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Author Topic: The Road to Volganof (update 7Sep2023 - Swordsmen & priest)  (Read 140892 times)

Offline Zygmund

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Re: The Road to Volganof (update 25Jan2021 - Blazing Sun Knights)
« Reply #450 on: January 26, 2021, 09:43:18 AM »
Glorious unit! COngratulations for finishing all four key knightly orders!  :eusa_clap: :eusa_clap: :eusa_clap:

Looks like the banners represent two different methods for banner making. Is the right one paper? But how is the left one made?

-Z
Live in peace and prosper.

Offline GamesPoet

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Re: The Road to Volganof (update 25Jan2021 - Blazing Sun Knights)
« Reply #451 on: January 26, 2021, 12:24:37 PM »
Congrats, and they look glorious!  Well done. :icon_biggrin: :icon_cool: :eusa_clap: :::cheers:::
"Not all who wander are lost ... " Tolkien

"... my old suggestion is forget it, take two aspirins and go paint" steveb

"The beauty of curiosity and creativity is so much more useful than the passion of fear." me

"Until death it is all life." Miguel de Cervantes Saavedra

Offline Artobans Ghost

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Re: The Road to Volganof (update 25Jan2021 - Blazing Sun Knights)
« Reply #452 on: January 26, 2021, 04:15:24 PM »
Incredible as per your standards
Mathi Alfblut Feb 4,2017 Simple, You gut the bastard with your sword, the viking way.
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Offline Naitsabes

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Re: The Road to Volganof (update 25Jan2021 - Blazing Sun Knights)
« Reply #453 on: January 26, 2021, 05:14:14 PM »
Thanks guys, you are too kind. It's all a labor of love.  :::cheers:::


Looks like the banners represent two different methods for banner making. Is the right one paper? But how is the left one made?

-Z

yes, paper. a print-out of the classic banner found somewhere on the internet. I sometimes paint over parts of the paper banners to give it more depth but I don't think I did for this one.

The banner on the left is solid metal and how it came out of the blister. so, that's as easy as it gets (just make sure the whole thing is balanced and stick some scrap metal into the base for good measure)
The Empire Road to Volganof Last update 18Mar2023 - Pistoliers & Baggage train)

Offline Michael W

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Re: The Road to Volganof (update 25Jan2021 - Blazing Sun Knights)
« Reply #454 on: January 26, 2021, 05:38:44 PM »
Very very pretty minis.  Always inspiring to see your work!
Let them taste Reikland steel!
----------------------------

Offline TaraGreen

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Re: The Road to Volganof (update 25Jan2021 - Blazing Sun Knights)
« Reply #455 on: January 27, 2021, 07:15:59 PM »
Please keep posting pics! They are awesome!

Offline Sharkbelly

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Re: The Road to Volganof (update 25Jan2021 - Blazing Sun Knights)
« Reply #456 on: January 28, 2021, 05:17:26 AM »
Well done! Some of my all-time favorite models.

Offline Zak

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Re: The Road to Volganof (update 25Jan2021 - Blazing Sun Knights)
« Reply #457 on: February 03, 2021, 04:40:12 PM »
wow nice work  :::cheers:::
Yes I'm dyslexic so what

Offline wdv331

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Re: The Road to Volganof (update 25Jan2021 - Blazing Sun Knights)
« Reply #458 on: February 04, 2021, 04:04:32 AM »
Awesome stuff throughout!!

Offline Naitsabes

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Re: The Road to Volganof (update 25Jan2021 - Blazing Sun Knights)
« Reply #459 on: February 07, 2021, 05:37:13 AM »
Not going to lie, I appreciate your appreciation, gentlemen.
--------------------------------------

6Feb2021

Hot on the heels of the last update (by my standards only), here we go again. This is a bit of a catch up of things I painted but hadn’t photographed yet.
I did paint up some more Nuln troops. A small unit of handgunners and a trusty old Engineer. Nothing to special. Will they feature at Volganof? Who knows, they might, depending on how I want to man those walls.



I quite like the Engineer model. He looks so academic from the front but is actually carrying a big bad gun on his back. Tried to make the barrels have a blueish tint, which sort of worked, but didn’t photograph too well.




On the chaos side, Mortkin continues to hesitatingly muster forces. I keep trying to slip guys in but, he is rather picky. Turned down Mister ThreePotatoeHeads.



AND this friendly Herald of Tzeentch.




