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Author Topic: The Minotaurs: End Times?... or Good Times?!  (Read 500613 times)

Offline rufus sparkfire

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Re: Minotaurs (The Beasts are Back!!)
« Reply #1425 on: January 08, 2010, 12:13:00 PM »
I'm still hoping the winds of magic come back. Everything else from 4th edition is on the way back, so why not that too.
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Offline phillyt

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Re: Minotaurs (The Beasts are Back!!)
« Reply #1426 on: January 08, 2010, 12:16:21 PM »
Yeah, as Avian implied, more reliavbility in casting spells, fewer possible spells per turn.

As for Stanks against beastmen?  Not a good idea in an army so full of potential S6 and S7 attacks.

Phil
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Offline Finlay

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Re: Minotaurs (The Beasts are Back!!)
« Reply #1427 on: January 08, 2010, 12:26:02 PM »
so they wrote an army book where you can take a lord which counts as two level 4 wizards.

And then they are going to nerft the magic phase?

insanity.
I don't care about the rules.

Pass the machete.

Offline rufus sparkfire

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Re: Minotaurs (The Beasts are Back!!)
« Reply #1428 on: January 08, 2010, 12:28:07 PM »
Did they? Was that in the demon book?
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If I wanted to.

Offline phillyt

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Re: Minotaurs (The Beasts are Back!!)
« Reply #1429 on: January 08, 2010, 01:08:26 PM »
They aren't nerfing the magic phase, read the post again.

They seem to be realising that makeing spells random, then making it random to see if a spell can even be cast forces people to either go big on magic or not at all.  So they are reducing how many spells a wizard can dump while increasing the odds that each individual spell is cast successfully.

Phil
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Offline Finlay

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Re: Minotaurs (The Beasts are Back!!)
« Reply #1430 on: January 08, 2010, 02:01:47 PM »
those beasts spells have high casting values and are pretty crap.
I don't care about the rules.

Pass the machete.

Offline Mathi Alfblut

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Re: Minotaurs (The Beasts are Back!!)
« Reply #1431 on: January 08, 2010, 02:26:48 PM »
Well, hence they force you to decide. Do you commit to magic, that will be more reliable in the spells going of, BUT what spell you can cast may not be all that certain... Or something like that. I was never part of that 4th ed.
But if they make me feel more comfortable about facing potentially magic heavy forces with a combat oriented force, I might be a happy camper. Asrais magic resistance may start to pay off for once...
Oh, and remember GW made it personal, not you!

Offline Shadowlord

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Re: Minotaurs (The Beasts are Back!!)
« Reply #1432 on: January 08, 2010, 03:46:15 PM »
those beasts spells have high casting values and are pretty crap.

Again, for the gazillionth time, it is written with 8th in mind.

You know, wacky magic and so on.

Probably so much wackiness that a few members here will hang themselves because of GW's treachery and dark plots of evil.
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Offline Mathi Alfblut

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Re: Minotaurs (The Beasts are Back!!)
« Reply #1433 on: January 08, 2010, 04:24:12 PM »
No, no! Please! Not that!!!

Ahh, the pain! What shalt I do! Must I write a long deathwall before I stick the head through the nose and say "Farewell cruel world!" :unsure:

I better start writing my will soon then. Since if Shadowlord is correct, since he must be referring to me, since I AM the senior grumbler in this establishment. So please, Shadowlord, say itīs not true! Please tell me my halberdiers and spearmens will finally get to shine and I can have an army with little magic and walk proudly and defeat the wicked mages and that...

Just tell me how long I have left to live! Be direct, I can take it! When must have have finished my will and made the necessary arrangements?
Oh, and remember GW made it personal, not you!

Offline rufus sparkfire

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Re: Minotaurs (The Beasts are Back!!)
« Reply #1434 on: January 08, 2010, 04:30:04 PM »
I AM the senior grumbler in this establishment.

Not so much senior as most persistent.
Hey, I could still beat up a woman!
If I wanted to.

Offline Mathi Alfblut

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Re: Minotaurs (The Beasts are Back!!)
« Reply #1435 on: January 08, 2010, 04:33:49 PM »
Presistent? Me? I donīt see where you are coming form... :closed-eyes: :icon_razz:
Oh, and remember GW made it personal, not you!

Offline Finlay

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Re: Minotaurs (The Beasts are Back!!)
« Reply #1436 on: January 08, 2010, 05:31:56 PM »
those beasts spells have high casting values and are pretty crap.

Again, for the gazillionth time, it is written with 8th in mind.

You know, wacky magic and so on.

