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Between the Battles & the Art ... => The Count's Tavern => Topic started by: Maza on July 10, 2012, 05:54:33 PM

Title: Boardgames
Post by: Maza on July 10, 2012, 05:54:33 PM
I was recently in a store and had a look at some boardgames. I was tempted to buy the AD&D boardgame "Dragon of something": a dungeon crawler, heavy rules set. Minis in the box. Hardcore stuff :-) I was even particularly tempted by the option to play single player games (pathetic, I know).

But, considering that I would also really like to play with family members not so involved with hardcore nerd stuff, I chose to buy the lighter and more popular Small world. We tried it out a few times and it was nice as a friends and family game.

I also noted new editions of classics such as Talisman and Dungeon Quest. I remember me and my friends spending entire nights with Talisman and it's expansions. It never ended! Amazing artwork by Gary Chalk, though.

I understand that there has been something of a boardgame explosion in recent years? Several really good and well presented games on the market? Is anyone into this? Should I buy the AD&D board game? Do you have other suggestions, considering both family friendly games and heavier stuff?
Title: Re: Boardgames
Post by: Siberius on July 10, 2012, 06:28:40 PM
Do card games count?

Dominion rocks and is a self contained card game with many many outcomes.
Title: Re: Boardgames
Post by: oak_prince on July 10, 2012, 06:36:43 PM
I also enjoyed Smallworld. Your family might also enjoy Settlers of Catan, Once Upon a Time, Citadels, and Gloom. 

In my experience, casual players/non-gamers will be just as intimidated by a quasi-rpg(Descent, Castle Ravenloft, et al) as they will be an actual rpg.  :icon_cry:
Title: Re: Boardgames
Post by: wissenlander on July 11, 2012, 01:29:36 AM
If card games do count I'd recommend Munchkin as well.  It's still a fairly genre specific game and not for everyone, but anyone who has any interest in the fantasy genre will enjoy it I think.  It's quirky and funny.

One that's a good draw for just about everyone is Carcassone.  More tile based, but you can play it as casual or as cutthroat and it's still fun.  It's one of the best games to play when you really just want to talk and have no interest in real competitive play.
Title: Re: Boardgames
Post by: commandant on July 11, 2012, 01:33:30 AM
carcassone - easy to pick up, fun and fast.   Wissenlander beat me to it :)
Title: Re: Boardgames
Post by: Maza on July 11, 2012, 12:57:59 PM
Thanks for the suggestions, I'll check them out!
Title: Re: Boardgames
Post by: Delthos on July 11, 2012, 02:12:06 PM
Fluxx is another good cardgame. Lots of expansions, not collectable, and fun. To me it falls into the boardgame category.
Title: Re: Boardgames
Post by: Gwyddyon on July 12, 2012, 02:53:35 AM
1 more vote for Carcassonne. It's fantastic.

Other favorites are Condotierre, 7 Wonders, Dominion, Monty Python Fluxx (or any other edition), Gloom, Lunch Money, Arkham Horror, and Red Dragon Inn. I haven't played, but have heard good things about, Agricola, Ora et Labora, Alhambra, and Tournay.

And if you never want to speak to your friends or family ever again...Diplomacy. :evil:
Title: Re: Boardgames
Post by: rufus sparkfire on July 12, 2012, 08:31:45 AM
Fury of Dracula!

Arkham Horror!
Title: Re: Boardgames
Post by: wissenlander on July 13, 2012, 04:24:09 AM
I played Gloom once and it was really fun.  A really good Halloween game.  Though I didn't play it on Halloween.
Title: Re: Boardgames
Post by: Maza on July 13, 2012, 09:37:25 PM
Thanks all! I know a guy who owns Carcassonne, so I'll ask him if we can try it out. I have checked several of the titles you mention and I think I'm leaning towards Agricola. Descent and Arkham Horror are tempting too.

Maybe I need to buy several games in the near future...
Title: Re: Boardgames
Post by: MrDWhitey on July 14, 2012, 12:56:06 AM
Fury of Dracula!

Arkham Horror!

Maza, ignore this user. He is a common troll without a bridge.

 :engel:

(Arkham Horror is actually quite good)
Title: Re: Boardgames
Post by: Crimsonsphinx on July 14, 2012, 11:01:16 AM
Carcassone and Settlers of Catan are both great.  I have them on my xbox, but my friend has the board games, so I use my xbox to practice  :-D

Title: Re: Boardgames
Post by: FR1DAY on July 14, 2012, 06:20:34 PM
A new(ish) twist on an old classic but my mate and I, mostly non geek types, have just started Risk Legacy. A 15 linked game series of risk with conditions and changing side. It's great.
Title: Re: Boardgames
Post by: Finlay on July 14, 2012, 07:04:51 PM
risk 2210 is awesome!

It's only 5 turns so it doesnt last as long as normal risk (takes 3 hours) but it is a bit more complicated then normal risk.
Title: Re: Boardgames
Post by: Maza on July 14, 2012, 07:28:50 PM
MrDWithey: Thanks for watching out for me, but I've done my homework:

Quote from: The Warhammer-Empire Survival Guide
On W-E.com, the words "Global Moderator" under a user's avatar, should usually be understood as: "WARNING! WARNING!"

Crimsonsphinx: I'd love to play more computer/console games, but whenever I do, time flies and my clock suddenly decides that it is 4 a.m. and that I have to go to work in a few hours...

Risk?! I've got a few painful memories there. Maybe I should have a look at the new editions though.
Title: Re: Boardgames
Post by: rufus sparkfire on July 14, 2012, 11:49:55 PM
I like Star Wars Risk. 3-player, Empire vs Rebels vs Hutts.
Title: Re: Boardgames
Post by: Sig on July 15, 2012, 12:08:39 AM
Munchkin is indeed very cool. You just have to be careful how many expansion decks you buy, it can get unplayable after 3 or so.

Great for a group of mates.
Title: Re: Boardgames
Post by: Delthos on July 15, 2012, 01:14:06 AM
I can give another recommendation for Risk Legacy. The first 5 or so games will play very fast until you get some of the packets opened and get new rules added to the game. We only played 13 of the games as we played a lot of games with 3 players and one of the guys (Mike) played with had a vendetta against me and it allowed one of the guys (Brad) to win lots of games. Enough that Brad was able to win 7 games and no one else was able to get close. It was impossible for anyone else to win the campaign and name the planet. I can pretty much guarantee that no two groups of players will every have the same experience with their Risk Legacy game and the boards will end up being totally different.

That being said there are tons of surprises in store for you with the game. I recommend downloading the files for the optional expansion that were only released at the Spiel Game convention. The best way to handle them without spoiling the surprise of what the cards are is to get the pdf file and only print out and look at the first page which is the envelope. Then fold it up and tape it into the box. Once you open the pack, print out the cards on some card stock and use them.

The games play fairly fast as well. Except the last 5 or six games we were able to finish our games over a single lunch break. The last games took two lunch breaks to finish. Those only took that long as we added a new guy to the group and he was very indecisive, taking a long time to decide what he was going to do.
Title: Re: Boardgames
Post by: Maza on July 15, 2012, 02:28:14 PM
Quote from: The Warhammer-Empire Survival Guide
Evil Polish guys on W-E.com are always very helpful and constructive.
Title: Re: Boardgames
Post by: Count Wolfenstein on July 17, 2012, 09:33:59 PM
Smallworld rules. Settler's of Catan is a good family + friends one. I also like Pandemic, Thunderstone, and anything involving zombies. I'd also highly recommend Castle Panic though I don't own it.
Title: Re: Boardgames
Post by: matt217th on July 29, 2012, 03:45:38 PM
So many good board games out there.  http://boardgamegeek.com/ is an excellent resource.

A few really good games (and there are plenty more);

Choas in the old world.
Battlestar Galactica.
Pandemic.
Nuns on the run.
Title: Re: Boardgames
Post by: Darknight on August 01, 2012, 11:32:01 AM
Nuns on the run.

Tell me that's based on the old Robbie Coltrane / Eric Idle movie!
Title: Re: Boardgames
Post by: Maza on August 02, 2012, 08:14:45 AM
Eric Idle. Just looking at the man puts me in a good mood. Check out this hairdo, for example.

(http://greenobles.com/data_images/eric-idle/eric-idle-02.jpg)
Title: Re: Boardgames
Post by: commandant on August 02, 2012, 04:20:48 PM
Diskworld - very easy to play, very fun and you don't really need to have read the books
Title: Re: Boardgames
Post by: warhammerlord_soth on August 03, 2012, 09:24:47 AM
Great family game :


Ticket to ride


Great introduction to wargames : Memoir 44


Both by Days of Wonder.
Title: Re: Boardgames
Post by: Maza on August 03, 2012, 02:17:56 PM
Diskworld - very easy to play, very fun and you don't really need to have read the books

I have read them though, the first three or so anyway. Ages ago. Will check it out.

Thanks for all the suggestions.
Title: Re: Boardgames
Post by: commandant on August 05, 2012, 02:38:18 AM
Iron grid is also a great game
Title: Re: Boardgames
Post by: MrDWhitey on August 06, 2012, 12:39:33 AM
I just played the Consul for two games of Super Dungeon Explore. It was actually quite fun!

If... odd in design.  :happy:
Title: Re: Boardgames
Post by: Cannonofdoom on August 06, 2012, 02:20:10 AM
Watch Tabletop !! (http://www.youtube.com/watch?v=X9QtdiRJYro&feature=youtube_gdata_player)

For great boardgame ideas, and to see them played; including many already mentioned. The first episode is Small World.

Twilight Imperium is a popular game in this area.
Title: Re: Boardgames
Post by: MrDWhitey on August 06, 2012, 03:31:45 AM
Oh, I just got a copy of Battlemaster for £25.

And a friend is giving me another copy sometime soon.  :icon_mrgreen:
Title: Re: Boardgames
Post by: Quickbeam on August 06, 2012, 04:04:01 AM
Oh, I just got a copy of Battlemaster for £25.

And a friend is giving me another copy sometime soon.  :icon_mrgreen:
I demand one as payment for the sandwiches.
Title: Re: Boardgames
Post by: wissenlander on August 06, 2012, 01:54:13 PM
Watch Tabletop !! (http://www.youtube.com/watch?v=X9QtdiRJYro&feature=youtube_gdata_player)

This is cool.  +1 Internet to you sir.

Oh, I just got a copy of Battlemaster for £25.

And a friend is giving me another copy sometime soon.  :icon_mrgreen:

My LGS was closing and they had an unopend box of Battlemasters for sale, I think it was $30-40.  I don't really remember, I just remember it was enough to dissuade me from the purchase as money was really tight at that time.  I was sad...still am.
Title: Re: Boardgames
Post by: MrDWhitey on August 06, 2012, 03:07:07 PM
Oh, I just got a copy of Battlemaster for £25.

And a friend is giving me another copy sometime soon.  :icon_mrgreen:
I demand one as payment for the sandwiches.

You get nothing, good day sir*

*ma'am
Title: Re: Boardgames
Post by: Armholeeio on August 06, 2012, 07:34:23 PM
any one tried Dust tatics?  looks a cool board game
Title: Re: Boardgames
Post by: Quickbeam on August 07, 2012, 12:36:44 AM
Oh, I just got a copy of Battlemaster for £25.

And a friend is giving me another copy sometime soon.  :icon_mrgreen:
I demand one as payment for the sandwiches.

You get nothing, good day sir*

*ma'am
But if I'm a woman then....... you owe me Alimony.
Title: Re: Boardgames
Post by: MrDWhitey on August 07, 2012, 02:17:01 AM
We never married.

 :engel:

Anyway, could any of those with experience of Battle master confirm/discuss the usage of house rules? From reviews and a vid I watched it seems the game requires house rules to be... "good".

One of the more common being separating the empire/chaos decks (though it seems it may be an idea to remove them altogether and just alternate, choosing which to move).
Title: Re: Boardgames
Post by: Quickbeam on August 07, 2012, 02:23:44 AM
We never married.

 :engel:
Whore  :icon_evil:
Anyway, could any of those with experience of Battle master confirm/discuss the usage of house rules? From reviews and a vid I watched it seems the game requires house rules to be... "good".

You don't necessarily need to it just feels much better if you do. It's still a fun game if you don't.

One of the more common being separating the empire/chaos decks (though it seems it may be an idea to remove them altogether and just alternate, choosing which to move).
I did that with my friends. We kept forgetting anyway but that could have been the alcohols fault hehe   
Title: Re: Boardgames
Post by: Delthos on August 08, 2012, 08:22:50 PM
any one tried Dust tatics?  looks a cool board game

I've not tried it, but most people I've talked to don't like Dust Tactics (the boardgame version). I have heard good things about Dust Warfare (the miniatures wargame version). They both use the same miniatures, but use different rules.


Another great game I had forgotten about but just started playing again is

Guillotine
http://boardgamegeek.com/boardgame/116/guillotine (http://boardgamegeek.com/boardgame/116/guillotine)

A great little game set during the French Revolution. You've got a Guillotine, a deck of Nobles, and a deck of Action cards. You play rival executioners who are competing to execute the most prestigious nobles. You play three days worth of executions and at the end of three days you total up the values of all the nobles you've executed and the highest total wins. A very fun and quick game, that is if you enjoy the idea of executing French nobles, like Marie Antoinette, King Louis the XVI, The Bad Nun, or the Piss Boy.
Title: Re: Boardgames
Post by: BAWTRM on August 09, 2012, 06:29:17 AM
That Guillotine game triggered something...

Nuclear War/Escalation/Proliferation. http://boardgamegeek.com/geeksearch.php?action=search&objecttype=boardgame&q=nuclear&B1=Go

Nice funny games (the last 2 are stand-alone expansions, I've only got Escalation for instance but have friends who have the others) in which you try and make sure your opponents lose all of their population. This can actually be done in a peaceful way with propaganda cards but once the first missile starts flying nobody buys into that crap anymore (unless everybody agrees to peace during a later stage, very rare occurrence).

Silly weapons, counter-measures, the ability to use those counter-measures to help somebody else (enemy of my enemy is my temporary friend) make this a fun game. As is the random hidden population, you never know how many people somebody might have!!

What really makes it great though IMO is the final strike ability. Once a country's 'dead' it can make one last strike with all valid card combinations to strike its opponents (most often just the person who brought on their demise). If that country dies as a result it also gets a final strike etc. etc.
Many games have ended in everybody being dead. Hey, it's nuclear war, everybody loses!!

Bring out the beer and pretzels!
Title: Re: Boardgames
Post by: warhammerlord_soth on August 09, 2012, 08:51:55 AM
Not a real Board game either, but great fun : Perudo !


http://boardgamegeek.com/boardgame/45/liars-dice
Title: Re: Boardgames
Post by: MrAbyssal on August 27, 2012, 05:19:03 AM
We never married.

 :engel:

Anyway, could any of those with experience of Battle master confirm/discuss the usage of house rules? From reviews and a vid I watched it seems the game requires house rules to be... "good".

One of the more common being separating the empire/chaos decks (though it seems it may be an idea to remove them altogether and just alternate, choosing which to move).

I never used house rules. I always just played out of the box, without even using the campaign rules. We just built our own maps, plonked the tower down randomly and rolled with it. The armies are pretty even, though with the card deck it can end up one sided. The cannon and Grimorg can really turn a battle. Chaos needs to focus it's attacks a bit more as it has some weaker units but more of them.

Possibly the only house rules to make it more even that I might consider is splitting the deck by army and alternating turns between players (each player flipping a card from their deck).
Title: Re: Boardgames
Post by: ZeroTwentythree on August 30, 2012, 05:50:26 AM
One of my favorites.

http://boardgamegeek.com/boardgame/10547/betrayal-at-house-on-the-hill

Title: Re: Boardgames
Post by: Delthos on August 30, 2012, 02:32:12 PM
ZeroTwentyThree, how long does it really take to play. BoardgameGeek says 60 minutes. At work we play games over lunch hour on Wednesdays and Thursdays. Would this be better for an evening session where we have more time? I'm building a list of Horror type games for us to play in October and this is one of them I've been thinking of adding to my collection.
Title: Re: Boardgames
Post by: ZeroTwentythree on August 30, 2012, 06:32:38 PM
60 minutes is probably a good estimate for an average game with people who are familiar with the rules (and it is really easy to learn.)

However, there are a few factors that can push a game longer than that. There are two "phases" to the game, exploration and the haunt. Initially all the heroes are exploring the house, buffing stats & collecting items. There is a random element to when the haunt starts. When you discover & enter certain rooms, you roll for it, with an increasing likely hood of it happening based on how many of those rooms have been previously discovered. So if they're all buried in the stack of unexplored rooms or if the haunt rolls are just lucky, it may take a while. Exploration is simple & fast, though. The other factor is that there are something like 70+ haunt scenarios, with the scenario being determined by a few factors (which room and what event/item triggered the haunt.) Many I've seen are straight forward. One, however, involved riddles and dragged the game out for far longer. (Although I should admit that all the players in that game were new and not regular board game players. Several had a few drinks in them.)
Title: Re: Boardgames
Post by: Delthos on August 30, 2012, 07:24:53 PM
Seeing as we would all be new to the game it looks like it would be better for one of our evening sessions then. Thanks for the info.
Title: Re: Boardgames
Post by: ZeroTwentythree on September 01, 2012, 01:56:38 AM
Play it once in the evening to learn it, after that you should probably be able to play at lunch.
Title: Re: Boardgames
Post by: Johan Willhelm on September 11, 2012, 08:03:04 PM
Yet another shout out for Carcasonne

Arkham Horror is excellent. But for a "Beer & Pretzels" light bit of gaming I reccomend the card games: "Guillotine" & "Bang!" The former involves executing aristos in the French revolution in a weird "Happy Families" style scoring system & the latter is a wild west shootout. Braggart is also a hillarious game where you boast about adventuring exploits
Title: Re: Boardgames
Post by: wissenlander on September 11, 2012, 11:28:00 PM
"Guillotine"...The former involves executing aristos in the French revolution in a weird "Happy Families" style scoring system...

