True, but if I can prevent him having to use a fate point, that's all the better. Crit results can also be pretty nasty on their results table, such as broken bones, dain bramage, concussions, and other things that could effect his stats or break/damage his armor or weapons for a period of time. Like currently, he is -10WS until we take him to a doctor.
If Heinrich gets a nasty crit, he might be saved from death on that hit by a fate point, but may fall prone, lose some toughness or strength, or still get knocked out of combat. Or his head could fly off! Plus all the crits will add insanity points, and he might become a hypochondriac.
In any case, Julian's super sword seems to do much better than my plain longsword and 2 attacks. If I can keep all of us in the fight longer, the better. Keeping Heinrich up and using his WS draining axe is helpful. There was one round where the demon lost 20 WS and couldn't hit anything.
Or maybe, i'll land a crit on the demon during my charge and all this will be unnecessary.