Probably so much wackiness that a few members here will hang themselves because of GW's treachery and dark plots of evil.

is wacky synonymous with crap?

But it does need fixing, as it is the easiest loophole to expolit to make disgusting armies.
I don't care about the rules.

Pass the machete.

Offline phillyt

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Re: Minotaurs (The Beasts are Back!!)
« Reply #1437 on: January 08, 2010, 05:42:35 PM »
Nobody is really sure what the magic phase changes will be, but Avian, the guy who has seen some of the information (which is what I was referring to in my post) described it as "wacky" which is why I think Shadowlord used that term.  He also said Wacky in this case is not bad.

Phil
Where did she touch you Eight? Show us on the doll.

Offline Mathi Alfblut

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Re: Minotaurs (The Beasts are Back!!)
« Reply #1438 on: January 08, 2010, 06:41:29 PM »
Well, he also said some people here will most likely hang themselves when 8th ed comes. :unsure:
Oh, and remember GW made it personal, not you!

Offline Union General

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Re: Minotaurs (The Beasts are Back!!)
« Reply #1439 on: January 08, 2010, 06:46:26 PM »
Well, he also said some people here will most likely hang themselves when 8th ed comes. :unsure:

Speaking of which, when IS 8th edition supposed to come around?

-The General
I like your thinking  Mr. General  what a Genius

Offline Shadowlord

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Re: Minotaurs (The Beasts are Back!!)
« Reply #1440 on: January 08, 2010, 07:32:53 PM »
Well, he also said some people here will most likely hang themselves when 8th ed comes. :unsure:

Yes because if W-E.com would be in charge of 8th, you'll get the same nr. of different copies as there are members.

And five that was full of fail (and thus hate).
 
8th is out this summer.
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Offline Mathi Alfblut

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Re: Minotaurs (The Beasts are Back!!)
« Reply #1441 on: January 08, 2010, 07:41:29 PM »
Hey! I have nothing against a new ed! As long as it conforms to my wishes I am a happy camper!  :icon_mrgreen:
Oh, and remember GW made it personal, not you!

Offline phillyt

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Re: Minotaurs (The Beasts are Back!!)
« Reply #1442 on: January 08, 2010, 07:57:21 PM »
Nice!

Phil
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Offline Shadowlord

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Re: Minotaurs (The Beasts are Back!!)
« Reply #1443 on: January 08, 2010, 09:30:11 PM »
Make love to us...



GW is updating their site now with the new models.
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Offline Merrick

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Re: Minotaurs (The Beasts are Back!!)
« Reply #1444 on: January 08, 2010, 09:36:44 PM »
Are those muscles or crazy paving?

Offline phillyt

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Re: Minotaurs (The Beasts are Back!!)
« Reply #1445 on: January 08, 2010, 09:46:56 PM »
Hey, that was funny... a week ago when we first saw them.

I was just about to post that pic Shadowlord.  Here is the advanced order link:

http://www.games-workshop.com/gws/content/blogPost.jsp?aId=7300005a

The Herdstone has some great info too:

Quote
Gorbull 160pts, 4 wounds, Str 5.

Cygor: No mention of line of sight required for ability

Special Characters:
Gorthor: Lord
Khazrak: Lord, allows re-roll of ambush dice
Morghur: Hero, nothing like before, only one model per turn, but 12" thing still in
Other Guy Shaman: Hero, roll a D6 for every enemy unit at the start of the game, 1-3 Nothing Happens, 4-5 D3 Wounds no Save, 6 D6 wounds no save
Malagor: can fly and do things
Some guy riding a two headed thing called umbralack or something
Centigor, give centigor +2WS and core
Minotaur, 6 St 6 attacks No Armour Save. Pretty hardcore, but the guy in the armour rule is really bad
Ungor Four Horn: Lvl 1 Wiz. allows re-roll of bestial rage or whatever it's called

The magic items listed are there, there's a few more, one of which is the beasts version of the sacrificial dagger. Every model killed by this dagger is put to one side and may be used as power dice. Another cloak thing that allows shaman to scout, there's some really cool stuff in there.

Skirmishing ungor are not 0-1 and count towards core choices models arent too bad 6pts each, unit size 5-10, harpies 11pts, +6pts for scout.

Only models in the book we haven't seen yet are:

Ungor with bows, which look like ungor with bows, some of the heads are ridiculous though.
Centigor SC, looks ok
Pumbagor, they painted it a ver similar colour to pumba. the eye looks hilarious with the iris painted red, far too cartoony.

Quote

Beastman General Rules

Primal Rage: Each Unit in Close Combat must take a LD Test if the Unit passes the Test the Unit is subject to Hatred. If the Unit rolls a Double 1 on the Test the Unit is also subject to Frenzy even if they lost it in previous Turns.

