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Offline MrDWhitey

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Re: 40K
« Reply #2125 on: October 01, 2011, 09:25:21 PM »
No, I think not.
I thought he should act responsibly and just kill himself.

Offline phillyt

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Re: 40K
« Reply #2126 on: October 01, 2011, 11:30:11 PM »
As usual, you are wrong and Welsh.
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Offline patsy02

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Re: 40K
« Reply #2127 on: October 02, 2011, 12:12:36 AM »
Sorry Whitey, Sheep weren't invented by GW.
I agree with the inhumane treatment of animals.

Offline rufus sparkfire

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Re: 40K
« Reply #2128 on: October 02, 2011, 10:48:13 AM »
Orcs only play slide guitar, if that picture it to be believed.
Hey, I could still beat up a woman!
If I wanted to.

Offline Cannonofdoom

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Re: 40K
« Reply #2129 on: October 02, 2011, 11:01:55 AM »
Orks are the greatest creation of GW.
I think we can all agree on that.

Not according to Relic Entertainment.

CannonofDoom spews his shit at me all the time and I haven't banned him.

Offline phillyt

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Re: 40K
« Reply #2130 on: October 02, 2011, 11:47:36 AM »
Then you are forgetting Dawn of War.
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Offline rufus sparkfire

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Re: 40K
« Reply #2131 on: October 02, 2011, 11:57:29 AM »
Put a helmet on, baldy!


So, does anyone actually use inquisitorial psyker henchmen? Ld8 and they all dies immediately if you get perils of the warp... but they can make a S10 AP1 large blast at 36" range. Worth the risk, unless you are playing eldar or tyranids or something else that messes with your psychic tests?

I can't decide if I want to use them or not.
Hey, I could still beat up a woman!
If I wanted to.

Offline Aldaris

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Re: 40K
« Reply #2132 on: October 02, 2011, 12:32:04 PM »
So, does anyone actually use inquisitorial psyker henchmen? Ld8 and they all dies immediately if you get perils of the warp... but they can make a S10 AP1 large blast at 36" range. Worth the risk, unless you are playing eldar or tyranids or something else that messes with your psychic tests?

I can't decide if I want to use them or not.

Eldar and Nids are seriously bad news because they make perils more likely, stuff like the Psychic hood just defends (but you can stay out of range). I'd give them a go. They aren't that expensive after all, put some in a chimera and you have a nice artillery tank. Perhaps not optimal, but definitely very playable.

Offline phillyt

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Re: 40K
« Reply #2133 on: October 02, 2011, 12:34:58 PM »
Not sure how the rules work for them, but I know primarus psyker squads in chimera for IG can be a pain in the ass for short periods of time.  If you get anything in their face though they evaporate.
Where did she touch you Eight? Show us on the doll.

Offline rufus sparkfire

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Re: 40K
« Reply #2134 on: October 02, 2011, 12:54:57 PM »
Quote from: Aldaris
They aren't that expensive after all, put some in a chimera and you have a nice artillery tank. Perhaps not optimal, but definitely very playable.

Or put them in a rhino, which saves some points. And add a random warrior acolyte so there's someone left if they do get a perils of the warp result. So 124 points minimum for a S10 squad.

But if I include them, I have to drop another squad that might be more generally useful. I'd probably have to drop my melta/bolter henchmen squad. Would that be a good trade?

It's really hard to make a 1500 points list!




Not sure how the rules work for them, but I know primarus psyker squads in chimera for IG can be a pain in the ass for short periods of time.  If you get anything in their face though they evaporate.

They are different to the guard battle psyker squads: lower leadership, no perils protection, and no LD-drain power. But their attack power is far better: S3+1 per psyker after the first, and AP6-1 per psyker after the first (instead of random AP).

So they are a nasty blast of doom that might not work at all, or might melt their own brains.

Hey, I could still beat up a woman!
If I wanted to.

Offline Cannonofdoom

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Re: 40K
« Reply #2135 on: October 02, 2011, 12:58:21 PM »
I like the psyker model that looks like he has a killer headache. He's all like: "You guys, shhhhhhhhh! I got totally wasted last night and you're being too loud!"

This one:

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Offline rufus sparkfire

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Re: 40K
« Reply #2136 on: October 02, 2011, 01:00:42 PM »
I'm not using those!
Hey, I could still beat up a woman!
If I wanted to.

Offline Cannonofdoom

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Re: 40K
« Reply #2137 on: October 02, 2011, 01:08:07 PM »
You should. And sculpt dark sunglasses on him, and empty beer cans on his base.
CannonofDoom spews his shit at me all the time and I haven't banned him.

Offline phillyt

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Re: 40K
« Reply #2138 on: October 02, 2011, 02:35:33 PM »
I would buy that model.
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Offline patsy02

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Re: 40K
« Reply #2139 on: October 02, 2011, 04:07:59 PM »
Not according to Relic Entertainment.

I never saw a dreadnought in the game! Additionally, he's shooting a S4 weapon at walker with AV 12. That's just silly.
I agree with the inhumane treatment of animals.

Offline phillyt

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Re: 40K
« Reply #2140 on: October 02, 2011, 04:09:32 PM »
Now now Patsy, that is a Kan with AV11.  Don't be silly.  ANd yes, it is still going to be completely ineffective.
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Offline Aldaris

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Re: 40K
« Reply #2141 on: October 02, 2011, 04:15:58 PM »
He's using Psybolt Ammo.

