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Author Topic: Battle of Ummenbach Pass, Bat Rep & quiz!  (Read 13822 times)

Offline Uryens de Crux

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Re: Battle of Ummenbach Pass, Bat Rep & quiz!
« Reply #25 on: August 24, 2009, 05:31:38 PM »
Dont worry Padre, its not important ;)
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Offline Von Kurst

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Re: Battle of Ummenbach Pass, Bat Rep & quiz!
« Reply #26 on: August 24, 2009, 05:59:53 PM »
Not a big deal, my orcs just fall in droves whenever those guys hold a flank, so I was wondering....
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Offline GamesPoet

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Re: Battle of Ummenbach Pass, Bat Rep & quiz!
« Reply #27 on: August 24, 2009, 06:05:31 PM »
Padre, don't worry, dwarves can easily be overlooked, even by an ogre. :icon_wink: :icon_lol:
"Not all who wander are lost ... " Tolkien

"... my old suggestion is forget it, take two aspirins and go paint" steveb

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Offline Inarticulate

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Re: Battle of Ummenbach Pass, Bat Rep & quiz!
« Reply #28 on: August 24, 2009, 06:17:48 PM »
Hehe yeah not your fault they're too short to look over the hill!
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Offline Captain Tineal

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Re: Battle of Ummenbach Pass, Bat Rep & quiz!
« Reply #29 on: August 24, 2009, 06:24:58 PM »
My bet is with the fatties.  My Ogres always struggle off the hop with the shorties, but once they get into 'em, it is a different matter.
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Offline Padre

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Re: Battle of Ummenbach Pass, Bat Rep & quiz!
« Reply #30 on: August 25, 2009, 01:31:21 PM »
The Battle, Part Two (turns 3 & 4)[/b]

In the little valley, Lord Sternbrow and the bloodied Tyrant Agrabog hacked and slashed at each other. On the Ironbreaker’s left the Longbeards were faced with a pair of Maneaters, followed closely by several ranks of Ogre Bulls.


Not wanting to receive a charge, the Longbeards charged in themselves. On the hill behind them the Thunderers reformed, readying themselves to attempt to put a stop to whatever it was the Hunter loping up on the far right flank hoped to do.


In the centre of the field, as is their wont, the Dwarven warriors continued their slow but steady march forwards, while the cannons behind them sent two balls ploughing into the massed Gnoblars (admittedly not their intended targets) bringing down six of the greenskins between them,


When the Quarrelers and the Thunderers joined in the shooting, however, they proved more capable of upsetting the foe’s advance, for they laid low one of the two Leadbelchers who had just fired at them and sent the other running in panic. The Organ gun opened up immediately after them and tore eight Gnoblars apart. Unsurprisingly they proved no less shaken by the experience than their larger comrades and they too fled as fast as their legs could take them, pouring right through the two bewildered Ogre Bulls behind them.


As all this was unfolding in the centre, off to the dwarfs’ right the two Bolt Throwers could not fell the giant now looming over their Lord. Thane Ilvar Flatnose and the Longbeards were a little luckier, managing to slay one of the Maneaters they had charged, but they could not break the other, who proved stubborn before them even though he surely had no chance against them and could not harm them back at all. Flatnose’s luck was as nothing compared to Lord Sternbrow’s, for he and his Ironbreakers proved to be very devils in battle, Sternbrow slaying the Tyrant Agrabog, then his warriors sending two Ironguts lifelessly rolling down the hill to join his corpse. The remaining Ironguts stumbled back in confusion and despair only to be butchered a moment later.

The death of their Lord and his Bodyguard proved too much for the Butchers and Ogre Bulls - both regiments beneath the hill turned and fled, while the addled Slave Giant suddenly found himself the target of Lord Sternbrow’s attentions.


The Ogres’ situation was now becoming desperate. Boondak the Hunter released his brutish hounds at the Thunderers with a cry of “Sic ‘em, boys” …


… but both were riddled with bullets before they got close. The only Bulls left on the field that were not bloodied or wounded then followed the same route as the deceased dogs to get closer to the Thunderers, while Boondak himself made his way off to the right in an attempt to aid the Maneater fighting an entire regiment on his own.


Of the two fleeing units of Bulls, only those led by the Butcher Fumpem rallied, the others wanting to put a lot more distance between themselves and a Dwarfen Lord who could dispatch the likes of Agrabog the Mighty! Bodo the Giant had not even lifted his club before he too was hacked down by Lord Sternbrow’s magical blade.  Out on the Ogres’ right, every unit attempted to move forwards, but all (starting to wonder why Agrabog had not yet broken out of the little valley) had a feeling that something was going wrong.


The massive regiment of Dwarfs now launched their charge at the Gnoblars before them. The greenskins had no chance against such warriors and after umpteen were slain the rest broke and fled as such pathetic fighters always do!


