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What has really triggered me was their resistance to do any sort of meaningful work regarding Dogs of War.
This has also been one of my secondary concerns
Fans of Mercenaries, rejoice!
The Official Unofficial Mercenary Army Brainstorming Thread
Bscially, the team is in no hurry to deliver Iron Crowns, but now, they no longer object the community to do the work.
And the community imediately started!
Age of Sigmar Discussion / Re: AoS Adventure
« Last post by Artobans Ghost on Today at 02:21:58 AM »
Round 2
Magic is pretty good and the steamtank and altar take a severe amount of beating. Shooting flames and gutter runners wipping rocks adds to the count. The Gors and plaguemonks charge into the big unit of flagelants, not allowing them to charge. Take out 11 guys. The war altar brings back 3 of them and they are revved. Wipe out the plaguemonks with battleshock and were down the Gors a bit.
The Deamons and the altar are slugging it out. The light of banishment hurts the pinkos reducing them to 2. The lord of change decides to bring the fight to the barricaded hellblasters and wipes out the crew with flames and charges in to kick the blaster into the next dimension. Only one priest is in range to heal the altar and manages 3 healed wounds. My general rides out and straight at the LoC. The witch hunter pulls his baroque handgun and shoots wide of course. But charges in with the other priest.  Between the 3 heroís they manage 2 wounds and take one in return. The excelsiors both heal the tank for 3 wounds as well. My ulric priest finishes off the night runners and beelines for the altar. It will take another turn to get into healing range. The LoC hinders the general from getting close enough to the altar as well. And damned if I didnít forget the pilgrimage of Wrath. That might of wiped out the ogre rats who are ruining the party. Shooting this round isnít worth talking about. The steam gun on the tank is doing good work though.  A charge by the tank and the group of 20 finished off the gutter runners as well.

The Brush and Palette / Re: Pandemonium Multi-PLog (Month of Marsh)
« Last post by Von Kurst on March 19, 2018, 11:24:07 PM »
Nice!   :::cheers:::

Looks a bit like an Indiana spring...
Warhammer 40k Discussion / Re: Primaris Raptors army
« Last post by StealthKnightSteg on March 19, 2018, 11:02:27 PM »
I will have to keep an eye on them then.. T'au doesn't really like them negating overwatch
It looks great Friday! And congratz on best painted!
Warhammer 40k Discussion / Re: Steg's T'au Empire "Sa'cea Sept"
« Last post by StealthKnightSteg on March 19, 2018, 10:12:33 PM »
The detail is killing! How much time goes into this?

Too much to my liking, but I do like the resut even though it's still only battleready. But I dare not to really time the work I put in.. I would scare myself I think.

Anyway here is a small update on my progress
Just some more Shield Drones done (battleready)

More about my progress and other stuff in my blog
Warhammer 40k Discussion / Re: Astolat 352nd armoured - painting a new army
« Last post by GamesPoet on March 19, 2018, 10:00:46 PM »
Well doe on the painting too! :eusa_clap: :icon_cool:
Awesome as usual.
Warhammer 40k Discussion / Re: Astolat 352nd armoured - painting a new army
« Last post by Gankom on March 19, 2018, 06:36:23 PM »
They do look way better as half tracks.
Warhammer 40k Discussion / Re: Astolat 352nd armoured - painting a new army
« Last post by FR1DAY on March 19, 2018, 06:16:11 PM »
Finlay, it was the track units everyone hated. I bought the half track kits from Zinge industries (where you got the crush-able barrels) it makes them look good. Like a modern vehicle.
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