This game has you written all over it. :wink:
Title: Re: Boardgames
Post by: Quickbeam on September 12, 2012, 01:43:30 AM
I played my First game of Settlers of Catan the other day. Great game and I caught on real fast but it quickly became competitive and now no one wants to play hahaha
Title: Re: Boardgames
Post by: Delthos on September 12, 2012, 11:12:49 AM
I played my First game of Settlers of Catan the other day. Great game and I caught on real fast but it quickly became competitive and now no one wants to play hahaha

Except for cooperative games like Shadows over Camelot, I don't see how you couldn't get at least a little bit competitive. It's a great game and its a shame if you don't play it again.

When you played did you use the basic board set-up rules with the set places for the tiles and numbers? I suggest you try it again using the random setup rules. Makes for a much different play experience.
Title: Re: Boardgames
Post by: Delthos on September 13, 2012, 03:06:06 AM
This is related to boardgames so I'm posting it. Days of Wonder, the makers of Ticket to Ride are giving away their iPhone version of Ticket to Ride Pocket for free for the next 5 days. They are celebrating the release of the iPhone 5. Just go to the Apple Store and download it. If you have an iPhone and have ever been interested in trying out Ticket to Ride there is no better way to try it out than this. It's a great game.
Title: Re: Boardgames
Post by: Siberius on September 14, 2012, 11:18:32 AM
I also just played my first two games of Settlers.

Must now have!
Title: Re: Boardgames
Post by: BAWTRM on September 18, 2012, 11:58:25 AM
I'll trade you mine for three sheep and a batch of clay. :icon_smile:
Title: Re: Boardgames
Post by: Delthos on September 18, 2012, 02:04:34 PM
I'm sure this comes up a lot in your game, "Anyone got wood for sheep?!" 
Title: Re: Boardgames
Post by: George on September 19, 2012, 05:31:21 AM
Dominion
Discworld
Small World
Robo Rally
Settlers of Catan
Title: Re: Boardgames
Post by: BAWTRM on September 19, 2012, 08:27:08 AM
I'm sure this comes up a lot in your game, "Anyone got wood for sheep?!"

Well in Dutch there is no language equivalent of 'wood' though we do have an expression where we describe a large bosom as a 'stack of wood'.

Sheep are however often termed 'shoarma' (shawarma) complete with Turkish/Morrocan accent.

MMMMmmmmmmmmmm.....shoarma
Title: Re: Boardgames
Post by: oak_prince on September 19, 2012, 10:40:21 PM
I'm sure this comes up a lot in your game, "Anyone got wood for sheep?!"

Houserule: Anyone who is still making "wood for sheep" jokes or turning the cities into swastikas after their third game has to drink a quart of antifreeze.

(http://cf.geekdo-images.com/images/pic63039_md.jpg)
Title: Re: Boardgames
Post by: Delthos on September 20, 2012, 02:06:54 AM
You guys are just no fun! It does seem that it is most fun to get the newbs to the game to say it. The fun never ends when you get them to say "Yeah, I've got wood for sheep." after asking "Any one have some wood, I've got some sheep?" It just doesn't stop being funny. I guess we are just too immature.
Title: Re: Boardgames
Post by: BAWTRM on September 20, 2012, 09:59:43 AM
You know I've fiddled around a lot with those wooden board pieces but I never found out you could make a swastika out of them!
Title: Re: Boardgames
Post by: oak_prince on September 20, 2012, 07:35:06 PM
You guys are just no fun! It does seem that it is most fun to get the newbs to the game to say it. The fun never ends when you get them to say "Yeah, I've got wood for sheep." after asking "Any one have some wood, I've got some sheep?" It just doesn't stop being funny. I guess we are just too immature.

Alright, you don't have to drink the antifreeze.

Just don't repeatedly demand trades for a resource that's rare that game when it's obvious that no one is going to give it up. That's my ultimate Catan pet peeve.  :icon_evil:
Title: Re: Boardgames
Post by: BAWTRM on September 20, 2012, 07:50:08 PM
Just don't repeatedly demand trades for a resource that's rare that game when it's obvious that no one is going to give it up. That's my ultimate Catan pet peeve.  :icon_evil:

That's an important part as well. Just don't make silly trade offers. If a resource is truly rare you should offer a sizeable trade. At some time people are going to pick up on it to pursue a different strategy; get the longest continuous road or those advancement cards maybe. People who only focus on towns and villages usually lose out.
Title: Re: Boardgames
Post by: zakalwe on September 21, 2012, 07:05:05 AM
Don't know if it has been mentioned yet, but Smallworld is a fun boardgame.

A good tongue in cheek, dice less, quick to play game.
Title: Re: Boardgames
Post by: oak_prince on October 08, 2012, 06:23:14 PM
Smallworld is great. It's always amusing to see what trait/race combos come up - Bivoucking Trolls and Flying Wizards being my two favorites thus far. I haven't tried the expansion yet, sadly.

I tried Battlestar Galactica over the weekend and it was a lot of fun. It's similar to Shadows Over Camelot and Arkham Horror in that the game is playing itself against the players and similar to Shadows in that at there's a traitor in the group.
Title: Re: Boardgames
Post by: commandant on December 01, 2012, 11:45:35 PM
I'm sure this comes up a lot in your game, "Anyone got wood for sheep?!"

the problem is solved if you use timber and wool
Title: Re: Boardgames
Post by: wissenlander on December 02, 2012, 07:21:02 PM
I picked up Space Hulk: Death Angel when Borders went out of business last year.  I still haven't played it.  It was on major sale, otherwise I never would've gotten it to begin with.  Still seems like a waste of money at this point...
Title: Re: Boardgames
Post by: Delthos on December 03, 2012, 04:08:51 AM
I can't believe I forgot about and no body else mentioned it, but Zombies and all of its expansions from Twilight Creations is a great game. If you have the choice go with the 2nd edition of the base game. They used improved artwork on all the components, and the action cards have been updated, the heart and bullet counters are different colors which makes them much easier to tell apart, and it comes in a bigger box to put the expansions in. A classic game that captures the feel of Romero perfectly.

http://www.twilightcreationsinc.com/en/boardgames/zombies.html (http://www.twilightcreationsinc.com/en/boardgames/zombies.html)

Also some other really fun card games that we've been playing lately are the B-Movie card games from Z-Man games. You take the part of a producer/director trying to make the best B-Movie. The cards are great, they poke fun at lots of well know movies and movie tropes. Some of the funnest versions are the original Grave Robbers from Outer Space, Kung-fu Samurai and Giant Monster Island, Bell-bottomed Baddassess and the Mean Streets of Funk, and Bush Whackin' Varmints out of Sergio's Butte. Each version is themed around the type of movies in the title of the game. You can get them for a bargain bottom price at Miniature Market, depending on the set, up to 60-70% off MSRP.

http://www.zmangames.com/cardgames/index.htm (http://www.zmangames.com/cardgames/index.htm)

The other is Blood Bowl Team Manager card game from Fantasy Flight Games. You take the part of a team manager guiding your team through 5 weeks of a Bloodbowl season trying to be the team with the most fans at the end of the game. Each week you put your players up on the Spike Magazine highlights that are dealt out onto the table trying to beat your opponents to gain the fans and other rewards like team upgrades and star players. The idea is that you are providing the details on the teams in the highlight articles for Spike Magazine. The game comes with Dwarves, Wood Elves, Humans, Skaven, Orcs, and Chaos. Each team has it's own feel and style. The Skaven are fast cheaters, fast in the context of this game is that they allow you to go through your deck to get stronger players to play. Chaos are cheating bruisers. Humans are fairly rounded all around players. Lots of fun. They've got a new expansion coming out next year with Dark Elves, Vampires, and Zombies.

http://www.fantasyflightgames.com/edge_minisite.asp?eidm=130&enmi=Blood%20Bowl:%20Team%20Manager (http://www.fantasyflightgames.com/edge_minisite.asp?eidm=130&enmi=Blood%20Bowl:%20Team%20Manager)
Title: Re: Boardgames
Post by: Cannonofdoom on December 03, 2012, 08:28:44 AM
Played some Pandemic when by brother came down for a visit. It was a good time. We lost twice and won once.
Title: Re: Boardgames
Post by: Bildskoene Bengtsson on December 03, 2012, 09:50:55 AM
Me and my girlfriend must have played about 300 games of Settlers with friends and family. The two of us got so much better than the rest and so competitive that we had to start keeping scores over time. I've got a wooping 10,4 and she's got 10,3 in average points (we're playing to 13 with one of the expansions). I think we've still got a book lying around with all the stats. We found out quite soon that the player who is last to place his City ususally wins so we started to keep track of that too.

Edit: Oh, and no trades between players. It might work for some people, but being the oldest of four brothers I know the value of keeping the things to argue about down to a minimum.
Title: Re: Boardgames
Post by: oak_prince on December 03, 2012, 02:58:39 PM
I can't believe I forgot about and no body else mentioned it, but Zombies and all of its expansions from Twilight Creations is a great game. If you have the choice go with the 2nd edition of the base game. They used improved artwork on all the components, and the action cards have been updated, the heart and bullet counters are different colors which makes them much easier to tell apart, and it comes in a bigger box to put the expansions in. A classic game that captures the feel of Romero perfectly.

http://www.twilightcreationsinc.com/en/boardgames/zombies.html (http://www.twilightcreationsinc.com/en/boardgames/zombies.html)

Have you played Last Night on Earth yet? It's pretty tactical and plays on a lot of horror movie tropes.

Zombies is pretty bad. I'd actually warn my W-E brothers against buying it before they've tried it for themselves. The mechanics are pretty uninspired - you move 1d6 and if you bump into a zombie it you kill it on a roll of 4+. It fails at being a proper "beer and pretzels" game because it can drag on for hours and requires a lot of space to play.
Title: Re: Boardgames
Post by: Delthos on December 03, 2012, 07:50:49 PM
I guess we all have our own opinions on what is good! :ph34r: In my group we all like how Zombies plays. It's just random chaos for the most part. You are correct it can require a lot of space depending on how people decide to place the map tiles as they come up. How long it drags on really depends on how cut throat everyone gets with each other. In my circle of gamers, we really enjoy the aspect of screwing each other over with the special action cards. The more you screw each other over, the longer the game takes. There are ways to speed up the game though. Some are to take out some of the building tiles and some of the generic map tiles. This will get the Helipad out earlier, of course we always like to randomly shuffle the helipad into the bottom five tiles of the map tile deck as well. That way you don't know exactly when the helipad is going to arrive. You can also reduce the number of zombies you have to have in your collection to win.

One of the variants of zombies may be more to your liking. I'm thinking of MidEvil. It uses skeletons instead of zombies. It is essentially Army of Darkness as a boardgame. The idea of the game is to get to the graveyard and collect the Necronomicon and bring it back to the altar. It's got some rule changes to make the game faster. You add your current number of life to your movement roll, so you move much quicker. You also have three different colors of skeletons. You use these skeletons that you collect as your bullets. They are worth one, two, and three points. You kill skeletons on a 4+ and can use your skeletons to modify the roll with their points adding to the roll. In addition to the basic rules getting you moving quicker, the end game comes quicker as the Necronomicon is always getting closer to the goal. This because you try to steal the Necronomicon from the person currently holding it. So it continuously moves closer to the altar and if you get killed you respawn at the altar and don't have very far to go to get the Necronomicon. You can also win by having 30 points worth of skeletons but as you have to use skeletons as bullets, it's very difficult to win that way. Other than that it plays pretty much the same.


Title: Re: Boardgames
Post by: TexasYankee on December 04, 2012, 05:26:18 PM
My votes:

Castle Panic - Great with kids, still fun with adults. You can learn it in 30 seconds. Get the "Wizard Tower" expansion!

Pandemic - Played it twice, pretty good game.

Arkham Horror - We have a group that plays it faithfully every weekend, although I've never played it. My daughter got in on the game last weekend, and she enjoyed it. There are about a billion expansions, so it has epic potential.

BSG - I hate the politics. Just put me in a viper and I'll fly around blasting cylons. Don't like "traitor" games.

Bang! - Card game, quick to learn, beer makes it that much more fun.

Puzzlestrike - My daughter became so good at this game the rest of my group doesn't allow her to play her character anymore, must choose randomly. Never played it myself, but my daughter wants it for Christmas.

Warhammer Quest - Never had more fun playing a board game, but it also an RPG with no DM, you just follow the book. Have your miniatures on hand, this game is a blast. Just don't be afraid to die! I lost six Bretonnian knights before my seventh one made it to third level.  :biggriin:
Title: Re: Boardgames
Post by: Cannonofdoom on December 31, 2012, 08:14:52 AM
I got Ticket To Ride and Settlers of Catan for Christmas. Settlers is super fun, but my wife, who isn't a gamer, absolutely loves Ticket To Ride. Both are great.
Title: Re: Boardgames
Post by: Delthos on December 31, 2012, 03:07:01 PM
If your wife likes Ticket to Ride, check out the variants like Ticket to Ride Europe and some of the other ones once it becomes old hat. You could even try the 1910 expansion for the base game. They add some new rules that are very interesting. TtR: Europe adds tunnels and train stations. Tunnels are routes that could cost more train cards to build, up to three more. Train Stations allow you to use one of your opponent's routes to complete one of your tickets. The thing about the train stations is that each player has only three to build and you gain 4 points for each one that you don't build. You have to weigh the value of using one to complete a ticket and the points you will get by not building one. Ideally you will use one to complete multiple tickets. If she really wants to get good at the game, check out the iPhone Ticket to Ride apps. They are very reasonably priced at $1.99 each. They are the full game. The 1910 and 1912 expansions are available for $.99 as in app purchases. It's a great way to develop her skills and strategies.
Title: Re: Boardgames
Post by: BAWTRM on January 07, 2013, 10:13:39 AM
This weekend a bunch of friends came over for a ~day of Twilight Imperium. I had studied the rules in advance.

6-player game
Most of the optional rules from the 1st expansion were used
I don't believe we used anything from the 2nd expansion
Giant 4 ring galaxy

They came over at 11:00 AM, we finished at 3:30 AM, and much fun was had. Game ended before the full 10 VP. 2 players got 9 VP, me and another first timer at the game got 8 VP, the other 2 got less.

In the end I went on the offensive just a tad late (also because one player screwed me over, made me gain War Sun technology 2 rounds later than planned, I got him back though  :icon_twisted: ). Turned out everyone needed the Mecatol system for their secret objective but in the end only 2 of them succeeded. I came really close, I was confident my powerful fleets (+stack of carefully accumulated action cards) would be able to crush the defending forces of Mecatol and repulse/crush both other adjacent fleets, but I simply ran out of time!

Good fun, but clearly no game for an afternoon (I had fully anticipated the game ending deep in the night). :smile2:
Title: Re: Boardgames
Post by: Delthos on January 07, 2013, 07:06:50 PM
Be glad you all weren't first timers, it would have taken you 6+ hours to play. It's a fun game but it is slow. I assume you were using the 3rd edition?
Title: Re: Boardgames
Post by: BAWTRM on January 09, 2013, 09:21:00 AM
Right, 3rd Edition, with the strategy cards from Shattered Empire (so no 'automatic' 2 VP/round in rotation). It really was a lot of fun. Everyone colonizing in the beginning, followed by a quick build-up and than waiting to see who makes the first move. In the end it was the player who ended up last (he wasn't very lucky in terms of number of planets and their worth), risky battle that came down to a single die roll for both players to see who won or if there would only be hulks drifting through the system. I like the difference in races.
Title: Re: Boardgames
Post by: Finlay on January 09, 2013, 10:38:08 AM
You should see the collection of boardgames at Soth’s club. I really want to do more boardgaming this bash!
Title: Re: Boardgames
Post by: rufus sparkfire on January 09, 2013, 10:43:58 AM
I really want to do more boardgaming this bash!

Definitely.

Arkham Horror, so we can all get eaten by Cthulhu!
Title: Re: Boardgames
Post by: Cannonofdoom on January 09, 2013, 11:27:48 AM
(http://miniaturemarket-static.sitesquad.netdna-cdn.com/media/catalog/product/cache/1/image/9df78eab33525d08d6e5fb8d27136e95/FFGSL05.jpg)
Title: Re: Boardgames
Post by: rufus sparkfire on January 09, 2013, 11:30:23 AM
I haven't seen that before. Any good?
Title: Re: Boardgames
Post by: Finlay on January 09, 2013, 12:03:58 PM
risk 2210!

Also, I've never plauyed settlers of Catan
Title: Re: Boardgames
Post by: rufus sparkfire on January 09, 2013, 12:11:31 PM
risk 2210!

I can confirm that risk 2210 actually is good!


Quote
Also, I've never plauyed settlers of Catan

Nor have I.


I fancy playing Twilight Imperium, but not if it's going to take a million years!
Title: Re: Boardgames
Post by: Cannonofdoom on January 09, 2013, 12:13:48 PM
I haven't seen that before. Any good?

Yes.

http://www.youtube.com/watch?v=Jh4nSpV2n4k

Also, I've never plauyed settlers of Catan

It's incredibly fun.
Title: Re: Boardgames
Post by: BAWTRM on January 09, 2013, 12:20:48 PM
I fancy playing Twilight Imperium, but not if it's going to take a million years!

It's rather an epic game but much like playing a good sized Warhammer battle a lot of time can be saved by 'simply' learning the game well.
Title: Re: Boardgames
Post by: Finlay on January 09, 2013, 12:26:55 PM
Yeh twilight imperium sounds good… but I think too long as we wont know it.
perhaps there is a smaller/simpler space game?

More drinking, board games and goblins,
Less me being an over aggressive dick.

WAAAAGH GRISHNAK
Title: Re: Boardgames
Post by: valmir on January 09, 2013, 01:49:22 PM
Linking this only because of the first panel. I did, in fact, completely beat face in my last game of Catan using Schopenhauerian tactics.

http://www.dead-philosophers.com/?p=645 (http://www.dead-philosophers.com/?p=645)
Title: Re: Boardgames
Post by: BAWTRM on January 09, 2013, 02:34:37 PM
Yeh twilight imperium sounds good… but I think too long as we wont know it.
perhaps there is a smaller/simpler space game?