While Boondak wondered whether there really was any point in sacrificing himself in the service of a dead Tyrant  …


… the Dwarven artillery and missile troops fired once more. Several more Bulls tumbled to the ground, and the lone survivor on the far left turned and fled as had so many Bulls done already.

Lord Sternbrow stood on the brow of a hill, looking stern (Author’s note: Sorry, couldn’t help it!).


The Ogres were beat, and everyone on the field knew it. What few Bulls and Gnoblars survived had sense enough to quit the field, and hastily.
      Agrabog the Mighty was dead, and thanks to the Dwarfs of Khazid Hafak none of his Ogres would be entering Wissenland.

Result: Obvious massacre, and only half way through turn 4!


Congratulations to all those who guessed right. You get cookies or whatever it is you fancy with my permission. Go on treat yourself, and if anyone complains, send them my way. Commiserations to those who assumed the underdog would win. No, like usual, he lost, and lost badly.

Game Notes:
What can I say? I set up the terrain in an attempt to make it look pretty and so that Uryens would not think it unfair, thus creating what turned out to be a natural fortress for the dwarfs, with raised platforms for all his artillery giving lovely fields of fire throughout the battle. I also made the big mistake of assuming that Agrabog could defeat Lord Sternbrow and his Ironbreakers straight on. I was ridiculously unlucky in the rolls, even Uryens agrees on that, but it was my folly to base a battle plan around a toss of a coin situation like that. If Agrabog had won that combat oh boy(!) would things have been different! I think.

What say you?
Photobucket has now re-destroyed my pictures, so the first half of my collected works thread is no longer working again. To see my website version of the campaign thread, with fully functioning pictures, please go to https://bigsmallworlds.com/

Offline Captain Tineal

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Re: Battle of Ummenbach Pass, Bat Rep & quiz!
« Reply #31 on: August 25, 2009, 01:57:52 PM »
Wow, everything came apart all at once on you there.

There is only one character so far that my Tyrant has failed to kill, and that is the Dwarf Lord, with a 1+ rerollable AS, a ward save of some sort, and your attack strenth is reduced to 5.  I came close, but not close enough.

Everybody else gets murderized.
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Offline Uryens de Crux

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Re: Battle of Ummenbach Pass, Bat Rep & quiz!
« Reply #32 on: August 25, 2009, 02:02:17 PM »
When you told me the list of attacks comeing in at my Dwarf Lord I thought he was a gonner, then saw you rolling and knew I would win ;)

Deployment was odd, I finished deploying well ahead of the Ogre as you might expect, and my wall or artillery I think had the right intention of you shifting all your might down that valley which immediately cut off your advantage of numbers - but after seeing the carnage wrought by the organ gun, I can see why they avoided it!

I also got lucky with my handgunners on my right, first slaughtering the sabretooths, then the bulls that followed them in a single volley each.

But as you said yourself, why was your Giant at the back, it isnt like he can hid! (but some Ogres could hide behind him!)

Also

Knoblars...you get what you pay for...

It was a close result until I broke half his army, but it still came down to a single round of good luck v bad luck really. Though I still think I would have won if he had killed my Lord, just not as much!

As for the terrain, I thought that while I had a solid defence on the side the guns were all on, I was going to be turned easily down that right side
We go to gain a little patch of ground that hath in it no profit but the name.
The Free Company of Solland

The Barony of Wusterburg

Offline Uryens de Crux

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Re: Battle of Ummenbach Pass, Bat Rep & quiz!
« Reply #33 on: August 25, 2009, 02:06:21 PM »
Wow, everything came apart all at once on you there.

There is only one character so far that my Tyrant has failed to kill, and that is the Dwarf Lord, with a 1+ rerollable AS, a ward save of some sort, and your attack strenth is reduced to 5.  I came close, but not close enough.

Everybody else gets murderized.

pretty much what i had for my dwarf lord, not killing him in one round leads to death in round 2 unless you can pull out loads of ward save.
We go to gain a little patch of ground that hath in it no profit but the name.
The Free Company of Solland

The Barony of Wusterburg

Offline GamesPoet

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Re: Battle of Ummenbach Pass, Bat Rep & quiz!
« Reply #34 on: August 25, 2009, 02:12:28 PM »
Agrabog is dead! :icon_eek:
"Not all who wander are lost ... " Tolkien

"... my old suggestion is forget it, take two aspirins and go paint" steveb

"The beauty of curiosity and creativity is so much more useful than the passion of fear." me

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Offline Padre

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Re: Battle of Ummenbach Pass, Bat Rep & quiz!
« Reply #35 on: August 25, 2009, 02:17:29 PM »
Agrabog is dead! :icon_eek:

