Heinrich attacks Baumann, catching him totally unaware. [I test = failed]
[static target, auto-hit and double damage + choose hit location (head): axe hit: S4 + 1 + d6 roll of 4 -T4 = 5*2 = 10 wounds!. -3 critical = dead]
His axe slams into the back of Baumann's neck, shattering the vertibrae. Baumann falls to the ground, twitches for a few seconds, then lies still [actual text from number 14 critical to head].
The other three men stand up, and stare at Heinrich in total astonishment [can't act this round].
Since he's committed to the fight now. Heinrich charges at the nearest thief.
[Heinrich to hit with axe (+10 WS for charge): 45, hit, hits left arm. S4 + 1+ d6 roll of 5 - T3 = 7 wounds, none left]
[to hit dagger = 67, miss]
The thief has no time to draw a weapon, so tries to punch Heinrich.
[thief 1 to hit (-20) = 53, miss]
The other two thieves draw short swords and attack, shouting loudly for help as they do.
[thief 2 to hit = 88 = miss]
[thief 3 to hit = 41 = hit, hits head. S3 + d6 roll of 6! (extra damage = 43, yes) +6! (extra damage again) + 2 - T5 - armour 1 = 11 wounds! 7 remaining, so reduced to zero and -4 critical on head! = number 15 critical = skull shattered = dead!]
[FATE POINT] 
One of the thieves misses completely, but the other hits Heinrich's helmet with such force that his sword breaks. Heinrich drops like a stone, totally immobile and seemingly dead.
[Heinrich is unconscious, is at zero wounds, and has used a fate point to cheat death. He gains an insanity point from taking a critical hit]
Upstairs in the bar (having just moved nearer the door), Julian and Max hear the shouts from below [listen tests 10 and 20 respectively]. No one else in the room seems to have heard [failed tests all round!].
Max says, "Mr. Julian sir, did you hear that? Heinrich must need help! Let's go!"