You are amassing, Philly. Everyone agrees upon the GotE, who should by all rhyme and reason, be the most common commander of Empire forces, are the one least useful.
What am I amassind?
You say he is cheap... Well, how will cheap help against powerdice strong VC army?
If two more dispel dice makes THAT much difference, then you weren't in as bad a situation as you thought.
I think your very special gaming enviorment are biasing you, Philly. And your rather singular play style maybe.
Mathi, you keep referring to my 'very special environment' but you don't explain what that is. HEre are the rules we have: No DoW, no special characters. If thats so special, then I have been in about 5 gaming store in Maine alone where thats the norm.
The Arch lector is simply best. So what if he costs more, he bring magic defence with him! And the most important thing in Warhammer for me at the moment is magic defence.
It is important, but not as important as people think. Not in the 2 DD variety anyway.
In a comfy enviorment with only all-comer balanced lists facing all-comer balanced list, like the one you seem to be playing in, Philly, the General can still cut it. But in normal enviorments, he is just... cheap. And recent developments seems to signal being able to afford some more soldiers might not be of any real help.
We certainly don't play all-comer enviornments. I play the same basic list, but nobody else does. We know exactly who we are playing, modify the lists to match, then try to smash the enemy. If you have read my posts, I actually argue against all comer tournaments since it favors one build type armylist.
By the way, in an infantry fight, in what way does it help that the general can stay alive, if you loose combat against those VC ahead. You will still break and run for it.
How does the AL help you in that case? Challenge with the GoTE, use his high AS and ward to minimize damage, survive until you can challenege the VC and win on CR.
Mind you, I love the idea of a general leading the army, but if I take him, I may not be able to take anything else but people giving magic defence when my mate start picking forth his VC army. Two wizards with Rod of power and 2 scrolls might cut it for a while, but that is only temporary.
Again, its only two more DD. You aren;t getting crap for magic off against power dice horde armies, so his added magic is a waste. The best way to deal with it is to take out the wizards, whether you are using a GoTE or an AL.
I feel you need a steady supply of preferably 6 dispell dice as your basic magical defence, before counting scrolls, going up against a VC army of unknown konfiguration, especially in the magical department.
You shouldn't need more than 3 turns of magic defense before things start coming together.
Redflag: Yes, the AL can get the same through the AOMI and the Relic, but thats 70 points of items for a toothless character. He is 200 points by then. With the Full plate, a warhorse, barding, enchanted shield, relic, icon, and sword of might, the GoTE gives a bump in combat, makes the unit immune to fear, and makes him VERY hard to kill with wounds. He works great and offers a LD9, which is all I need to win.
Phil