Ambush: The Player may place as many units as he likes into the Ambush as long there is a Unit of the same Type and Unit Size for each Unit on the Table. In the remaining Movement Phase the Beastman Player rolls a D6 and moves the Unit over the table side due the following results

1: The Enemy choose over which Side the Unit enters
2-3: The Unit does not enter the Game reroll at the Beastman Players next Turn
4: The Unit enters the Table over the Left Side
5: The Unit enters the Table over the Right Side
6: The Player chooses over which Table Side the Unit appears.

If the Unit can't be deployed on the Table Side which was diced the Result of 1 is used.

The Army List

Lords

Great Beast Lord
Man Curse: the Unit that accompany the Character may reroll Primal Rage if the Beastman Army is facing an Empire or Bretonnian Army
Primal Rage: see above.
May take 100 Points of Magic Items and Chaos Gifts.
May ride a Tuskgor or Razorgor Chariot.

Minotaur Lord
Fear
Frenzy
Blood Greed
D3 Impact Hits
Call of Slaughter: the Unit accompany the Character may change Primal Rage for Frenzy
May take 100 Points of Magic Items and Chaos Gifts.

Great Bray Shaman
Wizard may use Lore of Death, Beasts one i don' t remember and the Lore of the Dark Woods
Primal Rage
May take 100 Points of Magic Items and Chaos Gifts.

Heroes
Beast Lord
Man Curse
Primal Rage
Battle Standard Bearer
May take 50 Points of Magic Items and Chaos Gifts.
May ride a Tuskgor or Razorgor Chariot.

Minotaur Hero
Fear
Frenzy
Blood Greed
Battle Standard Bearer
D3 Impact Hits
Call of Slaughter: the Unit accompany the Character may change Primal Rage for Frenzy
May take 50 Points of Magic Items and Chaos Gifts.

Great Bray Shaman
Wizard may use Lore of Death, Beasts one i don' t remember and the Lore of the Dark Woods
Primal Rage
May take 50 Points of Magic Items and Chaos Gifts.

Core

Gor Herd: Primal Rage, Ambush
Ungor Herd: Primal Rage, Ambush
Ungor Scavenger Herd: Primal Rage, Ambush, Skirmisher can be equiped with Short Bows
Tuskgor Chariot
Chaos Dogs

Special

Minotaurs: Blood Greed Fear 1 Impact Hit
Centigors: Primal Rage, Drunk different profile changes on a D6
Harpies: Flying Unit may upgrade to Scouts
Bestigors
Razorgor Chariot: Fear, Rumbling Charge +1S
Razorgor Herd: Fear, Rumbling Charge +1S

Rare

Cygor: Cyclop Type of Monster
May throw Stones like a Stone Thrower. No minimal Range on Misfire he lose on Wound. May move and shoot.
Wizards in 24" must take a LD Test if failed each Miscast becomes a Magic Blooper

Grindelak: Fly, Immune Psychology, Large Target, Poison Attacks, Terror

Ghorgor: Giant Minotaur, Blood Greed, Frenzy Immune Psychology, Large Target, Relentless, Terror

Chaos Spawn: much like WoC Army BooK

Chaos Giant: much lke WoC Army Book.

Phil
Where did she touch you Eight? Show us on the doll.

Offline Shadowlord

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Re: Minotaurs (The Beasts are Back!!)
« Reply #1446 on: January 08, 2010, 09:54:16 PM »
Pretty decent rules, some nifty especially against Empire players, some less so against others.

Will have a hard time now against the beastman player in our group.

Used to pulverise his beasties but with these rules, I will definately be in a disadvantage.

In a good way.
My hood is my castle...

Offline Shadowlord

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Re: Minotaurs (The Beasts are Back!!)
« Reply #1447 on: January 08, 2010, 10:08:24 PM »
Those ungor archers looks sweet.

Way too sweet to be a no-no to buy...

And the mino sprues looks awesome.

All in all a  :::cheers::: release (much like the Tyranids).
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Offline Odominus

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Re: Minotaurs (The Beasts are Back!!)
« Reply #1448 on: January 08, 2010, 10:10:16 PM »
Lol all the racial hatred towards humans?!

Whats not to love??
Odo drops the bombs and laughs at all the clucking.

......, it would really help if you did research before spouting your opinion...

Offline Merrick

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Re: Minotaurs (The Beasts are Back!!)
« Reply #1449 on: January 08, 2010, 10:23:58 PM »
Hey, that was funny... a week ago when we first saw them.

I hadn't seen them before.