www.batcave.co.uk/wepleasurp13_2/wip_05.jpg) (http://www.batcave.co.uk/wepleasurp13_2/wip_06_sm.jpg) (http://www.batcave.co.uk/wepleasurp13_2/wip_06.jpg) (http://www.batcave.co.uk/wepleasurp13_2/wip_07_sm.jpg) (http://www.batcave.co.uk/wepleasurp13_2/wip_07.jpg)
I undercoated the model white and gave it an all-over coat of a watery mix of black and silver, then washed with blue-gray, black and silver wash, with a final drybrush of silver. Then, I painted various portions in different metallic styles - including the usual verdigris copper which is so nice. I kept with the blue and white scheme of the army, using bright yellow as a contrast color.

Looking at them now, the freehand designs on the shields at the front really need work - I won't be offended if you repaint those, George!

The finished models!

(http://www.batcave.co.uk/wepleasurp13_2/final_01_sm.jpg) (http://www.batcave.co.uk/wepleasurp13_2/final_01.jpg) (http://www.batcave.co.uk/wepleasurp13_2/final_02_sm.jpg) (http://www.batcave.co.uk/wepleasurp13_2/final_02.jpg) (http://www.batcave.co.uk/wepleasurp13_2/final_03_sm.jpg) (http://www.batcave.co.uk/wepleasurp13_2/final_02.jpg) (http://www.batcave.co.uk/wepleasurp13_2/final_04_sm.jpg) (http://www.batcave.co.uk/wepleasurp13_2/final_04.jpg) (http://www.batcave.co.uk/wepleasurp13_2/final_05_sm.jpg) (http://www.batcave.co.uk/wepleasurp13_2/final_05.jpg) (http://www.batcave.co.uk/wepleasurp13_2/final_06_sm.jpg) (http://www.batcave.co.uk/wepleasurp13_2/final_06.jpg) (http://www.batcave.co.uk/wepleasurp13_2/final_07_sm.jpg) (http://www.batcave.co.uk/wepleasurp13_2/final_07.jpg) (http://www.batcave.co.uk/wepleasurp13_2/final_08_sm.jpg) (http://www.batcave.co.uk/wepleasurp13_2/final_08.jpg) (http://www.batcave.co.uk/wepleasurp13_2/final_09_sm.jpg) (http://www.batcave.co.uk/wepleasurp13_2/final_09.jpg) (http://www.batcave.co.uk/wepleasurp13_2/final_10_sm.jpg) (http://www.batcave.co.uk/wepleasurp13_2/final_10.jpg) (http://www.batcave.co.uk/wepleasurp13_2/final_11_sm.jpg) (http://www.batcave.co.uk/wepleasurp13_2/final_11.jpg)
Title: Re: Darknight's Knights (Dark and Otherwise) - Pleasant Surprise VI rnd 2
Post by: Zak on February 21, 2014, 08:55:36 PM
dude, that some genus ingenuity  :::cheers:::
Title: Re: Darknight's Knights (Dark and Otherwise) - Pleasant Surprise VI rnd 2
Post by: Darknight on April 06, 2014, 07:31:08 PM
Hey, an update! Just a knightly hero / champion / bloke with a red cloak armed with the deadly and ancient Flail of Flailing. Click to embiggen the pictures.

(http://www.batcave.co.uk/empire/blood1sm.jpg) (http://www.batcave.co.uk/empire/blood1.jpg) (http://www.batcave.co.uk/empire/blood2sm.jpg) (http://www.batcave.co.uk/empire/blood2.jpg) (http://www.batcave.co.uk/empire/blood3sm.jpg) (http://www.batcave.co.uk/empire/blood3.jpg)
Title: Re: Darknight's Knights (Dark and Otherwise) - Epic Flail
Post by: Zjivago on April 06, 2014, 07:44:03 PM
Looks just fine, is he part of an existing unit or start of a new one?
Title: Re: Darknight's Knights (Dark and Otherwise) - Epic Flail
Post by: Warhammer-Weib on April 06, 2014, 07:46:03 PM
PS 2nd round? Is it there yet?  :? Or am I just too tired due to all the bothersome paperwork I had to get done today?  :eusa_wall:
Title: Re: Darknight's Knights (Dark and Otherwise) - Epic Flail
Post by: Darknight on April 07, 2014, 01:18:56 AM
Looks just fine, is he part of an existing unit or start of a new one?