Yes it's long but that's the way it's supposed to be IMO. It really reminded me of playing Masters of Orion 2. All kinds of different races with their own abilities expanding from their core system. Especially when you'd add in the optional random events that happen when a player enters a system for the first time or is the first to make a planetary landing. It just doesn't involve Antarans popping up and blowing your fleet to hell (though it does have an important, always centrally located, system). :icon_smile:
Title: Re: Boardgames
Post by: wissenlander on January 10, 2013, 11:32:29 PM
Thanks for posting the link to Table Top, Cannon.  I had forgotten about it.
Title: Re: Boardgames
Post by: Cannonofdoom on January 11, 2013, 05:23:37 AM
Thanks for posting the link to Table Top, Cannon.  I had forgotten about it.

You're welcome.  :::cheers:::
Title: Re: Boardgames
Post by: TexasYankee on January 13, 2013, 03:29:44 AM
Zombicide. Play it. Fun.

http://guillotinegames.com/en/

Title: Re: Boardgames
Post by: oak_prince on January 13, 2013, 06:27:16 AM
My group's been having fun with A Touch of Evil.

It's basically Arkham Horror except set just after the American Revolution and with Gothic Horror villains instead of the Cthulhu mythos.
Title: Re: Boardgames
Post by: wissenlander on January 13, 2013, 11:59:39 PM
I also just played my first two games of Settlers.

We've got Settlers.  :wink:
Title: Re: Boardgames
Post by: Delthos on January 14, 2013, 06:25:17 AM
Another good game I recently played for the first time was Puerto Rico. In it you are a governor of Puerto Rico during the age of Caribbean ascendancy. It's a building and resource management game. You have to build plantations and sell the products from those to earn more money to build better facilities and buy more plantations. In the mean time you bring in more "colonists" to work your plantations. You gain victory points for selling goods and other things that happen during the game. The game ends when you run out of new "colonists" to import, the last vp token is handed out, or one player builds their 12th city space. You then count up vps and the highest wins.

What makes the game interesting is that there are roles that each player picks each turn. These allow you to do things like build, trade, sell goods, assign colonists, and so on. There are more roles than players and depending on what each player's desires are, the order of roles played can change from turn to turn and even which roles are played. The player who picks a role generally gets a better effect of the role, while everyone else gets to take an action of a lesser type with the role. Once every one has done their thing with a role, it move to the next player who chooses one of the available roles, repeating the process until everyone has taken a role. The turn is then over and then the first player rotates clock wise and the process repeats. Roles that aren't picked each turn gain a doubloon. This makes them more likely to be chosen on future turns as the doubloons eventually get hard to pass up. In our game a role never got more than two doubloons.

The varying roles chosen and the order chosen is where the game gets interesting. As there is limited amounts of goods that can be traded at the market and limited numbers of goods that can be shipped out on the ships, the order the roles are chosen in can really mess with people as you can end up loosing all your products if you can't sell or trade them. The base game has three ships to export goods. Each ship can only transport one type of goods. It's fun when someone has built up a lot of a valuable good like coffee and to take the role that does the shipping if there aren't any ships transporting coffee as that player will lose all their unshipped goods at the end of the role. There are so many ways to mess with the other players.

It was the number 1 ranked game on boardgamegeek for many years. It's only recently fallen in the rankings there. I can't believe I've waited so many years to try it out. I've wanted to play it for about five or six years, but just never got around to it. I'll be playing this one much more in the future.

Title: Re: Boardgames
Post by: BAWTRM on January 14, 2013, 08:33:11 AM
While I've never played Puerto Rico, Twilight Imperium uses the exact same role system, even up to the extra 'credit' for roles that aren't picked. They lifted this from Puerto Rico and it works really well. I think I'd enjoy playing Puerto Rico.
Title: Re: Boardgames
Post by: Delthos on January 14, 2013, 02:24:22 PM
Yeah, I had forgotten about that. While it is the same mechanic, the games play totally differently. They are both awesome games though and I can forgive them this one indiscretion.  :laugh: What boardgames don't share at least one mechanic with a mechanic from another game though?
Title: Re: Boardgames
Post by: BAWTRM on January 15, 2013, 08:16:43 AM
Ok, but this one is a rather blatant rip-off or 'adoption of a successful game mechanic'. They don't share a designer or even a publisher!

Still, it's a good mechanic and that's what counts IMO. The roles in TI don't really screw so much with your opponents either so they have a different function.
Title: Re: Boardgames
Post by: Delthos on March 02, 2013, 10:46:49 PM
Hey, I've been recently playing a new 2 player game. My friend and I have been really playing a lot of it and are really liking it. It is the #6 highest rated game over on boardgamegeek and is the #1 rated customizable game on the site. It is an asynchronous Living Card Game from Fantasy Flight Games. It is called Android Netrunner.

The premise of the game is that Mega Corporations are trying to protect their secrets and the Runners are trying to steal them. If you are familiar with the Cyber Punk genre and or the Shadowrun role playing game, you'll understand this right game away. It's asynchronous in the fact that both players don't have the same options and things to do like in most games. The corporation player puts out computer systems, their protective ICE, and agendas which they must advance. The runner installs programs in hardware in his personal computer to help him attack the corporation systems and try to steal their agendas. Either player wins once they score 7 points of agendas. There are two other ways to win. One is to flatline a runner, which is to make them discard all their cards from their hand and have none left to discard when they are required to. The other is to make the Corporation player run out of cards from his R&D (deck of cards) and have none left at the start of his turn when he has to draw another card. So each player has two ways of winning the game, one that is somewhat common between them another that is similar yet totally different.

The base game is affordably priced at $40 (can be found for much cheaper) and comes with enough cards to enjoy the game for a long time. There are four corporations and 3 runners. If you play each side against each of the other decks only one time each with the suggested starter decks you will play over 12 games alone. Doing that you will just get a feel for how the game plays with each faction. I'm quite certain that you will want to play much more if you play that many time. If the game gets old playing the starter decks, you can then start customizing the decks using the customization rules and taking cards from other factions. The expansions are $15 each.

If you get bored with the 252 cards that come with the base game, you can pick up the aforementioned expansions that have 60 more cards each. Decks are around 45 to 50 cards each and roughly 3/5s of the cards in the game are corporation cards and 2/5s of the cards are runner cards. There are currently 3 expansions released with a new one coming out this month and two more in the Genesis cycle.

While it is customizable and shares traits of collectible card games, it is not random so you know exactly what cards you are getting with each expansion. Theoretically you wouldn't need to buy more than one, or any, of the expansions unless you wanted to have decks built and ready to go or wanted to use cards from the expansions. That being said, at this point I've only gotten one of the expansions and I can't see someone not wanting them. There are good cards to give more options or help the various factions play towards their specialties better.

If you really get into it, you'll likely want to get more than one copy of the base game because there are variable numbers of each card in the base set to increase the playability and options of the game in the base set. Most cards in the base set have 3 of each card, but some have 2 copies and some have only 1 copy. For that reason most people are buying two copies of the game so that they have multiples of the 'rarer' cards. This gives people the ability to pre-build multiple decks and have more ready to go. The most you can have of a card is 3 so really 2 is enough, unless you really really want three of those cads that only come one to a box. Even if you do it's still probably cheaper in the long run than buying boosters in a random CCG.


There is a quite a learning curve to the game. It will take about 3 or 4 games for most people to get a good feel for the game, and also at least a couple games with a faction to get a good feel how the decks play. Using boardgamegeek terms I give it a Medium-High complexity rating. That being said once you get a good feel for the game it picks up speed quickly. The game seems like it is winable by either player and I really like the asymetrical nature of it. I also like the customizable nature as well. If you like these things I think you will enjoy it as well.

http://boardgamegeek.com/boardgame/124742/android-netrunner (http://boardgamegeek.com/boardgame/124742/android-netrunner)

http://www.fantasyflightgames.com/edge_minisite.asp?eidm=207&enmi=Android:%20Netrunner%20The%20Card%20Game (http://www.fantasyflightgames.com/edge_minisite.asp?eidm=207&enmi=Android:%20Netrunner%20The%20Card%20Game)
Title: Re: Boardgames
Post by: Cannonofdoom on March 03, 2013, 05:06:37 AM
http://tabletopday.com/
Title: Re: Boardgames
Post by: BAWTRM on March 04, 2013, 10:44:14 AM
Didn't this used to be exactly a CCG? I bought the game and some boosters back then. It was a nice game, interesting because of its asymmetry.
Title: Re: Boardgames
Post by: Delthos on March 04, 2013, 03:17:44 PM
Yes, it was only called Netrunner though. Wizards of the Coast licensed the Netrunner property to Fantasy Flight Games, and FFG combined it with their Android universe. They've made some changes to the rules to improve some problem areas of the game. They've also limited cards to 3 per deck. From what I understand there was no limit on the number of a card you could have in the CCG version. That made some broken cards a big  problem in the old game.

I'm not a big tournament player, but FFG has a tournament scene for the game. One thing I like about FFG's prize support for this game is that the prizes are only alternate artwork cards for existing cards. That is so much better than what has been done for other games. The tournament prizes are over powered and they are allowed in future tournaments making the people that have won previous tournaments more likely to win future tournaments. Which then gives those players that won previous tournaments more over powered limited edition figs to use in future tournaments. This doesn't happen with alternate art cards, yet it gives previous winners some prestige at having the cooler alternate art cards.
Title: Re: Boardgames
Post by: oak_prince on March 04, 2013, 06:42:49 PM
I've been wanting to try Netrunner. I played a demo of the original CCG at Gencon '96(I was 12) and I remember it being fun.
Title: Re: Boardgames
Post by: Siberius on March 04, 2013, 08:16:43 PM
Played a game a few weeks back I had never heard of called FormulaD. It is based on car racing and is very much a board game,with the board being a track you all have to go round. For a not very exciting sounding idea, it was actually very fun, even with 8 players or so. The trick is all about timing your gear shifts to get round the corners without overheating your engine. I would recommend it for parties and whatnot where stuff like dominion or catan is just too few players and needing too much concentration.
Title: Re: Boardgames
Post by: zifnab0 on March 04, 2013, 10:10:05 PM
Wasn't Formula D released quite a while ago?  I remember playing it once as a kid.

My all-time favorite board game would have to be Battlestations (http://boardgamegeek.com/boardgame/12350/battlestations).

It's really more of a beer-and-pretzles cooperative RPG than board game.
Title: Re: Boardgames
Post by: Siberius on March 04, 2013, 11:52:12 PM
It probably is old but I have never seen it before!
Title: Re: Boardgames
Post by: Delthos on March 05, 2013, 08:55:30 PM
Wasn't Formula D released quite a while ago?  I remember playing it once as a kid.

My all-time favorite board game would have to be Battlestations (http://boardgamegeek.com/boardgame/12350/battlestations).

It's really more of a beer-and-pretzles cooperative RPG than board game.

It used to be called Formula De which is based on Formula 1 car racing. Then it went out of production, then it was brought back again as Formula D. I think it is pretty much the same as the old version.

I just sold my copy of the old version and a bunch of tracks. It's fun but only if you have about 10 cars on the track and you play two laps. If you play with 6 or fewer cars there just isn't enough interaction between players to make it dangerous. When you have 10 cars on the track you are going to be forced to make choices about just how fast you want to go and try and weave through the crowd.

It is definitely much more fun than it sounds.
Title: Re: Boardgames
Post by: Siberius on March 05, 2013, 11:19:33 PM
I think we had 8ish and it was chaos. Can see it getting less interesting with fewer players. We had bunching round corners and people plowing into the back of it etc! Good stuff.
Title: Re: Boardgames
Post by: Delthos on March 06, 2013, 04:23:08 PM
Definitely corners are where the game gets interesting. Being first into a corner isn't always best if all the cars are bunched up around each other. With only 3 or 4 cars these pile-ups and the need to maneuver through them just doesn't happen and it gets boring. That's why I always suggested playing with two cars per person if playing with fewer than 6 people.
Title: Re: Boardgames
Post by: Cannonofdoom on March 25, 2013, 03:50:21 PM
This Saturday is Tabletop Day. I will be celebrating with friends playing Twilight Imperium and Settlers of Catan with friends. Possibly throw in Ticket to Ride too. Everyone boardgame for the weekend!!
Title: Re: Boardgames
Post by: Karl Voss of Averland on March 25, 2013, 04:31:53 PM
This Saturday is Tabletop Day. I will be celebrating with friends playing Twilight Imperium and Settlers of Catan with friends. Possibly throw in Ticket to Ride too. Everyone boardgame for the weekend!!

I love all of those games. My friends and I play those fairly often including Carcasonne and Bang! Sadly, I can never find people to play Twilight Imperium with.
Title: Re: Boardgames
Post by: Siberius on March 25, 2013, 05:02:41 PM
I have that problem with Ascension.

I keep trying to get people to play but I think the weird imagery and and bad art puts them off. It put me off too but I recognised the fun lurking beneath. If they did a version with the same mechanics but dominionesque themes I think it would be a lot easier to sell people on!
Title: Re: Boardgames
Post by: BAWTRM on March 26, 2013, 07:01:12 AM
This Saturday is Tabletop Day. I will be celebrating with friends playing Twilight Imperium ...

Aaaaaaaaaaaaaaaaaaaaand, you're done! No time to play any other board game on just a single day! :icon_smile:
Title: Re: Boardgames
Post by: Cannonofdoom on March 26, 2013, 07:20:51 AM
This Saturday is Tabletop Day. I will be celebrating with friends playing Twilight Imperium ...

Aaaaaaaaaaaaaaaaaaaaand, you're done! No time to play any other board game on just a single day! :icon_smile:

I played a full game the other night in just under two hours. Granted it was a 3 player game, but still. The only time it takes forever and ever is if nobody knows how to play, or if you are not playing with victory points and just play till all other players have been eliminated.

Additionally, why would we not have concurrent games, with people playing Settlers or Ticket To Ride while other play TI?
Title: Re: Boardgames
Post by: Karl Voss of Averland on March 31, 2013, 11:46:06 PM
Anyone a Dominion fan?

Girlfriend's birthday is coming up and i'm trying to decide to get her the Seaside expansion or Intrigue.
Title: Re: Boardgames
Post by: towishimp on April 01, 2013, 12:43:03 AM
Anyone a Dominion fan?

Girlfriend's birthday is coming up and i'm trying to decide to get her the Seaside expansion or Intrigue.

I played it last weekend, it was okay.  I think playing Magic the Gathering ruined it for me, because I understood the value of extra draws and turns.  My brother's wife enjoyed it though, and she's not a gamer type at all.
Title: Re: Boardgames
Post by: Siberius on April 01, 2013, 07:48:00 AM
I've played Intrigue and Seaside. Both very cool and both add a lot of new options.

I think on balance if I had to choose one to get first, it would be seaside. The theme is so nice and there is some really nice variety. I think there is more brute force in Intrigue. Either way though, I don't think you can go wrong.
Title: Re: Boardgames
Post by: Delthos on April 03, 2013, 05:45:15 AM
So we played Kill Dr. Lucky for the first time today. We played two games of it and had a blast. It's a quick game, with easy rules, and can play very fast.

It can be described as the inverse of Clue. Instead of figuring out who was killed and where by who, you move around Dr. Lucky's mansion trying to isolate him in a room with you and try to kill him when no one is looking. The way the game plays you are pretty much not going to kill him early in the game unless you shuffle the deck really poorly. That's not bad though as it really makes for a great game of cat and mouse, trying to move around keeping the other players out of LOS, while trying to get everyone to exhaust their Failure cards. Failure cards are played to stop attempts to kill Dr. Lucky. Once Failure cards are played they are removed from the game. That means you have to attempt to kill him about 15 to 20 times before any one gets a real shot at it. Once the Failure cards are all used up, it's a mad scramble to be the first one to get that last chance at taking him out.

There are some interesting tactics you can use to fill your hand with cards and lead Dr. Lucky around the mansion. There are also ways to skip other player's turns and get extra turns for yourself. It's all a bit complex to explain here, but suffice it to say you can win the game even if you are stuck losing turns. The best thing is even if you don't have a weapon to use, you can just poke him in the eye and make him die from fright! It's not the most effective way to do kill him, but it can get you a win as I did in our second game.

I give it a big two thumbs up!
Title: Re: Boardgames
Post by: Cannonofdoom on April 05, 2013, 03:18:31 AM
Did someone mention Formula D?

http://youtu.be/iSYEoP0j63c
Title: Re: Boardgames
Post by: wissenlander on April 05, 2013, 09:29:00 PM
Watching Table Top I now want Formula D, Elder Sign and Small World.  Small World has been on my radar for a while but it's even better than I thought it was by the looks of it.
Title: Re: Boardgames
Post by: wissenlander on April 11, 2013, 11:01:56 AM
Well, I've now got Elder Sign.  Hope to play it this weekend.

Elder Sign is a lot of fun.  Can be challenging at times.  I think once we figure out the strategy it'll get easier, but the first few games were pretty brutal.  Still lots of fun, but brutal.
Title: Re: Boardgames
Post by: wissenlander on April 26, 2013, 01:09:46 PM
Elder Sign has an expansion coming out next month that I plan on getting.  Looks sweet.

TableTop is apparently going to review Star Wars: X-Wing at some point soon.  I'm afraid to even watch because I'm sure I'll be tempted to get it.
Title: Re: Boardgames
Post by: Delthos on April 26, 2013, 04:02:42 PM
FFG has their Star Wars Experience next week. On May 3rd they are going to announce the four ships in Wave 3 of X-Wing. Tabletop will release their video of it the next day.
Title: Re: Boardgames
Post by: wissenlander on April 26, 2013, 05:15:48 PM
Don't know if Star Wars: X-Wing has been covered in this thread or not, but what to folks think of it?
Title: Re: Boardgames
Post by: Delthos on April 26, 2013, 05:51:46 PM
I love it. It's is a great balance between quick and easy playing, yet with enough crunch to make it interesting. They do a decent job of giving the ships a feel that fits with what you imagine them being. The ships are extremely well done and done in a nice hard plastic that isn't all bendy and flexible like the WotC ships or Wizkids clix miniatures. They have good paint jobs right out of the pack. The only problem I have with them is that you really need to customize their paint jobs some else your fleet all look too much alike. I've seen the work some people have done to customize them and it really doesn't take much.

