Throwing spears would be really cool. The Roman medium cavalry utilized throwing spears in what was like faster version of the Caracolle. That way each missile had more hitting power than an arrow.
Javelins? For light cav? Neat idea. I'll consider that. One idea I've got for a RoR unit is a block of infantry with hand weapon and shield plus javelins (based on the classic roman legionaries), so javelins have been on my mind lately.
Thet are doing something similar over at thta the new Dogs of War website . Have you had a look there for any further ideas ?
I have not been to any of the DoW sites in awhile (they're awfully quiet). I planned on finishing this here before going over there to get their opinions. I'd prefer to finish my version before looking at anybody else's. After it's done, though, I'm willing to bring in other ideas to flesh it out more fully.
What about Mercenaries carrying pistols?
No. The mercs are supposed to be *basic*. Pistols will be available on the modified duellists, however. Actually, I'm thinking about adding a pistol option for the Light Cav. A unit of demilancers would be cool (pistol & spear), but I may just save that for the Kislev list.
What i do think however, would be that he can have the option to ride a paychest chariot thingy like Mydas the Mean's servant does. And that paychest can operate in much the same way.
Interesting. I'm thinking of something more like the corpse cart, as I don't have the rules for Midas.
Panic and Hatred I think are also appropriate.
Thematically, I can see that, but game-balance wise it's a disaster. The panic, I mean. That panic test could cripple or destroy a major part of the army, and on a mandatory character it's doubly cruel. To offset the increased risk to the whole army I'd have to make the list cheaper or more powerful. And then it would be VC all over again. Kill the leader and watch the army crumble, or get steamrolled. No thanks.
My current inclination is something more like this...
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Paymaster
75 points
M WS BS S T W I A LD
4 4 4 4 4 2 4 2 8
Your army must include 1 paymaster. You may not have more than one paymaster. He may not be the general in any DoW army over 1000 points. The paymaster does not take up a character slot in your army.
Mount: The paymaster may ride a warhorse (+10pts) which may have barding (+4pts).
Equipment: The paymaster may have an additional hand weapon (+4 pts), great weapon (+4 pts), morning star (+2 pts), or halberd (+4 pts).
He may have a longbow (+10 pts), crossbow (+10 pts) , pistol (+7 pts), or brace of pistols (+14 pts).
He may wear light armor (+2 pts), heavy armor (+4 pts), or a shield (+2 pts).
If the paymaster is mounted, he may have a spear (+2 pts) or lance (+4 pts).
Special Rules:
Paymaster- The paymaster and any unit he joins are Stubborn. Paymaster counts as a Battle Standard Bearer (though he may not carry a magic banner).
Paymaster's Key- The paymaster's key counts as a battle standard for all intents and purposes. If captured by the enemy, all friendly units will *hate* the enemy who has captured the Paymaster's key.
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