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Author Topic: Do you add swift stride to flee and pursuit rolls?  (Read 199 times)

Offline commandant

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Do you add swift stride to flee and pursuit rolls?
« on: March 27, 2024, 10:38:28 PM »
I assumed in the games I played yes but re-reading the section more carefully I am now not sure.   It seems to indicate that the answer would be no.

Offline Skyros

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Re: Do you add swift stride to flee and pursuit rolls?
« Reply #1 on: March 27, 2024, 11:38:00 PM »
I mean, the Swiftstride on p178\rule says "When it makes a Charge, Flee, or Pursuit roll, may apply a +d6 modifier to the result"

So you can add it, if you want to. You can also decline to add it, if you want to (for example if maybe you don't want your pistoliers to run into that frenzied block of Khorne worshipping scum)

Offline commandant

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Re: Do you add swift stride to flee and pursuit rolls?
« Reply #2 on: March 28, 2024, 09:05:21 AM »
We were playing it correctly so. Swiftstride is going to make it difficult for fleeing infantry to escape cav, as it should be.