I have a unit of Knights assembled for him to lead - nothing spectacular; basic knights which will be painted in the same scheme as the others. I just had him half done :)

PS 2nd round? Is it there yet?  :? Or am I just too tired due to all the bothersome paperwork I had to get done today?  :eusa_wall:

The 2nd Round to George has arrived (above in the thread). I think Round 2.1 to other foreign parts (although there is a limited number of candidates!) was stuck in New York - I am thinking it should arrive this week if they get their ducks in a row.
Title: Re: Darknight's Knights (Dark and Otherwise) - Epic Flail
Post by: Darknight on April 13, 2014, 01:27:35 AM
Here's Candy! Click to make her bigger . . . . oooo-er!

(http://www.batcave.co.uk/wepleasurp13_3/candysm.jpg) (http://www.batcave.co.uk/wepleasurp13_3/candy.jpg)

The Pleasant Surprise for Kirgan. Named after the prostitute in Highlander who . . . entertains the Kurgan.
Title: Re: Darknight's Knights (Dark and Otherwise) - Epic Flail
Post by: Noble Korhedron on March 08, 2015, 04:36:34 PM
Apologies for the threadomancy, but assuming the OP is still active, MORE PLEASE!! :-D
Title: Re: Darknight's Knights (Dark and Otherwise) - Epic Flail
Post by: GamesPoet on June 25, 2015, 06:45:19 AM
This thread is madness I tell ya, madness! :icon_biggrin: :icon_cool: :eusa_clap: :::cheers:::
Title: Re: Darknight's Knights (Dark and Otherwise) - Epic Flail
Post by: Darknight on October 11, 2016, 03:29:54 PM
I am re-uploading the pictures for this thread, but will be redoing the thread and reorganizing it over the next few days (new thread - this one can fall fallow). But, with Pleasant Surprise coming back, I thought it best to have something accurate there :)
Title: Re: Darknight's Knights (Dark and Otherwise) - Epic Flail
Post by: Noble Korhedron on October 11, 2016, 09:53:05 PM
I am re-uploading the pictures for this thread, but will be redoing the thread and reorganizing it over the next few days (new thread - this one can fall fallow). But, with Pleasant Surprise coming back, I thought it best to have something accurate there :)
Well please make one last post before this closes, with the link to the the new thread; I will follow and 'Notify' the new thread for myself....
Title: Re: Darknight's Knights (Dark and Otherwise) - Epic Flail
Post by: Darknight on July 07, 2017, 11:14:10 PM
UPDATE!

Please note that this thread will no longer be added to as it has been superseded by other threads in my grand reorganization. Check my signature for links, but - for now - check out my plog of completed projects (http://warhammer-empire.com/theforum/index.php/topic,52214.0.html)

I will not delete the pictures from this thread, but it is possible attrition etc. will remove them over time.
Title: Re: Darknight's Knights (Dark and Otherwise) - Thread Superseded!!!
Post by: Noble Korhedron on July 08, 2017, 09:22:37 PM
O.K, new thread notified. Thanks!! :-)
Title: Re: Darknight's Knights (Dark and Otherwise) - Thread Superseded!!!
Post by: wdv331 on August 05, 2020, 03:30:26 AM
what happened to the pictures on this blog?
Title: Re: Darknight's Knights (Dark and Otherwise) - Thread Superseded!!!
Post by: ZeroTwentythree on August 05, 2020, 04:08:48 AM
Probably another victim of Photobucket.
Title: Re: Darknight's Knights (Dark and Otherwise) - Thread Superseded!!!
Post by: Gankom on August 07, 2020, 03:56:53 PM
Aw man, this was one of my favorite plogs.