Didn't that adventure have escaped goblins and hacked up drunken dwarf charity-cases to drag the adventurers into the sewers?
Well, yes. But they were extremely weak plot hooks. I even moved the dead dwarf, because the location he's meant to appear in is unlikely to be visited.
I had to tell the players, 'please search the sewers thoroughly, or the adventure will break.' As-written, Shadows was incredibly rail-roaded.
And let's not mention Death on the Reik. I had to change that so much to get it to make any kind of sense!
What!? Surely there will be a David Copperfield performance and pin the tail on the halfling!?
There are some
very silly events. And some of the worst puns you can possibly imagine!
Also, I'm told that some of the German names are quite bad.