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Author Topic: 40K  (Read 305430 times)

Offline Sig

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Re: 40K
« Reply #2250 on: October 08, 2011, 10:49:28 PM »
Get a cheap AoBR dread, and whack the guns from the Aegis defense line on him. Very cheap solution.

Offline Finlay

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Re: 40K
« Reply #2251 on: October 09, 2011, 12:17:16 AM »
80 points for a devilfish, with no fire points.

Harsh.
I don't care about the rules.

Pass the machete.

Offline rufus sparkfire

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Re: 40K
« Reply #2252 on: October 09, 2011, 08:27:10 AM »
1 Paladin Squad (Elites) @ 75 Pts
    ; Nem Warding Staff; Stormbolter (x1);

What is this guy for? Holding people up in combat by refusing to die? He doesn't seem very useful.

Hey, I could still beat up a woman!
If I wanted to.

Offline McKnight

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Re: 40K
« Reply #2253 on: October 09, 2011, 08:51:03 AM »
Excactly Rufus! Oh and remember he has holocaust, so he can deepstrike and put down a pie. Plus the Grandmaster can make him scoring.

I had 75pts to spare and well, this is where the grey knight codex fails. You cant realy get anything usefull for under 100 points.

Maybe I should get some melta hencmen instead? But then I have 33 pts to spare, which I cant really spend...
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Offline rufus sparkfire

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Re: 40K
« Reply #2254 on: October 09, 2011, 09:02:59 AM »
this is where the grey knight codex fails. You cant realy get anything usefull for under 100 points.

That's true! Maybe lone paladin guy is worth a go then.


That list looks very low on numbers to me. It will be interesting to hear how you do at the tournament!
Hey, I could still beat up a woman!
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Offline McKnight

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Re: 40K
« Reply #2255 on: October 09, 2011, 09:20:21 AM »
Well I dumped him!

I added 3 servo skulls, 3 melta henchmen and a psycannon for the grandmaster. And the crusader got the boot, because of room problems.


I updated the list..
But i feel like im lacking some long range shooting.
« Last Edit: October 09, 2011, 10:48:36 AM by McKnight »
"Me? I'm practically perfect in every way!"- Rufas the eccentric.
Rufas had Two Ton Sally. I have Silicon Sally!
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Offline phillyt

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Re: 40K
« Reply #2256 on: October 09, 2011, 01:34:21 PM »
80 points for a devilfish, with no fire points.

Harsh.

SO fast and pretty tough though.  Devilfish are a nice little transport.
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Offline patsy02

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Re: 40K
« Reply #2257 on: October 09, 2011, 04:45:12 PM »
The servo skull is such a great concept. It's like an astromech droid, only grim and dark and in the future.
I agree with the inhumane treatment of animals.

Offline rufus sparkfire

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Re: 40K
« Reply #2258 on: October 09, 2011, 05:12:57 PM »
SO fast and pretty tough though.  Devilfish are a nice little transport.

But they aren't fast vehicles. Just skimmers.

They would be cheaper if the Tau book wasn't a million years old.



Quote from: McKnight
But i feel like im lacking some long range shooting.

It's a grey knights list! Deal with it!

Doesn't the grandmaster's psycannon cost about 40 points? Expensive!
Hey, I could still beat up a woman!
If I wanted to.

Offline Aldaris

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Re: 40K
« Reply #2259 on: October 09, 2011, 05:36:16 PM »
Doesn't the grandmaster's psycannon cost about 40 points? Expensive!

Yeah, but consider how good it is on him - he's wearing terminator armor so he can fire the thing as if he were stationary even when he moves, and he's got a very good BS.

Offline rufus sparkfire

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Re: 40K
« Reply #2260 on: October 09, 2011, 06:08:23 PM »
I don't like to spend that many points on a character. I object to 100 for cortez!

If I were to use a grandmaster, I think I'd take all the special grenades. Blind, rad and psykotroke.

Hey, I could still beat up a woman!
If I wanted to.

Offline McKnight

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Re: 40K
« Reply #2261 on: October 09, 2011, 07:30:38 PM »
Oh yes blind grenades.... damn, i need to find 5 points now.

