Mounted State Troops (Special), 14 points, 5+
M WS BS S T W I A Ld
4 3 3 3 3 1 3 1 7
Warhorse
8 3 3 3 1 3 1 6
Special Rules: Fast Cavalry
Upgrades
free Hand Weapon, Light Armour
+2 Elite (+1 BS)
+4 Brace of Pistols, Crossbows, Handguns, Longbows
+5 Grenade Launching Blunderbuss, Repeater Handgun, Repeater Pistol
+10 Hochland Longrifle
Infantry Knights (Special), 8 points, 5 - 25
M WS BS S T W I A Ld
4 4 3 3 3 1 4 1 8
Special Rules: Stubborn
Upgrades
free Full Plate, Hand Weapon
+1 Extra Hand Weapon, Halberds, Shields
+2 Great Weapons
+3 Inner Circle (+1 Strength)
Mortar, 50 points (Special)
M WS BS S T W I A Ld
7 3
Crew
4 3 3 3 3 1 3 1 7
Special Rules: Warmachine (Artillery Die & Scatter Die), Armour Piercing
Upgrades
free Large Template S2 / S5 (no armour saves, multiple wounds (D3))
+50 Large Template S3 / S6 (no armour saves, multiple wounds (D3))
Great Cannon, 100 points (Special) (so no changes)
M WS BS S T W I A Ld
7 3
Crew
4 3 3 3 3 1 3 1 7
Special Rules: Warmachine (Artillery Die)
Upgrades
free S10, Multiple Wounds (D6)