Sticking to scenarios makes for funner games than just having a big deathmatch style game because it can take some time to hunt down that last enemy ship.

I've got two Core sets, 4 of each of the ships in Wave 1, and two of each ship in Wave 2. I still need to pick up 2 of each of the A-Wing and TIE Interceptors from Wave 2. I can't wait for the next four ships. I've got my fingers crossed for a B-Wing.

I just realized how many FFG products I have. I'm really becoming more and more of a FFG fan. Same with Mantic.
Title: Re: Boardgames
Post by: wissenlander on April 26, 2013, 07:37:11 PM
Cool.  Do you have any tips on purchases for the game?  The starter box seems ok price wise but the expansions seem a bit pricey.
Title: Re: Boardgames
Post by: Delthos on April 26, 2013, 10:17:32 PM
The problem with one base set is that it only has one X-Wing and two TIE Fighters. That is enough to get your feet wet with the different Pilot cards and equipment cards. That will probably get boring fairly quick. This is the order I'd purchase them in if my money was tight.

First purchase

Core Set x1
TIE Advanced x1
Y-Wing x1

That will give you one each of the first ships and will let you experience all the ship types from the first wave. However, there are some really good equipment and pilots available in the X-Wing and TIE single ship expansions.

As a second purchase I'd look at getting

X-Wing x1
TIE x1

This will bring you up to 2 X-Wings, 1 Y-Wing, 3 TIE Fighters, and 1 TIE Advanced. This will give you everything that was available in the first wave. It is a good variety of ships, pilots and equipment. From there I'd say work in a direction that suits you. Play it a bunch and see if it's what you really like.

I went for a second base set because it is a really good deal, especially if you can find a sale on it. I also wanted the extra pilots, equipment cards, and the extra dice. The extra movement templates are also really nice to have. A second base set isn't necessary, but it is a really nice to have. Unless you really like anything from Wave 2, the Falcon, Slave 1, A-Wing, or TIE Interceptor, I'd wait until you've tried out some of the above. Don't underestimate the Y-Wing, it may maneuver like a brick, but that ION canon is brutal. I haven't had a chance to use any ships from Wave 2, but I'm hoping to soon.

They do have a fairly high price point, but they are worth every bit. The ships are very well designed and produced models, made with a good quality hard plastic. The details are all nice and crisp. All the card components are high quality. There is the debate as to whether or not they are actually to scale with each other, but FFG says they are to scale based on information Lucas provided them. To my eye they are to proper scale and look great on the table.

As for where to buy and getting a better price, there are lots of online retailers that sell at 25% off. If you watch Amazon they have sales from time to time. Just before Christmas I got 8 ships from the first wave on Amazon for just about 51% off retail price. I'd purchased enough that I got free shipping. I normally buy from Miniature Market, but I've heard that a lot of people buy from CoolstuffInc. Miniature Market's retail store is right across the street from my office so I don't worry about shipping and that's why I purchase most of my gaming stuff from them.

Title: Re: Boardgames
Post by: wissenlander on May 05, 2013, 11:52:22 PM
Thanks for the info, Delthos.  I think I'll start with a starter box at least, for now.  Amazon has knocked off $10.  Will look around at the other places you mentioned.
Title: Re: Boardgames
Post by: Cannonofdoom on May 06, 2013, 04:10:38 AM
The new X-Wing expansion has B-Wings!

(http://www.brueckenkopf-online.com/wp-content/uploads/2013/05/FFG_X-Wing-Ships-Wave-3.png)
Title: Re: Boardgames
Post by: BAWTRM on May 06, 2013, 07:24:39 AM
What's the brown thing?
Title: Re: Boardgames
Post by: Cannonofdoom on May 06, 2013, 07:39:04 AM
What's the brown thing?

http://starwars.wikia.com/wiki/HWK-290
Title: Re: Boardgames
Post by: rufus sparkfire on May 06, 2013, 08:52:34 AM
Hey, it's the ship from Dark Forces 2! I thought I recognised it.

I really want to try that game. But it's quite expensive considering I don't know anyone who plays.
Title: Re: Boardgames
Post by: Finlay on May 06, 2013, 10:43:34 AM
There were people playing it at Legionary!

it looks quite the same as wings of glory. at least the models on pegs with clear plastic bases.

b wings roxor
Title: Re: Boardgames
Post by: rufus sparkfire on May 06, 2013, 10:46:08 AM
I love star wars ships and want these ones!
Title: Re: Boardgames
Post by: Karl Voss of Averland on May 06, 2013, 10:54:52 AM
It's the Moldy Crow!

I had some cool Star Wars lego ships when I was younger. I wonder where they all went to...
Title: Re: Boardgames
Post by: Delthos on May 06, 2013, 01:06:40 PM
There were people playing it at Legionary!

it looks quite the same as wings of glory. at least the models on pegs with clear plastic bases.

b wings roxor

I've never played Wings of War, but after having read posts/review by people who have played both, X-Wing really doesn't play anything like Wings of War. Most people feel the movement system with templates in X-Wing is superior to the cards in Wings of War. There is no denying that it has it's roots in Wings of War though. There was a big hub-bub about it by the Italian author of Wings of War when FFG stopped being the US distributor of Wings of War and he started a new company and rebranded it to Wings of Glory.
Title: Re: Boardgames
Post by: Finlay on May 06, 2013, 02:30:55 PM
Wait, so someone stole wings of war idea, and launched it as wings of glory?

How is that legal?
Title: Re: Boardgames
Post by: Delthos on May 06, 2013, 03:08:41 PM
Nope, the original Italian designers of Wings of War rebranded it as Wings of Glory after FFG decided to stop carrying it. If I'm not mistaken Wings of War was a World War I game, and Wings of Glory is a WWII game. I'm not exactly sure on the details of why and how, but FFG went into development of X-Wing around the same time. There was allegations by the WoW designers that FFG was essentially stealing the WoW rules for X-Wing. Something about FFG had started out including them in the development but then dropping them. I saw a bunch of threads around the internet with both sides.

From what I understand they are similar but not the same. I can't speak from experience though as I've never played WoW/WoG.
Title: Re: Boardgames
Post by: Finlay on May 06, 2013, 03:19:19 PM
Ah I see. Well I've played wings of war for ten minutes, and star wars not at all, but the miniature bases certainly look very similar.
Title: Re: Boardgames
Post by: Delthos on May 12, 2013, 06:17:11 AM
So I had an opportunity to go to one of the smaller hobby distributors in the US the other day. One of my newer friends and co-worker owns a game store and one of his distributors had an open house. My friend invited me along. They had product raffles and special sales on select products, in some cases at ridiculously low prices, like 75% to 80% of MSRP. So I decided to pick up a bunch of boardgames. How could I go wrong when I was getting at least 50% off everything! It was a great day; free lunch, free products in my friend's swag bag which we split, raffles for free product (got a copy of the Pathfinder RPG core book signed by all the big named staff at Paizo), and got to buy stuff at 50% or better discounts.

Anyway, I picked up a copy of Betrayal at House on the Hill. I played a learning game of it today with my boys and our neighbor boy. Wow, it was a good game. Even the boys, 2 eleven year old and a five year old, were all able to pick up on the rules very easily. My youngest son turned out to be the traitor and he methodically hunted down the three of us to win the game. My son Mark and his friend really got into it and both of them can't wait to play again. I can give this game a big 2 thumbs up.

Title: Re: Boardgames
Post by: GamesPoet on May 31, 2013, 08:49:27 AM
Glad I searched to see if we already had a boardgames thread, otherwise we'd have had two!

IN the last 7 months, I've purchased 8 board games.  The list includes:

Napoleon at Bay (AH verison) ... wanted this one when I was a youngun.  Opening it up was like Xmas!

A Few Acres of Snow ... wanted it for the map board alone.  Gorgeous artwork.  When my mom saw it, she wanted to play, and she's not much of a gamer.

Chancellorsville and Vicksburg ... got it for $5 off a convention flea market table, and figure it'll be easy to show the nephews with so few rules.

The Seven Years War ... looks really good, and paid a pretty price for it on ebay.

Kadesh: Mobile Warfare in the Ancient Middle East ... what's not to like about a board game the recreates such an ancient battle?

Campaigns in the Valley:  1862 & 1864 ... was surprised I got this one cheaply off of ebay.

Army Group North ... looks like fun!  Germans race towards objectives, Russians try to slow them down, recover, and have reinforcements counter attack.

S&T # 146 The Italian Campaign: Sicily ... probably one of my favorite magazines of all time, game looks good, also like the article on the Roman military.
Title: Re: Boardgames
Post by: GamesPoet on May 31, 2013, 01:26:59 PM
Mathi ... what board wargames do you have?
Title: Re: Boardgames
Post by: Delthos on June 01, 2013, 03:27:07 PM
I don't think Mathi has ever posted in this thread. I don't really have any historical type war games.

Here's what I have, even though some of these aren't really classified as Wargames but strategy games.

Twilight Imperium 2
Age of Conan
Risk
Assault on Hoth: The Empire Strikes Back
Star Wars: Battle For Endor
Star Wars: Star Warriors
Thunder's Edge
Thunder's Edge: Demon Canyon

I'm planning to get Eclipse, Twilight Imperium 3, and really thinking about picking up Battle Cry Anniversary Edition. I'm considering Twilight Struggle.
Title: Re: Boardgames
Post by: GamesPoet on June 01, 2013, 03:40:15 PM
Well then, Mathi ought to get the heck over here and post then! :icon_lol:
Title: Re: Boardgames
Post by: Mathi Alfblut on June 01, 2013, 05:15:13 PM
I had lots of boardgames before the fire at our home in 2006. One of the favourites I lost was Royalists and Roundheads 2, with three of the battles of Montrose. I also had Seven days battles about Robert E. Lees first commands.

But I stil have the simple and sweet Four battles of the Ancient world by Desicion Games. Easy to learn game were you can fight Arbela/Gaugamela, Cannae, Pharsalos & Teutoburger wald.

I also have GMT games cool Blood & Thunder about the battles on the eastern front. And then there is Blood on the Snow, The Battle of Suomosalmi about a famous battle during the Winter war when a finnish force that more or less equaled a reinforced infantry division utterly destroyed two russian division that packed lots of artillery and armoured support.

Then there is Avalon Hills old classic, Britannia and Carcassonne, Hunter & gatherers.

Then there is a game I bought a few years ago but have yet to play. It is Queen of the celts by Avalanche press, that presents the battles between the romans and the britons after Claudius invasion.

Title: Re: Boardgames
Post by: Fandir Nightshade on June 13, 2013, 08:06:54 AM
http://www.kickstarter.com/projects/coolminiornot/kaosball (http://www.kickstarter.com/projects/coolminiornot/kaosball)

This looks fun
Title: Re: Boardgames
Post by: Delthos on June 17, 2013, 02:54:06 PM
So I played a new game this past week that I thought was pretty good. It is Lords of Waterdeep.

I was surprised at just how fun it is as I've never really been a big Forgotten Realms fan and WotC just never came across as a boardgame company to me. It is a worker placement game and feels most similar to Belfort in play, though there are many differences. It also has some things in common with Tzolkin, even if Tzolkin is a really different kind of worker placement game. It is the number 8 ranked worker placement game and number 32 overall on Boardgamegeek, if those ratings mean anything to you. You have to put your workers in various buildings in the city to gain resources, intrigue cards, and quest cards. You then use the resources to purchase additional buildings and or complete quests. Some quests only give you a one time bonus of victory points and resources and others, that are plot quests, give you a reward and a continuing effect like every time you do something that gives you a black resource cube gain 2 gold. Purchasing buildings gives you some kind of reward when other people use your buildings. Intrigue cards really add surprises to the game. Some give resources, some are mandatory quests you give to another player which they have to complete before attempting another quest. Usually this causes them to burn through resources for a smaller reward than quests from the normal quest deck. You are also secretly working for one of the Lords of Waterdeep. The lord you have gives you bonus victory points for completing quests of certain types. For example, one lord gives you 4 bonus victory points for completing Skullduggery and Commerce quests.

It is a 2 to 5 player game. I played one game of two players and one game with four players. I honestly enjoyed playing it with two players more than four players. In the two player game I was able to do things and get the things I needed to complete quests for getting victory points. I had abysmal luck in the four player game. I'd make plans to do one thing, and the next player in the order would take that resource or pick up a quest I was looking to get. I'd then go to my secondary plan, and the next guys in line would take what I was planning on next. So I'd change again and the next guy would take what I was planning to do next. Completing quests is the best way to gain victory points and I just kept getting blocked from getting them or completing them constantly. I ended up with about 45 victory points to the 97, 98, and 99 points my opponents had at the end of the game. I don't think it had anything to do with the game itself, it was just that they had my number all game. I think there may have only been a few times during the game where they actually did something to intentionally block me too. It was very frustrating. One thing that I feel contributed to problem slightly is the fact that the first player only gets four gold while each player after him starts the game with one more gold, so 4, 5, 6, and 7 in a four player game. I had the luck of being the first player in the four player game. It will take a few more plays through to see if I just wasn't being focused enough and wasn't playing well, or my opponents were just lucking into screwing me out of my quests!

Oh yeah, it also has one of the best laid out storage trays of any game I've played. It has some innovative features, like pressing down on one side of a stack of tokens makes them pivot up so that you can easily get them out. All the components have their own space and that includes each color token has its own space. There is only one slight hick-up and that is the space to put the gold tokens, or was it victory point tokens? In either case you have to push them down carefully as the compartment is about 1/16 of a tile thickness too small. If you aren't careful your stack of tokens will explode upwards when pushing them down in, because of pressure at the end of the stacks. It was quite funny the first time my friend was putting the game away and the stack of tokens went flying through the air.

http://www.boardgamegeek.com/boardgame/110327/lords-of-waterdeep (http://www.boardgamegeek.com/boardgame/110327/lords-of-waterdeep)
Title: Re: Boardgames
Post by: Perambulator on June 17, 2013, 03:10:24 PM
So I played a new game this past week that I thought was pretty good. It is Lords of Waterdeep.

...

http://www.boardgamegeek.com/boardgame/110327/lords-of-waterdeep (http://www.boardgamegeek.com/boardgame/110327/lords-of-waterdeep)

Its a great game - among my favorites.
Title: Re: Boardgames
Post by: Karl Voss of Averland on June 17, 2013, 04:18:47 PM
So I played a new game this past week that I thought was pretty good. It is Lords of Waterdeep.

...

http://www.boardgamegeek.com/boardgame/110327/lords-of-waterdeep (http://www.boardgamegeek.com/boardgame/110327/lords-of-waterdeep)

Its a great game - among my favorites.

Never played this. I want to try it out!
Title: Re: Boardgames
Post by: Perambulator on June 17, 2013, 04:47:31 PM
So I played a new game this past week that I thought was pretty good. It is Lords of Waterdeep.

...

http://www.boardgamegeek.com/boardgame/110327/lords-of-waterdeep (http://www.boardgamegeek.com/boardgame/110327/lords-of-waterdeep)

Its a great game - among my favorites.

Never played this. I want to try it out!

It's a really well balanced game. I think Delthos' experience with the larger number of players may have more to do with not having played it thorough a few times. First player really has numerous advantages that are offset by the lower starting gold. The problem with more players is that available options are quickly taken away which makes it much more of a challenge to keep up. Two player games are much more laid back, but the intensity of the 4+player games are fun too.
Title: Re: Boardgames
Post by: MrDWhitey on June 17, 2013, 06:54:11 PM
This weekend's bidding was very good for me. I won a few boardgames, all at half price or less and two were out of production.  :engel:

Doom the Board Game, Battlelore, Zombies!!! and Chaos in the Old World.

I'm currently looking at getting a copy of Thud! also.

Lastly, I bought Battlecry 150th edition for £35.  :mrgreen:

I am really enjoying the Commands and Colours rules-sets shared by quite a few games (famously Memoir 44).
Title: Re: Boardgames
Post by: Delthos on June 17, 2013, 08:54:27 PM
So I played a new game this past week that I thought was pretty good. It is Lords of Waterdeep.

...

http://www.boardgamegeek.com/boardgame/110327/lords-of-waterdeep (http://www.boardgamegeek.com/boardgame/110327/lords-of-waterdeep)

Its a great game - among my favorites.

Never played this. I want to try it out!

It's a really well balanced game. I think Delthos' experience with the larger number of players may have more to do with not having played it thorough a few times. First player really has numerous advantages that are offset by the lower starting gold. The problem with more players is that available options are quickly taken away which makes it much more of a challenge to keep up. Two player games are much more laid back, but the intensity of the 4+player games are fun too.

I agree, I think some more plays with 4 or 5 players will help. I just hate it when people aren't intentionally trying to keep me down and things just work out to keep me down. I can't remember which Lord I was working for, but I needed to get Arcane and Warfare Quests for my bonus VPs. I think other people had Lords that needed those same quests, so I kept getting expensive ones available on my turn or I'd get some that didn't give bonus VPs. I also had the problem of getting non-plot quests, so while I was completing quests I wasn't getting continual benefit from my quests. We'll definitely play it again.

While I agree that taking the 1st player token in future turns is a good thing when timed right, I'm not yet convinced that each player after the first getting more gold is a good balance. Having the pick of the board in the fist turn is an advantage, but not that much of one. At this point I'm inclined to think everyone should get the same amount of gold to start.
Title: Re: Boardgames
Post by: Finlay on June 17, 2013, 10:03:05 PM
You should come to Exeter and play with me.
Title: Re: Boardgames
Post by: MrDWhitey on June 17, 2013, 10:08:20 PM
What, no date first?
Title: Re: Boardgames
Post by: Delthos on July 07, 2013, 02:36:58 AM
You should come to Exeter and play with me.

Alas, that's not gonna happen any time in the near future. Can't afford a trip the the Philippines for my wife to visit her family let alone go to the UK to play games!

In other news I played another game of Lords of Waterdeep and it played much better this time. It turns out we had played it wrong the first two times. We didn't take two intrigue and two quest cards from the start and I think that really changed things. I'm still not convinced the first player needs less gold though. The 1st player tied for 2nd place. The 2nd player came in 1st.

