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Messages - Fidelis von Sigmaringen

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1
The Brush and Palette / Re: Marienburg Landship size question.
« on: December 07, 2018, 02:19:59 PM »
The Landship is about 28 cm long, 6,5 cm wide and 18 cm high. It should just fit on a 150x100 mm base.

2
The Count's Tavern / Re: What literature are you reading?
« on: December 06, 2018, 09:33:37 PM »
The (unnamed) Lady of the Lake talking to Arthur at the time when Excalibur appears is clearly not Nymue, as that person is killed afterwards by Balin. Although the arm holding Excalibur does not necessarily belong to a Lady of the Lake, there is nothing to prevent the arm belonging to Nymue either. Once Balin has killed the unnamed Lady of the Lake, the only one left is Nymue, and there is no reason to assume that all later references to the "Lady of the Lake" that do not add a name would not refer to Nymue.

Edited for clarity.

3
The Count's Tavern / Re: What literature are you reading?
« on: December 06, 2018, 05:11:24 PM »
In "La Morte d'Arthur" there are in fact two Ladies/Damosels of the Lake, but only one is named: Nymue, the "chyef lady of the lake."

4
Age of Sigmar / Re: Gotrek in Age of Sigmar
« on: November 29, 2018, 11:05:02 PM »
I can't believe I got through my whole post spelling his name wrong and didn't even notice. I blame it on excitement. I really did enjoy Bone Desert, even if it seems to pick up more in the middle of things.

Yes, it is the excitement. Because you are into X-rated things. Like Boner Desert and stuff...

5
The Count's Tavern / Re: Happy and Random Thoughts!
« on: November 29, 2018, 10:59:59 PM »
Depends...

An small exchange between my wife and I  :happy:

"A small exchange between my wife and me." 

https://www.youtube.com/watch?v=VjLrFLYGdPM

6
The Count's Tavern / Re: Other Manufacturers
« on: November 25, 2018, 09:09:07 PM »
Lord Strongheart might fit Empire - if you clip his wings...

But perhaps Victor is looking for models for a Bretonnian army?  ::heretic::

7
The Count's Tavern / Re: Other Manufacturers
« on: November 24, 2018, 10:11:15 PM »
Reaper Miniatures

Sir Richard the White
Lord Strongheart
Praying Paladin
Sir Justin the Green

8
The Count's Tavern / Re: whoa, Im a suspect spammer???
« on: November 17, 2018, 11:42:16 PM »
Transpiration?

9
The Count's Tavern / Re: End of the Great War 100 years later
« on: November 13, 2018, 08:45:52 PM »
And hearing about how Trump did not want to attend a ceremoy for the US soldiers who died because it RAINED! But soldiers who gets shellchocked are not manly enough to handle it.

This! What a limp noodle braggart. No American president has ever let the weather stop him from attending an important remembrance ceremony, or any other head of state I know of for that matter. Disgraceful.

Well, that is just the media-spin, so utterly misleading that it becomes a lie. There is good reason not to believe anything Trump says without checking - the same is true about the media. The truth of the matter is that because of the rain the presidential helicopter could not fly - a call made by the Secret Service. The alternative would have been driving there by car (or rather a major motorcade) from the US Embassy in the centre of Paris to the cemetery, which is about 90 km away. Compared to oher heads of states (and I know this from first hand experience), the security requirements of the US president are on a completely different level. It would have exacerbated the already existing traffic jam in Paris, without any certainty that he would have been there in time anyway. It is not too difficult to imagine the media spin on that one. 

10
I'll light a candle for steveb too. Literally, as I suspect Dihenydd and others have done.  Get well soon.

11
WHFB The Electors' Forum / Re: Forge world mammoth rules!? 6 - 8th
« on: November 03, 2018, 05:26:33 PM »
PM sent.

12
Empire Crafts and Skills / Re: How to make flags and banners?
« on: November 02, 2018, 09:25:29 AM »
Welcome to warhammer-empire. This may be of interest to you: http://warhammer-empire.com/theforum/index.php?topic=49674.0

13
Blue could decrease the WL vulnerability a bit further by sliding sideways (7.3), so that only one Red model remains in btb. Of course, two can play at that. In 7.4, Red was able to combat reform last and has maximised the attacks against the WL.


