My original sparring partner fell ill, so I didn’t get to run this list tonight. Instead, I did a 1250 point list for my game group’s current escalation league step. I ended up playing my same buddy as I did at 1000 points, but now with his upsized army of Ghost Dragon doom. Ugh… those things suck to have to fight against.
He had
500+ point wizard on dragon with spell eater axe and a 2+/6+ that stayed ethereal the whole time. I didn’t dispel it once.
2 RBTs
A unit of 8 silver helm
5 reavers
10 Shadow warriors with a level 1 or 2 wizard with them.
I’ll do a full battle report sometime, but the gist of the game was that I was able to take out his RBTs with archers and a drilled unit of knights. His Shadow Warriors had occupied the tower (we played the Lonely Tower scenario) and kept using Evasive to pop out and pop back in again every time I shot them, until they failed a terror test from my charging Griffon, fled through their wizard girl outside the tower, panicking her, fleeing through the silver helms and panicking them, and then were magic missiled off the table. The wizard on foot never stopped fleeing, but the silver helms rallied and charged my stubborn knights in combo with the wizard dragon. Somehow one knight survived and FBIGO, setting up a flank charge from my Griffon and my Demigryphs also charged in, nearly wiping out the Silverhelms who broke, while the dragon FBIGO. In two more turns of combat, the Demi’s and Griffon clashed with the dragon again. He killed a Demi, and they broke, but he failed to catch them and then rallied in the bottom of the 5th. The only other big event on the table was that I shot away and panicked off his Reavers with my outriders, but they got charged by the dragon, failed their terror test, and were run down.
How did it end?
He had his dragon left (how do you ever kill those things?)
I had my griffon, wizard lord, Demigryphs, a lone knight, and my archers. No one contested the watch tower.
The result: a crushing victory for the Empire.
Here’s the list I ended up running:
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The Count’s Riders [1249 pts]
Warhammer: The Old World, Empire of Man
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++ Characters [623 pts] ++
General of the Empire [353 pts]
- Hand weapon
- Full plate armour
- Shield
- General
- Imperial Griffon
- Giant Blade
- Healing Potion
- The White Cloak
Wizard Lord [270 pts]
- Hand weapon
- Level 4 Wizard
- Pegasus
- Arcane Familiar
- Ruby Ring of Ruin
- Armour of Tarnus
- Daemonology
++ Core Units [321 pts] ++
5 Empire Knights [133 pts]
- Hand weapons
- Lances
- Shields
- Heavy armour
- Drilled (0-1 unit per 1,000 points)
- Preceptor (champion)
- Standard bearer
- Musician
5 Empire Knights [138 pts]
- Hand weapons
- Lances
- Shields
- Heavy armour
- Stubborn (0-1 unit per 1,000 points)
- Preceptor (champion)
- Standard bearer
- Musician
5 Empire Archers [50 pts]
- Hand weapons
- Warbows
- Fire & Flee
- Scouts
- Marksman (champion)
++ Special Units [305 pts] ++
3 Demigryph Knights [210 pts]
- Lances
- Shields
- Full plate armour
- Demigryph Preceptor (champion)
- Standard bearer
- Musician
5 Outriders [95 pts]
- Hand weapons
- Pistols
- Repeater handguns
- Heavy armour
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Created with "Old World Builder"
[https://old-world-builder.com]