Overall comments for next turn.
The Stanks
I suggest we charge the executioners with both Stanks, hitting them a little to our right (so the hydra cannot charge them the following turn), we might lose a wound on each due to terrain while the d6 S4 shouldn’t make a dent. An a bit of mathhammer reasoning: They are not steadfast in the forrest and by some lucky dices, they may break from the 2xd6 + 6 x d3 Impact hits (on average causing 16 wounds), if we want to further boost this, we might generate 4 sP and fire the steam gun for 4 x d6 S2 hits (on average causing 5 wounds). They will strike back with some 12 attack per sTank (doing 2 wounds on each), and lose by 10+ so needs to roll snake eyes. If they rally in the following turn we repeat the exercise.
The Captasus
Charge the DR, the may flee but we might very well catch ’em (both swiftstride, captasus M=10, DR M=9), either way we will get pass the hydra charge range (and the breath attack is not that much of a threat anymore), and get behind his units to charge the sorcerer or warriors.
Reiksguard
Position to charge the flank of the executioner (or the hydra if they break). If the hydra charges the Stank, we move ’em in for a flank on the big warrior unit
The IC
That dreadlord is a pain, but he also plays it risky with no ward/armour save.. We might move our IC and center small knight unit forward and prepare a charge where we dont want our characters to face the lord while killing the sorcerer and BSB.
The small flank knight
The dark riders cannot hurt them, so move a little forward and align for a charge on the shades, hopefully breaking them and pursue into the small spears unit.
And now for the dispel:
Damn, that witch (and especially that dagger) needs to go!
She has one dice left, can gain 2-4 more from the spell, and can sacrifice another warrior, for a total of 4-6 enough for a boosted SS, causing 2d6 dead IC knights. For the above plan, the size of the IC knights is vital.
I say, lets try the single dispel, if we get lucky there is free beers for all, if not, let her roll the many dices for the boosted SS.. If she gets multiple 6’s then we can hope for a her to be sucked into space and take the fall of many a brave knight, if not we dispel it by scroll.