At this rate, it is anybody’s guess when the Chaos side is ready for the assault. But, they will come. I just know it.

A while back I finished the last major building for Volganof (as long as one counts the walls and fortifications on a separate tab).  A bit of a beast as the print didn't come off the machine cleanly. I dremel-ed around to make the stonework passable. For the second floor windows I glued in a simple mesh, not sure where that is from but I think it looks alright for 'fantasy medieval'. The overall design is a bit odd. What kind of old-growth trees did they have to chop down for those timbers? Better not tell the Wood Elves!

Anyway, it's massive, it'll look good in the back row of houses at the table's edge. D'Waldo, the master architect of Volganof, approved of the dimensions. Stairs and railings are to code.





I did mess around with camera settings in natural light. Photography is still hit-and-miss for me. mostly miss.

So, now there is only walls and gates and gallows and woods and hills to do. Table is practically done… oh, and I need to to the rest of the cobblestones for the city part of the board. About half way through that process. A bit tedious.

Noticed I am going on seven years with this project log but it should not take another seven to see the Volganof part through. Upward and onward!

The Empire Road to Volganof Last update 18Mar2023 - Pistoliers & Baggage train)

Offline GamesPoet

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Re: The Road to Volganof (update 6Feb2021 - Handgunners, building and more)
« Reply #460 on: February 07, 2021, 01:16:24 PM »
Excellent, across the board, no pun intended. :icon_wink: :icon_biggrin: :eusa_clap:
"Not all who wander are lost ... " Tolkien

"... my old suggestion is forget it, take two aspirins and go paint" steveb

"The beauty of curiosity and creativity is so much more useful than the passion of fear." me

"Until death it is all life." Miguel de Cervantes Saavedra

Offline Sharkbelly

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Re: The Road to Volganof (update 6Feb2021 - Handgunners, building and more)
« Reply #461 on: February 07, 2021, 01:50:15 PM »
Great looking stuff!

Offline Artobans Ghost

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Re: The Road to Volganof (update 6Feb2021 - Handgunners, building and more)
« Reply #462 on: February 07, 2021, 03:46:35 PM »
Insane is what it is. Insane
 :::cheers::: 😺
Mathi Alfblut Feb 4,2017 Simple, You gut the bastard with your sword, the viking way.
Questions?


GP Jan 4, 2020
Yes, even W:AoS.

Offline Zygmund

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Re: The Road to Volganof (update 6Feb2021 - Handgunners, building and more)
« Reply #463 on: February 07, 2021, 06:50:42 PM »
GREAT!

(But the drum is upside down!)

-Z
Live in peace and prosper.

Offline Naitsabes

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Re: The Road to Volganof (update 6Feb2021 - Handgunners, building and more)
« Reply #464 on: February 07, 2021, 10:44:10 PM »
GREAT!

(But the drum is upside down!)

-Z

I know. A regrettable choice the previous owner made. Unfortunately he sealed that choice with copious amounts of plastic glue. Not salvageable without risking life and limb (both of the model and myself). So, I decided to roll with it. I got it by everyone but you. Let's keep it between the two of us, Hawk-eye Z


All of you, thanks for continuing to pop your head in on this little project. More to come. One day.
The Empire Road to Volganof Last update 18Mar2023 - Pistoliers & Baggage train)

Offline GamesPoet

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Re: The Road to Volganof (update 6Feb2021 - Handgunners, building and more)
« Reply #465 on: February 07, 2021, 11:21:19 PM »
I can't read yellow writing, so fortunate.  Need to get my eyes checked too, my current pair of glasses ain't doing the trick anymore.  By the time that is completed, we'll have all moved on to more of this great thread, and I won't know the difference. :icon_mrgreen: :icon_lol:
« Last Edit: February 09, 2021, 01:17:35 PM by GamesPoet »
"Not all who wander are lost ... " Tolkien

"... my old suggestion is forget it, take two aspirins and go paint" steveb

"The beauty of curiosity and creativity is so much more useful than the passion of fear." me

"Until death it is all life." Miguel de Cervantes Saavedra

Offline Rowsdower

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Re: The Road to Volganof (update 6Feb2021 - Handgunners, building and more)
« Reply #466 on: February 09, 2021, 12:42:17 PM »
Great job.
I like the thibg with three heads. Very Python-esque

Offline Michael Stockin

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Re: The Road to Volganof (update 6Feb2021 - Handgunners, building and more)
« Reply #467 on: February 09, 2021, 01:33:37 PM »
.
« Last Edit: November 21, 2021, 07:11:54 PM by Michael Stockin »
So long and thanks for all the fish.

