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The Campaign Archive => Empire of Wolves => Announcements => Topic started by: Mogsam on March 28, 2013, 06:27:53 PM

Title: Turn 7
Post by: Mogsam on March 28, 2013, 06:27:53 PM
I use this term generously as it is not a true turn. In each factions forum you will find a thread that you may wish to look at. With the election over now comes the time to decide what to do about the court and the future of the Empire.

It is currently mid winter and after 'turn 7' (which will end at 11.59pm Saturday) the timeline will advance. Then the Empire will progress into mid spring with a new design to it for turn 8. The decisions you make in response to the thread will drive the storyline in mid spring.
Title: Re: Turn 7
Post by: Demonslayer on March 28, 2013, 07:34:38 PM
I am sorry for having to make this request, but is it at all possible to "take time off"? I am rather ill at the moment and won't be able to sit at my computer typing diplomatic letters- I am confined to bed and to the bathroom. Sure I can type this message, but only from my smartphone which isn't suited for anything other than three or four lines.

I know ee don't normally pause the game for one player, but I am hoping we can make an exception because diplomacy will be very important, and there are some details I've not shared with the faction yet.

I understand if this isn't possible, but I hope you'll agree to have a bit of patience while I kick the bugs outta my system. If its any consolation, my grandmother caught the same bug and is now, two days later, she's doing a lot better :).
Title: Re: Turn 7
Post by: Silas on March 28, 2013, 10:05:11 PM
Quote
there are some details I've not shared with the faction yet.

Like the fact that you're not the real Demonslayer and are actually just F? (hey it explains why the Hornhousen faction wouldn't even listen to alternate offers).  :icon_razz:

Seriously though, a break might be a good idea. Not jsut because the entire campaign is kinda dependent on Demonslayer right now but also because this has been a mini campaign in of itself, so a break might allow us all to recharge our batteries a bit. I can't be the only faction leader that is rather worn out.
Title: Re: Turn 7
Post by: Mogsam on March 28, 2013, 10:47:36 PM
Is this the general consensus? 
Title: Re: Turn 7
Post by: ReiklanderCaptain on March 28, 2013, 10:52:18 PM
I dont'have anything against that idea, especially since the last weeks were quite stressful rl, and I'd like to enjoy some  free time.

also it gives Demonslayer time to recuperate.
Title: Re: Turn 7
Post by: GamesPoet on March 29, 2013, 03:26:04 AM
Got a very busy day tomorrow with my business, and time for me on Saturday and Sunday is very limited because of family and Easter holiday obligations.

If we start up again next Tuesday or even as far out as next Thursday, I'm not going to complain.  Then Turn Seven can finish itself up going into next Saturday at midnight.  A break could help us all do our part at continuing to maintain the quality of this event so far.
Title: Re: Turn 7
Post by: Mathi Alfblut on March 29, 2013, 10:23:44 AM
We are going away over the weekend so a break would be great. It is eastern after all. 

And Middenland could do with a lengthened armistice.
Title: Re: Turn 7
Post by: Mogsam on March 29, 2013, 10:28:29 AM
Oh yeah, it's Easter. Not exactly a holiday that flags up on my radar. Alright then. We will delay the ending of the turn till say Tuesday 11.59pm next week.

Is that enough time?
Title: Re: Turn 7
Post by: GamesPoet on March 29, 2013, 10:37:20 AM
That sounds like the Turn is still going through the weekend if its going to end on Tuesday.  More an extention of the Turn, rather than a delay in play, the start up of the Turn again, and then its ending.
Title: Re: Turn 7
Post by: rufus sparkfire on March 29, 2013, 10:38:46 AM
What's the difference!
Title: Re: Turn 7
Post by: GamesPoet on March 29, 2013, 10:45:27 AM
 :icon_lol:

If we are playing a turn, then the request to "take time off" by Demonslayer has been denied, and since he can't do diplomacy currently, then the factions will need to do it with whoever is over on the Von Kerpen faction that can, while he can't.
Title: Re: Turn 7
Post by: Mogsam on April 01, 2013, 10:33:53 PM
I'm having trouble with my pc and our internet at the moment so haven't been able to respond to letters. As such ill delay the end of the turn till Wedneday 11.59pm and respond tomorrow when I acquire a proper solution after work.
Title: Re: Turn 7
Post by: Silas on April 02, 2013, 05:10:38 PM
Yeah I was hoping we were gona have a proper delay like Demonslayer asked for. Since until he is able to take PMs, I can't get anything done and I don't think anyone else can either.
Title: Re: Turn 7
Post by: GamesPoet on April 02, 2013, 05:36:54 PM
I wasn't aware we were still waiting for him. Suspect my level of clarity hasn't been high. :icon_lol:
Title: Re: Turn 7
Post by: GamesPoet on April 02, 2013, 05:38:17 PM
Although on a more serious note ... has any one heard from him, and is he ok?
Title: Re: Turn 7
Post by: ReiklanderCaptain on April 02, 2013, 06:06:48 PM
I also need to know as I'm going on vacation tomorrow until friday...and I don't believe I can get on the forum wednesday or thursday.

Nobody else from my faction answered yet on who would do everything diplomacy-related.

If I could send letters tonight and get a few answers, I can relay the message and we might if all works out act accordingly.

Title: Re: Turn 7
Post by: red bull on April 02, 2013, 06:30:39 PM
I think there's going to be a bit of a wait still...
Title: Re: Turn 7
Post by: Mogsam on April 02, 2013, 10:22:01 PM
Does everyone want a longer gap again then? There's been a fair amount of drop out now so we can accommodate things a bit better.

AFter this turn the entire factions/campaign is due a shake up so a longer delay could be implemented if necessary.
Title: Re: Turn 7
Post by: Silas on April 02, 2013, 10:25:16 PM
A longer gap would be great.
Title: Re: Turn 7
Post by: ReiklanderCaptain on April 02, 2013, 10:35:16 PM
Yes! A break would be great As I'm absent from the 4. to the 6th!

I have some letters prepared but as many others out there I first need to write to Demonslayer.
Title: Re: Turn 7
Post by: Demonslayer on April 03, 2013, 11:19:22 AM
Wow, I'm actually important  :icon_eek: !

I'm doing a bit better, still not great though. The really bad nausea has passed but I still have some headaches, muscle- and stomach aches at times, and I'm constantly tired as hell (which is a symptom apparently, my aunt, grandmother and several others are all experiencing the same thing).
Title: Re: Turn 7
Post by: Silas on April 03, 2013, 12:37:06 PM
Yes Demonslayer, you are. Once your feeling up to diplomatic dealings could you post saying so. As I think we all have lots to discuss with you.
Title: Re: Turn 7
Post by: red bull on April 03, 2013, 01:11:37 PM
If people want to PM me the stuff intende for DS I'll get it in the faction. Now I'm no DemonSlayer so don't expect any replies anytime soon but I can get the ball rolling at least...
Title: Re: Turn 7
Post by: GamesPoet on April 03, 2013, 04:10:53 PM
I'm not sure my confusion has been decreased by much. :icon_lol:

- - -

DS ... good to hear from you, and good to know whatever disease that has plagued your family seems to be diminishing in severity.  Keep us osted on where things stand, thanks!
Title: Re: Turn 7
Post by: Mogsam on April 03, 2013, 09:41:30 PM
Shall we delay it until Sunday evening then or is that not enough time.

I can see that you're all still discussing things and a few people absences are causing issues overall.
Title: Re: Turn 7
Post by: Mathi Alfblut on April 03, 2013, 09:43:06 PM
I think that would be a great idea, Mogsam.
Title: Re: Turn 7
Post by: Silas on April 03, 2013, 10:09:21 PM
A bit longer might be a good idea. I'm sure I'm not the only person who feels like they've already played an entire campaign. Just this first part feels like an entire .5 in of itself.
Title: Re: Turn 7
Post by: GamesPoet on April 04, 2013, 12:06:25 AM
To be honest, I don't sense this campaign has been nearly as time consuming as some.  And I'm not complaining, enjoying it much more than most, relatively low key.
Title: Re: Turn 7
Post by: ReiklanderCaptain on April 07, 2013, 06:26:43 PM
So is the end of the turn today or not?
Title: Re: Turn 7
Post by: fauthsie on April 07, 2013, 06:31:06 PM
I assume so otherwise people will begin to drift away..
Title: Re: Turn 7
Post by: Silas on April 07, 2013, 06:54:31 PM
I've still been waiting for the return of Demonslayer...
Title: Re: Turn 7
Post by: GamesPoet on April 07, 2013, 07:01:04 PM
So is the end of the turn today or not?
I hope not.

Our faction hasn't received a reply to the communication for Von Rusdorf, which has made it difficult for us to decide what we're going to do next.  We have opted not to reply to another letter, since there seems to be a fairly big void on what's going on at the moment anyway.  No sense in trying to get creative if there's no information flowing, and then it ends up being a waste of time anyway.
Title: Re: Turn 7
Post by: Mogsam on April 07, 2013, 09:39:31 PM
I assume so otherwise people will begin to drift away..

Unfortunately they already have as several of the more vocal players have dropped out due to RL syndrome. It appears that the drama of the election has done enough to run for an entire campaign for some players as well.

It might be best to have the decision to swear allegiance or not as the last turn and then the story progress from there through GMing. Then we could use the storyline as the beginning of the next campaign we run perhaps. At this point the burnout has started to creep in for just about everyone. (Myself included)

Except GP and Mathi.
Title: Re: Turn 7
Post by: Silas on April 08, 2013, 12:23:01 AM
I'm pretty burned out but I'm also still around. Once I know Demonslayer is back I will kick back into action.
Title: Re: Turn 7
Post by: GamesPoet on April 08, 2013, 12:46:23 AM
Activity is brewing in the Von Rusdorf faction, we've got the same group of players all checking in, and we're ready to go.

We'll be making our next moves on Monday as if Turn 7 is still going forward.
Title: Re: Turn 7
Post by: Captain Dob Van Dwi on April 08, 2013, 02:41:00 AM
This has to be the most boring campaign I've ever been in, I would rather it be over to be honest.
Title: Re: Turn 7
Post by: Grumbaki on April 08, 2013, 04:01:14 AM
You only say that because your faction doesn't have a divinely inspired mission: Stop the misuse of pantaloons and theft of turnips!
Title: Re: Turn 7
Post by: Drasanil on April 08, 2013, 04:01:32 AM
This has to be the most boring campaign I've ever been in, I would rather it be over to be honest.

I know Mogs and Rufus put some serious work into this, so I do feel kind of bad saying it but... the entire Urenbach faction (and a guy from Rusdorf!) already started our own RP back on Animosity because nothing was going on here.
Title: Re: Turn 7
Post by: NewGuy on April 08, 2013, 04:48:11 AM
But I wanted to see what came next...
Title: Re: Turn 7
Post by: Grumbaki on April 08, 2013, 07:04:51 AM
But I wanted to see what came next...

We're Urebach! So, going by precedent...we'd all get a medal. A shiny one too.
Title: Re: Turn 7
Post by: Drasanil on April 08, 2013, 07:21:59 AM
But I wanted to see what came next...

We're Urebach! So, going by precedent...we'd all get a medal. A shiny one too.

Damn straight! I don't see anyone else working to secure Middenheim's turnip crop or battle the scourge of pantalooned women :ph34r:
Title: Re: Turn 7
Post by: Mathi Alfblut on April 08, 2013, 08:54:36 AM
I managed to beat S.O.F into action too. I can beat my son too, but he is getting somewhat bored aswell. I blame that on too much internet chatting and playing to much MMO World of Tanks with his online mates. Direct input of affirmation beats the slower input from a campaign on the teenage mind it seems.
It could also be that because he do not need to write fluffbattles makes him less prone to actually interact.

Do not know were Derek is but I intend to beat him into shape if I can.
Title: Re: Turn 7
Post by: GamesPoet on April 08, 2013, 11:05:21 AM
Like most election campaigns in real life, once the day comes and goes, life returns to a bit of normality.  Its not that this campaign has been boring from my view, in fact its been one of the most entertaining for me.  Its felt a bit like a baseball game, very relaxing with little if any stress, and everynow and then a good bit of excitement.

Its seems the game has been in a bit of a holding pattern over the last two weeks for the winning side, yet at the same time, once a winner of the election was determined, there hasn't been much of a reason to move forward with some things, so in a way its only natural that some folks will drift away.  If Mogs and Rufus are going to keep it going, they might need to turn up the fluff a bit to generate some more interest.  I can see us wrapping things up alittle bit more with some diplomatic roleplaying, both between factions and between factions and NPCs, but then there will need to be some driving story to move the campaign along into its next stage or perhaps as Mogs said, the next campaign.
Title: Re: Turn 7
Post by: Mogsam on April 08, 2013, 04:26:21 PM
This has to be the most boring campaign I've ever been in, I would rather it be over to be honest.

That's not incredibly rude at all.
Title: Re: Turn 7
Post by: S.O.F on April 08, 2013, 04:36:20 PM
I managed to beat S.O.F into action too.

