Answering the MAGIC phase questions first:--The Metal mage can range your left vanilla Knights, STank, and ICK with Searing Doom
Assuming within Spirit Leech long range also? If so, let POD through, save the dice for lvl 2 , scroll Searing.?
Yes, the Death Mage can target anything from the Kn1 to the Reikguard. First of all, good job so far Team Blue and sorry for my absence.
I agree with fandir in keeping the die IF the death-witch is in range of anything. Otherwise I'm thinking go for it. 1/6 chance of more or less closing down this magic phase is OK.
Yes, the Death Mage can reach AD2, ICK, and Kn2.For future reference- the large squares are 12" by 12." That should give you a rough estimation of distances.
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Now for the non-magic related questions (I know, you guys just can't help but think about the next step!):
Official Update Version 1.5; p. 7
Q: Does a Random Move count as a ‘normal’ move for triggering a Dangerous Terrain test? (p74)
A: Yes, unless the model is making a charge, pursuit or flee move, in which case it counts as a move of the appropriate type
What this means is that the STank is not normally going to take Dangerous Terrain tests when it moves. However, if it comes into contact with an enemy unit during that move, it counts as charging, and all the normal charging rules apply. BRB page 74. Therefore, if the STank went through Dangerous Terrain on the way there, it will have to take a test.
In your case, both STanks will have to take DT tests if they head the Executioner's way AND make contact.Am I correct that the right hill blocks LOS so our knights don't have the ability to charge his diverters this turn? That's unfortunate
Yes. Both the Shades and the Harpies are hidden from view and cannot be charged by the Demis or the Knights because of the hill.Charge range to Hydra with Reiksguard?
It is 19" from the Reiksguard to the Hydra. You will need a 12 on 2d6 to make it.