Offline Cannonofdoom

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Re: 40K
« Reply #2142 on: October 02, 2011, 05:47:26 PM »
It's loaded with UltraBolter Ammo. It's the same as regular Bolter ammo, but painted blue. It is therefore Strength 100, automatically kills all Tyranids or Orks on the field, and gets your mom pregnant every time it is fired.
CannonofDoom spews his shit at me all the time and I haven't banned him.

Offline MrDWhitey

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Re: 40K
« Reply #2143 on: October 02, 2011, 07:32:53 PM »
Just played a 3 way 40k in 40mins, my eldar (some Dire avengers in a wave serpent and some harlequins) versus a tyranids (brood of termagaunts, a brood of hormagaunts, a brood of genestealers and some tyranid warriors) versus some grey knights (2 normal squads, 4 psycannons each and 1 purifier squad, 2 psycannons)

Game started off with some sniping, 2 grey knights squads moving to me whilst the purifiers gun down some tyranids. I direavenger one GK squad to death (bar leader, who charges, kills one, makes them flee, and then is missile launchered by the serpent). Tyranids are being gunned down mercilessly, lose both gaunt broods and then hide behind a building for the rest of the game.

Harlequins dance on the spot opposite the genestealers until the genestealers retreat behind the building, so the harlies decide that grey knights are bad for business and go kill them all.

The end.

3kp to me (all the GK)

2kp to the GK (both gaunt broods)

0kp to the Tyranids (they hid)
I thought he should act responsibly and just kill himself.

Offline Crimsonsphinx

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Re: 40K
« Reply #2144 on: October 03, 2011, 07:46:04 AM »
This weekend I had a game against the new sisters of battle book.  Not buying WD, and not having read any of the book, I had no real idea what I was against.  So with this in mind I used chaos, as my list is fairly stable, it generally works okay and I know how to get the best out of them.  Also, and quite importantly, I wouldn't have to go searching around for my models, as I had the boxes with them in out already   :-D

My list was:
Daemon prince, MON, wings, Warptime
10 Chaos marines, Icon of Khorne, champion, power sword 2x melta, taxi
10 Chaos marines, champion, power sword, melta & plasma, taxi
9 Thousand sons inc sorceror, bolt of change, taxi
5 plague marines, 2x plasma, taxi
2 Oblits deep striking
1 dreadnaught, pair of DCCWs

1500

Sisters of battle list, I am guessing but it looked vaguely like this [dont know names of things].

2 squads of 10 sisters, champions with power weapons, melta guns, some banner things
2 squads of 5 flying ones, 2 of them had twin melta pistols, champions with power swords and meltabombs
10 celestines led by cannoness
10 chainfist women, led by a priest
1 missile launcher tank
1 rhino
1 tank with a twin multi melta
heavy weapons team with 2 multi melta and 2 heavy bolters

We ended up with the two objective mission and table quarters for deployment.  We always get table quarters!  In the end it was a draw, although only because my opponent had some faith ability to rally units way below rallying strength that I didn't know existed, so he was able to reclaim an objective on turn 6 and by that point, I had no units in range of the unit to kill it on what turned out to be my final turn.

The sisters list was more or less as it used to be, the main difference being how faith now works.  The missile tank thing seems horribly over effective, but my opponent didnt roll less than a 4 for its missiles, and for three turns he rolled 6s.  Ap 1 high strength missiles, are a nightmare.
 
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Offline rufus sparkfire

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Re: 40K
« Reply #2145 on: October 03, 2011, 10:03:24 AM »
On the subject of psykers again: I think I might put five of them with my plasma cannon drones. Five psykers make a S7 AP2 large blast, just like a giant plasma cannon.

Synergy-tastic!
Hey, I could still beat up a woman!
If I wanted to.

Offline Aldaris

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Re: 40K
« Reply #2146 on: October 03, 2011, 10:13:42 AM »
On the subject of psykers again: I think I might put five of them with my plasma cannon drones. Five psykers make a S7 AP2 large blast, just like a giant plasma cannon.

Synergy-tastic!

Good idea! That's potentially a lot of hits with 3 small and 1 large template.

Offline Crimsonsphinx

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Re: 40K
« Reply #2147 on: October 03, 2011, 10:15:31 AM »
The only issue is in what order to fire them I guess   :-D  Pie template second to mop up survivors?
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Offline FR1DAY

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Re: 40K
« Reply #2148 on: October 03, 2011, 10:16:38 AM »
Getting there with my Reviler SM list i think, what do you think?

Captain - power weapon
Command squad - 2 flamers, apothacary, vet sarge with PF - razor with TL Assault cannon
tactical squad - combi melta, melta, ML - rhino
tactical squad - HB - rhino
tactical squad - HB - rhino
2 land speeders with MM
2 land speeders with MM
2 land speeders typhoons & HB
Whirlwind
2 predators destructors, no sponsons

Is that about 1500pts?



There are 40 different shades of black, so many fortresses and ways to attack.

So why you complaining!

Offline rufus sparkfire

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Re: 40K
« Reply #2149 on: October 04, 2011, 10:10:33 AM »
I don't have the army book, but I think that might be a bit over 1500 points Adam.

I like the composition though (especially all the speeders). Even if it's a bit short on fighty stuff, and whirlwinds are apparently not so good these days.


Quote
tactical squad - HB - rhino
tactical squad - HB - rhino

No special weapons for these squads? I think you can get a flamer for free.


Anyway, take pictures of stuff as you get it painted. The ones I saw looked fantastic.
Hey, I could still beat up a woman!
If I wanted to.