Read all about the knights of the Empire in the Knightly Orders Guide.
TerrorThere are creatures so fierce that their mere appearance can causethe bravest to flee.Models with this special rule cause Terror. Models that cause Terror also cause Fear, as described on page 168: When a unit that causes Terror declares a charge, the charge target must immediately make a Leadership test. If this test is failed, it must Flee. If this test is passed, it can declare its charge reaction normally. If the winning side of a combat includes one or more units that cause Terror, each unit that belongs to the losing side must apply a -1 modifier to its Leadership characteristic when making its Break test. Note that if a charged unit cannot choose to Flee, it does not makethis Leadership test.Models with the Fear special rule Fear models that cause Terror. Models that cause Terror are immune to Terror. A unit that does not cause Terror does not become immune to Terror when joined by a character that does.
My understanding of Fear and Terror is that they work as they always have. That a creature that causes Fear only suffers Fear from a creature that causes Terror.However, it has been pointed out in another venue that there is nothing in the rules that explicitly makes units that cause Fear immune to Terror.
How about the part in the rules that say that models with Fear instead Fear models that cause Terror? Seems clear enough for my gaming group at least.
I hate people who don't paint their armies, hate them with all my guts. Beats me how they value other things over painting, like eating or brushing teeth.
Models with the Fear special rule Fear models that cause Terror.
FearParticularly large or disturbing creatures provoke terrible fear in the foe.Models with this special rule cause Fear:If a unit wishes to declare a chargeagainst an enemy unit that both causes Fear and has a higher Unit Strength, it must first make a Leadership test. If this test is failed, the unit cannot charge.It does not move and is considered to have made a failed charge. If this test is passed, the unit can charge as normal.If a unit is engaged with an enemy unit that both causes Fear and has a higher Unit Strength when its combat is chosen during any Choose & Fight Combat sub-phase, it must make a Leadership test. If this test is failed, any models in the unit that direct their attacks against the Fear-causing enemy suffer a -1 modifier to their rolls To Hit.A unit only needs to make one Fear test per turn.Models that cause Fear are immune to Fear.A unit that does not cause Fear does not become immune to Fear when joined by a character that does.
Quote from: Minsc on May 05, 2024, 02:59:47 PMHow about the part in the rules that say that models with Fear instead Fear models that cause Terror? Seems clear enough for my gaming group at least.Does it say instead?The quoted text above does not.