I'd hardly call it beat sir.  :-P
Title: Re: Turn 7
Post by: bsucbe on April 08, 2013, 06:31:53 PM
I think people are being very unfair to Mogasm and the team, the campaign slowed down post election for reasons no one could have predicted, and from posts we received there were exciting sounding plans. As for the guy saying he was bored and wishes it was over, why stay till the end? and if you didnt stay to the end why feel entitled to post such a harsh and unecessary comment now, it was running well, if you didnt invest in the diplomacy aspect fully then it wont pay out fully. This wasnt a swahbuckling kill everything on the map type thing it had a deeper enjoyment, more fitting to the background.
Title: Re: Turn 7
Post by: ReiklanderCaptain on April 08, 2013, 07:14:35 PM
It was and still is a fun campaign.

Unfortunately for me I did not have the time to flesh out Josef as I intended. Also RL is taking its toll and I seem to be the only one still active of my fraction (the last post from another member dates back to nearly 3 weeks ago...maybe 10 messages in 6 weeks). As such its not always easy to juggle the campaign with job and family.

But from what I heard I am not the only one who's faction is not in the best possible shape.

Title: Re: Turn 7
Post by: Mathi Alfblut on April 08, 2013, 07:54:56 PM
It was definitely a different but fun campaign! I was looking forward to see what would come next. Hey, the candidate we choose to support won! We managed to shake hands with our neighbours, despite having fought with them. And it was grumbling but in the end, we knew more were we had each other than them Middenlanders.
Title: Re: Turn 7
Post by: Derek Contyre on April 08, 2013, 10:36:17 PM
I liked this campaign, reading the fluff updates every week had me on the edge of my seat, and there are lots of stories for me to write about the battles we have fought in and the shaky shaky diplomacy we had hands and feet in.

The reason I haven't been on is that I moved house again and my new place doesn't have a wireless internet :( looks like I will have to get one of those.
Title: Re: Turn 7
Post by: Captain Dob Van Dwi on April 08, 2013, 10:56:39 PM
I know it is rude Mogsam. For that I'm sorry but I don't mince words, I say how I feel. I just havent felt a... spark... in this campaign that I hoped there would be. I'll get more in to it if you post a feed back thread.
Title: Re: Turn 7
Post by: GamesPoet on April 08, 2013, 11:19:42 PM
Dwi is certainly one who doesn't mince words.  Let be known that he doesn't mean it personally, and is generally a good guy overall.

And then there are those players who must be using lip gloss.  No one can accuse Dwi of doing that.  :icon_wink: :icon_lol:

Anyway, GMs can't please everybody all the time.  There's probably a standard deviation between the dissatisfied and the lip gloss users.

- - - - - -

Oh, and by the way, the Von Rusdorf faction has got a couple more letters in process, so no offense, but we're still playing the game, so to speak.

 :icon_cool: :::cheers:::
Title: Re: Turn 7
Post by: Mathi Alfblut on April 08, 2013, 11:23:37 PM
Hmm... This gets me thinking if this do not mean that Von Tiefens win by Walk over. Or rather that we can secure Kerpens rule.. We still got three active commanders and I can kick my son into action when we need it. In the end, it is not about who has the greatest total force but who has the best control and discipline of their aviable forces.

I believe, that should Von Tiefen... :engel:

Now just send GP over to us and we will hash this out in no time between us. :closed-eyes:
Title: Re: Turn 7
Post by: GamesPoet on April 08, 2013, 11:38:27 PM
Mathi my dear, the fighting champion that you are, know that the Von Rusdorf faction still has 4 fighting armies, and the players behind them to back them up.  Its been a good team, and we're still at it, at least for now.

Maybe the players that are still here can rally the rest that have kind of slipped into the shadows again, and get this campaign a kicking in the direction its suppose to be going?  Not that I"ll be horribly disappointed if it doesn't proceed into its next phase at the moment, and I'm sure Mogs and Rufus can move it into its next phase further down the line if it doesn't keep going on much longer in its current format, but at least we can see if a shot can be taken at moving it forward.
Title: Re: Turn 7
Post by: GamesPoet on April 09, 2013, 12:17:05 AM
The Von Rusdorf faction has ideas for various communications, and we've begun to deliberate over how the faction will proceed from here.
Title: Re: Turn 7
Post by: Gankom on April 09, 2013, 01:50:51 AM
Even with the players that are slipping away it's pretty easy to work it into the fluff. With the election over many troops are going home. Some who have lost/won think it's time to get scarce/relax. The question is if it's possible to work fewer players into the mechanics of the game.

This was my first online campaign and I had a ton of fun. Especially considering my first character is tied to my army, got a model built for him and quickly stole his share of my heart, only to get cut down and killed defending his lord only a few weeks into the campaign. I thought it was a terrific way for him to end. I'll admit it wasn't how I expected the game to go but none the less it was a blast.
Title: Re: Turn 7
Post by: Grumbaki on April 09, 2013, 01:58:26 AM
Even with the players that are slipping away it's pretty easy to work it into the fluff. With the election over many troops are going home. Some who have lost/won think it's time to get scarce/relax. The question is if it's possible to work fewer players into the mechanics of the game.

This was my first online campaign and I had a ton of fun. Especially considering my first character is tied to my army, got a model built for him and quickly stole his share of my heart, only to get cut down and killed defending his lord only a few weeks into the campaign. I thought it was a terrific way for him to end. I'll admit it wasn't how I expected the game to go but none the less it was a blast.

I heartily approve of this attitude.
Title: Re: Turn 7
Post by: GamesPoet on April 09, 2013, 02:58:23 AM
Even with the players that are slipping away it's pretty easy to work it into the fluff. With the election over many troops are going home. Some who have lost/won think it's time to get scarce/relax. The question is if it's possible to work fewer players into the mechanics of the game.
Definitely possible, Mogs and Rufus have bean doing this already.  Anyway, its mostly just roleplaying and creatign story through the diplomatic dispatches at the moment.

(Not that Gankom needs to be told that, GP, he's on the Von Rusdorf faction.)

Good point.

Quote
This was my first online campaign and I had a ton of fun. Especially considering my first character is tied to my army, got a model built for him and quickly stole his share of my heart, only to get cut down and killed defending his lord only a few weeks into the campaign. I thought it was a terrific way for him to end. I'll admit it wasn't how I expected the game to go but none the less it was a blast.
Plus you got to come in and contribute another character for the Von Rusdorf faction. :::cheers:::
Title: Re: Turn 7
Post by: Grumbaki on April 09, 2013, 03:01:56 AM
Rusdolf? Making peasants into nobles. "Reforming" the banking system. Stealing turnips? His crimes would make even the most jaded marienburger ill!
Title: Re: Turn 7
Post by: Mathi Alfblut on April 09, 2013, 05:22:31 AM
You can join the Von Tiefens and rally behind Wladyslav I.
Title: Re: Turn 7
Post by: Demonslayer on April 09, 2013, 02:58:03 PM
Von Kerpen supporters have been quiet around here due to xelebrations. Yes I know its been weeks. What can I say, the man knows how to throw a party.

I'm feeling a bit better and have been writing some drafts. Unfortunately I also have a lot of work ro catch up on, but we're getting there.
Title: Re: Turn 7
Post by: GamesPoet on April 09, 2013, 02:58:40 PM
Rusdolf? Making peasants into nobles. "Reforming" the banking system. Stealing turnips? His crimes would make even the most jaded marienburger ill!
Ah, poor Von Urenbach, stuck with folks that run around burning and pillaging Middenland territory.  Perhaps he's in need of some new supporters?  There's got to be a good story in that.

As for Von Rusdorf's position, the banking and agricultural reforms are for Middenland, not Marienburg.  Even Von Urenbach is smart enough to figure that out.  And stealing turnips is just an old wives tale, probably from one who wears pants. :icon_wink:
Title: Re: Turn 7
Post by: GamesPoet on April 09, 2013, 03:00:58 PM
You can join the Von Tiefens and rally behind Wladyslav I.
We haven't forgotten the note that was sent, and we'll send along a reply relatively soon.
Title: Re: Turn 7
Post by: Grumbaki on April 09, 2013, 09:47:00 PM
Rusdolf? Making peasants into nobles. "Reforming" the banking system. Stealing turnips? His crimes would make even the most jaded marienburger ill!
Ah, poor Von Urenbach, stuck with folks that run around burning and pillaging Middenland territory.  Perhaps he's in need of some new supporters?  There's got to be a good story in that.

As for Von Rusdorf's position, the banking and agricultural reforms are for Middenland, not Marienburg.  Even Von Urenbach is smart enough to figure that out.  And stealing turnips is just an old wives tale, probably from one who wears pants. :icon_wink:

Lets review the evidence:

(1) all commanders get noble titles
(2) unspecified "reforms"

Given that the only concrete details released are purely selfish, please excuse my fear that the rest will follow suit. If you would reward yourselves with land and titles, does it not follow that you would ensure control over the lands wealth as well?

I fear you southerners will act in accordance with your dealings with us. Pledge friendship, then fall silent as you make a secret treaty and attack us. Your "reforms", why would they be any different? Treachery, disguised with honeyed words.
Title: Re: Turn 7
Post by: GamesPoet on April 10, 2013, 12:16:59 AM
Middenland is for Middenlanders.  Call it it selfish if you'd like, yet that doesn't change what it is.  As for fear, it is rarely if ever rational.  Those who fear often lack the knowledge that could remove their fear.  And as for pledges of friendship, look at the name of Von Urenbach being sullied by those who'd burn and even kill dwarfs!  Von Urenbach himself must surely be disappointed at the fate of his candidacy left in the hands of such friends.  Plus what you call treachery, we call recognition of the falsehoods being perpetrated upon us by the very so-called "friends" of Von Urenbach.  Yet we've gone off too far, for surely the election is over and Middenland has its new Emperor, and now the question is can he keep it from the likes of Von Urenbach's "friends" who evidently seek unrest, leading to eventual take over, so that they might supposably save turnips.  Where is the campaign of Von Urenbach's "friends" now?
Title: Re: Turn 7
Post by: Drasanil on April 10, 2013, 12:50:00 AM
Why does the von Rusdorf prattle on about the 'murder' of dwarves as if it were of consequence? How is it murder when no actual persons were killed? Their fetish for the short bearded ones is troubling, verging on Sigmarism even. As you said, Middenland is indeed for Middenlanders, now if you would only do us the kindness of returning to Reiksland where you belong and let us govern our own affairs.
Title: Re: Turn 7
Post by: S.O.F on April 10, 2013, 01:51:30 AM
Why does the von Rusdorf prattle on about the 'murder' of dwarves as if it were of consequence? How is it murder when no actual persons were killed? Their fetish for the short bearded ones is troubling, verging on Sigmarism even.

Apparently someone has forgotten it was the Dwarfs that helped Artur found Middenheim and craft the walls of Ulrics Great Temple. Intending to mock Ulric's Templars for bearing 'hammers' next?
Title: Re: Turn 7
Post by: Grumbaki on April 10, 2013, 02:31:14 AM
Before the birth of the false god. Then what happens? You get Sigmarites with tenants saying always aid dwarf-kind. An I breakable alliance with the enemies of Ulric. Foul usurpers the Sigmarites strive to be. The stunted ones turned their backs on Ulric. They have spat in his face. They, like all Sigmarites, are not to be trusted.

But back to Rusdolf. Shall I share your letters with us? The promise of nonaggression you broke? Greed. Treachery. Money-counting southerners who are unfit to lick lord Urebachs boots! At least he always kept his word.
Title: Re: Turn 7
Post by: Quickbeam on April 10, 2013, 02:37:42 AM
You forget Von Rusdorf is backed by The Sons of Ulric. Your knowledge of the false god Sigmar is indeed troubling as well. Your lunacy is bordering on heresy....... Hmmm...
Title: Re: Turn 7
Post by: Grumbaki on April 10, 2013, 02:41:34 AM
You forget Von Rusdorf is backed by The Sons of Ulric. Your knowledge of the false god Sigmar is indeed troubling as well. Your lunacy is bordering on heresy....... Hmmm...

An order of heretics? Any who would fondle dwarfs like you, who would break your word in war and attack allies...I spit on your grandfather's grave. You are less of a man than a Nordlander, and you speak with the forked tongue of a Marienburger. Sons of Ulric? Ha! It takes actions, not false piety, to be a Ulrican.

Besides, the cult of Ulric was supposedly neutral. Your backing of a candidate matches your actions. Purely secular. Graf.
Title: Re: Turn 7
Post by: Drasanil on April 10, 2013, 03:03:46 AM
Apparently someone has forgotten it was the Dwarfs that helped Artur found Middenheim and craft the walls of Ulrics Great Temple. Intending to mock Ulric's Templars for bearing 'hammers' next?

The dwarves turned their backs on us, they ally with the Sigmarite daemon worshippers and name them friend. They build walled quarters for themselves in our cities to hide behind and steal the honest work which rightfully belongs to Ulric's folk. They are a cancerous tumour which has been allowed to fester too long in our lands, a disease which would seek to make us into soft Reikland dandies. 

In their arrogance they sought to meddle in Ulric's business and choose our next Emperor. With every passing generation they seek to take more and more from us. Yet here you stand and defend him. They are not Middenlanders and needed to be reminded of such. Would you have an Emperor appointed by dwarves or one chosen by Ulric and his people? What next, shall we perhaps ask the elves of Laurelorn to choose the Emperor after this one? Where does it stop?
Title: Re: Turn 7
Post by: Quickbeam on April 10, 2013, 03:04:56 AM
You forget Von Rusdorf is backed by The Sons of Ulric. Your knowledge of the false god Sigmar is indeed troubling as well. Your lunacy is bordering on heresy....... Hmmm...