I am mourning his loss already. I mean, what am I supposed to do with my Ogre army now? Flimbob! This is a sad day.
Photobucket has now re-destroyed my pictures, so the first half of my collected works thread is no longer working again. To see my website version of the campaign thread, with fully functioning pictures, please go to https://bigsmallworlds.com/

Offline GamesPoet

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Re: Battle of Ummenbach Pass, Bat Rep & quiz!
« Reply #36 on: August 25, 2009, 11:12:45 PM »
Well I suppose, like with my 40K Ork army, when one leader dies in battle, another one can rise to the challenge.  All sorts of new battles and stories can arise from this! :icon_biggrin:

My first 40K warboss, Shagga Watog died during my first game, a multi-player event for GW's Lucky 13s Apocalypse campaign event, which caused me to write it into my mini story piece regarding my army's perspective of the battle, and gave me the idea for the rise of a new Warboss named Zodfang Rotgog.

Hmmm ... perhaps I could always have games with Shagga that represent when he was rising to the top of his Ork heap.  Yet then again, I hadn't gotten too attached to him yet either.

Reminds me ... maybe I'll add my two brief pieces I've written so far regarding Zodfang to my 40K Log over in the Count's Tavern.

I'll toast to Agrabog when I open a bottle of wine this weekend. :::cheers:::
"Not all who wander are lost ... " Tolkien

"... my old suggestion is forget it, take two aspirins and go paint" steveb

"The beauty of curiosity and creativity is so much more useful than the passion of fear." me

"Until death it is all life." Miguel de Cervantes Saavedra

Offline Von Kurst

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Re: Battle of Ummenbach Pass, Bat Rep & quiz!
« Reply #37 on: August 26, 2009, 01:37:02 AM »
I loved the terrain and the forces arrayed against each other.  The game of Warhammer so rarely allows players the opportunity to play out what would be the standard battles of the fantasy world.  Dwarfs ought to stand tough in their mountains.
The choice of armies made a more interesting story as well.  The ogres don't expect the Dwarfs so they are not prepared to deal with them, but they have to attack or withdraw in the face of the enemy.
As for the death of their leader, Agrabog, I like to use one of those Mordheim-like serious injury charts for campaigns.  It makes the death of a character more memorable and less likely.  Agrabog could awake in some hastily dug pit, surrounded by lots of food in the form of his former subordinates. He eats, he digs, he is free to terrorize the Empire once more! (Although he sports a hook hand or an eye patch to remind him of his ordeal.)
Great story telling gents!  Thanks for the entertainment.  (Now what's next?) :)

P.S.  My apologies to the Thunderers on the right.
« Last Edit: August 26, 2009, 01:39:37 AM by Von Kurst »
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Offline cisse

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Re: Battle of Ummenbach Pass, Bat Rep & quiz!
« Reply #38 on: August 26, 2009, 06:01:30 AM »
Very, very nice indeed!

I think restricting the Ogres' movement is harsh for them, making them run into the guns and right towards the dwarf blocks... If you face dwarf infantry (worse, led by a dwarf character in them) head-on, you're going to lose most of the time.

That said, yes it probably came down to a little luck. If the lord dies... Well done for the dwarfs and for the ogres: better luck next time!
cisse

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Offline Padre

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Re: Battle of Ummenbach Pass, Bat Rep & quiz!
« Reply #39 on: August 28, 2009, 06:59:18 AM »
Do you know, I reckon I missed a trick in the battle. If I had not tried to 'hide' the unhideable giant I could have put him right next to the Ironguts, maybe even put one or two of them in the rear rank to make more space, then he and Agrabog could have advanced and charged together. That could have swung it.

Certainly a basic error was having Agrabog's 4 Ironguts at his side, instead of one or probably better two in the rear - it's not as if all 5 of them could even fight once they got it! It's something I need to think about if I ever resurrect this army!
Photobucket has now re-destroyed my pictures, so the first half of my collected works thread is no longer working again. To see my website version of the campaign thread, with fully functioning pictures, please go to https://bigsmallworlds.com/

Offline Uryens de Crux

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Re: Battle of Ummenbach Pass, Bat Rep & quiz!
« Reply #40 on: August 28, 2009, 09:27:34 AM »
I definately think you should have put the Giant at the front of the army, for one, is the target you want people to shoot at, and as it was it would have reached my lines and done damage

I also think that you could, and should have put a proper unit of ogres on the other side of the ridge line to go at my guns, putting all of them in the valley meant I didnt have to split my two elite units to deal with you and could send the bulk of my fighting power against you - basically, I think my artillery deployment worked as I intended.

I was also quite surprised how long it took those hunters to get round the flank, can they not deploy as a hidden unit or as flank marchers?
We go to gain a little patch of ground that hath in it no profit but the name.
The Free Company of Solland

The Barony of Wusterburg