The psycannon sure is expensive, but as i said earlier, 40 or so points can't really be used in the codex. It sucks.
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Offline phillyt

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Re: 40K
« Reply #2262 on: October 09, 2011, 07:45:53 PM »
SO fast and pretty tough though.  Devilfish are a nice little transport.

But they aren't fast vehicles. Just skimmers.

They would be cheaper if the Tau book wasn't a million years old.

Probably, but they are quite tough for a transport and the skimmer ability protects them from ramming and allows them to avoid dangerous terrain tests.  I love them.
Where did she touch you Eight? Show us on the doll.

Offline Finlay

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Re: 40K
« Reply #2263 on: October 09, 2011, 08:17:51 PM »
Yet both you and aldaris have never lost to tau.

Everything in the whole bookt is too expensive!

And they have special items for target priority tests.
I don't care about the rules.

Pass the machete.

Offline phillyt

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Re: 40K
« Reply #2264 on: October 09, 2011, 08:21:01 PM »
You do make a good point.
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Offline Aldaris

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Re: 40K
« Reply #2265 on: October 09, 2011, 08:36:32 PM »
To be honest, I played 'em only 2 or 3 times. But that was all with Chaos (which isn't considered a very strong 'dex itself) and I always totally clobbered them. The player was not very good though, so I have no idea what they could do in skilled hands, with a good list.

Offline Shadowlord

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Re: 40K
« Reply #2266 on: October 09, 2011, 09:35:24 PM »
so I have no idea what they could do in skilled hands, with a good list.

You don't? Aren't you a friend of uber-player God Fandir?  :icon_confused:
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Offline phillyt

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Re: 40K
« Reply #2267 on: October 09, 2011, 09:59:27 PM »
I beat the hell out of them with Black Templar and Orks, both armies are right in their bad matchup zone.  Super in close combat with the ability to drop ferocious firepower.
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Offline Aldaris

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Re: 40K
« Reply #2268 on: October 09, 2011, 10:04:40 PM »
You don't? Aren't you a friend of uber-player God Fandir?  :icon_confused:

He is a deity of many things, but Tau are beyond his power.

Offline rufus sparkfire

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Re: 40K
« Reply #2269 on: October 09, 2011, 10:05:39 PM »
ramming

Uh oh, do people actually use the ramming rules? I thought they might never come up, so haven't bothered to read them. Like with tank shock.
Hey, I could still beat up a woman!
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Offline Aldaris

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Re: 40K
« Reply #2270 on: October 09, 2011, 10:08:43 PM »
Oh yes. Read them. Many players don't use those very much, but both ramming and tankshocking can be really, really effective.

consider, for example, what a simple Dark Eldar Raider with a ramming prow and those 36" of movement can do...

Offline rufus sparkfire

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Re: 40K
« Reply #2271 on: October 09, 2011, 10:11:35 PM »
Tank shocking is where you try to run someone over, but they get out of the way. Right?

It never worked in command and conquer either.


consider, for example, what a simple Dark Eldar Raider with a ramming prow and those 36" of movement can do...

Not playing them, don't care!
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Offline Aldaris

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Re: 40K
« Reply #2272 on: October 09, 2011, 10:14:10 PM »
Tank shocking is where you try to run someone over, but they get out of the way. Right?

Yes. And they make a Ld test if they aren't fearless. If they fail, they flee. You can tankshock a unit several times. If you have an empty Rhino, drive it at something. It's always nice when a squad of devastators just runs off the table.

Offline phillyt

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Re: 40K
« Reply #2273 on: October 09, 2011, 10:32:17 PM »
All of my battle wagons have deff rollas.  Enemy vehicles get rammed with a AV14 vehicle and take an additional 1d6 S10 hits.  Really very nasty.  That's the best way for Orks to take out tough vehicles.

Aldaris:  I often tankshock my way through units to ram vehicles.  People end up tank shcoking me too, since orks often disgorge from vehicles and assault in hth against transports and the like.

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Offline Cannonofdoom

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Re: 40K
« Reply #2274 on: October 09, 2011, 10:35:04 PM »
I rammed a Valkyrie (that had not moved) with an empty rhino once. I don't know if that was legal, but my opponent said I could do it. I had visions of Die Hard 5 when Bruce Willis "Killed a helicopter with a car".
CannonofDoom spews his shit at me all the time and I haven't banned him.