An order of heretics? Any who would fondle dwarfs like you, who would break your word in war and attack allies...I spit on your grandfather's grave. You are less of a man than a Nordlander, and you speak with the forked tongue of a Marienburger. Sons of Ulric? Ha! It takes actions, not false piety, to be a Ulrican.

Besides, the cult of Ulric was supposedly neutral. Your backing of a candidate matches your actions. Purely secular. Graf.
Your volatile and heretical nature is noted. Any good Teutogen would know the respectable Dawi contributed to cultivating Ulric's masterpiece, the Fauschlaug. You seem to be exhibiting the behavior heretics often show when cornered by superior Teutogen thinking! Finger pointing, war crimes and political spewing are hardly what a good Ulrican would do.
Title: Re: Turn 7
Post by: Drasanil on April 10, 2013, 03:11:27 AM
Your volatile and heretical nature is noted. Any good Teutogen would know the respectable Dawi contributed to cultivating Ulric's masterpiece, the Fauschlaug. You seem to be exhibiting the behavior heretics often show when cornered by superior Teutogen thinking! Finger pointing, war crimes and political spewing are hardly what a good Ulrican would do.

[OOC: How would any true Teutogen know this? It's been over two thousand years and Middenlanders are famed for being some of the most ignorant, intolerant, racist and backwards people in the empire.]
Title: Re: Turn 7
Post by: S.O.F on April 10, 2013, 03:13:43 AM
Before the birth of the false god. Then what happens? You get Sigmarites with tenants saying always aid dwarf-kind. An I breakable alliance with the enemies of Ulric. Foul usurpers the Sigmarites strive to be. The stunted ones turned their backs on Ulric. They have spat in his face. They, like all Sigmarites, are not to be trusted.

Birth of the the 'false god', rather disparaging words for Ulric's greatest champion. Did not Ulric himself command Sigmar to smite Artur after the lord of the Teutogens forgot his place and grew too proud for his station? Was not the Great Temple of Ulric not built to the glory we see today during the days of the first Emperor with the aid of Dwarfs?

To dismiss the Emperor Sigmar is to miss the righteousness of Ulric, for it was through his guidance that the Empire was forged and it is the right of those who keep the faith to rule those who have fallen to heresy. The bonds of eternal friendship between man  and dwarf were sworn in Ulric's name but as you are content to be an oath-breaker it seems further education on the finer points of theology will do you little good.
Title: Re: Turn 7
Post by: Grumbaki on April 10, 2013, 03:19:31 AM
What oath did I break? Did I make an alliance, pledge no aggression and then attack? Wait...that was you. You who hold dwarven hands. Who praise a false god. A man! An emperor, but no god. You southerners are all the same. Bluster and fire when cornered, but your heresy comes out.

Ooc: this is a historical campaign. At the time of Magnus Ulrican priests literally have the hatred rule forsigmarites. The background mogsam and Rufus even has genocidal actions against Sigmarites being fairly recent. This isn't the enlightened averse where Sigmar is ascended. This is the historical Ulrican empire.
Title: Re: Turn 7
Post by: S.O.F on April 10, 2013, 03:21:43 AM

[OOC: How would any true Teutogen know this? It's been over two thousand years and Middenlanders are famed for being some of the most ignorant, intolerant, racist and backwards people in the empire.]

[As the Cult of Sigmar prints many copies of 'The Life of Sigmar' it is highly likely the Cult of Ulric produced similar books but instead highlighted Sigmar's place as Champion of Ulric rather than his divinity. Further while Middenland peasants may be ignorant its nobles or upper classes would receive a bit of schooling and most likely instruction on the part of Ulrican Priests as to Sigmar's place in Ulrican theology]
Title: Re: Turn 7
Post by: Drasanil on April 10, 2013, 03:25:34 AM
Birth of the the 'false god', rather disparaging words for Ulric's greatest champion.

The worship of Sigmar is heresy at best and outright chaos worship at worse. He is a false god. That the man was amongst Ulric's greatest champions does not change the fact than any who would worship him as a god, as Ulric's equal, blaspheme against Ulric.

[OOC: Is the Sigmarite Heresy not a thing now either?]


[OOC: How would any true Teutogen know this? It's been over two thousand years and Middenlanders are famed for being some of the most ignorant, intolerant, racist and backwards people in the empire.]

[As the Cult of Sigmar prints many copies of 'The Life of Sigmar' it is highly likely the Cult of Ulric produced similar books but instead highlighted Sigmar's place as Champion of Ulric rather than his divinity. Further while Middenland peasants may be ignorant its nobles or upper classes would receive a bit of schooling and most likely instruction on the part of Ulrican Priests as to Sigmar's place in Ulrican theology]

[OOC: Most people can't read, books are so rare as to be worth more than their weight in gold and then there's two millenia of Ulric/Sigmar politics and civil war to muddy the water amongst the nobility and various cults.]
Title: Re: Turn 7
Post by: Grumbaki on April 10, 2013, 03:30:19 AM
[damn dras beat me to it. But here it is:

During the Age of Two Emperors, the High Priest of Ulric, Bardolph, took side with the self-anointed Emperess Ottilia of Talabecland by announcing that Sigmar had been no god and the Sigmarites were therefore heretics. The socalled "Sigmarite Heresy" and the banishing of the Sigmarite Cult in Talabecland and Middenland threw the Empire into a series of civil wars that would last for many generations that only got more heated with the coronation of the socalled "Emperor of the Wolf", the third contestant for the throne. This period of Anarchy would only find its end after the Great War against Chaos and the coronation of Magnus the Pious as Emperor.

http://warhammeronline.wikia.com/wiki/Ulric ]
Title: Re: Turn 7
Post by: Quickbeam on April 10, 2013, 03:33:02 AM
What oath did I break? Did I make an alliance, pledge no aggression and then attack? Wait...that was you. You who hold dwarven hands. Who praise a false god. A man! An emperor, but no god. You southerners are all the same. Bluster and fire when cornered, but your heresy comes out.
I'm afraid in your delusions you don't even know what you are speaking of anymore and merely frothing at the mouth like a rabid wolf cast away from his fellows much like your current situation. Ulric has made his judgement and it seems to hit as direct as any true son of Ulric could wish.

[As the Cult of Sigmar prints many copies of 'The Life of Sigmar' it is highly likely the Cult of Ulric produced similar books but instead highlighted Sigmar's place as Champion of Ulric rather than his divinity. Further while Middenland peasants may be ignorant its nobles or upper classes would receive a bit of schooling and most likely instruction on the part of Ulrican Priests as to Sigmar's place in Ulrican theology]
From what I remember, even at this time there where dwarves working under Middenhiem as well. During the early stages of the time of 3 emperors they had engineered and installed a more extensive drainage off the Fauschlaug.
Title: Re: Turn 7
Post by: Grumbaki on April 10, 2013, 03:42:42 AM
"To the Distinguished Commanders of Von Urenbach's Armies,

It seems our forces have blundered into each other looking for votes at Kutenholz.  And you’ve come out victoriously, congratulations!  We yield to your superior numbers and have no interest in making another attempt at Kutenholz, and we are willing to co-ordinate our efforts as allies, which we sense is far better than having enemies at our back door, wouldn’t you say?

So let’s act in the spirit of military co-operation, avoiding each other’s territory, and once the fighting is over and the voting takes place, may the stronger man win at the ballot box.  Meanwhile, we can each then take our armies against the multiple foes that will challenge both of us in obtaining additional support for our candidates.  And who knows, if one of us fails before then, we might instead have an ally at the ballot box as well.

On behalf of Von Rusdorf and his armies,
Commander Karl Shultz von Weidmarkt"



These are the words of Rusdolf. We abides by the agreement. You attacked us without warning or provocation. Your company includes Sigmarite worshipers, dwarf fondlers and are led by a money grubbing coward. A man so weak he stole Carroburg from its rightful ruler through politics. He let a better man do the fighting and stole the spoils.

Oathbreaker. Sigmarite. Dwarf-friend. Is there no level you delinquents will not stoop to?
Title: Re: Turn 7
Post by: GamesPoet on April 10, 2013, 11:09:57 AM
Are Von Urenbach's supposed friends really refering to the lone army we sent with Von Rusdorf's nephew to Delburz, after the lie that was perpetrated upon Von Rusdorf's supporters regarding where Von Urenbach's "friends" would be with their armies and they were not, the one where they were supposably defending a territory and it was discovered to be a lie, while suggesting to have Von Rusdorf's armies over stretch their supply lines so that they could be attacked?  Sounds like walking a short pier to me, and grasping desperately to hold on to its end, as the tide of truth flows ever freely.

Casting more lies regarding the treachery of Von Rusdorf's supporters, and now in public, as opposed to the lie we received through diplomatic dispatch, Von Urenbach himself is likely to be no less disappointed in how he's been, and continues to be, represented.  Ulric will at a minimum frown upon those "friends" of Von Urenbach who burn Middenland towns, kill dwarfs, and cast lies about their fellow Middenlanders.
Title: Re: Turn 7
Post by: Quickbeam on April 10, 2013, 12:21:23 PM
After all we made no encroachment on any holdings "belonging" to Urenbach until after they accused us of being traitors when we where attempting to broker some sort of peace between the southwestern factions but due to unresponsiveness I'm afraid he had doomed himself. And we were not going to act like an attack dog against Titus and do your dirty work as it seemed you expected us to do, rather we wanted to create stability and build upon everything in the region but I'm afraid your inevitable differences in sight to our actions has blinded you.
Title: Re: Turn 7
Post by: Grumbaki on April 10, 2013, 03:39:44 PM
How ashamed you must feel. Does vasili's death mean nothing to you? The fall of Sudenberg speaks enough. Only then did we call you traitor. At which point your forces aided in taking Delburz and Kuttenholz from us.

What did we do? Kill Sigmarite allies and attemp to destroy an empty fortress. What has Rusdolf done? Lied to his allies. Allowed the worship of Sigmar as a divine among his name. Fought with Sigmars sworn allies. Made commoners into nobles...need I go on?


Turn 4 we both fight Titus. We suggest hitting Sud. You refuse and fight elsewhere.
Turn 5 Thinking we still fight a common enemy we make our plans. You secretly join with Titus and attack us at Sud. 7 armies there if I recall. Vasili's force is crushed into goo
Turn 6 we accuse you lot of being traitors.  You laugh it off and attack us at kuttenholz and Delburz

Well played. Ooc I hold no grudge. But you did lie to us. You attacked us despite an NAP and we suffered greatly because of it. Hard to deny those facts.
Title: Re: Turn 7
Post by: GamesPoet on April 10, 2013, 04:27:57 PM
How ashamed you must feel. Does vasili's death mean nothing to you? The fall of Sudenberg speaks enough. Only then did we call you traitor. At which point your forces aided in taking Delburz and Kuttenholz from us.

What did we do? Kill Sigmarite allies and attemp to destroy an empty fortress. What has Rusdolf done? Lied to his allies. Allowed the worship of Sigmar as a divine among his name. Fought with Sigmars sworn allies. Made commoners into nobles...need I go on?
Von Rusdorf’s forces moved to Sudenberg, but did not attack.  And we discovered, as we suspected, that Von Urenbach’s forces weren’t even there, when they said they would be.  And at the same time, Von Urenbach’s “friends” urged us to move in a direction that would over extend our lines as we judged at that time.  Once the lie had been uncovered, then of course we aren't obligated to those who from our perspective had been dishonest.

As for claims of Sigmarites among our ranks, more wives tales when we have honorable members of the Shultz family, Hirsch family, Sons of Ulric, and Fremp’s mercenaries from Carroburg, all of whom are long time Middenland citizens.  What we want to know is will you stand and support the elected Emperor or not?

Quote
Turn 4 we both fight Titus. We suggest hitting Sud. You refuse and fight elsewhere.
Turn 5 Thinking we still fight a common enemy we make our plans. You secretly join with Titus and attack us at Sud. 7 armies there if I recall. Vasili's force is crushed into goo
Turn 6 we accuse you lot of being traitors.  You laugh it off and attack us at kuttenholz and Delburz
Well played. Ooc I hold no grudge. But you did lie to us. You attacked us despite an NAP and we suffered greatly because of it. Hard to deny those facts.
OOC:  Your perspective, weak as it seems from our perspective, doesn’t match our’s, probably won’t, probably time to move along.

- - - - - - - - - -

The Von Rusdorf faction has now sent out some letters, and even received another.  And quoting an infamous mercenary Kaptain, "Game on!"
Title: Re: Turn 7
Post by: NewGuy on April 10, 2013, 04:39:22 PM
In all this talk of our supposed hatred of dwarfs, you're forgetting one vital fact. The Lady Hilde Scholz was in fact accompanied in her regrettably necessary actions in Untergard by a contingent of Khazad, and was in fact advised by these same Dawi as to the proper course of action.

So far Korrigan Bloodaxe has proved to be an exceptionally valuable asset.
Title: Re: Turn 7
Post by: Grumbaki on April 10, 2013, 04:45:27 PM
Quote from: GP
Von Rusdorf’s forces moved to Sudenberg, but did not attack.  And we discovered, as we suspected, that Von Urenbach’s forces weren’t even there, when they said they would be.  And at the same time, Von Urenbach’s “friends” urged us to move in a direction that would over extend our lines as we judged at that time.  Once the lie had been uncovered, then of course we aren't obligated to those who from our perspective had been dishonest.

