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Offline rufus sparkfire

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Re: 40K
« Reply #1475 on: August 04, 2011, 12:38:21 PM »
The Xenos inquisitor is the only one who can have it (because it was made by aliens). And since he can't get terminator armor himself (or a ward save, damnit!), it's a bit awkward to use. But he's the best inquisitor anyway, since he can also use rad grenades.

It's good for upsetting Tau though, since even their basic guns count as plasma weapons according to the FAQ!


I don't have any terminators yet (well, I have one). I am planning to get one unit only.
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Offline Crimsonsphinx

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Re: 40K
« Reply #1476 on: August 04, 2011, 01:21:27 PM »
Tau are IMO a fairly weak army in  5th edition anyway, with expensive transports, and a general lack of combat troops, and a whole 1 power weapon in the whole codex.

What I am saying is that you shouldn't need a plasma syphon vs them :)

It seems to me from a fluff perspective, that the GK codex is all wrong.  We should be seeing lots more terminators in lists that we do.  Mostly people use henchmen [and rightly so, they are an amazing unit choice].

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Offline McKnight

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Re: 40K
« Reply #1477 on: August 04, 2011, 01:50:14 PM »
Hmm the trend here in Århus, Denmark isn't really henchmen. People play with terminators, paladins, purifiers and normal strike squads :P
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Offline rufus sparkfire

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Re: 40K
« Reply #1478 on: August 04, 2011, 03:04:51 PM »
I like the terminator models, I just haven't had any success buying any from ebay! So I have purifiers instead (was going to use strike squads, but they are much weaker than purifiers and hardly any cheaper).

But I'm not really sure what the point of terminators is.


Poor old Tau. They have some nice looking models too. Their transports look like spaceships, which I like.


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It seems to me from a fluff perspective, that the GK codex is all wrong.

Probably!

I was disappointed that you couldn't still have imperial guard allies.


And it makes no sense at all that inquisitors can't get ward saves. The fluff makes a big deal about how they can get anything they want, including all kinds of rare and expensive equipment... just not a cheapo refractor field. Or one of the storm shields that their henchmen can have!

I know I've said that before. But it annoys me!
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Offline GamesPoet

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Re: 40K
« Reply #1479 on: August 04, 2011, 03:12:01 PM »
Poor old Tau. They have some nice looking models too. Their transports look like spaceships, which I like.
I held off on doing my first 40K army as Tau, did Orks instead.  Picked up a handfull of markerlight guys from someone who was selling off his Tau, and a forum member here sent me some Tau stuff he even cast (I'm spacing his username currently).  Its probably just a matter of time before I start an army of these.  Maybe when they redo their codex.  I agree, the space ships are cool.

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Quote
It seems to me from a fluff perspective, that the GK codex is all wrong.
Probably!

I was disappointed that you couldn't still have imperial guard allies.

And it makes no sense at all that inquisitors can't get ward saves. The fluff makes a big deal about how they can get anything they want, including all kinds of rare and expensive equipment... just not a cheapo refractor field. Or one of the storm shields that their henchmen can have!

I know I've said that before. But it annoys me!
Yep, but if they screwed up in writing the fluff they ought to be ... wait, maybe someone should have just rewrote it before it was released.

Imagine that!
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Offline Crimsonsphinx

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Re: 40K
« Reply #1480 on: August 04, 2011, 03:34:00 PM »
Some of the henchmen are imperial guard though aren't they?  The ones who have a million options.
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Offline Aldaris

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Re: 40K
« Reply #1481 on: August 04, 2011, 05:30:53 PM »
Not neccessarily - they're warrior henchmen. Those can be anything from IG inducted by the Inquisitor to do his heavy lifting to a collection of hive-scum hired by the Inquisitor, or a bunch of noblemen out for glory, or anything really.

Offline Mathi Alfblut

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Re: 40K
« Reply #1482 on: August 04, 2011, 09:45:34 PM »
Now, since the Grey Knights turned from focusing on Chaos and mostly daemons to become the regular cleaner boys of the whole Inquisition, it seems the Deathwatch is buried. The Ordo Xenos got shinnier Chamber Militants to play with.
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Offline Sig

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Re: 40K
« Reply #1483 on: August 04, 2011, 10:03:04 PM »
Sternguard make for good deathwatch standins. If I do a second squad for my novamarines, I'll do deathwatch for sure, especially since it ties in with the fluff (novamarines are more xenophobic than even normal marines).