I picked up another boardgame by the name of RA a couple weeks ago. It is a fun auction/bidding and set building game. Very interesting and fairly quick and light playing game.
Title: Re: Boardgames
Post by: Delthos on August 21, 2013, 04:15:15 PM
So I played another fun game last night. Unfortunately it is currently out of print but will be reprinted soon so it will be available again.

It is called Viticulture. A worker placement game that is all about running a vineyard and winery. It is quite fun and there are many ways to achieve victory. If you can find a copy it is well worth a play or two. My only grip would be that some of the visitor cards are a bit unbalanced. There are some that just aren't worth the effort it takes to get them and play them and some are worth much more to get and play. Fortunately there are only one of each card and unless you are playing a 5 or 6 player game you really won't go through the decks a lot to really have them have a big effect on the game.

I backed the game Euphoria put out by these guys, Stonemaier Games, on Kickstarter. After having played this I'm really looking forward to getting my copy of Euphoria in December so that I can try it out.
Title: Re: Boardgames
Post by: Mogsam on August 21, 2013, 06:29:53 PM
I recently played some game where you had to make your card based family kill themselves in the most depressing way.

It was ace.

It's called gloom.
Title: Re: Boardgames
Post by: Delthos on August 21, 2013, 06:43:00 PM
Gloom is a great game. I love the mechanics of how the cards are see through and how they are stacked up changes what modifiers are on them. So much fun, especially if you get into the spirit of the game and come up with story for the characters as you go and everyone follows suit ties into your story when they play on your characters.

I love the dichotomy of you trying to make your character's lives miserable and depressing before killing them, while all of your opponents are trying to cheer them up so that they are only just a little bit depressing and miserable.
Title: Re: Boardgames
Post by: Mogsam on August 21, 2013, 06:44:42 PM
I just bought it. I never buy the really nerdy games so that's new!
Title: Re: Boardgames
Post by: BAWTRM on August 22, 2013, 08:25:53 AM
Gloom is a great game....
I love the dichotomy of you trying to make your character's lives miserable and depressing before killing them, while all of your opponents are trying to cheer them up so that they are only just a little bit depressing and miserable.

That's just sick!


And sounds like good fun as well....
Title: Re: Boardgames
Post by: wissenlander on August 22, 2013, 10:53:51 AM
It's pretty morbid, but fun.  I think it makes an excellent Halloween game.
Title: Re: Boardgames
Post by: Delthos on August 22, 2013, 02:46:31 PM
You can watch Will Wheaton play Gloom on tabletop. It gives a pretty good overview of it and how to play it. Coming up with the changing story of your family as the cards are played is half the fun.

http://www.youtube.com/watch?v=0artLwe87I4 (http://www.youtube.com/watch?v=0artLwe87I4)
Title: Re: Boardgames
Post by: towishimp on August 24, 2013, 09:52:28 PM
I just got Axis and Allies: 1914 on sale on Amazon.  Anyone play this?  Reading the rules it seems like it'll be a fun variation on regualr Axis and Allies.
Title: Re: Boardgames
Post by: Delthos on August 25, 2013, 12:40:49 AM
I've never played it, but I've been wanting to try it. It has a gigantic map.
Title: Re: Boardgames
Post by: towishimp on August 25, 2013, 12:49:27 AM
I'll be playing it in the next few weeks.  Like I said, from reading the rules and some reviews, it seems pretty cool.  The big chages are that combats only last one round, and a territory can thus be occupied by both sides while they fight it out, with each sides possibly throwing in reinforcements after each round of combat.  While this goes on, the territory is "contested" and neither side gets IPCs from it.  It makes the game pretty grindy, just like WWI should be.
Title: Re: Boardgames
Post by: Delthos on August 25, 2013, 01:16:37 AM
Wow, that's pretty cool. It represents the slow advance of trench warfare very nicely. I never was a big fan of the original Axis & Allies, but I could like other versions.
Title: Re: Boardgames
Post by: TexasYankee on August 26, 2013, 02:44:44 AM
I just got Axis and Allies: 1914 on sale on Amazon.  Anyone play this?  Reading the rules it seems like it'll be a fun variation on regualr Axis and Allies.

I own it and have played it about three times. Lots of fun, just like the original A&A, but also like the original, it will be the only game you are playing that day (or night . . . or both). USA doesn't get to "fight" until the 4th round, unless attacked first by the Axis. We also found it helpful to purchase some Monopoly money to keep track of IPCs since the system they use on the board is damn near impossible to keep track of.

I am now hooked, however, on Agricola. Awesome game, and the wife doesn't mind the kids playing it because it doesn't involve zombies, guns, or other "adult" stuff. The only issue we have now is how do we pronounce it (AG-ri-co-la or a-GRIC-o-la). :)
Title: Re: Boardgames
Post by: Delthos on August 26, 2013, 12:29:31 PM
a-GRIC-o-la, just like the latin it comes from, at least that's what I was told anyway.
Title: Re: Boardgames
Post by: wissenlander on September 17, 2013, 12:08:32 PM
Star Wars coming out with the rebel transport and Tantive IV.  Also Royal Guard and Saber Squadron paint scheme Interceptors.  I hate them so much, I love them.
Title: Re: Boardgames
Post by: Delthos on September 17, 2013, 01:07:14 PM
Yeah, I just got the Wave 3 ships. Too bad the Hawk and the Lambda shuttle can't be used in the same force, because they both have abilities that would work well together.

While I'm happy to see some alternate paint scheme models and some new pilot cards and equipment cards, I really hope they can add some different ships to the line up. I don't want to see an unending line of rehashes. FFG's license in only for the original trilogy era and later, and that seems to include stuff from other than just the movies as they added the Hawk from Dark Forces. The "Wave 4" big Rebel ships also come with alternate paint scheme X-Wings and pilot cards as well. I plan to get everything. That Tantive IV is a beauty and I'll have at least two of the Rebel Transports, and probably two of the Interceptor packs. I
Title: Re: Boardgames
Post by: rufus sparkfire on September 17, 2013, 01:21:09 PM
Did they do the blockade runner in the same scale as the fighters? It must be quite large! Perhaps 15 times the length of an x-wing?
Title: Re: Boardgames
Post by: wissenlander on September 17, 2013, 01:28:33 PM
It's not the same scale.  But they got it as close as they could without going nuts.  It looks good enough, though.
Title: Re: Boardgames
Post by: Delthos on September 17, 2013, 02:26:15 PM
The blockade runner is probably about half as long as it should be. It should be about 24" long if it were in the same scale as the fighters.

Check it out here.

http://www.fantasyflightgames.com/edge_news.asp?eidn=4312 (http://www.fantasyflightgames.com/edge_news.asp?eidn=4312)

The TIE Interceptors can be seen here.

http://www.fantasyflightgames.com/edge_news.asp?eidn=4357 (http://www.fantasyflightgames.com/edge_news.asp?eidn=4357)
Title: Re: Boardgames
Post by: Delthos on October 02, 2013, 07:12:52 PM
So I've played the new game Yedo a couple times now. It's a worker placement game set in feudal Japan when a new Shogun has taken over. You take the part of the Clan Elder of a clan trying to gain position and prestige in the eyes of the new Shogun. While I've come to like Lords of Waterdeep, Yedo is so much better. Many people are comparing them as they have similarities\. Most people are saying that Yedo is Lords of Waterdeep, but grown up. I agree. It has just the right amount of increased complexity, while giving more options and allowing for a more enjoyable experience. It supports up to five players and both games ended very close. I think this adds considerable to enjoyment as no one can really run away with the game. We played a five player game, for about the last 5 rounds of 12 it looked like I was going to win, but in the end of 5 players I came in third.  The winner having 36, second 35, and me with 33, and the next 32, and the guy in last place 20. Don't take the last guy as proof that it's not balanced though. He always takes a long time to catch on to games fully and he always makes lots of bad choices.

My favorite part of the game is the one Black mission, Assassinate the Shogun. If you complete the mission, the game ends and you finish out the current round, even if you haven't gotten to the last round. Fortunately it is the most difficult mission to complete and most of the time I think it's going to take you 8 or 9 turns to get all the requirements to complete it. What it does do is force the other players to always work towards their missions and not sandbag, because you just never know when someone will have it and end the game early.

A very enjoyable game that is worth checking out.

http://www.boardgamegeek.com/boardgame/117915/yedo (http://www.boardgamegeek.com/boardgame/117915/yedo)

Edit: Oh yeah, I also forgot two other points that make this interesting. There is the auction phase at the start of each turn. You can try to buy things at auction and get them for a better price than you can by placing your workers in the various city districts. This makes for an interesting dynamic as sometimes people will actually spend a lot more than they would had they gone for the same thing in one of the districts. This is especially true when getting a Geisha or buying Annexes for your Clan House. This is because when you buy them at auction you gain an extra two Prestige Points. I really think the auction phase is one of keys to helping maintain balance as it ensures you get what you really need if you have the money and are in a poor position in the turn order which can limit your access to critical districts.

The other is the city watch. The districts are arranged in a circle and at the center is is a circle. On the outside is of this inner circle are red arrows pointing clockwise and on the inside blue arrows pointing counter-clockwise. On this circle are stops at each district. This circle represents which district the city watch currently is in. At the beginning of the game you flip the city watch coin to determine which way they are going. If it's red you put the red watchman on and he moves clockwise each turn, and vice versa for blue. After all your workers are place in the districts, the City Watch moves one district in the direction they are currently moving. If anyone has workers in that district they are arrested and removed from the board, they are arrested because they are most likely there causing trouble. It's a really great mechanic because you always have to pay attention to where the watch will be. Sometimes you forget an lose a work and sometimes you put one there anyway because you have an action card that will let you influence the watch.
Title: Re: Boardgames
Post by: TexasYankee on October 03, 2013, 01:15:22 AM
So I've played the new game Yedo a couple times now. It's a worker placement game set in feudal Japan when a new Shogun has taken over. You take the part of the Clan Elder of a clan trying to gain position and prestige in the eyes of the new Shogun. While I've come to like Lords of Waterdeep, Yedo is so much better. Many people are comparing them as they have similarities\. Most people are saying that Yedo is Lords of Waterdeep, but grown up. I agree. It has just the right amount of increased complexity, while giving more options and allowing for a more enjoyable experience. It supports up to five players and both games ended very close. I think this adds considerable to enjoyment as no one can really run away with the game. We played a five player game, for about the last 5 rounds of 12 it looked like I was going to win, but in the end of 5 players I came in third.  The winner having 36, second 35, and me with 33, and the next 32, and the guy in last place 20. Don't take the last guy as proof that it's not balanced though. He always takes a long time to catch on to games fully and he always makes lots of bad choices.

My favorite part of the game is the one Black mission, Assassinate the Shogun. If you complete the mission, the game ends and you finish out the current round, even if you haven't gotten to the last round. Fortunately it is the most difficult mission to complete and most of the time I think it's going to take you 8 or 9 turns to get all the requirements to complete it. What it does do is force the other players to always work towards their missions and not sandbag, because you just never know when someone will have it and end the game early.

A very enjoyable game that is worth checking out.

http://www.boardgamegeek.com/boardgame/117915/yedo (http://www.boardgamegeek.com/boardgame/117915/yedo)

Del, you're killin' me! :)

Let me buy the Waterdeep Expansion first before I dump more money and my wife divorces me!  :happy:
Title: Re: Boardgames
Post by: Delthos on October 03, 2013, 03:18:57 AM
Hey, I'm only suggesting good games, I'm not twisting your arm...at least not too much!  :evil:

The trick is you have to get a group of players together and spread the wealth around. Some people pick up different games. That way you all have access to them, but no one person has to go spend excessively!

One of my friends funded a BoardGameGeek guild for our group local players. We all have our collections listed and the guild has a nice feature of creating a database of all games owned by members of the guild. That way we all know what is available, we only have to ask someone to bring in a game for our Tuesday night game.

Here's a link to our guild so you can see what I'm talking about, if you don't already know about the guild feature of BGG.

http://www.boardgamegeek.com/guild/1706 (http://www.boardgamegeek.com/guild/1706)
Title: Re: Boardgames
Post by: Tiberius on October 24, 2013, 08:16:28 PM
Played Eclipse recently.  Anyone else played this?
Title: Re: Boardgames
Post by: Delthos on October 25, 2013, 05:22:26 AM
I've got it, but haven't yet played it. Just don't have the time to sit down and play it.
Title: Re: Boardgames
Post by: Tiberius on October 25, 2013, 05:27:39 PM
I really enjoyed it.  I think I will invest in it soon.  I'm curious to see how other people like it.  It has some pretty cool game mechanics, but sooo many pieces and counters.

The games usually aren't too long, as it's got a turn limit.
Title: Re: Boardgames
Post by: Delthos on October 30, 2013, 09:48:32 PM
I heard a criticism of it recently that it really isn't a strategy wargame that it appears to be on its surface. It's more like a resource management Eurogame. That doesn't put me off in anyway I was just surprised to hear it.
Title: Re: Boardgames
Post by: wissenlander on November 03, 2013, 12:06:09 AM
Recently played Agricola and Pandemic.  Agricola I'll need a lot more practice at.  Pandemic is just evil.
Title: Re: Boardgames
Post by: Delthos on November 03, 2013, 02:27:04 AM
Pandemic is only really evil if you play it at the highest difficulty. If you play it at one level below that it is just the right amount of fun not impossible, but definitely not a sure win. We win it most of the time if we play at the easy level. If you liked Pandemic, give Forbidden Desert a try. It is a similar cooperative game and you really start to feel the pressure, even on easy. It's a sister game to Forbidden Island but much better.

www.boardgamegeek.com/boardgame/136063/forbidden-desert

If you really want to try an evil cooperative game that will leave you crushed almost every time you play it, including the "easy" mode try Ghost Stories. It's got a cool concept and the game play is fun and interesting, but it is ridiculously difficult. Way too tough. My group has 6 plays through and we've never come even close to winning.

http://www.boardgamegeek.com/boardgame/37046/ghost-stories

I've not played Agricola yet, but there is definitely a learning curve to it from what I hear. At some point we will play it on our Tuesday night game night. One of the guys is a huge fan of it.
Title: Re: Boardgames
Post by: wissenlander on November 03, 2013, 07:26:11 PM
Agricola's great but I definitely feel as though I don't get to do most of the stuff needed to do.

Played Pandemic three times and we didn't win one.  I think we played on easy.  In time maybe it'll get easier, but it seems like another one of those games where people say it's easy but then I don't see it.
Title: Re: Boardgames
Post by: Delthos on November 04, 2013, 12:59:09 AM
Make sure you are playing all the rules correctly. The first time we played we did lots of things wrong and we went away thinking Pandemic was a horribly difficult game that was near impossible to win. We re-read the rules and figured out what we were doing wrong and things went much better.
Title: Re: Boardgames
Post by: Pisistratus on November 04, 2013, 12:28:53 PM
Make sure you have a medic or scientist on the team, preferably both. ;) My group is yet to lose a game if we have a medic (although we lost every game so far without him  :blush:). We play at the middle difficulty.

Last weekend we played Star Trek: Fleet Captains as well. A great game, provides nearly infinite options for the player and naturally you'll love it if you're a Star Trek fan. You can really see how the meachanics were built around the theme, not the other way around. Another plus it that, despite looking sprawling, it's actually a very concise experience and you can get even a larger game under your belt in 1,5 hours. The model ships are quite nice, especially if you paint them. Too bad the quality of other components (cards, board tiles) is rather unimpressive...
Title: Re: Boardgames
Post by: wissenlander on November 04, 2013, 02:04:55 PM
We had medic and scientist in 2 of the 3 and it still didn't seem to help.  I'll check the rules again to see if there was an issue there.  How many players do you guys play with?  Is there an optimal number?
Title: Re: Boardgames
Post by: Pisistratus on November 04, 2013, 02:15:14 PM
We play with 3 or 4 (without the bio-terrorist). But it seems that the game scales itself pretty well since every player does a "good thing" and a "bad thing" a'la Shadows over Camelot.
Title: Re: Boardgames
Post by: MrDWhitey on November 05, 2013, 04:52:10 AM
Recently I managed to get a few games in with some of my collection.

Resistance: So simple, so good. I greatly enjoyed it.

Werewolf: So I made this one with some cards, but it was 5 minutes of fun every time it came out.  :engel:

Lifeboat: Absolutely amazing. It could've just been our group, but it blew Resistance/Werewolf out of the water (no pun intended). Of course, I did end up roleplaying the captain as loving the cabin boy... even though he wasn't the guy my character loved...

Descent 2nd Edition: I've played this one a lot now, and I've found that in general, the game will often become really imbalanced, one way or the other. Still, it's good fun!

Mansions of Madness: Only played this three times, it's pretty good and oozes theme. Sadly I was left with a bitter taste on it when in our last game, one of our team decided we'd lost and just suicided into Shoggoths, ignoring our joint plans to try win. Really pissed me off that did.

Incursion: Got this for £15 on ebay, and wanted to try it out. Played a single game, and found the mechanics simple and yet enjoyable, and very tense. It does of course ooze spacehulk, which I enjoyed.

Panic Station: Now this game was also a new one for us. Played it and lost in about an hour (or should I say we all "won" due to being things by the end). Exploring an abandoned space station/facility with each player controlling two people, and trying to avoid infection. The game is basically "The Thing". Rules are a bit unclear, and need some work, but we got a lot of enjoyment from it.

Zombies!!!: Third time playing. Hated it. Hated it the first two times, why did I try it again?

Chaos in the Old World: First time playing, bloody great game, oozing theme and delicious, yum.

Battlelore: Finally got to play with this after snagging it and 5 of its expansions for £30 (guy selling it listed it as "Base game, not sure if everything is here", so no-one except I bidded). It's good, enjoyable mechanics that made me like Battlecry and the C&C series, with awesome little figures that give off a lovely theme. French being goblins? Yes yes.

Also one of my friends brought Zombicide, which is apparently somewhat popular. We played it, I thought it was terrible.