As for claims of Sigmarites among our ranks, more wives tales when we have honorable members of the Shultz family, Hirsch family, Sons of Ulric, and Fremp’s mercenaries from Carroburg, all of whom are long time Middenland citizens.  What we want to know is will you stand and support the elected Emperor or not?

Von Rusdolf's forces moved in force into territory occupied by Urebach. Why did Vasili die? Because his forces had no where to retreat. Because to our knowledge, Titus was engaged with your forces...forces which joined hands with him and cut off Vasili's only route of escape. His blood is on your traitorous hands.

As for our lie, what would that be? We requested that as we attack Titus, you cut off his retreat. Doing the same that you did to us. You refused, as we let the matter drop. I challenge you to expose a single "lie" we have said. I have already shown how you lied to us and betrayed us. It seems that you are intent on naming us liars to cover your deception.

As for who worships Sigmar? Why, hear the words from your own man:

Quote from: SOF
Birth of the the 'false god', rather disparaging words for Ulric's greatest champion. Did not Ulric himself command Sigmar to smite Artur after the lord of the Teutogens forgot his place and grew too proud for his station? Was not the Great Temple of Ulric not built to the glory we see today during the days of the first Emperor with the aid of Dwarfs?

To dismiss the Emperor Sigmar is to miss the righteousness of Ulric, for it was through his guidance that the Empire was forged and it is the right of those who keep the faith to rule those who have fallen to heresy. The bonds of eternal friendship between man  and dwarf were sworn in Ulric's name but as you are content to be an oath-breaker it seems further education on the finer points of theology will do you little good.

So keen on you to defend yourself that you ignore the evidence strewn everywhere. "Oh, we did not attack you. We merely made a secret alliance with your enemy. Together we attacked one of your towns, despite our pledge to do nothing of the sort, and cut off the escape route for one of your armies, leading to a great slaughter of men. That is all."

You freely admit to the above. You yourself said: "Von Rusdorf’s forces moved to Sudenberg...Urenbach’s forces weren’t even there, when they said they would be." You did this with Titus' forces marching with you. By your own bloody words, if Vasili did not attempt to escape then he would have died by the hands of an "ally."

Let that sink in. Thinking that our forces would be there, you marched on Sudenberg *with* Titus. You did this fully expecting armed opposition from our forces. Saying that you did not attack because Vasili moved elsewhere after our attempts to coordinate our tactics with you failed merely means that your attempt to engage us in battle failed.

By your own words you are a traitor. A liar. A man who freely broke his word. And I have proven it with your own words. Just as I have proven that one of your generals worships Sigmar as a divine through his own words. Just as your published articles show how you engineered a way to use this election to personally benefit yourself, via the granting of noble titles to yourself and your men.


Von Rusdolf! What have his generals taught us? When your actions fail to live up to your ideals, loudly claim innocence and try to malign those you have wronged. When you have lied and betrayed allies, call them liars instead without offering any proof thereof. When you have allowed Sigmar's worshipers and dwarfs into your ranks, loudly scream that you are Ulrican.


You wish to move on? Do so. I take pleasure knowing that all of Middenland now knows of your deceptions.
Title: Re: Turn 7
Post by: Grumbaki on April 10, 2013, 04:47:34 PM
In all this talk of our supposed hatred of dwarfs, you're forgetting one vital fact. The Lady Hilde Scholz was in fact accompanied in her regrettably necessary actions in Untergard by a contingent of Khazad, and was in fact advised by these same Dawi as to the proper course of action.

So far Korrigan Bloodaxe has proved to be an exceptionally valuable asset.

Was she? AFAIK Unbrok never got into the faction, nor did he write any fluff. Nor did the turn fluff mention his presence at all. It was promised that the two of you would do some damage, but when that didn't materialize and we were left with Vasili's army as it was, logic would say that it was his men that continued to accompany you.

But if you'd prefer for it to be Khazad who killed Khazad, that's fine by me too. No interaction at all between Korrigan and the rest of the faction. Especially not with Urebach. Hell, fluffwise this is better for us. A rogue commander joining a dwarven civil war. Just shows how horrific the little blighters are.
Title: Re: Turn 7
Post by: NewGuy on April 10, 2013, 04:51:53 PM
He never officially joined the faction. But I was in communication with him, and he fully supported everything we did. Including the dwarf-massacring. I think it makes a better story this way anyhow.
Title: Re: Turn 7
Post by: S.O.F on April 10, 2013, 05:34:14 PM
So keen on you to defend yourself that you ignore the evidence strewn everywhere. "Oh, we did not attack you. We merely made a secret alliance with your enemy. Together we attacked one of your towns, despite our pledge to do nothing of the sort, and cut off the escape route for one of your armies, leading to a great slaughter of men. That is all."

You freely admit to the above. You yourself said: "Von Rusdorf’s forces moved to Sudenberg...Urenbach’s forces weren’t even there, when they said they would be." You did this with Titus' forces marching with you. By your own bloody words, if Vasili did not attempt to escape then he would have died by the hands of an "ally."

Let that sink in. Thinking that our forces would be there, you marched on Sudenberg *with* Titus. You did this fully expecting armed opposition from our forces. Saying that you did not attack because Vasili moved elsewhere after our attempts to coordinate our tactics with you failed merely means that your attempt to engage us in battle failed.

By your own words you are a traitor. A liar. A man who freely broke his word. And I have proven it with your own words. Just as I have proven that one of your generals worships Sigmar as a divine through his own words. Just as your published articles show how you engineered a way to use this election to personally benefit yourself, via the granting of noble titles to yourself and your men.


Von Rusdolf! What have his generals taught us? When your actions fail to live up to your ideals, loudly claim innocence and try to malign those you have wronged. When you have lied and betrayed allies, call them liars instead without offering any proof thereof. When you have allowed Sigmar's worshipers and dwarfs into your ranks, loudly scream that you are Ulrican.


You wish to move on? Do so. I take pleasure knowing that all of Middenland now knows of your deceptions.

You seem a bit confused or perhaps I need to purchase a larger Tiefen blazon, but I am not a servant of Lord von Rusdorf. I merely overhead the argument in passing and felt that you seem a man who spent a greater deal of his youth harming small animals rather than reading Ulrican scripture and could use a brief lesson on the matter.
Title: Re: Turn 7
Post by: Grumbaki on April 10, 2013, 05:43:44 PM
Ah, my most profound apologies. But yes, my youth was spent in the saddle hunting. Many a fine summer hunting foxes, shooting birds and rooting out ungors. My father was most sincere in his belief that a healthy amount of violence makes for a proper lord.

So I do offer the Von Rusdolfians an apology. They have only harbored Sigmarite allies, not Sigmarite followers. It is von Tiefen who has a worshiper of the Sigmar the divine in his ranks. Sometimes I wonder what our Empire is coming to. I had hoped that such deviancy was in regard to weak southerners, who in their squabbling over Carroburg became infected by Reiklandian ideas. To know that even von Tiefen, a man whom I have greatly respected, would make use of a commander who believes Sigmar to be a god? Our Empire truly faces dark times.
Title: Re: Turn 7
Post by: GamesPoet on April 10, 2013, 06:42:54 PM
Von Rusdolf's forces moved in force into territory occupied by Urebach. Why did Vasili die? Because his forces had no where to retreat. Because to our knowledge, Titus was engaged with your forces...forces which joined hands with him and cut off Vasili's only route of escape. His blood is on your traitorous hands.

As for our lie, what would that be? We requested that as we attack Titus, you cut off his retreat. Doing the same that you did to us. You refused, as we let the matter drop. I challenge you to expose a single "lie" we have said. I have already shown how you lied to us and betrayed us. It seems that you are intent on naming us liars to cover your deception.
This really makes no tactical nor strategic sense, and when we called your hand on it, we got no reply.  We suspected a falsehood immediately, took action, and found that our suspicion was correct.  Whatever forces that died retreating from Suderberg weren’t capable of holding Suderberg in the first place, and yet it was promised that they’d be defending it, which was clearly not the case.

I, Commander Von Weidmarkt, sat upon a small ridge overlooking the town of Suderberg , waiting for a moment to broker peace between Von Urenbach’s forces and Titus’ troops, and yet there were no Von Urenbach soldiers there to make contact with as we’d been told there would be to defend the town.  However, a losing force will often point to other reasons for their losses, other than their own tactical and/or strategic mistakes.  As for the forces of Von Rusdorf, our mistake was that perhaps we were just too late, and perhaps Titus’ troops were quicker on to the scene, and were even able to catch the retreating forces of Von Urenbach before an attempt could be made for peace.  Whether or not this proves to be most unfortunate for Middenland as a whole, only the future will know for sure.  And we can only imagine what might have happened had a reply other than silence to our calling of your hand might have achieved.

Instead, we must be contented with the current, and march together for Middenland! :::cheers:::

OOC:  By the way, it all makes for good story, as such things often do.  Oh, and at least the misspelling of both Von Rusdorf’s name and Von Urenbach’s is occurring at the same time. :icon_wink:
Title: Re: Turn 7
Post by: Grumbaki on April 10, 2013, 07:14:41 PM
Oh believe me, we lost because of many things. Tactical errors. Divisive RPing. Women wearing pants, ogres charging into friendly troops. Poor Finngoalie had a fit. Still, it was a load of fun and I wouldn't have changed any of it.

Now that it is all over, I can say this. I wish that you told us that you were brokering peace with Titus. If you did so, we'd have been game to join. If you guys had offered Georg marriage into the family and positions at court, we'd have said yes. Our goal all along was to force Titus to join with us and then ally with Rusdolf. It didn't work, so why not let someone else do the same?

It'd have given us 9 votes in the SW. Then with 3 factions working together we'd easily have been able to pick up a 10th vote. We'd likely have Titus sitting on his mother's throne right now. Instead, you (a) didn't tell us about the peace until we had already been hit, and (b) we didn't like the tone of the letters from either Rusdolf or Titus. And as you can see, our faction cared much more about having a good time and staying IC than actually winning.

So yes, a great story was written. Plus the fall out got me to finally have the chance to bring Karl Friedman out in full force. A ultra-loyal, paranoid rural noble. Sexist, anti-intellectual, racist, religious....your run of the mill Middenlander, really. Hilde got to fully snap. Dras was forced out of his comfy corner and brought Ana out. Finn quit in raging fury. Good times!

And overall, I think the story was much better with all the conflict. I really hope the end fluff has Reikland and their dwarven allies marching on us from the south, with Kislev coming from the north. A nice good war to unite Middenland and set the stage for the next campaign.

edit: Our plan was to have us hit Delburz and you guys hit Sudenberg. That way we'd cut off Titus' escape routes and maul his armies. And when you guys refused, we sent a few more letters asking to work together. Our original orders were for Finn to stay in Sudenberg to defend it, hopefully with help from your forces. Part of the reason he quit was that he felt it was suicide to do so. When he quit, we reconsidered and moved his armies away, seeing as how we got no reply from you on working together, so we felt that 1 army down south just wouldn't cut it. When you hit us with 7 armies, we were proven right. :)

As for mispellings...I have an excuse! Karl is an educated man. So he can kinda/sorta read and write. I'm a big believer in mass illiteracy in the Empire, and as I see it rural nobility shouldn't be that well off in terms of their letters. The common man? Never. Very few WFRP careers allow for reading and writing, and as Dras said earlier books in WFRP are damned expensive. So yes, while I, the player, misspell the names, I at least have a RP excuse to fall back on.  :icon_wink:
Title: Re: Turn 7
Post by: Mathi Alfblut on April 10, 2013, 07:57:34 PM
Ooc:
Man, l get Animosity vibes here. It is rather hard to separate what is ic or ooc conflict here. Seriously, why does Urenbach forces all seem to be narrowminded hardhats? No wonder things went down the drain. It is quite clear from the start that this war is limited. It is a war about popularity and votes. Not about genocide, plunder and looting.

IC: War is dirty buisness but the rules are there. They change from war to war and place to place. When one fight a war like this One have to remember that we are supposed to be good neighbourwneighbours and loyal subject afterwards regardless of who win. But with subjects like those of poor Urenbach who need enemies?
Title: Re: Turn 7
Post by: Grumbaki on April 10, 2013, 08:10:27 PM
Ooc:
Man, l get Animosity vibes here. It is rather hard to separate what is ic or ooc conflict here. Seriously, why does Urenbach forces all seem to be narrowminded hardhats? No wonder things went down the drain. It is quite clear from the start that this war is limited. It is a war about popularity and votes. Not about genocide, plunder and looting.

RPing? Also, NG broke orders to do this. OOC he had permission to do whatever he wanted to do, as long as it was IC. But standing orders were to return to Grossfurre. The story is more important than anything else. NG's character, Hilde, went off the deep end when Georg married someone else. So she decided to 'help' him by going on a warpath and then vanishing from his life forever. Mission accomplished?

Quote from: Mathi
IC: War is dirty buisness but the rules are there. They change from war to war and place to place. When one fight a war like this One have to remember that we are supposed to be good neighbourwneighbours and loyal subject afterwards regardless of who win. But with subjects like those of poor Urenbach who need enemies?

Perhaps you could explain this to me. Why is it proper to fire cannons at cities full of civilians, but it is not proper to level an empty fortress when you can no longer hold it? That is all that Hilde did. She attempted to destroy a fortress, devoid of a populace, so that it could not be used against us in the future.