14
The Count's Tavern / Re: Happy Halloween 2018!
« on: October 31, 2018, 05:34:19 PM »

15
A combat reform can be used to attack or evade specific models. In 7.1, the Blue Wizard Lord is in btb with a Blender Lord. With lots of luck, he has survived the Red fury. Blue now uses a combat reform to move the WL away from the BL, and thus increase his chances of survival (7.2). 


However, if both players want to combat reform, Blue must execute his reform last, because, otherwise, Red could simply move the BL back into btb with the WL,  during his combat reform.

16
So, if E declares a charge against S1, but cannot actually contact him (whatever the flee distance), it would result in a failed charge.
If he redirects instead to S2 but cannot actually contact him, then again, it would result in a failed charge. 
E cannot redirect a second time. However, since S1 by fleeing would presumably have cleared the way to K, E could redirect into K instead of S2.

17
It may be that Gav has made that common mistake of conflating the rules for charging and of CC

Charging: the charger needs to come into actual contact with the fleeing unit he charged. If he cannot because of intervening units or terrain, it will result in a failed charge.

Charge Sequence:
1. Declare charge
2. Declare and resolve charge reaction. In the case of Flee: turn and roll for flee distance & move fleeing unit
3. Resolve charge:
    a. Double your movement value
    b. Measure distance to target
         b.1. If 2xM< distance: failed charge
         b.2. If 2xM> distance: move charger
         b.2.1. Charger contacts target - target destroyed
         b.2.1  Charger fails to contact target - failed charge
 
CC: If the pursue>flee roll, the fleeing unit is destroyed.

CC Sequence:
1. Loser rolls for flee distance; move fleeing unit
2. Victor rolls pursue distance; move pursuing unit
    a. Pursue>flee distance: loser is destroyed
    b. Pursue< flee distance: loser is not destroyed.

The main difference is that in CC, the whole process is resolved immediately. In the Charge phase, you first declare all the charges and the charge reactions,  try to rally units, execute compulsory movements, and only then resolve the charges. By that time, the situation on the ground may be completely different.

18
Reformation and Counter-Reformation (continued)

We now turn to the subject of combat reform and indivivual models within the units. A combat reform can be used to move models elsewhere, provided all the models (friend and foe) that were in CC remain in CC. This follows from the last sentence of the combat reform rule on p. 55: "The model can be in base contact with a different enemy at the end of the reform if you wish."

There are two important factors to take into account: timing and footprint.

1. Timing: while for the combat reform of an entire unit it is better to be able to reform first, we will see that now it is better to go second. So, if you are planning to execute a combat reform to change the postion of the entire unit AND individual models, these may be conflicting, and you may not be able to achieve both aims. If, therefore, both sides want to execute a combat reform, but you win the roll off, you must choose to go first or second according to the priority of your aims.   

2. Footprint:  the combat reform of individual models usually involves characters which may have a different base size. Of course, they need to have the same footrpint as 2 or more models of the unit; otherwise they need to be placed at the edge of the unit. A different base size can facilitate or hamper achieving the aim of the combat reform. 

19
If you follow Gav, that would seem to be the case. However, I checked again the old rulebook, and it actually says that fleeing troops circumvent friendly units "soweit möglich" (as far as possible) but pass through "wenn es keinen anderen Weg gibt" (if there is no other way). That would mean that they only move through friendly units if other routes are blocked by enemy units or terrain. The Double Flee tactic would then only be possible in certain situations.

20
'T was a long time ago.

21
Friendly unist had to take a panic test if there was a fleeing unit within 4" . Obviously, that applied to fleeing units moving through.

22
In the 6th edition, fleeing units have to avoid enemy units, but they can move through their own units.

23
To elaborate: it is the same system as in the 8th edition. A charging unit must contact the fleeing unit it has charged to destroy it. However, if a unit breaks from CC, it will be automatically destroyed, if the flee roll is lower than the pursue roll.

24
blueslevin is correct. I will not give an exact quote, because my copy of the 6th edition BRB is in German, but p. 53 states that the charging unit needs to come into contact with at least one model of the fleeing unit to destroy it.

25
The Count's Tavern / Re: Happy and Random Thoughts!
« on: October 20, 2018, 04:19:24 PM »
Quite so. Give that man hand...

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