your basic empire guy costs 5 points. That is a guy with no armour WS 3 ST 3. I am just wondering how much upgrades should cost. For example they were talking about scouts with pistols. For example do we assume that the following.
Pistollier: M4 WS3 BS3 ST3 W1 I3 A1 L7 10 Points
Vet Pistollier: M4 WS4 BS4 ST3 W1 I3 A1 L8
Unit Champ: M4 WS3 BS3 ST3 W1 I3 A2 L7
Vet Champ: M4 WS4 BS4 ST3 W1 I3 A2 L8
hand weapon, pistol
May be skirmishers (+1)
If Skirmishers may have scouting (+2 points)
May have Light Armour (+1) Heavy Armour (+2), Full Plate (+3), a shield (+1)
May ride a horse (+5),Which may have barding (+2)
May have fast Calvary rules (+3)
May give up his pistol (-5 points)
May have Halbard (+1)
May have Spear (+1)
May have crossbow (+2)
May have bow (+1)
May have second pistol (+5)
May have second hand weapon (+1)
May Swap pistol for handgun (free)
May Swap pistol for Great weapon (free)
If on a horse may have a lance (+2)
If he has Heavy/Full Plate/Barding may not have scouting rule or Fast Calvary rule
May upgrade one model to unit champion (+10)
May upgrade one model to Standard Bearer (+5)
May upgrade one model to musician (+5)
Unit Champion may have one of +1 WS (Free)/+1 BS (Free) +1 L (Free)
Unit Champion may have +1 WS (+3)
Unit Champion may have +1 BS (+3)
Unit Champion may only pay points for upgrade once.
The Unit Champion benefits from any Special Rules that benefit the unit.
May have Drilled Special Rule (+2)
May have Whites of Their Eyes Special Rule (+2)
May have Heavy Training Special Rule (+3)
May have Skilled Special Rule (+3)
May be veterans (+3)
May upgrade one model to unit Veteran champion (+10)
May upgrade one model to Veteran Standard Bearer (+5)
May upgrade one model to Veteran musician (+5)
All Upgrades available to normal troops are available to Veterans
Veteran Standard Bearer may have a magical standard (max 50 points)
If Veterans may have Iron Will Special rule (+2)
If Veterans may have Been Here Before Special Rule (+3)
If Veterans may have Master Marksmen Special Rule (+3)
Veteran Champion may have one of +1 WS (Free)/+1 BS (Free)
Veteran Champion may have +1 WS (+3)
Veteran Champion may have +1 BS (+3)
Veteran Champion may have +1 L (+3)
Veteran Champion may only pay points for upgrade once.
[i/]
Special Rules:
Drilled:
Drilled is used to represent units that have spent considerable time on the practice field. It is to show the effects of the greater discipline this that is caused.
Effect:
1: If unit is using MOF weapon then the unit can move half distance and still five with no penalty or full distance and fire at -1 to hit
2: Unit alter facing for free prior to movement phase
3: Unit gains +1 AS for handweapon + Shield if on foot.
Have Been Here Before
This rule represents the fact that veterans have fought through many battles and are used to killing
Effect: is the same as stubborn
Iron Will
This rule represents the fact that veterans have been know that keeping your nerve while all around you are loosing theirs is the best way to win.
Effect: is the same as cold blood rule
Master Marksmen
This rule represents the fact that veteran marksmen know the value of speed in reloading and also the need for movement
Effect:
May move and fire
Whites of Their Eyes
This rule represents the fact that the ranged weapon unit knows the damage their unit can cause if they hold their fire until the last moment.
Effect
Unit dose not suffer the -1 to hit when charged
Unit suffers -1 to hit in first round of Close Combat
Heavy Training
This rule represents heavy training undertaken by to increase their strength
Effect
+1 St
Skilled
The rule represents units training harder to achieve greater skill
Effect
+1 WS or +1 BS
Would that be an acceptable thing to consider