How about this, i know its easier said than done.
Quite an aggressive rush.
The spirit host charges the archer det.
Dw1 seek the cover of the woods and reposition for next turn.
Ghouls hop over fence.
DW2 move up to pin archers and halbs behind. So that...
TG 1 can advance to scream at spears flank covered by hounds,archers
BK move up, ready to engage spears next turn. or get charged either way should be all right.
TG2 moves up, and can hopefully squeeze in to also scream at spears. again flank protected by enemy archers.
Skellies move up, to protect TG force F2 to take a frenzy test, hope to be about 14 inches away.
Zombies move on to get necro within curse range of halbs or GS.
If we manage to miasma F2 then we can scream at archers with T2.
I also ahve an alternative, more cautious plan. to follow