And as for the dwarfs...while if she followed orders there would not have been this issue, I cannot say that I shed any tears. These are foreigners and Sigmarite allies, getting involved in Middenland politics. They were punished for their transgressions. And by some accounts, many of the attackers were dwarfs themselves, who had come to avenge themselves of a grudge. If the Sigmarite allies had decided to stay neutral, as is only proper for foreigners, then their families would still be alive.

Shed not tears for the wicked who have fallen. They deserve it not.
Title: Re: Turn 7
Post by: NewGuy on April 10, 2013, 08:13:53 PM
OOC: I think you're mistaking cause for effect. We were being good neighbors and diplomatic. Right up until it became clear that we couldn't win no matter what we did. Then I decided to have some fun.

Actually, it's even unfair to characterize this as being a faction thing. What happened in Delburz and Untergard were entirely my ideas. The rest just played along. And it was awesome.
Title: Re: Turn 7
Post by: Derek Contyre on April 10, 2013, 10:57:02 PM
IC: (Speaking as Count Joshua Contyre)
This is why you have religious tolerance.
 In Stattenland, Ulric is the supreme deity, while the lessor religions fight amongst themselves for followers and converts. The people decide their own religion.
 I myself am a devout Ulrican, though my children are free to choose the religion they want for themselves. My wife Anastasia Contyre was born into a house which was consequently corrupted by daemons. Instead of succumbing, she utilised Ulric's divine fury and the strength of Sigmar to overcome her corrupt family and execute the daemons from our land in honourable battle.

Is she an Ulrican? Or Sigmarite? You would have to ask her, though I don't think you would like the answer...

(OOC: I love the roleplay you guys chose to do Grumbaki, that would of made for some awesome, fun times. I hope we have an opportunity to do so in the next campaign... Even from opposite sides!  ::heretic:: )
Title: Re: Turn 7
Post by: Grumbaki on April 10, 2013, 11:39:23 PM
IC: "Does anyone else smell that? What is that? Oh yes...the stench of heresy. How is it that the taint of Sigmarism has infected these lands so deeply? Your wife's family was tainted by daemons? Ah yes, Sigmarism can justly be said to be as abhorrent as the cults of the north. Which is why this world's greatest tragedy is that the cleansing of the Sigmarite faith could not have been completed when we last had the chance. Is she an Ulrican? If so, she is a misguided one. Yes, we can worship lesser deities. Ulrican has a family, afterall. There is no harm in acknowledging Taal, Rhya, Morr, Shallaya, Verena and the rest of our pantheon. But Sigmar? He was a bloody human! A mere man, I say! To even say his name with anything approaching the reverence that Ulric must hold in our hearts, it is blasphemy.

Tell me, when ol' Georg von Washinburg cleansed the Drak of the Red-Coat beastman tribe, what happened? We put his face on our currency. Did we call him a god? No! He was but a man. What happened when Abe von Lincheim earned his title, the vampire hunter? Yes, he was given a tall hat by the grateful people so that all would see him and know his greatness. And yes, we can all see his statue to this day. Looking at us, and judging us. But we did not deify him.

Sigmarism is a taint in our lands. A blight upon our souls. Any who acknowledge the false god do so by spitting in the face of not just Ulric, but our entire pantheon. Did Ar Ulric call Sigmar a god? No. He called him an Emperor. Sigmar is dead. Just as all of his followers should be."

ooc: Many thanks! Win or lose, it is the story that matters. It is a shame that we didn't get a chance to interact during the campaign. I hope that is rectified next time. :)
Title: Re: Turn 7
Post by: Mathi Alfblut on April 11, 2013, 09:41:02 AM
IC: While I, Isaac Kane of Wölfzhan, have preferred not to fire first when approaching cities with civilians. As far as I remember, we never assaulted a single city, for or castle, besides Denkh and Schippel, the last in order to retake it from Kerpen and live up to the promise we had given the commandant. We negogiated. I even refrained from promising the former commandant of Krudenwald anything since there was not way we could afford leaving a garrison. So I never asked for his vote, I only asked he would vote on the person he saw as most worthy and able.

Firing cannons to destroy fortesses in what really is an election campaign is insanity unless absolutely necessary! Our enemies laugh at the crazy ulricians destroying our own infrastructure! How many years and how much gold will it cost to rebuild that fortess? I believe there is more to this. I am willing to believe that it is infact an insidious attempt by our foes, be them Ottilians, Sigmarites or Marienburgers, to use this election to weaken the Empire! So you realized you could not win? Rather than bowing down before the leader wolf you choose to extract revenge upon the Middenland EMPIRE! You intentionally attempted to weaken the position of the coming Emperor, regardless of whom it had been. And the fact that you almost gave Ar-Ulric a heart attack shows rather clear that your view of what is proper Ulrician customs is very lacking!

A wolf follows the pack, a wolf works for the pack. A wolf obey the leaders of the pack! But you, knowing that you were defeated, choose to avenge yourself on the pack! Oh, I smell foreign gold behind this!
Title: Re: Turn 7
Post by: Drasanil on April 11, 2013, 10:19:09 AM
IC: If Titus cared so much for his fortress perhaps he should have spent more time being a proper liege, seeing to its defence, and less of it gallivanting about in the company of foreigners meddling with our affairs.

You say the Empire was weakened by the attempted sabotage. I could just as easily say it would been have strengthened. After all would not Titus and his bean counting Uncle have lacked a potential strong point from which to launch their schemes and challenge the rule of Ulric's Emperor?
Title: Re: Turn 7
Post by: Spiney on April 11, 2013, 12:23:21 PM
Hi-dee-hi peeps, I've just got off a plane from Romania and I can't really make had nor tail of what has actually happened over the last 9 days while Ive been away. Has the whole thing imploded, or fizzled out or can I mysteriously not find anything that has actually happened campaign-wise during my absence.
Title: Re: Turn 7
Post by: Mathi Alfblut on April 11, 2013, 01:06:37 PM
That is correct. The campaign has not moved forward hence this chaotic RP. Urenbachs folk imply Ar Ulric is a heretic for disliking their intentional destruction or an imperial fortress.
Title: Re: Turn 7
Post by: Grumbaki on April 11, 2013, 03:07:30 PM
That is correct. The campaign has not moved forward hence this chaotic RP. Urenbachs folk imply Ar Ulric is a heretic for disliking their intentional destruction or an imperial fortress.

That is...willfully misleading and biased. To say the least. If that was IC I'd be fine with it. As an ooc explanation? You can do better. Especially given our rants on turnips, pants, dwarfs and Sigmarites. Thus far we are the only faction to uphold Ar Ulric's official ban on the worship of Sigmar the divine. If anything, our faction is conservative to the point of ineffectiveness.
Title: Re: Turn 7
Post by: NewGuy on April 11, 2013, 03:09:02 PM
I don't understand why there is such strong objection, from Ar Ulric of all people. Surely he who supposedly represents the God of Wolves should understand- in a contest for supremacy such as this, you take every advantage you may receive. If another wolf leaves his den unprotected, destroy it. If another wolf abandons his pups, slaughter them. And yet that old man in Middenheim blusters and rages that we have employed our lupine insight at all.

Besides, the Ar "Ulric"- for really, Ar Shallya would be more appropriate- is a wizened old man, hiding in his fortress and drinking himself into a stupor. What foolishness is this? Are there not stronger men among the Cult of Ulric? Should not one of these have deposed him from his throne long ago? Brother Ulfgrim! Why are you still Omega, instead of taking your rightful place as Alpha Male? No true wolfkin would allow a senile old codger to rule over him when he was more able. Have we become like the Sigmarites, allowing our position to be determined not by strength but by politics? Respect for the aged is all well and good, but submission to them goes counter to everything we as Ulricans stand for.

Really I think that we've changed our loyalties to the Lady when we weren't looking. "Honor" in combat, "Virtue" on the battlefield... stinks of Breton foolishness.
Title: Re: Turn 7
Post by: GamesPoet on April 11, 2013, 03:21:46 PM
Hi-dee-hi peeps, I've just got off a plane from Romania and I can't really make had nor tail of what has actually happened over the last 9 days while Ive been away. Has the whole thing imploded, or fizzled out or can I mysteriously not find anything that has actually happened campaign-wise during my absence.
Staying away from the roleplaying part of this campaign for the following answer ...

DS seems to have had an illness keeping him from acting on behalf of the faction who had the winning candidate, but he has returned.  It is also likely, as happens in real life, the energy of an election often comes to an end upon its conclusion, and so it seems some folks have moved away from the campaign, while other folks are still creating diplomatic dispatches.  There is some active communication going on between some factions from a diplomatic perspective, as they attemtp to sort out their positions of fealty or not to the new emperor.  These all seem to be factions who were the one's closest to being successful in acquiring votes for candidates that seemed to be the most likely possibilities prior to the election's resolution.

Hope that helps. :icon_cool:
Title: Re: Turn 7
Post by: Drasanil on April 11, 2013, 04:11:27 PM
That is correct. The campaign has not moved forward hence this chaotic RP. Urenbachs folk imply Ar Ulric is a heretic for disliking their intentional destruction or an imperial fortress.

OOC: The Ar-Ulric is a weak old man who cares more about politics than Ulric's tenants. Why else would he foster foolish elections to crown a new Emperor, if not for his need to keep himself politically relevant as their ultimate arbiter? He should be leading pogroms against the hammer-fondlers, not concerning himself with affairs of state.

Last time the Ar-Ulrics tried to play politics and refused to accept vows a celibacy they spent nearly two hundred years in exile in Talabheim, no reason it couldn't happen again.
Title: Re: Turn 7
Post by: Mathi Alfblut on April 12, 2013, 05:18:28 AM
Not as the GM sees it, aparently.
Title: Re: Turn 7
Post by: S.O.F on April 12, 2013, 05:32:23 AM
I believe you may be projecting that the Ar Ulric is a weak old man...Blitzbeil can contend with that...
Title: Re: Turn 7
Post by: Grumbaki on April 12, 2013, 06:04:54 AM
Not as the GM sees it, aparently.

What do you mean? Mogs and Rufus created a wonderful setting full of religious genocide, intolerance, illiteracy and violence. Why would a political and/or weak religious figure be out of place?

This is definitively ooc...
Title: Re: Turn 7
Post by: S.O.F on April 12, 2013, 06:27:36 AM
Not as the GM sees it, aparently.

What do you mean? Mogs and Rufus created a wonderful setting full of religious genocide, intolerance, illiteracy and violence. Why would a political and/or weak religious figure be out of place?

This is definitively ooc...
Not to speak for my fine Swede teammate but I think he is saying that you were under estimating the power of the Ar Ulric and while Middenland may be land governed by generally under Educated type the Ar Ulric knows the ins  and out of the political system.
Title: Re: Turn 7
Post by: Grumbaki on April 12, 2013, 07:40:39 AM
Not as the GM sees it, aparently.

What do you mean? Mogs and Rufus created a wonderful setting full of religious genocide, intolerance, illiteracy and violence. Why would a political and/or weak religious figure be out of place?

This is definitively ooc...
Not to speak for my fine Swede teammate but I think he is saying that you were under estimating the power of the Ar Ulric and while Middenland may be land governed by generally under Educated type the Ar Ulric knows the ins  and out of the political system.

Exactly what we were saying. He is acting like an old politician, not an Ulrican with fire in his blood. Which is awesome. It's centralized power.

Why else would attacking Kislev mean nothing (strong factions are hard to jail) while blowing up an empty fortress and killing a few foreigners (weak factions are easy to push around) means the end of the world and every noble acting shocked. It's just politics. Pure and simple.


"Uhm...looks like a powerful noble just invaded a foreign country."
"That's not good. Let's duck and dodge for a few months and hope this blows over."

"A weak noble without strong family ties and a shattered army tried to blow up a fortress. Owned by a much stronger noble who is the son of the last Empress. He and his cousin control most of the southwest. Also, one of weak noble's commanders killed some dwarfs."

"What?! This is shocking. Why, the entire southwest could rebel! Quick, everyone act appalled and throw the weak noble in jail. We must posture and puff to make sure that Middenland stays together!"


Ar Ulric? He's nothing but an old man who is trying to stay relevant in a brutal game of politics.
Title: Re: Turn 7
Post by: Demonslayer on April 12, 2013, 08:40:30 AM
Why else would attacking Kislev mean nothing (strong factions are hard to jail) while blowing up an empty fortress and killing a few foreigners (weak factions are easy to push around) means the end of the world and every noble acting shocked. It's just politics. Pure and simple.

A different, equally valid explanation would be that the head of a church has no problem with some people reclaiming parts of said church's Promised Land from heretical foreigners, while not being too happy with other people killing Imperial citizens.

The Empire of Middenland is Ulric's holy land. Taking back a part of that land one foreigner gave to other foreigners is good. Attacking loyal subjects of said holy land is bad.

Any actions taken towards Kislev are foreign affairs. Killing one's own subjects is an internal affair. Ar-Ulric actually spoke out against both, but was understandably more angry about loyal Middenlanders being killed than about foreigners being killed.

Finally, the Ar-Ulric is in no way acting like a politician. Otherwise he would've actually talked to the Kislevite ambassador (other than saying "I'm not talking to you"). If he were a politician you'd think he'd have some policy he was trying to advocate, but no. He has his opinions, but as far as I know he's not trying to convince others to see his way.
Title: Re: Turn 7
Post by: Grumbaki on April 12, 2013, 09:06:17 AM
What middenland citizens did we kill? We killed dwarfs and failed in blowing up an empty fort.