I have to say that was a fun week of boardgaming.

My latest addition was a copy of Sedition Wars for £25. Lots of great minis, got the 2nd edition rules and cards, and due to my not caring or knowing about the whole kickstarter thing, I avoided being incredibly disappointed by the utterly terrible handling of the wave 2 releases. So to me it was just a cheap board/war game with nice minis.  :-D
Title: Re: Boardgames
Post by: rufus sparkfire on November 05, 2013, 10:11:29 AM
What a lot of boardgames you have, Dwhitey! I want to play them.
Title: Re: Boardgames
Post by: wissenlander on November 06, 2013, 01:31:53 AM
Played Pandemic tonight and won.  The combination of the dispatcher, scientist and researcher was awesome.  Having the medic to round it out was pretty good, too.
Title: Re: Boardgames
Post by: Delthos on November 06, 2013, 03:04:07 PM
Yeah, in my experience the dispatcher, medic, and scientist (The role that lets you cure viruses for four cards, I never remember if it is the scientist or the researcher) are key to winning.

Someone mentioned it scaling well with different numbers of players. I don't agree that it does. In our experience 3 is the best number of players with the above roles. The other numbers of players don't work as well. Not that you can't win with them, but they are more difficult. 1 and 2 players because you can't carry enough cards to cure viruses easily and 4 because you cycle through the deck too quickly.
Title: Re: Boardgames
Post by: wissenlander on November 06, 2013, 05:14:18 PM
Scientist lets you cure with 4 cards.  Researcher allows you easier access to move cards.  That easier access to move cards was key in that game with the scientist's ability.

Cool thing was that one friend who played (not a gamer) said she liked it a lot.  Said it was her second favorite to Carcassonne that she had played with us.
Title: Re: Boardgames
Post by: Karl Voss of Averland on November 07, 2013, 04:16:09 AM
Scientist lets you cure with 4 cards.  Researcher allows you easier access to move cards.  That easier access to move cards was key in that game with the scientist's ability.

Cool thing was that one friend who played (not a gamer) said she liked it a lot.  Said it was her second favorite to Carcassonne that she had played with us.

We like all the same games! Pandemic is also great to play with people who may not enjoy direct competition - since you fight  the system not other players. I have yet to win on the hardest difficulty though. One day!
Title: Re: Boardgames
Post by: oak_prince on November 07, 2013, 05:50:22 PM
Werewolf: So I made this one with some cards, but it was 5 minutes of fun every time it came out.  :engel:

Do you use IRC? My friend's channel has a bot that can run games of Werewolf for us.

I first played Werewolf as "Mafia". Might be a regional thing.

Quote
Zombies!!!: Third time playing. Hated it. Hated it the first two times, why did I try it again?

I detest Zombies!!! too. Uninteresting mechanics(roll a four-plus to kill the zombie), repetitive, and it takes too much space and time. But it's wildly successful because people will buy anything with zombies/cthulhu/pirates on it.
Title: Re: Boardgames
Post by: MrDWhitey on November 08, 2013, 02:07:39 PM
Well I'm glad I got it for a fiver on ebay, as frankly I find it god awful. I'm going to have to look into how people have house ruled it to make it playable, or just consign it to the deepest darkest depths of a small shelf.

I used to use IRC (since I was 14, all those years ago), and the idea of a bot running it amuses me to no end.  :biggriin:
Title: Re: Boardgames
Post by: wissenlander on November 08, 2013, 04:20:44 PM
Played a game of Agricola last night that was just horrid.  Worse than the first game I played.  Only 21 points in a 2 player game.  Right up there in the hall of shame with the game of Catan where I finished with 2 points...

Will probably try out Shadows Over Camelot tonight.


We like all the same games!

Then why don't you live closer to me?
Title: Re: Boardgames
Post by: TexasYankee on November 09, 2013, 12:24:42 AM
Played a game of Agricola last night that was just horrid.  Worse than the first game I played.  Only 21 points in a 2 player game.  Right up there in the hall of shame with the game of Catan where I finished with 2 points...

Will probably try out Shadows Over Camelot tonight.

I find I score higher in Agricola if we play WITHOUT the "profession" or "improvement" cards. Weird, but, yeah. Crazy game.

LOVE Shadows over Camelot. First try playing without a traitor, then, once you get the mechanics under your belt, go ahead and play the cylon. :)
Title: Re: Boardgames
Post by: Karl Voss of Averland on November 09, 2013, 12:27:30 AM
We like all the same games!
Then why don't you live closer to me?

Why don't you live closer to me?
Title: Re: Boardgames
Post by: MrDWhitey on November 09, 2013, 12:58:51 AM
Why don't you all live closer to me? I need more boardgame players...

Also, do tell on how Shadows goes, I've seen it played on Tabletop and it looked sort of cool, then I looked into most of the mechanics and was a bit "meh" on it, and I have a few traitor games already.
Title: Re: Boardgames
Post by: Delthos on November 09, 2013, 02:11:39 AM
Shadows of Camelot doesn't have to have a traitor. You can play it with just good knights and it can still be challenging to win. With a traitor it makes it much more difficult to win. Definitely play it with the Merlin expansion as it helps make the game a bit more balanced.
Title: Re: Boardgames
Post by: Merrick on November 09, 2013, 02:36:46 AM
Played Relic for the first time last night. Many giggles were had. Especially with a strange amount of exploding dice!
Title: Re: Boardgames
Post by: towishimp on November 10, 2013, 02:17:05 AM
Played Pandemic tonight and won.  The combination of the dispatcher, scientist and researcher was awesome.  Having the medic to round it out was pretty good, too.

I know nothing of this game, although it sounds cool.  But I was surprised to see "dispatcher" as one of the playable roles.  As a dispatcher, I may have to get this game just because of that!  We're rarely portrayed in popular culture at all, let alone as heroes. 
Title: Re: Boardgames
Post by: Delthos on November 10, 2013, 02:47:18 AM
It is a crucial role in the game as it lets you move the other people around much more efficiently than they can by themselves so as to get to the critical areas to put down outbreaks of the viruses.
Title: Re: Boardgames
Post by: wissenlander on November 10, 2013, 04:36:11 AM
Why don't you live closer to me?

I said it first.  And you move around too much for me to keep up.

I find I score higher in Agricola if we play WITHOUT the "profession" or "improvement" cards. Weird, but, yeah. Crazy game.

I really like the game but I get frustrated because it seems to get out of hand.  Think I'm doing ok, then the game is almost over and I haven't done anything.

Why don't you all live closer to me? I need more boardgame players...

You have rufus and Finlay to snuggle up to.

Also, do tell on how Shadows goes, I've seen it played on Tabletop and it looked sort of cool, then I looked into most of the mechanics and was a bit "meh" on it, and I have a few traitor games already.

It was challenging but the mechanics are kind of spotty, from what I gathered in the two play troughs last night.  We played with a traitor both times, I was the traitor the second game.  Having the suspicion of the traitor is what makes the game.  Without it, it seems to lose some of its luster.
Title: Re: Boardgames
Post by: Pisistratus on November 12, 2013, 11:38:51 AM
Shadows over Camelot is a deceptively good game actually. It's main strength lies in how social it is: the rules aren't especially complex and the strong theme and high production quality mean that it's easy to entice in peaple who don't normally play boardgames. It also has the big advantage of letting players join mid-game - how many other boardgames do that?   :wink:

Although it is true that without the Traitor it loses a bit of tension and is a bit too easy. What we do is instead of always using all Loyalty cards, we take enough cards to for them to be one more than the number of players and make sure tha Traitor is included. This way, there is a strong probability of playing with the traitor, but then again there is the chance of ending up without him, which in turn leads to much hilarity when it comes to accusing other players.  :biggriin:
Title: Re: Boardgames
Post by: oak_prince on November 12, 2013, 06:30:33 PM
I'm terribly fond of Cooperative boardgames like Shadows over Camelot, A Touch of Evil, Arkham Horror, Battlestar Galactica, et cetera. You can play them even if a player is having an "off" day. You can play them with non-competitive people - kingmaking isn't an issue at all.

Title: Re: Boardgames
Post by: Fandir Nightshade on November 12, 2013, 08:08:14 PM
http://www.kickstarter.com/projects/1034852783/shadows-of-brimstone (http://www.kickstarter.com/projects/1034852783/shadows-of-brimstone)

Somebody called? ....This could be very interesting.
Title: Re: Boardgames
Post by: Finlay on November 12, 2013, 08:24:36 PM
I wish I played more board games.
Title: Re: Boardgames
Post by: Delthos on November 12, 2013, 09:04:09 PM
http://www.kickstarter.com/projects/1034852783/shadows-of-brimstone (http://www.kickstarter.com/projects/1034852783/shadows-of-brimstone)

Somebody called? ....This could be very interesting.

My co-worker/gaming group member is backing it, but it just has too high of a price point for me. If it goes to retail after the Kickstarter I may pick it up. I'll see how it plays after my co-worker gets his copy. If I still like then I'll pick it up from a discounter. Definitely looks interesting though.

I wish I played more board games.

Stop wishing and get doing! There's tons of them in this thread to choose from. Just find a group of like minded people.
Title: Re: Boardgames
Post by: wissenlander on November 12, 2013, 10:18:33 PM
Man, that game looks awesome.  Let us know how it goes, Delthos.
Title: Re: Boardgames
Post by: Delthos on November 13, 2013, 05:36:22 PM
Will do, but it's well over a year away. You can almost always add at least 2 to 3 months on to the estimated delivery date. My best Kickstarter yet was overdue by 2 weeks. The average is 2.5 months overdue for the ones that delivered or are currently overdue.
Title: Re: Boardgames
Post by: MrDWhitey on November 13, 2013, 07:26:46 PM
I wish I played more board games.

Then do it, you wuss.
Title: Re: Boardgames
Post by: wissenlander on November 14, 2013, 01:09:46 AM
Will do, but it's well over a year away. You can almost always add at least 2 to 3 months on to the estimated delivery date. My best Kickstarter yet was overdue by 2 weeks. The average is 2.5 months overdue for the ones that delivered or are currently overdue.

Yeah, I was doing some research on the game at BGG and they were saying the same thing.  I'm sure I'll have forgotten about it by the time it releases.
Title: Re: Boardgames
Post by: TexasYankee on November 14, 2013, 02:59:24 AM
I wish I played more board games.

We get together every Sunday afternoon at Madness Games and Comics in Plano, Texas. We play Agricola, Shadows over Camelot, Settlers of Catan, Flashpoint, Castle Panic, Lords of Waterdeep, King of Tokyo, heck, I even have Axis & Allies 1914, and I'll let you play the UK. We'll leave an empty seat open for you. And I don't want to hear any weak excuses like "I have a family" or "Texas and the UK are several thousand miles apart" or anything like that. Yes, you can bring the wife.
Title: Re: Boardgames
Post by: Karl Voss of Averland on November 14, 2013, 03:02:05 AM
I wish I played more board games.

We get together every Sunday afternoon at Madness Games and Comics in Plano, Texas. We play Agricola, Shadows over Camelot, Settlers of Catan, Flashpoint, Castle Panic, Lords of Waterdeep, King of Tokyo, heck, I even have Axis & Allies 1914, and I'll let you play the UK. We'll leave an empty seat open for you. And I don't want to hear any weak excuses like "I have a family" or "Texas and the UK are several thousand miles apart" or anything like that. Yes, you can bring the wife.

Wait, you live in Dallas? I just moved from Plano (Coit and Legacy) to Florida for a new job. I stopped in Madness to buy The Duke right before I left. Best game store in the area.

WHY DID I NOT KNOW THIS
Title: Re: Boardgames
Post by: wissenlander on November 14, 2013, 12:00:38 PM
Wait, you live in Dallas? I just moved from Plano (Coit and Legacy) to Florida for a new job. I stopped in Madness to buy The Duke right before I left. Best game store in the area.

WHY DID I NOT KNOW THIS

You seem to avoid forumites.  Maybe you're the problem. :P
Title: Re: Boardgames
Post by: Cannonofdoom on November 15, 2013, 03:36:37 AM
I wish I played more board games.

We get together every Sunday afternoon at Madness Games and Comics in Plano, Texas. We play Agricola, Shadows over Camelot, Settlers of Catan, Flashpoint, Castle Panic, Lords of Waterdeep, King of Tokyo, heck, I even have Axis & Allies 1914, and I'll let you play the UK. We'll leave an empty seat open for you. And I don't want to hear any weak excuses like "I have a family" or "Texas and the UK are several thousand miles apart" or anything like that. Yes, you can bring the wife.

I want to come!
Title: Re: Boardgames
Post by: TexasYankee on November 15, 2013, 04:04:25 AM
I wish I played more board games.

We get together every Sunday afternoon at Madness Games and Comics in Plano, Texas. We play Agricola, Shadows over Camelot, Settlers of Catan, Flashpoint, Castle Panic, Lords of Waterdeep, King of Tokyo, heck, I even have Axis & Allies 1914, and I'll let you play the UK. We'll leave an empty seat open for you. And I don't want to hear any weak excuses like "I have a family" or "Texas and the UK are several thousand miles apart" or anything like that. Yes, you can bring the wife.

I want to come!

You are always welcome, Ray, as is every other Brother on this site. It would be an epic Bash! And, most importantly, I wouldn't have to drive very far . . .  :happy:
Title: Re: Boardgames
Post by: Delthos on November 15, 2013, 04:46:01 AM
The same offer as TexasYankee stands for my group the Graybar Game Players Association (GGPA). We play every Tuesday night from 4PM to about 9PM. We play in the Lower Level Lunchroom of our IT facility in St. Louis. In our group we have every game that has been mentioned in this thread and then some. You can see the list of games we have below. You'll have to log into BGG to view it though. We've got close to 1000 different games and expansion available in our group.

http://www.boardgamegeek.com/guild/collection/1706?own=1 (http://www.boardgamegeek.com/guild/collection/1706?own=1)

If you are ever in St. Louis and have nothing better to do, look us up! We are always open to new people. If you've ever wanted to play we will play it. Well except for those 6 hour plus games like Twilight Imperium, just not enough time!

We'll all be attending Geekway to the West next year. It's a local Boardgaming convention. If you are into conventions this is a good one. Not too big and not too small. The US contingent of Warhammer Empire could have a nice gathering here.

http://www.geekway2west.com/ (http://www.geekway2west.com/)

Title: Re: Boardgames
Post by: MrDWhitey on November 15, 2013, 06:42:48 PM
I read that as "Gaybar Game Players Association" and almost signed up... so disappointed.  :icon_sad:

So, has anyone played this new Level 7 game by Privateer Press? From what I recall, the first one wasn't well received (mainly ignoring any actual game mechanics, most of the hate was due to it using standees instead of miniatures), but this one has so far been quite liked.

(http://files.privateerpress.com/level7/omega_protocol/gameplay.png)

I've heard it described as a much better Descent (2nd Edition) in a Scifi setting.

Edit: Just watched the Dice Tower video on it, was surprised to see all three of them completely rave about how good it is. I'm already sold.  :-D
Title: Re: Boardgames
Post by: Delthos on November 15, 2013, 07:57:19 PM
I read that as "Gaybar Game Players Association" and almost signed up... so disappointed.  :icon_sad:

You aren't the first and you definitely won't be the last! I started working for Graybar in 2000 and I don't go a month with out someone making a joke about the name. Sometimes it's even me making the jokes.

As for Level 7, I've not played it. One of my co-workers has it and he raves about it. Of course he just got into boardgames about six months ago and has gone crazy, purchasing over 260 games in about six months. He raves about every new game he gets! That being said, he does have good tastes in what is a good game. It looks good.

I take Tom's reviews with a grain of salt. While I agree with a lot of his reviews and opinions, he and his two lackeys are just way out there on some of their opinions.

Title: Re: Boardgames
Post by: MrDWhitey on November 15, 2013, 08:44:30 PM
Fair enough.  :icon_wink:

You are right on that, sometimes they can have really bizarre opinions. I had already read five or so reviews, so I was already really into it, but seeing the video of it was like the final decider, it's on the list to get.

Also, that's like £5,000 to 10,000 in boardgames. My collection isn't even £600 and I've been collecting it for over two years!
Title: Re: Boardgames
Post by: Delthos on November 15, 2013, 08:59:58 PM
Also, that's like £5,000 to 10,000 in boardgames. My collection isn't even £600 and I've been collecting it for over two years!

I know, right? Craziness! I've been collecting boardgames for about 25 years and I only have a little over 300 in my collection (my RPG collection is closer to 2,000 though over the same time.!) The real answer is that he was a musician and had lots of money invested in keyboards and other equipment. He's pretty much given that up and sold everything to fund his new hobby of boardgames. Still 250+ over 6 months is insane. He's the type who jumps in head first and overindulges in everything he does.

My good friend in the group has been collecting for about 10 years and has just over 500 game, but he got most of his because he owned a game store and got them either as demo copies at highly reduced price or picked them up at distributor prices, he's also taking payment partially in new games from the guy he sold his store to. He's definitely paid less than half of what the music man has. We always talk about how baffled we are by music-man's spending. We know what he's buying and about at what price. We estimate somewhere in the $7,000 to $9,000 range. Fortunately for music-man, his wife has also discovered that she really likes boardgames, so he's not had any pushback on all the stuff he's buying and they play with their kids and grandkids all the time.

Title: Re: Boardgames
Post by: Delthos on November 18, 2013, 07:53:06 PM
So at last Tuesday's game night we played Agricola. It was my first time and I had a really good time with it. We played with four people. Three of us were new players and one guy is experienced. I ended up in 2nd place, only 6 VPs from 1st. 39, 33, 27, 14 were the VP totals. The one guy who finished in last place always takes forever to catch on to new games and he had no idea what was going on the whole game. The guy in 3rd place focused on Occupations and Minor Improvements too much early in the game so was playing catch up. I made a few dumb mistakes but not really too many from inexperience with the game.

The game is very complex and your options continuously increase as the turns go on so you really have to be paying attention. That's another reason the guy in last place had a hard time with it as it just kept changing too much for him to keep up with. The most important thing is making sure you have enough food for your family. There is some fierce competition for resources late in the game as the harvests come quicker and quicker.

