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Author Topic: 8th edition on route.  (Read 140073 times)

Offline Darknight

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Re: 8th edition on route.
« Reply #350 on: June 30, 2017, 01:21:01 AM »
Yeah, but some of us aren't communist fish.
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Offline Aldaris

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Re: 8th edition on route.
« Reply #351 on: June 30, 2017, 10:22:30 AM »
Dark Eldar Raiders and Venoms can do it too, AFAIK.

Offline FR1DAY

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Re: 8th edition on route.
« Reply #352 on: June 30, 2017, 12:36:16 PM »
I think it specifies on the data sheets for each unit.
There are 40 different shades of black, so many fortresses and ways to attack.

So why you complaining!

Offline rufus sparkfire

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Re: 8th edition on route.
« Reply #353 on: June 30, 2017, 01:34:42 PM »
So the vendetta does still have rules then? 6 lasers!  :ph34r:
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Offline FR1DAY

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Re: 8th edition on route.
« Reply #354 on: June 30, 2017, 04:13:51 PM »
The vendetta is in the FW guard book it's 230 Pts though. 14 wounds 3+ save T7
There are 40 different shades of black, so many fortresses and ways to attack.

So why you complaining!

Offline rufus sparkfire

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Re: 8th edition on route.
« Reply #355 on: June 30, 2017, 09:32:59 PM »
I'm not sure how good that is under the new rules! Did it feel expensive?
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Offline FR1DAY

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Re: 8th edition on route.
« Reply #356 on: June 30, 2017, 11:05:48 PM »
Yes. Previously it was half those points. Tanks are expensive now to.
There are 40 different shades of black, so many fortresses and ways to attack.

So why you complaining!

Offline phillyt

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Re: 8th edition on route.
« Reply #357 on: July 01, 2017, 11:18:48 AM »
Lascannons are awesome now.  An issue for the Vendetta though is the -1 fo moving and shooting heavies on vehicles.  Unless a vehicle has a rule that mitigates it they suffer a penalty.
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Offline FR1DAY

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Re: 8th edition on route.
« Reply #358 on: July 01, 2017, 06:09:36 PM »
That is the issue with themi
There are 40 different shades of black, so many fortresses and ways to attack.

So why you complaining!

Offline phillyt

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Re: 8th edition on route.
« Reply #359 on: July 01, 2017, 10:36:43 PM »
I assume they can transition to hover mode though, which helps a little.

Still That is a cheap price for 6 lascannons. 
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Offline Aldaris

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Re: 8th edition on route.
« Reply #360 on: July 03, 2017, 10:05:06 AM »
So I guess you should use Vendettas to drop a unit or two onto the field and then go to hover and blast away at tough key units.

FLG has a pretty good article on list building. It's broad strokes and basic concepts, but well written and useful even for veteran players IMO. Sometimes it's good to consciously focus on the essentials!

https://www.frontlinegaming.org/2017/07/02/writing-an-effective-list-in-8th-edition-40k/

Offline TexasYankee

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Re: 8th edition on route.
« Reply #361 on: July 03, 2017, 03:45:11 PM »
Had my first game of 8th this weekend (CSM vs Astra Militarum), and had lots of fun. We screwed up some of the basic rules (characters are no longer in units/have to charge sperately/etc), and some army specific rules, but otherwise was very impressed. My buddy playing IG was upset that his mech guard can't be played like it used, but has enough models to try something different. And, of course, next time, I'll remember that Khorne Berserkers can attack twice in one round. :)

Some questions:

When do flyers appear/deploy on the board? I couldn't find anything in the basic rules or index/data sheet that says when/where my Heldrake can come on. Looks like he can be deployed as normal. I know some units can come on anywhere on the board at the end of any movement phase no closer than 9" from an enemy unit (Terminators/Jump troops/Kommandos/etc), but no such rules for my Heldrake or Dakkajet. Anyone know?

Can my Dakkajet shoot at something behind it? RAW, it looks like it can. In the old rules, there were pages of diagrams that detailed how/when/where a pintle mount/turret mount/sponson mount/hull mount weapon can shoot. Of course, for now we are playing it as the old rules, just wish I could find something in the current rules that details it. What say ye, brothers?
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Offline StealthKnightSteg

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Re: 8th edition on route.
« Reply #362 on: July 03, 2017, 06:05:26 PM »
Had my first game of 8th this weekend (CSM vs Astra Militarum), and had lots of fun. We screwed up some of the basic rules (characters are no longer in units/have to charge sperately/etc), and some army specific rules, but otherwise was very impressed. My buddy playing IG was upset that his mech guard can't be played like it used, but has enough models to try something different. And, of course, next time, I'll remember that Khorne Berserkers can attack twice in one round. :)

Some questions:

When do flyers appear/deploy on the board? I couldn't find anything in the basic rules or index/data sheet that says when/where my Heldrake can come on. Looks like he can be deployed as normal. I know some units can come on anywhere on the board at the end of any movement phase no closer than 9" from an enemy unit (Terminators/Jump troops/Kommandos/etc), but no such rules for my Heldrake or Dakkajet. Anyone know?