As for Ar Ulric as a politician: that doesn't mean he wants to be emperor. He is protecting the church's secular authority, and only dares act against those who are weak. An opportunist who watches the political winds and acts accordingly.
Title: Re: Turn 7
Post by: Mathi Alfblut on April 12, 2013, 10:08:14 AM
What DS said. And regardless of how you put it, accusation and belittleing of Ar-Ulrik is heresy. The dwarfs lived in Middenland and could therefore be considered Middenland subjects. And thanks to artisan skills of the dwarfs very valuable subject. Also, why so upset about OOC? This is not really the RP place for the campaign.
Also, in regards to RP, it feels as you have to have extreme characters or you is regarded as not doing it right.
Title: Re: Turn 7
Post by: Demonslayer on April 12, 2013, 10:35:36 AM
Von Kerpen was no more powerful than von Urenbach at the time Bosenfels was taken- politically weaker, in fact. We had ony Aukrug's vote, making us politically the weakest faction at the time.

In fact, up until then von Kerpen was nothing more than the outcast lord who was continuously kept down by the late empress, a view other lords had no trouble accepting. Yes, with Duccia gone von Kerpen has grown quite a bit, but at the time Bosenfels was taken the other electors all joined in Duccia's mocking of him. He had very little political influence at that point, less than most I think, so I fail to see how your claim makes any sense at all.

Regardless, I would think the weakest faction in all this, politically speaking, were the dwarves of Untergard. And Schutzbar is certainly standing up for them, isn't he?

Quote from: Grumbaki
What middenland citizens did we kill?
The Middenlanders living in Untergard. As far as the law- that's Middenland's law, and therefore Ulric's law- is concerned, they were Imperial citizens. Untergard is part of the Empire, and the dwarfs made their home in Untergard. Hence, Imperial citizens.
Title: Re: Turn 7
Post by: ReiklanderCaptain on April 12, 2013, 11:00:17 AM
And you tried to kill the civilians in delburz.

Yes, the was no or at most an extremely weak garrison in Delburz, but it is Titus' capital...There are other people living in a city or fortress than military men.
Title: Re: Turn 7
Post by: Grumbaki on April 12, 2013, 04:23:23 PM
(1) Mathi, did I come across upset? I'm not. When I talk ooc, it is just about the campaign and the characters. Heck, I said that I enjoyed having Ar Ulric be an old man who is physically unable to be "Raaaw! Ulric!!!" That, and he spent the entire campaign trying to avoid diplomatic fiascos, and blew up at the end when the prospect of dwarven ambassadors pushed him over the edge.

(2) DS: Dwarfs are never imperial citizens. At least in my mind, dwarfs belong to their clan. They might be legal permanent residents in the Empire, but they never swear allegiance to the Emperor in the way that humans do. The fact that Ar Ulric said that dwarven ambassadors would be coming shows that the dwarfs belonged to their clans first, their holds second, and lived in Middenland third. Their status was even less official than the Kislevites.

As for Bosh v. Unt, here is how I see it.

(Boshenfels)
- Little loss of life
- Strong military to back up von Kerpen
- No factions determined to destroy von Kerpen

(Untergard)
- Horrific war crimes on non-combatants
- A shattered military to back up Urenbach
- The Duccia alliance controlled the entire south-west, and wanted Urenbach's head. It makes political sense to throw him under the bus to stabilize a very important part of the Empire.

The last part is the real kicker here. Urenbach had to be made a spectacle out of to help unite a broken Empire, which faces war against 2 foreign powers. He was weak enough (the weakest of all surviving factions) that he couldn't defend himself. von Kerpen ended with much stronger armies (2/4 of our armies fled the Empire after the incident...seeing as how they were the ones who disobeyed orders and committed said crimes), and out of the 2 armies we had left, 1 was *really* badly damaged. Urenbach couldn't even hold out against a siege until the end of winter. Easy pickings.


(3) ReiklanderCaptain

First of all, his capital was described as a ghost town. We went in there and immeidately looked for family members to kidnap (yay politics!), but found that Titus had emptied it of almost everyone. And when the place was blown up, I'd assume that any stragglers that Titus left behind would be smart enough to get out. Really, the worst thing that Hilde did at Delburz was in the form of arson and destruction of property.



So to recap:

* No Middenlanders were hurt at any time
* But foreigners were definitely hurt!  Hilde and Korrigan slaughtered some non-combatants something fierce.
* And property damage was done.
* But finally, it made political sense to go after Urenbach much more than it did going after von Kerpen. Which is what brings us here. To Ar Ulric being an old politician who is trying to hold together a faction-filled Empire which now faces war with 2+ foreign countries. 

And finally, no I am not upset. Just look at my sig. I thoroughly enjoyed this, and am glad that what has happened makes logical sense.
Title: Re: Turn 7
Post by: Gankom on April 12, 2013, 04:43:50 PM
Well if it helps Urenbech did far better then Team Orseln did. We got obliterated almost right away.
Title: Re: Turn 7
Post by: ReiklanderCaptain on April 12, 2013, 05:17:13 PM
I was not sure anymore so I went back and read the fluff concerning the conquest of Delburz (Turn 4 fluff results):

Quote
"Whilst the garrison had put up an effort the battle was over relatively quickly, simply put Titus had bled the soldiers of Delburz dry to form his army. Just a few months ago the city had been filled to the brim with young men and now you could walk down the street and see none but the rich, old and weak. It is no wonder this city fell so easily, it seems as though every young man has ran off to fight for Titus till the city had no more men to give.

Also on turn 4 we were still negotiating with the Urenbach faction, we stayed quiet because Titus disliked your offer, so we were not expecting you to take the city.


I will not say that Titus' factions made no mistakes...
If we had replied to some letters earlier or at all, an alliance with Rusdorf might have been possible earlier...however we understood Titus at the beginning as wanting to persuade Rusdorf by force and preferred to remain silent.

Then our diplomacy changed mid-campaign as some might have noticed: mathurin and bsucbe posting less.


Also it was my fault for losing Delburz...if I stayed there instead of going to untergard the situation might have been different.
Title: Re: Turn 7
Post by: Grumbaki on April 12, 2013, 05:43:41 PM
Gankom: At least you died heroically! As Drasanil said, losing like we did took effort!  :eusa_clap:

I was not sure anymore so I went back and read the fluff concerning the conquest of Delburz (Turn 4 fluff results):

Quote
"Whilst the garrison had put up an effort the battle was over relatively quickly, simply put Titus had bled the soldiers of Delburz dry to form his army. Just a few months ago the city had been filled to the brim with young men and now you could walk down the street and see none but the rich, old and weak. It is no wonder this city fell so easily, it seems as though every young man has ran off to fight for Titus till the city had no more men to give.

Also on turn 4 we were still negotiating with the Urenbach faction, we stayed quiet because Titus disliked your offer, so we were not expecting you to take the city.


I will not say that Titus' factions made no mistakes...
If we had replied to some letters earlier or at all, an alliance with Rusdorf might have been possible earlier...however we understood Titus at the beginning as wanting to persuade Rusdorf by force and preferred to remain silent.

Then our diplomacy changed mid-campaign as some might have noticed: mathurin and bsucbe posting less.


Also it was my fault for losing Delburz...if I stayed there instead of going to untergard the situation might have been different.

Interesting. For us, we held off on the assault waiting for a reply to the point where I got my orders in late. Which meant that you were able to catch my army with its pants down and rip it to shreds. So in a way that kinda worked out for you.

Previously we had emptied towns of their inhabitants. Sud, actually. Everyone was sent packing before any fighting could happen. So with the old, young and rich, I'd say that they were likely able to flee as well. Only the dwarfs, whom Hilde hated and Korrigan had a grudge against, got "mistreated."


Out of curiosity, what kind of terms were you looking for? In my mind, alliances just can't hold up unless there is real consideration involved. IE: Our alliance with von Rusdolf. Fell apart like wet tissue, because there was nothing but words to hold it together. What was wrong with our offer? Was your faction against it (and if so what were you guys looking for), or did your FFH hate it, leaving you out of ideas?
Title: Re: Turn 7
Post by: Mogsam on April 12, 2013, 05:52:04 PM
Ar uLric was understandably more uspset that you slaughtered dwarfs (who live in Middenland so are citizens of the Empire) over a trivial thing such as their families and other such people supporting Titus. The ambassadors would be upset cause they are dwarfs. They don't like such uncalled for slaughter.

So the campaign has picked back up suddenly and surprisingly. Wasnt quite expecting so much activity. This is still going to be the last turn for now, there's too much burn out to have more without a break. When do people wish for the turn to end for me to rap it all up?
Title: Re: Turn 7
Post by: Mathi Alfblut on April 12, 2013, 06:00:04 PM
Well, where did I say you come across as upset? More like extreme in style of character. In fact, one feels unwelcome to RP with you Urenbachers becomebecoause once character is not extremely rarg Ulrik enough while each of your characters comes across as an Al-Qaida level fanatic.
Title: Re: Turn 7
Post by: ReiklanderCaptain on April 12, 2013, 06:04:00 PM
@Grumbaki:
if you still have the terms you offered us: Titus himself was upset with the three last conditions, the fact tat you besieged Delburz. Also we have been negotiating with Rusdorf and he gave us better terms (his votes for the post of High Chancellor and reforms mostly)


Looking back I cannot really pinpoint what we were looking for in terms of offers... we were discussing possibilities and took what was offered.

Also Titus nearly outright refused to consider to give up his candidacy (except for a short period of time).
Title: Re: Turn 7
Post by: Mathi Alfblut on April 12, 2013, 06:20:00 PM
Well I think sometime next week would be ok.
Title: Re: Turn 7
Post by: Drasanil on April 12, 2013, 06:37:22 PM
Well, where did I say you come across as upset? More like extreme in style of character. In fact, one feels unwelcome to RP with you Urenbachers becomebecoause once character is not extremely rarg Ulrik enough while each of your characters comes across as an Al-Qaida level fanatic.

Considering the campaign is set in a period of time where genociding Sigmarites is church policy, I'd say we're the reasonable ones with your open and moderate views on Sigmar being the radical positions :::cheers:::
Title: Re: Turn 7
Post by: Grumbaki on April 12, 2013, 06:37:59 PM
A GM proving me wrong? Well...we thought they were foreigners. That's a good excuse, right? Anyways, you can't blame us for an insane pants wearing woman joining with a group of dwarfs, intent on killing other dwarfs. That's just not justice! Ahem...

----

Mathi: Isn't that the point of all of this? Look, I'm a 21st century kind of guy. 22nd century, even! In real life I'd never even dream of insulting someone else's faith. But when you RP, you get to write for someone who is more of a 12th century kind of guy. Where sexism, racism and religious intolerance are all virtues.

Look at this setting. Really, Sigmarites were hit with genocidal campaigns fairly recently. It is a very unpleasant place. Why should anyone be surprised when you run into someone who follows the party line? Plus it is so much fun to play a character who is so provincial that he actually believes that beastmen came from deviant Averland practices with farm animals. And whose idea of a foreign country pretty much is "Nordland", where the men are so feminine that a woman on the run would never be found.

If you feel like you can't interact with PCs who are poorly educated, bigoted and far too religious...I'm sorry. But I feel that you are missing out on much of the fun.  :::cheers:::

----

ReiklanderCaptain:

As I recall:

1. We lift the siege (turns out there was no family there to threaten. oops)
2. Urenbach adopts Titus (thereby making Titus the legal heir of Grossfurre and bringing the families together)
3. Titus backs Urenbach for Emperor

In our mind, we needed an heir for Urenbach. He needed someone to carry on the proud traditions of getting shot in the knee with an arrow and gaining far too much weight. Turns out you can't be an adventurer with a knee wound. So by doing that with Titus, we could have someone worthy take over after Urenbach inevitably chokes to death on a turnip.

We were warned that Titus was stubborn, and that he might be offended by the idea of being beneath Urenbach. So we laid siege to Delburz, in the hope of adding some force to the offer.

"Hey there. We've got your kids here with us. They're doing just swell, no need to worry. I'm here to make you an offer that you can't refuse. We'd like to make you the legal owner of the Grossfurre estates. Sounds pretty nice, right? Just support Urenbach for Emperor. You've got three days to respond. Oh, and don't worry about the little ones. They'll be staying with us for the winter, receiving a proper education and learning all about the lands that will soon be theirs. We look forward to working with you."

Stupid Titus and his weak loins.  :icon_confused:


------

Mogsam: I believe Hilde was upset at the idea of a foreign power (ie: dwarfs) interfering with Middenland politics. In our eyes, dwarfs are not and can't be Imperial citizens. They owe loyalty to their clans first and foremost. That, and they will not accept Ulric, nor our pantheon. Damned foreigners. So they come here, live on our land, use our resources...and then fight in our politics? Unacceptable. Then Korrigan came to Hilde with his grudge, and proposed making those dawi pay for their actions with their families' lives. Hilde approved.

Pretty patriotic, eh?

