Roleplaying story update ... I will add some info from the other thread so those newer to the story have a clue as to what is going on here.
Have some of my nephews playing the 4 player characters all 2nd level ... a human fighter, a human ranger, a dark elf assassin, a halfling thief. They are located inside a walled citystate that I have located on the coast somewhere south of Tobaro in Tilea.
Background from previous sessions: fighter(former soldier knows gate guards at North Gate) & ranger (former clothier trained by his parents who also have pet ravens) know each other from around town in the Clothier's District, while the dark elf has gone AWOL from former mercenary unit, and the halfling has left the family "business" based in the slum district. They are at an inn near North Gate, and go outside to see military units (including dark elf Merc. unit) marching into the city. Halfling ends up hearing a scream, and seeing a guy in yellow hooded cloak drop from a second story, and the party starts to chase, but the dude gets across the line of soldiers and the party gives up (end of session 1). Party goes back to where the crime was committed, and runs into guards investigating from the Postern Gate. This doesn't get far except trading some minimal info. They crisscross the district making a stop at North Gate again, then back to crime site, where they go inside, and are able to locate the lady that screamed, and her merchant husband, the latter had his business book stolen by the thief in the yellow hooded cloak. They go out and go across the district again, but run into the clanging sound of a sewer grate. They investigate and muddle around in getting down into the sewer system (end of session 2).
So tonight ...
The party moves into the east to west sewer line heading in the direction of a heat source in the east. They come to an intersection of sewer lines, and proceed to follow the heat source seen by the dark elf way down the north south line. This sewer line has 2 1/2 foot wide ledges on both sides, and they walk south, and down the western side. They run into another intersection, and continue proceeding south while beginning to see a greenish glow to the south as they walk. Halfling leads slightly ahead of party with successful move silently, assassin short distance behind, and the two others further back a bit ready their missile weapons. Halfling hears a human voice, and some other screechy voice. Gets to corner to see two dudes carrying a chest, and the yellow hooded dude shaking hands with a ratnoid (think skaven) with a greenish glowing globe on his back, and a mean looking pistol with a tube into the globe, and holding a book. Behind the ratnoid is a rat ogre, two large ratnoids, and a bunch of smaller ratnoids behind them. The party decides to beat a retreat, but the yellow hooded dude gets a good roll, and so does the ratnoid with the pistol. The former orders his men wiht the chest away, and follows them. The latter orders the rat ogre to charge, and then the two larger ratnoids to charge, while he begins to arm his pistol. The fighter fires his arquebus, misses. Ranger fires two bow shots, one hits the rat ogre. Everyone is then in motion. Halfling flings a shuriken at the ratnoid aiming for the globe on his back, and gets a hit! The globe starts emiting sparks, stuns the crud out of the ratnoid with the pistol, but the ogre keeps charging, as do the other ratnoids. The party begins a fighting retreat, firing, and preparing for the rat ogre possibly reaching them, as it barrels over the edge into the water and up the other side.
Stay tuned for next week's exciting conclusion to the encounter!