While I like the game, I can see that there isn't much room for varying from the "winning combo". If you don't fill all the spots on your farm, it's going to be difficult to win. You really can't slight any one area of your farm and you have to have a well rounded farm if you want to win. If anything, that would be my only criticism of the game. If you want to only farm grain and vegetables to win, you should be able to. If you want to only farm animals to win, you should be able to. As it is you can't really do either exclusively. I'm not going to say it isn't possible with just one play of the game, but it really doesn't seem like there is. This fact really clicked with me about half way through the game and then I had to play catch up in the fields. That combined with me not counting how many fence sections I had available, and therefor not fencing in enough of my farm, left me with 3 unused plots on my farm. Had I used all three of those plots I would likely have tied for 1st place.

We will most likely play again tomorrow night as one of our regulars wasn't able to play last week and it is leading in our game to play poll.
Title: Re: Boardgames
Post by: wissenlander on November 19, 2013, 09:33:00 AM
I think it's fun, but probably the most frustrating game I've tried so far.  You did way better than I did my first time.  I don't think I got 14, but it was low 20s.  I consistantly have a lot of open plots.  And even though I feel like I'm doing ok, I look up and the game is just about over and I don't have anything.  Food is the key.  If you can get that going early then you can spend time on things to build your farm.  Occupations and minor improvements are best when they help leverage food (or other resources that you can turn into food at some point).  Having to take food in the late game is a drag.  Also, the Mendicant has bailed me out a few times.

I've not won a game yet.  But I'm my group's Wil Wheaton...
Title: Re: Boardgames
Post by: rufus sparkfire on November 19, 2013, 01:09:49 PM
Does anyone have any thoughts on Eldritch Horror?

http://www.fantasyflightgames.com/edge_minisite_sec.asp?eidm=244&esem=1

It looks like a variant of Arkham Horror, on a global scale. Interesting.
Title: Re: Boardgames
Post by: BAWTRM on November 19, 2013, 01:40:49 PM
Food is the key in a farm game?  :icon_wink:

Myself I'm mostly playing board games with my little kids atm, though I'm planning to get another game of Twilight Imperium organized with friends coming december/january. Not really a game you can play in just a few hours, so I'll lure all those guys from the region of Amsterdamn over here in the east with the promise of my wife's cooking and a sizeable load of beer.  :icon_smile:
Title: Re: Boardgames
Post by: wissenlander on November 19, 2013, 04:25:27 PM
Food is the key in a farm game?  :icon_wink:

Quiet you!

It does seem like a silly statement, but it's true.

Don't know anything about Eldritch Horror, but it's in that wheelhouse so it's probably quite similar.
Title: Re: Boardgames
Post by: Delthos on November 20, 2013, 07:34:02 PM
So we played Agricola again last night. This time with 5 players. The guy who missed last week joined us this time along with the same four who played last week. The slow to catch on guy did even worse with 5 players, only scoring 11 points (14 last time), next place was the new guy at 25, then me at 35, next was the other fairly new guy at 37, and then the winner was the guy who has played many times with 49 points.

What I've found is getting a steady supply of food is key as not having enough food gives you massive victory point penalties. However, getting that steady supply is the difficult part. Without a steady supply you are left spending your valuable actions obtaining food instead of improving your farm. This leads me to what I feel is the biggest problem with the game. That is the Occupation and Minor Improvement cards. There are some that have very little use/value and there are some that are extremely useful/valuable. This is compounded when one player gets all good ones and the other players get only some of the good ones or ones that require you to spend lots of actions or resources to do them.

In our game last night the experienced player got a handful of Occupations and Minor Improvements that just worked extremely well together and continuously gave him food without having to spend actions placing workers to get or make food. He was able to earn enough food without doing anything other than building the rest of his farm, stuff which you need to do to win anyway. By the end of the game he was getting 8 food per harvest just because he had a pasture full of sheep. He didn't have spend any actions or resources getting food, while everyone else had to spend actions or resources. To me that is a totally unbalanced situation. He ended up with 49 VPs, while the next two spots had 35 and 37 points. From playing this two times now, I can tell that is a huge difference. The guy with 37 points was able to get minor improvements and occupations which allowed him to get about half of his food without spending actions, leaving him able to spend his resources on other things. I only had the one occupation that let me convert 1 Reed to 3 food in the harvest. It was good in the early game, but in the late game I still had to spend actions to get more food. All the rest of my occupations and improvements were to help me build and improve my house. Building a Stone house will get you lots of points, but you have to invest so much in it you don't have room to do much else and feeding your family becomes a problem in the end game. So after building my house I had to spend most of my actions obtaining food for my family and was just able to fence in and plow some fields so I had no empty plots.

I really like the game, but I wish there was a bit better balance in the ways to get food. After this play through I had to drop my BGG rating of it from 8 to 7.5. Now we have only played with the base game at the everyone level and not using the two other decks of cards that I hear makes it more difficult. We also haven't used any of the expansions. I wonder if my concerns would be alleviated with using the higher difficulty and expansions?
Title: Re: Boardgames
Post by: wissenlander on November 20, 2013, 09:51:57 PM
I've only gone up to intermediate, but there are a lot more good occupations and improvements that pop out.  But, conversely there are still the duds.  I don't remember intermediate being too much harder, but that may have only been the circumstances that I played under, with only 2 players.  Not much competition for spots.

A way to tweak the occupations and minor improvements is to draft.  Or, failing that, getting 10 cards for each and then discarding 3 you don't like.  My wife and I drafted one night and it went a lot better.  We were actually kind of spoiled for choice.  That way, too, you can try strategies where your cards can help boost one another and to form some sort of synergy with them.   I've felt that most of the times I've done really poorly it has been a combination of my slowness coupled with poor occupations/improvements.  If you don't have the cards for a boost I do believe it's really hard.  Maybe it's all in the way you play them, but I haven't figured out a tried and true method for some of, what I feel to be, the weaker cards.
Title: Re: Boardgames
Post by: Delthos on November 20, 2013, 11:16:05 PM
Oh yeah, I also feel it was a bad design decision for the designers to make the only Minor Improvement available, until about 1/4 of the way through the game, also the 1st player spot. In our 5 player game they guy who finished in last place was hampered by being in the 5th spot. The guys in the first two spots at the beginning of the game kept taking that spot leaving the guy in 5th spot with really sub-optimal choices for the first four or five rounds and no real way to avoid it. Now I'm sure he could have done better if could catch on to games quicker, but not being able to take 1st player for all of the first stage and part of the second stage, hurt him. Now he did have opportunities to take the 1st player later, but by then he was just trying to hold on and feed his family each turn. He really couldn't afford to spend actions that wouldn't contribute to getting food. He also didn't have very good occupations and improvements.

We did discuss drafting occupations and minor improvements after the game. I think it would help some, 10 to each player and discard 3 keeping 7. Either that or a more traditional draft of dealing 10 to everyone. Discard one then pass, pick one then pass, discard one then pass, pick one then pass, discard one then pass, then the rest are all pick and pass until none are left. I like the second option more. You have more control and you can get some of the cards you really don't want other people having out of the game. By having to discard the first card before you pass the cards you are forced to just get rid of the really good cards because you don't want to give them to anyone else.


In other news, another game that we've been playing a whole lot of is 7 Wonders. A really good game that uses the drafting mechanic, but not to build a deck you will play, but as part of play. With four players it's playable in an hour, so it is a great lunchtime game. With more players it can take 1.5 to 2 hours. It is interesting how the game changes with more players. In a 3 and 4 player game you'll get the hands back a couple times so you have a sense of what cards are available and how to build. If you pass on a card you really want, there is a decent chance you will see it again. In the 7 player version every hand you draft from will be new so you have no idea what to pass on until the game develops. If you pass on a really good card you can't afford, you know you'll never have a chance to draft it again. It's worth checking out and it can support 8 players with one of the expansions, but don't remember which as we play with both.
Title: Re: Boardgames
Post by: wissenlander on November 23, 2013, 07:44:22 PM
Tried Acquire for the first time last night.   Not the usual type of game I'm interested in, but it was pretty good.  I was able to get the largest hotel but had no money for about half the game as none my others got merged.
Title: Re: Boardgames
Post by: Karl Voss of Averland on November 24, 2013, 03:17:26 AM
Played one of my classic favorites against the girlfriend (and lost once!)

(http://upload.wikimedia.org/wikipedia/en/thumb/5/5e/Carcassonne-game.jpg/150px-Carcassonne-game.jpg)
Title: Re: Boardgames
Post by: Quickbeam on November 25, 2013, 06:31:21 AM
I wish I played more board games.

We get together every Sunday afternoon at Madness Games and Comics in Plano, Texas. We play Agricola, Shadows over Camelot, Settlers of Catan, Flashpoint, Castle Panic, Lords of Waterdeep, King of Tokyo, heck, I even have Axis & Allies 1914, and I'll let you play the UK. We'll leave an empty seat open for you. And I don't want to hear any weak excuses like "I have a family" or "Texas and the UK are several thousand miles apart" or anything like that. Yes, you can bring the wife.

I want to come!

You are always welcome, Ray, as is every other Brother on this site. It would be an epic Bash! And, most importantly, I wouldn't have to drive very far . . .  :happy:
sorry for dragging his conversation back so far but you do know I'm living in Killeen now so you would have a least me attending  :::cheers:::
Title: Re: Boardgames
Post by: TexasYankee on November 26, 2013, 02:12:56 AM
Last two new games I played were "Tomb" and "Zombie Panic"; here goes:

"Tomb" - A lot going on in this game although the concept is simple: build a party of adventurers, raid the tombs, party with the most stuff at the end of the game wins. There are over 100 unique characters to choose from, and it's all about the combos. One guy in our group is VERY good at that, and about 1/2 way through the game, he did something like "OK, my thief steals your party's biggest weapon right as you enter your tomb, and my cleric has a spell on him that allows him to use my fighters multiple attacks to slay your entire party with the weapon he just stole from you, while my magic-user decreases all your dice rolls against any monsters in the tomb and you can't use any healing spells." That made one guy so mad he just quit the game and left. The rest of us stayed until the game was over, and the final score was me: 27, player 1: 30, player two: 33, and the combo guy mentioned above? 88. Yup, it can get a little unbalanced. It was only fun for the one guy. Artwork is nice, though . . .

"Zombie Panic" - I'm a HUGE fan of Castle Panic, as it is cooperative and I can play it with my daughters. We've played it dozens of times within our group and it is always fun. We thought Zombie Panic would be the same. We were wrong. It looks the same, and KINDA plays the same, but we just weren't feeling it. I wish I could tell you just what it was, but no one in the group was impressed, and none of us look forward to playing it again.

Oh, and as for the California Kid; three hour drive from Ft. Hood to Plano. If you make it, beer and burger is on me. Same goes for you, Ray. And if Mathi gets in his long-ship and rows all the way over from Sweden, 32-oz steaks all around! Texas style!
Title: Re: Boardgames
Post by: Cannonofdoom on November 26, 2013, 05:23:51 AM
My brother-in-law recently moved to Arlington, so that will make it more convenient.
Title: Re: Boardgames
Post by: Pisistratus on November 29, 2013, 08:56:13 AM
Does anyone have any thoughts on Eldritch Horror?

http://www.fantasyflightgames.com/edge_minisite_sec.asp?eidm=244&esem=1

It looks like a variant of Arkham Horror, on a global scale. Interesting.

I am really tempted by this game, probably more than I should be. I always enjoy a game of AH, even though these days it is impossible to get it on the table once people realise how much effort just setting up the damned thing takes.

That said, from what I see EH improves on AH in a number of ways:

- scale. Well, finally someone thought to look for clues on defeating a cosmic horror outside that one dingy town in Massechussets.
- Old-one specific encounters. Because fluff.
- no more ability sliders. I found this was where people cheated the most.
- encounters triggered by dead inverstigators. Ingenious.
- omen track. Being able to roughly predict what evil thing is going to happen next is very nifty, especially if you have Norman on the team.
- when the Old one awakens it's not just head to head combat but you can still try to defeat him by solving mysteries. I find this much more fitting with the style of HPL's writings than just straight out duking it out.

None of these are major changes but I feel they will bring much good to the game. Since I don't own AH myself, I really can't see any negatives in getting EH.
Title: Re: Boardgames
Post by: Noght on November 29, 2013, 01:40:39 PM
Played my first game of Ticket to Ride.  Big fun. 
Title: Re: Boardgames
Post by: Karl Voss of Averland on November 29, 2013, 01:50:54 PM
My brother-in-law recently moved to Arlington, so that will make it more convenient.

This makes me feel bad for moving away from Plano.

Played my first game of Ticket to Ride.  Big fun. 

I'm a fan! What version did you play? Europe? America?
Title: Re: Boardgames
Post by: rufus sparkfire on November 29, 2013, 02:41:56 PM
Does anyone have any thoughts on Eldritch Horror?

http://www.fantasyflightgames.com/edge_minisite_sec.asp?eidm=244&esem=1

It looks like a variant of Arkham Horror, on a global scale. Interesting.

I am really tempted by this game, probably more than I should be. I always enjoy a game of AH, even though these days it is impossible to get it on the table once people realise how much effort just setting up the damned thing takes.

That said, from what I see EH improves on AH in a number of ways:

- scale. Well, finally someone thought to look for clues on defeating a cosmic horror outside that one dingy town in Massechussets.
- Old-one specific encounters. Because fluff.
- no more ability sliders. I found this was where people cheated the most.
- encounters triggered by dead inverstigators. Ingenious.
- omen track. Being able to roughly predict what evil thing is going to happen next is very nifty, especially if you have Norman on the team.
- when the Old one awakens it's not just head to head combat but you can still try to defeat him by solving mysteries. I find this much more fitting with the style of HPL's writings than just straight out duking it out.

None of these are major changes but I feel they will bring much good to the game. Since I don't own AH myself, I really can't see any negatives in getting EH.

Thanks for the information!

I don't have Arkham Horror either, though I have really enjoyed the few times I've played. I haven't wanted to buy the game plus all of its many expansions... so Eldrich Horror looks like a good alternative.


There's a PDF of the rules on the FFG site! I need to get this game I think.
Title: Re: Boardgames
Post by: Noght on November 29, 2013, 03:38:00 PM
Played my first game of Ticket to Ride.  Big fun. 

I'm a fan! What version did you play? Europe? America?

America.  My 21 year old Son and his friends have been playing it a while.  I ended up 3rd place in a 5 player game, was learning the rules.  I guess I was at a bit of a disadvantage because I didn't know the "routes" ahead of time, might have been able to block a bit more.  Fun fun fun.
Title: Re: Boardgames
Post by: Siberius on November 29, 2013, 04:16:49 PM
Played one of my classic favorites against the girlfriend (and lost once!)

(http://upload.wikimedia.org/wikipedia/en/thumb/5/5e/Carcassonne-game.jpg/150px-Carcassonne-game.jpg)

I very nearly played this myself yesterday. I'm really liking the inns/cathedrals and traders/builders expansions. Just having new odd tiles is great in itself so you don't get that 'oh that can never ger finished' thing happening so much.
Title: Re: Boardgames
Post by: wissenlander on November 29, 2013, 08:09:22 PM
Bought an A-Wing and B-Wing for Star Wars. :-D
Title: Re: Boardgames
Post by: TexasYankee on November 30, 2013, 09:29:48 PM
Bought an A-Wing and B-Wing for Star Wars. :-D

Just picked up three starter sets for Star Trek: Attack Wing (3 for 2 sale at my LGS). I'm a much bigger Star Wars fan than Star Trek, but strangely I didn't care for the X-Wing game, but LOVE Attack Wing. Played last night with James T. Kirk on the the Constitution Class Enterprise, along with Spock, Scotty, Bones and Sulu, and was able to defeat two friends of mine who were running a generic Romulan (D’deridex Class) and Klingon (Vor'cha Class) with basic captains. They had a 4 point advantage (my 50 points to their combined 54 points), but I was able to pull a bunch of shenanigans (Cheat Death/Corbomite) to pull off a win. Awesome game! Highly recommended and fairly inexpensive.
Title: Re: Boardgames
Post by: wissenlander on December 01, 2013, 12:08:44 AM
I find the concept intriguing, but I'm much more of a Star Wars fan and don't want to invest in another system right now.

What is it about X-Wing you don't like?
Title: Re: Boardgames
Post by: Noght on December 01, 2013, 01:13:51 PM
Ticket to Ride, iPad $6.99. Just swell......
Title: Re: Boardgames
Post by: wissenlander on December 01, 2013, 04:15:29 PM
Started up a Battle Cry campaign again.  I forgot how fun it is. Lots of randomness to it, but it's a good light game with historical flavor.
Title: Re: Boardgames
Post by: TexasYankee on December 02, 2013, 02:47:59 AM
I find the concept intriguing, but I'm much more of a Star Wars fan and don't want to invest in another system right now.

THAT I can certainly understand. Damn plastic crack $$$$ . . .  :eusa_wall:

I find the concept intriguing, but I'm much more of a Star Wars fan and don't want to invest in another system right now.

For whatever reason, I don't like the dog-fight thing. There was a game, Axis & Allies Angels 20, I think, that looked really cool, but after an intro game, it just didn't grab me. X-Wing was the same way. Large capital ships duking it out? That I can do . . .
Title: Re: Boardgames
Post by: Delthos on December 02, 2013, 04:44:20 AM
Ticket to Ride, iPad $6.99. Just swell......

I don't have the ios version anymore as I switched to a Windows phone at work, but I do have the steam version. I picked it up in a humble bundle a month or so back. I paid $10 for it (and the Europe and 1910 expansions) along with 7 or 8 other games. I played about 20 games of Ticket to Ride this weekend.  :biggriin:

I've probably played about 500 games of Ticket to Ride on the ios and Steam versions in the past year. Needless to say I end up winning a lot when we play the real boardgame, especially if we play the base game. Knowing all the routes so well gives you a huge advantage. Also having figured out the sweet spots through the board to maximize chances of completing extra routes helps as well.