I think Ar Ulric is far too progressive. What we need is a religious leader that supports lynchings of foreigners, Sigmarites, and wearers of improper clothing.  :ph34r:

As for the turn to end...we Urenbachs have done nothing but rant, rave and generally piss people off. I think the sooner the final turn fluff comes up, the better position we'll be in.
Title: Re: Turn 7
Post by: ReiklanderCaptain on April 12, 2013, 07:07:17 PM
Actually, you shot yourself in the foot with your offer: Titus was furious that you besieged Delburz, wanted him to take second place to Urenbach, did not want to marry into Urenbach's house even if Urenbach could still produce an heir. Yes, he considered Urenbach beneath him. Moreover, adopting him would have been no use as the Wolf throne is not a hereditary title, otherwise there would be no election.
Title: Re: Turn 7
Post by: Grumbaki on April 12, 2013, 07:17:48 PM
Actually, you shot yourself in the foot with your offer: Titus was furious that you besieged Delburz, wanted him to take second place to Urenbach, did not want to marry into Urenbach's house even if Urenbach could still produce an heir. Yes, he considered Urenbach beneath him. Moreover, adopting him would have been no use as the Wolf throne is not a hereditary title, otherwise there would be no election.

Awesome how our entire game plan revolved around an offer that insulted the offeree.  :eusa_wall:

Still, that's how things go!
Title: Re: Turn 7
Post by: Demonslayer on April 12, 2013, 07:52:50 PM
I remember offering either von Kerpen's daughter or my Kislevite character's sister to Urenbach as a bride... Kinda happy you didn't take me up on that ;).
Title: Re: Turn 7
Post by: Grumbaki on April 12, 2013, 07:55:54 PM
I remember offering either von Kerpen's daughter or my Kislevite character's sister to Urenbach as a bride... Kinda happy you didn't take me up on that ;).

It was our second choice! But if we went with that, we'd likely have put all 4 armies in Grossfurre to break the siege. Which would have meant no drama, or chaotic post-campaign RPing. So I'm glad we didn't take up your (excellent) offer either, because this has turned out to be really fun.
Title: Re: Turn 7
Post by: Mathi Alfblut on April 12, 2013, 09:08:14 PM
Fun for you, I guess.

You did not understand me, at all. I got the feeling you simply see other persons character as not proper and only yours as proper ones. Your post with its rather extreme view of with a 12th century human would be (in a very sweeping characterization I might add) to be the proper way to play a moderate Middenlander.

Problem is that if you look at it, with all Middenlanders being as Al-Qaida as your characters there would not be any Middenland because you would have purged the bejesus out of yourself.

I tried to build a believeable character based on a historical 15th-16th century noble. Heck, I even used his own castle as my imaginary setting for my character story. But I realized most people were not interested in it, because it was a bad character that was too 21th century, kinda. Yeah right. Yeah, sorry for even trying to interact with you two superior RP:ers...
Title: Re: Turn 7
Post by: Grumbaki on April 12, 2013, 09:27:09 PM
Fun for you, I guess.

You did not understand me, at all. I got the feeling you simply see other persons character as not proper and only yours as proper ones. Your post with its rather extreme view of with a 12th century human would be (in a very sweeping characterization I might add) to be the proper way to play a moderate Middenlander.

Problem is that if you look at it, with all Middenlanders being as Al-Qaida as your characters there would not be any Middenland because you would have purged the bejesus out of yourself.

I tried to build a believeable character based on a historical 15th-16th century noble. Heck, I even used his own castle as my imaginary setting for my character story. But I realized most people were not interested in it, because it was a bad character that was too 21th century, kinda. Yeah right. Yeah, sorry for even trying to interact with you two superior RP:ers...

Are you asking me to stop playing a poorly educated, bigoted, super religious character because you want to play a moderate? I never said you couldn't play a moderate, or even one who has 21st century values. It's your character. You could base his home off of your own house. It wouldn't bother me. But please don't tell me that I have to change my character because you don't enjoy interacting with a PC which doesn't like your PC.
Title: Re: Turn 7
Post by: Drasanil on April 12, 2013, 09:32:39 PM
Problem is that if you look at it, with all Middenlanders being as Al-Qaida as your characters there would not be any Middenland because you would have purged the bejesus out of yourself.

What's extreme about our characters? They're just standing up for proper Middenhiem values, like purging Sigmarites at a period of time where the Sigmarite Heresy is very much a thing and a proper social code like denying women the right to wear pants because that's improper.

You accuse of us being extremist Al Queada types. But I would say your position of 'Sigmar isn't that bad' is the one that is extreme (and verging on heretical) given we're in a period of time where the Empire is in a massive schism just because a bunch of people really do think Sigmar is exactly that bad.
Title: Re: Turn 7
Post by: Grumbaki on April 12, 2013, 09:47:55 PM
Just wanted to add this. Urenbach faction isn't really like Al Qaeda. We're more like anti-abortion protestors. Sure, one of us "might" have bombed a clinic. And we totally don't approve of what happened. But they so deserved it...but we had nothing to do with it.

See? That's a more apt analogy. Hilde and Korrigan are on the run. Karl and Ana are just left behind, denying any wrongdoing while ranting about why what happened was just. If we were more Al Qaeda ish, Karl and Ana would have suicide bombed your castle three pages ago.
Title: Re: Turn 7
Post by: Drasanil on April 12, 2013, 09:56:22 PM
And to further clarify, Ana doesn't even believe any of the crap she's spouting. She's just looking to subvert things for her own benefit. She's like an evil corporate type who's pretending to be an anti-abortion protester in the hopes of getting the group to also attack that Muslim Shawarma restaurant next to the clinic because she wants to buy the property.

Though she did bet on the wrong horse, given how it all turned out, so that's pretty much a mixed bag... best she has going for her now is that she never put a pair of pants on, never lead her own army and never left Grossefure.
Title: Re: Turn 7
Post by: Derek Contyre on April 12, 2013, 10:02:00 PM
This is hilarious. The last two pages had me in stitches.
mathi, no one should alter characters... characters are there to
be enjoyed and played with. Understandably, what happens on campaign between
characters stays between characters as fa as i am concerned... I cant wait
to see how this sll pans out
Title: Re: Turn 7
Post by: Mathi Alfblut on April 12, 2013, 10:36:13 PM
Oh, I get my words twisted, how kind. I never said you had to change your character. What I say is that you come across as not being seriously interested in interacting with my character because he does not conform to what you see as the as the correct view Of Middenlands Empire.

Title: Re: Turn 7
Post by: Grumbaki on April 12, 2013, 10:38:45 PM
Oh, I get my words twisted, how kind. I never said you had to change your character. What I say is that you come across as not being seriously interested in interacting with my character because he does not conform to what you see as the as the correct view Of Middenlands Empire.

What? I wrote from my character's point of view. Which is that *anyone* who shows *any* respect for, or belief in, Sigmar the Divine, is a heretic. I was more than happy to interact with you and your character. If Herr Kane decided to defend himself, Karl would have gladly ranted at him some more. He might have even resorted to base insults and personal attacks against Herr Kane's parentage, hygiene, fashion, or some combination thereof. Herr Kane could then have responded in any way that he so chose.

What you seem to be implying is that "interacting" means "a pleasant conversation with mutual respect." I'm sorry, but Karl did not respect Kane. He did not like Green Eggs and Ham. He did not like it, Sam I am.

And you quit after the first page of the book.
Title: Re: Turn 7
Post by: S.O.F on April 12, 2013, 10:38:45 PM
Oh, I get my words twisted, how kind. I never said you had to change your character. What I say is that you come across as not being seriously interested in interacting with my character because he does not conform to what you see as the as the correct view Of Middenlands Empire.

If his interest was throwing your character out a window I think that would be suitable for the 16th century setting. Defenestration always a popular past time for the era.  :wink:
Title: Re: Turn 7
Post by: Grumbaki on April 12, 2013, 10:40:39 PM
Oh, I get my words twisted, how kind. I never said you had to change your character. What I say is that you come across as not being seriously interested in interacting with my character because he does not conform to what you see as the as the correct view Of Middenlands Empire.

If his interest was throwing your character out a window I think that would be suitable for the 16th century setting. Defenestration always a popular past time for the era.  :wink:

If only this campaign had spoils, that would be an amazing special project!  :eusa_clap:
Title: Re: Turn 7
Post by: Mathi Alfblut on April 12, 2013, 11:00:26 PM
Yeah, I guess you would find it that way. I would have to come up with a way of getting even.

Why would Isaac stick around for pointless ranting anyway. Not his style. He saw your character for a scoundrel and followed an old Hochland proverb. He silplysimply turned and walked away.
Title: Re: Turn 7
Post by: Grumbaki on April 12, 2013, 11:06:01 PM
IC: "The old hochland approach, eh? Which would that one be. Is it sleeping with one's cousin? No, no. This isn't Ostland. It must be incest with one's daughter. One might think that it would be cattle, but Hochlanders are not as deviant as Averlanders. The fact that they often can't afford cattle does play a part in it. That, and we all know that Hochlanders are naught but base cowards, which goes along with their predation on children. You see, where a real Middelander will fight you, eye to eye, what does a Hochlander do? He walks away. They just walk away, and they use their damned..their...their guns. Oh...the Hochland approach. I think that today has been enlightening enough. It looks like rain. And I left the fire burning. Good day!"
Title: Re: Turn 7
Post by: Mathi Alfblut on April 12, 2013, 11:08:46 PM
IC:
Isaac Kane made a wry smile towards the Urenbachers.
"It is clear I am not welcome in this company. So I shall not waste my time listening to insults. I have better tings to do."
With that he turned and left the room.
Title: Re: Turn 7
Post by: Grumbaki on April 12, 2013, 11:29:53 PM
Let's see....this campaign I did my best to offend:

1. Averlanders
2. Nordlanders
3. Reiklanders
4. Ostlanders
5. Hochlanders

Now I'm sad that it's over. I didn't even get the chance to start insulting the different parts of Middenland, until only Grossfurre was left.  :icon_sad:

But not to worry. My A7 character will be a proper and polite gentleman. Which is not a joke, pretty much the opposite of Karl. So perhaps we can interact on more friendly terms then, Mathi.


Oh, and on a personal note. Out of 11 PCs so far, 5 of them have died. That is counting Karl. If he gets executed in the final fluff, that'll push me over the 50% mark, where I've managed to get the majority of my characters killed. After re-reading this thread, I can't figure out what I'm doing wrong...

Title: Re: Turn 7
Post by: GamesPoet on April 12, 2013, 11:56:23 PM
edit: Our plan was to have us hit Delburz and you guys hit Sudenberg. That way we'd cut off Titus' escape routes and maul his armies. And when you guys refused, we sent a few more letters asking to work together. Our original orders were for Finn to stay in Sudenberg to defend it, hopefully with help from your forces. Part of the reason he quit was that he felt it was suicide to do so. When he quit, we reconsidered and moved his armies away, seeing as how we got no reply from you on working together, so we felt that 1 army down south just wouldn't cut it. When you hit us with 7 armies, we were proven right. :)
OOC:  The problem with that plan was our forces had not finished congregating to increase the likelihood of its success.  And we ended up defending versus an attack from Titus.  Not defending Eldagsen, Titus taking it, us going to Sudenberg, put us in jeopardy of having Sudenberg not taken while maybe even having an issue retreating, or worse, having our supply line cut, plus Titus having access to Carroburg.  Nope, not a wise tactical nor strategic idea.  Besides, then Von Urenbach supporters moved on Sudenberg anyway.  By the time we made a move towards Sudenberg, we then had an agreement for a ceasefire with Titus, and he wasn't our first choice to provide Von Rudorf's votes to during the election.  Once our first option disappeared, and things were changing across the board, including the deterioration of Von Urenbach's position, Titus seemed the next obvious choice.  Also, only Titus' force hit you at Sudenberg and the defense with one army still wouldn've failed.  Von Rudorf's armies really were sitting on a ridge, and seemingly got there too late to attempt a negotiated settlement.
Title: Re: Turn 7
Post by: GamesPoet on April 13, 2013, 12:02:33 AM
Ar uLric was understandably more uspset that you slaughtered dwarfs (who live in Middenland so are citizens of the Empire) over a trivial thing such as their families and other such people supporting Titus. The ambassadors would be upset cause they are dwarfs. They don't like such uncalled for slaughter.

So the campaign has picked back up suddenly and surprisingly. Wasnt quite expecting so much activity. This is still going to be the last turn for now, there's too much burn out to have more without a break. When do people wish for the turn to end for me to rap it all up?
Ending it no later than Saturday April 20th seems good.  Gives folks plenty of time to send more letters (Von Rusdorf faction is waiting for a couple replies and still needs to send at least two more replies to others currently), and provides time for some additonal interaction with Facion figureheads as well.  Then its probably time to shut it down and let the GMs provide some final fluff, before eventually carrying it on into a different campaign.
Title: Re: Turn 7
Post by: GamesPoet on April 13, 2013, 12:08:18 AM
ReiklanderCaptain:

As I recall:

1. We lift the siege (turns out there was no family there to threaten. oops)
2. Urenbach adopts Titus (thereby making Titus the legal heir of Grossfurre and bringing the families together)
3. Titus backs Urenbach for Emperor

In our mind, we needed an heir for Urenbach. He needed someone to carry on the proud traditions of getting shot in the knee with an arrow and gaining far too much weight. Turns out you can't be an adventurer with a knee wound. So by doing that with Titus, we could have someone worthy take over after Urenbach inevitably chokes to death on a turnip.

We were warned that Titus was stubborn, and that he might be offended by the idea of being beneath Urenbach. So we laid siege to Delburz, in the hope of adding some force to the offer.