Can my Dakkajet shoot at something behind it? RAW, it looks like it can. In the old rules, there were pages of diagrams that detailed how/when/where a pintle mount/turret mount/sponson mount/hull mount weapon can shoot. Of course, for now we are playing it as the old rules, just wish I could find something in the current rules that details it. What say ye, brothers?

Flyers must deploy at the start of the game, unless they have a rule on their datasheet to be deployed "somewhere" else. Otherwise your army needs to have abilities to call in reinforcements but then you need to set those points aside on your army roster (and then you could use the points for something entirely different as well) in a reinforcement pool.

And yes shooting / attacking is in a 360 arc.. But with your flyer just imagine it shoots stuff while it passes it during its move.
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Offline FR1DAY

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Re: 8th edition on route.
« Reply #363 on: July 04, 2017, 09:20:30 PM »
Yep, just deploy it.
I played SM v's CSM last night. I won in end but the game started with my stormtalon, which deployed conservatively in the corner getting jumper on in the first turn, before it had even moved by a helldrake with flamer. It hits automatically, wounds on threes, with -2 save and does two damage. Stromtalon just died. Little bit of good luck for him and bad for me but what a kick in the nuts!

Predators are pretty good now. Mine survived and blasted Abdaddon off the table after he ended up being the closest target. 2 LC and the new predator auto cannon is some serious damage out put. 2D3 shots with 3 damage
There are 40 different shades of black, so many fortresses and ways to attack.

So why you complaining!

Offline phillyt

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Re: 8th edition on route.
« Reply #364 on: July 05, 2017, 02:05:39 PM »
Thats tough luck right there!  I think the Helldrake is awesome now.  Only downside is that he can be charged freely.

The Storm talon is incredible.  I run it with two lascannon and the dual assault cannons.  I will be running the stormraven tonight.  Pricey, but I think it will work well.  I have it armed with two laser cannon, two multimelta, and a pair of the anti vehicle rockets.

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Offline Finlay

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Re: 8th edition on route.
« Reply #365 on: July 05, 2017, 02:38:04 PM »
someone on the admech FB page asked what was good in 8th.

The answer was "kastellans, onagers, striders, rangers"

so, the same as 7th!

I haven't bought any of the books yet as I'm not sure when i'll next play.

I'm wondering about bulk buying an ork army on ebay or something, but not this month as I overspent my funbudget last month backing the kickstarter terrain and buying some smart watches for the wife and I!
I don't care about the rules.

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Offline FR1DAY

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Re: 8th edition on route.
« Reply #366 on: July 05, 2017, 05:45:43 PM »
come up for the weekend and see me, Bring Ted
There are 40 different shades of black, so many fortresses and ways to attack.

So why you complaining!

Offline Darknight

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Re: 8th edition on route.
« Reply #367 on: July 05, 2017, 07:52:34 PM »
someone on the admech FB page asked what was good in 8th.

The answer was "kastellans, onagers, striders, rangers"

so, the same as 7th!

I think the fundamental roles of all units have remained the same. There have been some changes to points so there is less stuff that is auto-include or never-take, but if something was good before it will be good now. You just might find yourself paying more points for it.
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Offline Xathrodox86

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Re: 8th edition on route.
« Reply #368 on: July 06, 2017, 07:29:06 AM »
New codexes are inbound. They will eventually replace all of the indexes. I wonder if they'll manage to stay away from broken options, like in the times of the 7th.
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Offline Darknight

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Re: 8th edition on route.
« Reply #369 on: July 06, 2017, 11:10:37 AM »
That is their stated intention - they have repeatedly acknowledged that as an issue. And with the new format of army list (with the points in an appendix) it may be easier to address concerns without completely reprinting the Codex.
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Offline TexasYankee

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Re: 8th edition on route.
« Reply #370 on: July 06, 2017, 09:53:47 PM »
That is their stated intention - they have repeatedly acknowledged that as an issue. And with the new format of army list (with the points in an appendix) it may be easier to address concerns without completely reprinting the Codex.

This is my biggest fear. 7th Ed wasn't so bad until the power creep started happening with the codexes. Hope they've learned their lesson. Also, 10 new codexes before Christmas? Yes, please. :)

Still, feel bad for the guy who just dropped $25 bucks on the Space Marine Index when it will be obsolete in a few weeks. Wait . . . I bought the Space Marine index . . . I feel bad for me . . .
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Offline Finlay

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Re: 8th edition on route.
« Reply #371 on: July 06, 2017, 11:01:08 PM »
space marine index coming in weeks?

I don't care about the rules.

Pass the machete.

Offline rufus sparkfire

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Re: 8th edition on route.
« Reply #372 on: July 06, 2017, 11:02:37 PM »
That was quick!
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If I wanted to.

Offline Darknight

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Re: 8th edition on route.
« Reply #373 on: July 06, 2017, 11:28:15 PM »
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Offline Gankom

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Re: 8th edition on route.
« Reply #374 on: July 06, 2017, 11:47:33 PM »
Even with codex coming I still like the Index's. I like that they give you a general idea of the other units. Back in 6th (I think) I kept the ravening hordes book with my army all the time. Just so I could glance at it and get an idea what enemy units could do.