That was the most undiplomatic post ever, and it shouldn't ever see the light of day on Asur.org.uk if you want an alliance with the High Elves.
Who, me? Never
The truth of the matter is that from our perspective the High Elves seem quite happy to have an unfluffy alliance with the Dwarfs. Fortunately for us I suspect, and hope, that such alliances won't hold as much weight game-mechanics wise as the people at Bugman's seem to believe. I'd love for the Elves to be a neutral force between the Dwarfs and us, but as usual we don't get that luxury. Besides, if by winning this campaign we're going to become a more morally dubious army, I think we might portray the slip to chaos very sympathetically, don't you? Allies turning against us, constant disrespect. Conceitedness from those who could help. A usual say in the life of the Empire.
p128 of the BRB seems to make it abundantly clear that "there was a taint in Malekith" and that the Dark Elves, "their souls poisoned" by their leader and his jealousy. It also says "Malekith and his Dark Elves had unwittingly destroyed any hope the world may have had of resisting chaos." Sounds pretty much like being corrupted by Chaos to me, doesn't it?
For most, the natural answer seems to be to blame Games Workshop. Wink
Aye. Blame GW for which evil races the people at Bugman's decide to approach
all elves, are much more resistant to the influence of Chaos than Men.
So rather than educate men, and train them to better resist the lure of chaos, the High Elves would rather remain aloof and uncaring - a very charitable way of doing things, you must admit. Perhaps their hearts just haven't been in the fight against chaos since Malekith stopped resisting Chaos and their homelands were ravaged by the Sundering?
That may be a little unsafe.
Oh? The college was founded by Teclis, so it's as safe as anything the Elves can do. In fact it's safer, as it only uses one of the winds of chaos. It even exists in a space parallel to but separate from the mundane world:
"Deep in the darkest dungeons of the College, protected by many twisting tunnels, traps and magical fields, lies the greatest magical treasure vault in the Old World. Created by Teclis after the Great War against Chaos, it serves as a repository and prison for many of the evil artefacts and luminous beings of power captured during that conflict. It is the sacred duty of the Guardians of Light, an arcane society to which only the most powerful Wizards of the Order belong, to keep these evils locked away from the world."
See, tighter than a Dwarf's purse strings.
We'd like to see it destroyed. Well, that's a lie. We'd rather see it never have been made, never have cursed our lands. Never to have soiled our oaths of friendship with the Dwarfs. But then again we had no choice over the matter, and somehow I doubt we'll be allowed to write the end-fluff rather than GW, will we?