Offline Zak

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Re: The Road to Volganof (update 6Feb2021 - Handgunners, building and more)
« Reply #468 on: February 09, 2021, 04:04:22 PM »
 :eusa_clap: :eusa_clap: :eusa_clap:
Yes I'm dyslexic so what

Offline Naitsabes

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Re: The Road to Volganof (update 6Feb2021 - Handgunners, building and more)
« Reply #469 on: February 18, 2021, 09:43:18 PM »
Is that STL freely available?

sorry Michael, I missed that comment. I bought the STL on cgtrader as part of a bigger castle set. Can't find the link anymore, it was years ago. and as I mentioned the building isn't that great to begin with. There is plenty of free stuff on thingieverse now. I am not young enough to think patreon is okay, but that is where you could find more buildings than you could possibly ever print (and paint!).
The Empire Road to Volganof Last update 18Mar2023 - Pistoliers & Baggage train)

Offline errantgamer

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Re: The Road to Volganof (update 6Feb2021 - Handgunners, building and more)
« Reply #470 on: February 22, 2021, 11:07:58 PM »
Good god, this project progresses apace--

I think it might outlive most of us.  :icon_cool:

Offline Naitsabes

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Re: The Road to Volganof (update 6Feb2021 - Handgunners, building and more)
« Reply #471 on: March 10, 2022, 10:47:06 PM »
2Mar2022
Wow. I let a year tick by without updates. Lame!
I did paint quite a bit and even quite a bit of Empire. But first the most important update:



I know, exciting, right? We bought a house and now use your imagination. Trashy tent gone, assorted crap gone and there it is, a beautiful foundation. Shed of dreams built and bam, the place to battle for the fate of Volganof. Now the wife has decreed that other things have priority, double-pane windows, exterior paint and other nonsense. But, I still like to think of it as the slab of opportunity. Time will tell.

In terms of Empire painting I’ve kept plucking away at a Nuln/Gunnery School army. Let’s start out with a crappy picture of two more engineers (promoted from classic gun crews).


And some Outriders.



I tried sticking with mostly black but couldn’t help but add in a bit of color on the coats. Next up Pistoliers, led by an Outrider of course.


I haven’t finalized an army list but I figure there should be some guard to defend the artillery pieces. Here are the Lions of Nuln lead by a plucky captain (I believe that is an Avatars of War model).



And of course front and center in a Gunner School army should be the artillery train.


Can’t let those fobs at the Altdorf college claim only they do cutting edge technology. I have quite a few more pieces but ran out of time to snap pictures.

But, here are some bonus models:



Valten MkII. That model was a bit of a struggle and in the end I just gave up on the cape. It’s still a bit too ‘Red Period’ for my taste but, I couldn’t dial it back more without major rework. Maybe I will revisit that guy in a couple years. The wizard is Frostgrave plastic. Quite a nice kit, looking forward to putting together a few more.

Alright. Upward and onward, will make every effort to not let be another year until the next update.
The Empire Road to Volganof Last update 18Mar2023 - Pistoliers & Baggage train)

Offline GamesPoet

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Re: The Road to Volganof (update 10Mar2022 - Outrider, Valten and more)
« Reply #472 on: March 10, 2022, 10:58:42 PM »
Looks and sounds fantastic!

Oh, and the cloak, call it flame resistant of course! :icon_wink: :::cheers:::
"Not all who wander are lost ... " Tolkien

"... my old suggestion is forget it, take two aspirins and go paint" steveb

"The beauty of curiosity and creativity is so much more useful than the passion of fear." me

"Until death it is all life." Miguel de Cervantes Saavedra

Offline Perambulator

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Re: The Road to Volganof (update 10Mar2022 - Outrider, Valten and more)
« Reply #473 on: March 10, 2022, 11:15:14 PM »
 :Ohmy: Wow! That's some really tidy work! Very nice!  :::cheers:::
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Offline Rowsdower

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Re: The Road to Volganof (update 10Mar2022 - Outrider, Valten and more)
« Reply #474 on: March 11, 2022, 02:07:22 AM »
Great job. Yellow and white are two of the hardest colours to use :eusa_clap: