My short report :
HE army : 60 spearman with general, mage (and BSB?), 40 ish Phoenix Guard, 15 Sea guard, two Icebirds and a FireMageDragon.
Mine : Shitload of zombies, skeletons, flavoured with a couple of Vampires and Necromancers, topped off with a Terrorgheist, Vargheists and some war machine hunter dire wolves (useless against his big blocks, but....)
Game started well enough, thanks to my vanguard and his movement, two of my wolf units can front and flank charge an Icebird and CRkill him.
After that, he gets his fliers in my flank, halting my advance and forcing me in protection mode.
I managed to kill the Seaguard eventually, but was unable to get enough spells off to make my army work, let alone damage his.
The Lore attribute for High Magic is however what thwarted me most, his Spearelves having a 5+ and his PG a 3+ Ward save most of the time...
I should mention I was playing an all comers list, and it will be worked on, but still, not easy to get any points from this build (Oh, his fliers were to far away from my Terrorgheist to scream them to death, as I committed him to the wrong flank. After that, it was game over.
Would love a rematch though.