"Hey there. We've got your kids here with us. They're doing just swell, no need to worry. I'm here to make you an offer that you can't refuse. We'd like to make you the legal owner of the Grossfurre estates. Sounds pretty nice, right? Just support Urenbach for Emperor. You've got three days to respond. Oh, and don't worry about the little ones. They'll be staying with us for the winter, receiving a proper education and learning all about the lands that will soon be theirs. We look forward to working with you."

Stupid Titus and his weak loins.  :icon_confused:
Ouch.  My read of the Titus character doesn't strike me as him deciding he'd cow tow to that.

Actually, you shot yourself in the foot with your offer: Titus was furious that you besieged Delburz, wanted him to take second place to Urenbach, did not want to marry into Urenbach's house even if Urenbach could still produce an heir. Yes, he considered Urenbach beneath him. Moreover, adopting him would have been no use as the Wolf throne is not a hereditary title, otherwise there would be no election.
:::cheers:::
Title: Re: Turn 7
Post by: Grumbaki on April 13, 2013, 12:13:08 AM
edit: Our plan was to have us hit Delburz and you guys hit Sudenberg. That way we'd cut off Titus' escape routes and maul his armies. And when you guys refused, we sent a few more letters asking to work together. Our original orders were for Finn to stay in Sudenberg to defend it, hopefully with help from your forces. Part of the reason he quit was that he felt it was suicide to do so. When he quit, we reconsidered and moved his armies away, seeing as how we got no reply from you on working together, so we felt that 1 army down south just wouldn't cut it. When you hit us with 7 armies, we were proven right. :)
OOC:  The problem with that plan was our forces had not finished congregating to increase the likelihood of its success.  And we ended up defending versus an attack from Titus.  Not defending Eldagsen, Titus taking it, us going to Sudenberg, put us in jeopardy of having Sudenberg not taken while maybe even having an issue retreating, or worse, having our supply line cut, plus Titus having access to Carroburg.  Nope, not a wise tactical nor strategic idea.  Besides, then Von Urenbach supporters moved on Sudenberg anyway.  By the time we made a move towards Sudenberg, we then had an agreement for a ceasefire with Titus, and he wasn't our first choice to provide Von Rudorf's votes to during the election.  Once our first option disappeared, and things were changing across the board, including the deterioration of Von Urenbach's position, Titus seemed the next obvious choice.  Also, only Titus' force hit you at Sudenberg and the defense with one army still wouldn've failed.  Von Rudorf's armies really were sitting on a ridge, and seemingly got there too late to attempt a negotiated settlement.

Then why didn't you contact us before attacking? Or at least tell us about the negotiations so we could have joined in?

Title: Re: Turn 7
Post by: GamesPoet on April 13, 2013, 12:28:03 AM
Then why didn't you contact us before attacking? Or at least tell us about the negotiations so we could have joined in?

The answer is here ...

OOC:  ... Besides, then Von Urenbach supporters moved on Sudenberg anyway.  By the time we made a move towards Sudenberg, we then had an agreement for a ceasefire with Titus, and he wasn't our first choice to provide Von Rudorf's votes to during the election.  Once our first option disappeared, and things were changing across the board, including the deterioration of Von Urenbach's position, Titus seemed the next obvious choice.  Also, only Titus' force hit you at Sudenberg and the defense with one army still would've failed.  Von Rudorf's armies really were sitting on a ridge, and seemingly got there too late to attempt a negotiated settlement.
At the same time, we were detecting the falsehood sent our way, we were attempting to close down the ceasefire.  When we didn't get a reply to our last message, that left us little if any other alternative, continue attempting to finalize the ceasefire, and move to Sudenberg hoping to put ourselves in a spot to broker a deal depending on what was found or not (not that we would've been successful, who knows?), and after our last dispatch to Von Urenbach hadn't been replied to either its the best we could do.  And we did consider attacking with Titus, and decided against it.  A full ceasefire with Titus wasn't achieved until after Sudenberg was taken by Titus, and it was possible that we might have even ended up fighting with their armies as well.  It was all quite touch and go, as these things sometimes are, and really quite understandable because not everything is under any one faction's control, and instead many times a faction can only respond to what is happening outside of what they have the abiltiy to decide upon themselves.
Title: Re: Turn 7
Post by: Grumbaki on April 13, 2013, 12:43:15 AM
Well, I don't recall not responding to a letter. As I recall, we felt tipped off towards treachery because we were sending letters asking to work together and weren't getting a reply. Which I suppose is par for course with diplomacy. So I find your excuse plausible. You may live...for now.   :dry:
Title: Re: Turn 7
Post by: Mathi Alfblut on April 13, 2013, 10:28:43 AM
That will of course depend on the relations to the new Emperor.
Title: Re: Turn 7
Post by: Silas on April 16, 2013, 07:28:41 PM
Are people still around? I know I am, I've got several letters to respond to, but I'm waiting on a figurehead reply. Anyone else still here? We got a definitive date for the turn end?
Title: Re: Turn 7
Post by: red bull on April 16, 2013, 07:33:44 PM
I always have been, waiting on a bit of RP ATM.
Title: Re: Turn 7
Post by: commandant on April 16, 2013, 07:47:59 PM
I drop in when I see action on the forums.
Title: Re: Turn 7
Post by: Demonslayer on April 16, 2013, 08:09:25 PM
I'm still checking in... Every other hour, I think.
Title: Re: Turn 7
Post by: Drasanil on April 16, 2013, 08:38:06 PM
Check in once in a while, but things seem to have died off again.
Title: Re: Turn 7
Post by: Gankom on April 16, 2013, 08:59:09 PM
Most of Rusdorf still seems to be pretty active. We're in it to the end!
Title: Re: Turn 7
Post by: GamesPoet on April 16, 2013, 09:18:46 PM
Yep, the Von Rusdorf still has four interested players.  We got letters out, and a couple more to do.  Hopefully we'll have those out in the next 12 to 24 hours, and get back some replies as well.

Things could be shaping up for some interesting final fluff from the GMs.  And set the stage for the next campaign as well! :icon_cool: :::cheers:::
Title: Re: Turn 7
Post by: ReiklanderCaptain on April 17, 2013, 04:05:45 PM
Well I am waiting for Titus' reply on a certain matter before I start writing again.
Title: Re: Turn 7
Post by: Derek Contyre on April 18, 2013, 12:12:28 AM
We are also waiting on replies to letters....

So Hurry up people!  :icon_mrgreen:
Title: Re: Turn 7
Post by: Grumbaki on April 18, 2013, 12:23:03 AM
We in Urenbach have done jack shyt. Well, except for explain in this thread why our FFH's fate is down to pure politics and no actual wrongdoing. As for letters...what are you lot writing about? I hope it is a surprise party for Georg when he gets out of prison.
Title: Re: Turn 7
Post by: Silas on April 18, 2013, 03:53:58 AM
So there are lots f players around... Any GMs?
Title: Re: Turn 7
Post by: Captain Dob Van Dwi on April 18, 2013, 10:27:54 PM
I allways check in. But the campaign seems dead.
Title: Re: Turn 7
Post by: GamesPoet on April 19, 2013, 03:49:22 AM
I wouldn't call it dead.

But it appears there are things for the GMs to do, and we're waiting, and so the rest of us seem to be a in holding pattern.
Title: Re: Turn 7
Post by: Grumbaki on April 19, 2013, 06:25:35 AM
Well...enough players to continue in the SW. With a nice little dwarven invasion. Not enough people here to continue with all former factions. Then again, if this does continue, it's an excuse for the CT to really shake things up. Probably look like a new campaign, really.

Title: Re: Turn 7
Post by: Drasanil on April 22, 2013, 04:32:39 AM
I don't know... things seemed to start picking up again until someone, not naming names, threw a fit because he disapproved of Urenbach's supposed Al Qaeda 'leanings'  :eusa_clap:
Title: Re: Turn 7
Post by: Mathi Alfblut on April 22, 2013, 12:38:18 PM
Ah, so discrete there Dras, always so discrete.

Do you honestly think that was what stopped it?

I would say that it was the lack of replies to letters that stopped it, not a random roleplay.
Title: Re: Turn 7
Post by: GamesPoet on April 22, 2013, 02:47:04 PM
Dras might be looking to get things going again, with a little antagonism of course. :icon_wink:

The problem with that is, we are waiting on the GMs at this point, as Mathi and others have already pointed out.
Title: Re: Turn 7
Post by: red bull on April 22, 2013, 06:12:18 PM
Why do we need GMs...

*Reaches into drawer and pulls out big red button...*
Title: Re: Turn 7
Post by: Grumbaki on April 22, 2013, 07:42:59 PM
The CT is just trying to figure out how to say, as diplomatically as possible, that Kislev kills us all. Given the massive casualties of the winter and the narrow electoral victory, the powerful and united nation easily steamrolls the weakened Middenland. There is some resistance of course, but the Sigmarite Empire, prodded into action by angry dwarven allies, attack from the other side. Soon the Tilean, and Imperial, holdings of Middenland declare independence, as the Empire is in no position to enforce its will.  Before you know it, only Middenheim is left. Unassailable. Cut off from support. Forced to make unequal terms.

And thus the campaign ends. With the Grand Theonogist selecting a donkey to rule of the Middenland Empire, as a fit representative of Ulric.
Title: Re: Turn 7
Post by: GamesPoet on May 01, 2013, 12:51:50 PM
Ok gentlemen,

Its been real, and its been fun, its even been really fun.

However, its time for the Von Rusdorf faction to stop waiting for the cows to come home, and roll up our sleeves for other projects like planting some more potatoes so the financial reforms that might occur will have some funds available for them to have meaning, plus pay our mercenaries and raise the new facilities for the Sons of Ulric.  In short, we've sent out two last reply notes (which of course they say little ... lol ), and closing the book on our faction, since most folks remaining seem to be waiting on GMs, and they're no where to be seen at the moment.

Thanks to all our friends and adversaries for helping to make this such a fun campaign.  And thanks to the efforts of the GM team, very glad this campaign came off as it has, one of my personal favorites.

As we all know, these kinds of things in life wouldn't be possible without folks putting in their time and energy into it, and the Von Rusdorf faction appreciates all the efforts everyone has made.

Cheerio, and perhaps we'll see you along the way during another campaign, or other after hours activity.

Thank you,
GP :::cheers:::
Title: Re: Turn 7
Post by: Silas on May 01, 2013, 03:56:32 PM
Yeah, I think we can officially call this campaign dead. If the GMs return at any point I will write up an analysis of the campaign, but as GP and his faction are bowing out, I'm gonna go ahead and remove the forum from my bookmarks (I only joined for the campaign). If this does restart then I will trust that word will get out.

Good game people, see you next campaign.
Title: Re: Turn 7
Post by: Mathi Alfblut on May 02, 2013, 10:46:24 AM
Aye, I would say it is time to call it a day. Cheers!
Title: Re: Turn 7
Post by: Grumbaki on May 08, 2013, 09:19:32 PM
So, who wins?

Too much went into making this campaign to not end it properly.  :icon_cool:
Title: Re: Turn 7
Post by: Gankom on May 08, 2013, 10:31:41 PM
Very true. I was waiting on the final fluff pieces so I can tie my (surviving) characters story together and finish it all up.
Title: Re: Turn 7
Post by: Demonslayer on May 09, 2013, 09:50:09 AM
Wladyslaw, of course :P.
Title: Re: Turn 7
Post by: Grumbaki on May 09, 2013, 04:32:58 PM
Wladyslaw, of course :P.

Until the final fluff is out, I will continue to assume that good ole' Georg clawed his way to the top.
Title: Re: Turn 7
Post by: wissenlander on May 09, 2013, 05:31:11 PM
So, who wins?

Stibor.

Is Mogs ok?  Haven't seen him around for a while.
Title: Re: Turn 7
Post by: NewGuy on May 09, 2013, 07:23:35 PM
Hilde won. She got to cause a major international incident, and change the face of Middenland politics by shaming one of its elder statesmen. And she defaced Titus' statue.
Title: Re: Turn 7
Post by: Quickbeam on May 10, 2013, 01:33:19 AM
So, who wins?

Stibor.

Is Mogs ok?  Haven't seen him around for a while.
I think something is up with his computer.
I think Stibor won too  :::cheers:::
Title: Re: Turn 7
Post by: Gankom on May 10, 2013, 09:24:59 PM
Even in death Stibor will rule!
Title: Re: Turn 7
Post by: S.O.F on May 10, 2013, 09:55:29 PM
I'm fine with the inconclusiveness I just want to call 4 factions various shades of Bolton at this point.....
Title: Re: Turn 7
Post by: GamesPoet on May 11, 2013, 12:45:33 AM
Wait, I was under the impression Von Kerpen won the election.  That must be a conclusion of some kind.
Title: Re: Turn 7
Post by: Gankom on May 11, 2013, 02:47:14 AM
When it comes to politics, winning the election doesn't always mean you're actually in charge. As shown frequently in game of thrones.

Plus I want to see some angry Kislev.
Title: Re: Turn 7
Post by: GamesPoet on May 11, 2013, 01:00:59 PM
Yep, but it doesn't look like we're going to be able to play that out.
Title: Re: Turn 7
Post by: Grumbaki on May 11, 2013, 03:02:08 PM
I'm fine with the inconclusiveness I just want to call 4 factions various shades of Bolton at this point.....

Yah?