Offline Finlay

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Re: 40K
« Reply #1484 on: August 05, 2011, 07:25:17 PM »
badly painted chimera!



I hate painting tanks.
It looks alright IRL though.
I don't care about the rules.

Pass the machete.

Offline GamesPoet

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Re: 40K
« Reply #1485 on: August 05, 2011, 07:35:52 PM »
Maybe it needs a good coat of black wash?
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"... my old suggestion is forget it, take two aspirins and go paint" steveb

"The beauty of curiosity and creativity is so much more useful than the passion of fear." me

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Offline Finlay

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Re: 40K
« Reply #1486 on: August 05, 2011, 07:53:43 PM »
It's had one. Thats what the smudginess on the turret is.
I don't care about the rules.

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Offline rufus sparkfire

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Re: 40K
« Reply #1487 on: August 05, 2011, 10:29:21 PM »
badly painted chimera!

It looks good. I like it.
Hey, I could still beat up a woman!
If I wanted to.

Offline GamesPoet

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Re: 40K
« Reply #1488 on: August 05, 2011, 11:07:09 PM »
The camo pattern does give the impression of camo, and messes with my eyes, and in a good camo way, better than some others I've seen.
"Not all who wander are lost ... " Tolkien

"... my old suggestion is forget it, take two aspirins and go paint" steveb

"The beauty of curiosity and creativity is so much more useful than the passion of fear." me

"Until death it is all life." Miguel de Cervantes Saavedra

Offline McKnight

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Re: 40K
« Reply #1489 on: August 06, 2011, 08:02:18 AM »
Maybe you should try and put thin black lines where the green and grey meet?

And try to highlight the tank? :)
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Offline Finlay

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Re: 40K
« Reply #1490 on: August 06, 2011, 11:49:28 AM »
I'm not going to blackline it. Guess I will highlight it.
I don't care about the rules.

Pass the machete.

Offline Shadowlord

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Re: 40K
« Reply #1491 on: August 06, 2011, 12:41:21 PM »
Three wrongs - gren color looks pastel, the color combo is wrong, and there is a distinct lack of color separation.
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Offline Finlay

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Re: 40K
« Reply #1492 on: August 06, 2011, 12:55:36 PM »
Dark angels green and codex grey- what's wrong with that?

and the combo works on my infantry?

I hate painting tanks! Maybe I should just make them grey and highlighted.
I don't care about the rules.

Pass the machete.

Offline Shadowlord

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Re: 40K
« Reply #1493 on: August 06, 2011, 01:31:42 PM »
Dark angels green and codex grey- what's wrong with that?

Pastel with muted grey is what is "wrong".

Works ok with smaller models but it looks odd here.

I agree, tank painting sucks.
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Offline Finlay

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Re: 40K
« Reply #1494 on: August 06, 2011, 01:40:12 PM »
So I need darker grey or green?
Or lighter grey or green?
I don't care about the rules.

Pass the machete.

Offline Shadowlord

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Re: 40K
« Reply #1495 on: August 06, 2011, 02:12:57 PM »
You make the mistake of thinking green is either light or dark.

You also have strong and weak pigments.

For instance Catachan Green is dark but never in the same powerful green as say Dark Angels Green.

But if you want easier painted tanks - just make them one colored like the Vostroyan tanks.

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Offline Finlay

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Re: 40K
« Reply #1496 on: August 06, 2011, 02:51:39 PM »
I've edged the green with Knarloc green, and higlighted the edges too, think it looks better.
Also, it looked better IRL than the picture, so I am reasonably pleased with it as it stands.
I don't care about the rules.

Pass the machete.

Offline Shadowlord

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Re: 40K
« Reply #1497 on: August 06, 2011, 03:27:16 PM »
Also, it looked better IRL than the picture, so I am reasonably pleased with it as it stands.

This will sound boring...

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Offline Midaski

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Re: 40K
« Reply #1498 on: August 06, 2011, 05:17:28 PM »
Anyone got any suggestions for a source for some 40mm round bases.

I want some for my mounted Wild West models - I've raided our 40K boxes but haven't got enough.

Apart from Ogryns, what use is there for 40mm bases in 40k ...............

We have Imperial Guard, Chaos Space Marines, Eldar, and a few Space Marines


I need around 30 - 40 I think.

I've googled and found lots of decorated or resin ones, I just want plain plastic.




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