Title: Re: Boardgames
Post by: Midaski on December 02, 2013, 01:27:13 PM
Anyone got this yet?

http://www.youtube.com/watch?v=RCQM9IwQf78

£39.00 on NorthStar
Title: Re: Boardgames
Post by: BAWTRM on December 02, 2013, 02:18:24 PM
Just picked up three starter sets for Star Trek: Attack Wing.
Played last night with James T. Kirk on the the Constitution Class Enterprise, along with Spock, Scotty, Bones and Sulu, and was able to defeat two friends of mine who were running a generic Romulan (D’deridex Class) and Klingon (Vor'cha Class) with basic captains. They had a 4 point advantage (my 50 points to their combined 54 points), but I was able to pull a bunch of shenanigans (Cheat Death/Corbomite) to pull off a win. Awesome game! Highly recommended and fairly inexpensive.

So basically you can use (famous) crew upgrades to soup up your ship? I mean, a Constitution is rather obsolete tech vs a D'deridex or Vor'cha is it not?
Title: Re: Boardgames
Post by: Noght on December 02, 2013, 02:59:57 PM
Knowing all the routes so well gives you a huge advantage. Also having figured out the sweet spots through the board to maximize chances of completing extra routes helps as well.

This!  Got my butt kicked in the real game, no idea what everyone else might be trying to complete.

I think I played like 30 this weekend on the iPad.....  :icon_smile:
Title: Re: Boardgames
Post by: Delthos on December 02, 2013, 04:26:40 PM
Anyone got this yet?

http://www.youtube.com/watch?v=RCQM9IwQf78

£39.00 on NorthStar

I've got it and the promo ship expansion that was included Game Trade Magazine. I've not yet played it though I really want to give it a try. One of the guys in my game group has played it and said it is a good game, but it is a 2 hour game and longer if people don't know what they are doing. The components are really well done and really give the feel of the series. I can't wait to play it.
Title: Re: Boardgames
Post by: TexasYankee on December 02, 2013, 05:00:12 PM
Just picked up three starter sets for Star Trek: Attack Wing.
Played last night with James T. Kirk on the the Constitution Class Enterprise, along with Spock, Scotty, Bones and Sulu, and was able to defeat two friends of mine who were running a generic Romulan (D’deridex Class) and Klingon (Vor'cha Class) with basic captains. They had a 4 point advantage (my 50 points to their combined 54 points), but I was able to pull a bunch of shenanigans (Cheat Death/Corbomite) to pull off a win. Awesome game! Highly recommended and fairly inexpensive.

So basically you can use (famous) crew upgrades to soup up your ship? I mean, a Constitution is rather obsolete tech vs a D'deridex or Vor'cha is it not?

Absolutely. A generic Constitution Class ship is only 20 points, and would have a VERY hard time standing up to either a D'deridex (28) or Vor'cha (26) alone, much less combined, but the captain/crew additions make all the difference. Below is a link to all the ship stats and beneath that a list builder, much like Army Builder for Warhammer. Also included the link to the WizKids site that has a .pdf of the actual rules. Enjoy!

http://www.hcrealms.com/forum/showthread.php?t=479002

http://www.dracossoftware.com/STAWHome.html

http://wizkidsgames.com/startrek/star-trek-attack-wing/
Title: Re: Boardgames
Post by: BAWTRM on December 03, 2013, 09:59:26 AM
Looks nice, thanks TexasYankee!
Title: Re: Boardgames
Post by: Delthos on December 03, 2013, 08:45:16 PM
So I just got in a bunch of Kickstarter backed boardgames, some Black Friday purchases, and a game I won in a contest. I'm having a nerdgasm! I can't wait to play them all. Still waiting on one game to arrive. To top it all off, tonight I'm going to be playtesting the boardgame which I'm designing!

LOKA
http://www.boardgamegeek.com/boardgame/138799/loka-a-game-of-elemental-strategy (http://www.boardgamegeek.com/boardgame/138799/loka-a-game-of-elemental-strategy)

Snowdonia
http://www.boardgamegeek.com/boardgame/119432/snowdonia (http://www.boardgamegeek.com/boardgame/119432/snowdonia)

Plunder (Game I won)
http://www.boardgamegeek.com/boardgame/146094/plunder

Red Dragon Inn 
http://www.boardgamegeek.com/boardgame/24310/the-red-dragon-inn (http://www.boardgamegeek.com/boardgame/24310/the-red-dragon-inn)

Red Dragon Inn 3
http://www.boardgamegeek.com/boardgame/66510/the-red-dragon-inn-3 (http://www.boardgamegeek.com/boardgame/66510/the-red-dragon-inn-3)

Battue (Not a highly rated game, but one I've been interested in for a while)
http://www.boardgamegeek.com/boardgame/27823/battue-storm-of-the-horse-lords (http://www.boardgamegeek.com/boardgame/27823/battue-storm-of-the-horse-lords)

Duel in the Dark
http://www.boardgamegeek.com/boardgame/27048/duel-in-the-dark (http://www.boardgamegeek.com/boardgame/27048/duel-in-the-dark)

Duel of the Giants
http://www.boardgamegeek.com/boardgame/70324/duel-of-the-giants-eastern-front (http://www.boardgamegeek.com/boardgame/70324/duel-of-the-giants-eastern-front)

Yetisburg
http://www.boardgamegeek.com/boardgame/35122/yetisburg-titanic-battles-in-history-vol-1 (http://www.boardgamegeek.com/boardgame/35122/yetisburg-titanic-battles-in-history-vol-1)

Finally, Euphoria (still waiting on this but I'm one of the lucky US backers who will get an early copy)
http://www.boardgamegeek.com/boardgame/133848/euphoria-build-a-better-dystopia (http://www.boardgamegeek.com/boardgame/133848/euphoria-build-a-better-dystopia)





Title: Re: Boardgames
Post by: wissenlander on December 03, 2013, 10:21:34 PM
I've had my eye on Red Dragon Inn.  The price seems right.
Title: Re: Boardgames
Post by: Delthos on December 03, 2013, 10:43:16 PM
I've had my eye on Red Dragon Inn.  The price seems right.

Especially if you buy it on eBay from this guy (you will get it for less than half price, even with the high shipping cost. Caveat Emptor, this guy is selling stolen property. However, I spoke with Cliff Bohm on the phone, the owner and President of Slug Fest Games. I spoke with him as I got suspicious after I looked at the guys feedback when he didn't ship right away. After looking at it, bells went off in my head, and I thought that nobody can afford to sell 50 copies of two games at about 80% discount unless they are selling stolen property. I did a quick search and found that these two games were indeed stolen, in Chicago where the seller is. Anyway, Cliff knows about it and said he is ok with the guy selling the games and Chicago PD doesn't seem all that interested in pursuing the matter. He feels that if Red Dragon Inn is getting into the hands of people who wouldn't normally buy the game that it is good for Slug Fest Games in the long run. He's not worried as the stolen games were insured by the Chinese game manufacturer during shipment and they were re-printed and re-shipped, so he's not out any money.

http://www.ebay.com/itm/231086391903?ssPageName=STRK:MEWNX:IT&_trksid=p3984.m1439.l2649 (http://www.ebay.com/itm/231086391903?ssPageName=STRK:MEWNX:IT&_trksid=p3984.m1439.l2649)

Here's the article Slug Fest Games posted on their website about the matter.

http://slugfestgames.com/what-the-happened-to-the-red-dragon-inn/ (http://slugfestgames.com/what-the-happened-to-the-red-dragon-inn/)

So I leave it up to you to determine if it is acceptable to purchase from this guy. I did but didn't realize it until after the fact and I can live with it after talking to Cliff. It was too late for me to cancel the purchase as I got the shipment notification while on the phone with Cliff! There is no way I'm spending the money to return the games at this point.

Title: Re: Boardgames
Post by: wissenlander on December 04, 2013, 12:49:26 AM
It's about that price on Amazon Prime right now.  That's a crazy story, though.  I think I'd much prefer to buy it from a legit business than that guy. 
Title: Re: Boardgames
Post by: MrDWhitey on December 06, 2013, 05:01:58 PM
Well, I wasn't a part of the kickstarter or anything, but I went into Firestorm today to be greeted by a massive box blocking the doorway. It was OGRE.

We were informed that it was probably the only one Firestorm were going to see, and my mother promptly bought it for me and said "Christmas is done".

Excellent.
Title: Re: Boardgames
Post by: Delthos on December 06, 2013, 06:47:07 PM
That Ogre box needs it's own zip code!
Title: Re: Boardgames
Post by: Midaski on December 07, 2013, 12:35:25 PM
We were informed that it was probably the only one Firestorm were going to see, and my mother promptly bought it for me and said "Christmas is done".

Excellent.

You went shopping with your mother  :icon_exclaim:

To a gaming store  :icon_exclaim:

 :closed-eyes:
Title: Re: Boardgames
Post by: MrDWhitey on December 07, 2013, 12:59:50 PM
Someone has to carry what I get...
Title: Re: Boardgames
Post by: Delthos on December 12, 2013, 08:34:36 PM
So I picked up my copy of Euphoria Saturday. Tuesday night we played it for the first time. I really enjoyed it and so did the guys I played it with. One guy went online and purchased the Deluxe version from Miniature Market before the game was even finished and one of the other guys said we need to play it again. Neither of which happen too often with these two.

Euphoria is a worker placement game. You are living in a Dystopic future and you are trying to gain authority (influence) so you can make change. There are four factions, the Euphorians who live in this giant walled city, the Subterrans who live under Euphoria, the Wastelanders who live outside of Euphoria, and the Icarites who live on giant airships. You will work with these factions in your attempt to come out on top.

One interesting thing is it doesn't have traditional VP scoring like other games. You are essentially in a race to place your 10 Authority tokens on the board before everyone else does. You do this by placing your workers, which are dice, in order to collect resources and commodities. You use those to purchase artifacts and build markets. Building markets are one way of using your authority tokens, you can also just sell artifacts to the various groups in order to advance that faction and gain authority with them. There are a bunch of other ways of placing your Authority tokens as well.

To help you in your quest, you have recruited people from the factions. You start the game with one revealed recruit and one hidden recruit. Your revealed recruits grant you abilities to use. You are dealt four, you pick two and decide which will start as a revealed recruit. So you get some decision in what you want to focus on. As you advance the various factions, which you do by placing your workers on various spots on the board, you unlock additional benefits if you have revealed recruits from the various factions. These grant you additional resources when you place workers in action spots for the recruit's alliance. If you advance a faction far enough you get to place authority tokens on recruits you have from that faction. You also reveal your hidden recruits when their faction gets advanced to the third stage. This gives you more abilities and allows for placing more Authority tokens.

Some other things I didn't mention are building markets. You have to assign a certain number of workers to building the markets. This means that people will most likely have to help build markets, especially in 4-6 player games. The reason being is that if you don't help build a market you don't get to place an authority token on it when it is built. In addition, you also take a penalty if you don't have an authority token on it. These penalties vary depending on the market. There are only six markets to build in each game, but they are picked randomly from the 15 or so in the game. You also don't know what the market is until it's built. You definitely want to help in building markets. One of the tactics is to try and assign more multiple workers to building a market so that fewer other people can contribute and then have to take the penalty. You do have the ability to put an authority token on a market in the future, so you are not totally out, but it is a set back to have to deal with the penalty and then put resources into the market. This makes for some very interesting exchanges as people start building markets. Building markets are some of the cheapest ways to get your authority tokens on the board, but they also allow other people to put their tokens on at the same time.

The other is the fact that workers are dice. Every time you gain a new worker, or take them off the board, you roll them to see what their individual knowledge is. Their knowledge is important for two things. The first is if your workers are too smart they will realize that they are living in a dystopia and flee. The other is that their knowledge is important when assigning them to some of the commodity areas of the board. The amount of resources, faction advancement, and knowledge gain or loss you can get changes depending on the total knowledge of workers in those areas.

Unlike most worker placement games there aren't a whole lot of spots where you can block other players from taking actions. There are the four commodity areas where you can leave your workers and keep people from advancing the associated faction's advancement track, but that really is all there is. Their is another interesting rule in this game in that most of the actions you can bump other peoples workers, and even your own, from them and use them. This is very interesting because you force that worker to re-roll their knowledge and if that person has unassigned workers with high knowledge, you can cause them to lose workers. You have a knowledge track where you keep track of your group's overall knowledge. You add the knowledge of all unassigned workers to your group knowledge and if the total is 16 or more, you lose the worker with the highest knowledge. I lucked into doing it when one of the guys pulled two of his three workers off the board and rolled fairly high but not enough to lose a worker. He'd left one worker on the spot to gain a worker, which was a bumpable spot. I needed a worker so I bumped his off the new worker action. He then rolled the die and had too high a knowledge and lost the worker he'd just purchased. Granted this was just a mistake you make when learning a new game, but it was a nice one to learn early on so people don't make the mistake again. There is definitely room for griefing other players in this way, but it's not something you are going to do often with experienced players. I like the fact that the threat is always there though. Makes playing a game set in a Dystopia so much more entertaining.

This all amounts to a game where you start out kinda slow as the only thing you can really do is collect commodities, which then allows you to collect resources, which then lets you start doing the really valuable things. The speed of the game escalates quickly and is easily playable in an hour once people learn how to play. Their advertised time to play of 60 minutes is fairly accurate, unlike their previous game of Viticulture which is more accurate at 90-120 minutes. This makes for a game that can definitely be played multiple times in one night.

Definitely worth taking a look at if you are interested in worker placement games. This one plays much different than most worker placement games and is very fun. It is complex enough to be interesting, but not overly so. Definitely has a lower learning curve and lower time to master curve than complex games like Yedo or Agricola, but more complex than Lords of Waterdeep (without the expansion as I've never played with it).  There will be lots of re-playability as well as there are 48 unique recruit cards and 18 different markets. You only use a small portion of each in any one game. It's worth a try and you can still get the Deluxe Kickstarter version from Miniature Market and from eBay. Miniature Market is only selling for $70, but once they are gone those kickstarter version are probably going to sky rocket in price like the Viticulture kickstarter versions did. I wish I'd thought of buying a second copy to sell on eBay. I've got a feeling this one is going to sell very well once the US backers start receiving theirs next week and the word starts getting out about the game.

http://www.boardgamegeek.com/boardgame/133848/euphoria-build-a-better-dystopia (http://www.boardgamegeek.com/boardgame/133848/euphoria-build-a-better-dystopia)




Title: Re: Boardgames
Post by: Fandir Nightshade on December 12, 2013, 09:16:05 PM
I got the Steam Smallworld version...it is super!
Title: Re: Boardgames
Post by: BAWTRM on December 13, 2013, 12:43:50 PM
@Delthos: The name and subtitle is absolutely brilliant. :icon_mrgreen:
Title: Re: Boardgames
Post by: Karl Voss of Averland on December 13, 2013, 03:31:45 PM
I got the Steam Smallworld version...it is super!

Put it on my wishlist. Will wait for the Christmas sale.

Smallworld 1 or 2?
Title: Re: Boardgames
Post by: Fandir Nightshade on December 13, 2013, 03:45:34 PM
2
Title: Re: Boardgames
Post by: Delthos on December 13, 2013, 04:48:54 PM
Smallworld is a game I've not played but want to. Watching the tabletop play of it made me really want to play.
Title: Re: Boardgames
Post by: wissenlander on December 13, 2013, 05:33:50 PM
It's a great game.  Lots of variations for repeat plays.
Title: Re: Boardgames
Post by: Cannonofdoom on December 14, 2013, 12:34:33 AM
Watching the tabletop play of it made me really want to play.

This is how I feel just about every time I watch Tabletop. That show is the reason I tried Pandemic, Ticket to Ride, and why there is Zombie Dice on my phone.
Title: Re: Boardgames
Post by: Delthos on December 19, 2013, 06:27:29 AM
Indeed, I've played about half of the games on tabletop, many of them before tabletop did. They definitely swayed my opinion on some games though.

In other newss, I played two more games of Euphoria. Once Tuesday night, and once Wednesday night. The more I play this the more I'm liking it. I went with totally different strategies in every game. There is definitely no one winning strategy. I won the first two times and lost once in the lost once in the last game. Each time I had a different strategy. I think the randomness is just right for the game. Overall your choices in the game will affect how the game plays out more than randomness/luck, not that it can't have a bigger impact. I really like the low impact it has though.
Title: Re: Boardgames
Post by: Karl Voss of Averland on December 19, 2013, 04:08:46 PM
Watching the tabletop play of it made me really want to play.

This is how I feel just about every time I watch Tabletop. That show is the reason I tried Pandemic, Ticket to Ride, and why there is Zombie Dice on my phone.

Also why I got Shadows over Camelot.

Check this out if you haven't yet: http://www.youtube.com/user/WatchItPlayed

If you haven't seen this channel yet, check out "Watch it Played". Youtube show dedicated to explaining rules and setup, and playing of boradgames. It got me interested in the Lord of the Rings LCG, 7 Wonders, and Summoner Wars.
Title: Re: Boardgames
Post by: wissenlander on December 26, 2013, 01:04:54 AM
As a family we got Agricola, Red Dragon Inn, Formula D, King of Tokyo, Princess and the Dragon expansion of Carcassonne and a TIE Bomber for X-Wing. :-D
Title: Re: Boardgames
Post by: Karl Voss of Averland on December 26, 2013, 06:18:39 PM
Princess and the Dragon expansion of Carcassonne

How do you like the expansion? What all does it add? I just got Inns and Cathedrals for Christmas  :-D
Title: Re: Boardgames
Post by: wissenlander on December 26, 2013, 08:52:03 PM
Haven't played it yet, but the dragon allows you to nullify or destroy the work others have done.  Not really conducive to 2 players.  I don't remember what the other parts do.
Title: Re: Boardgames
Post by: Noght on January 02, 2014, 03:38:10 AM
Pandemic App and Expansion for the IPad is the bomb. All the housekeeping is done by the Computer. Big fun.
Title: Re: Boardgames
Post by: wissenlander on January 03, 2014, 12:51:50 AM
How is Waterdeep and Red Dragon Inn? Thoughts?

Both are great games.  Waterdeep is worker placement and you have to complete quests, but you're the brains behind the operations not the one who is on the quests themselves.  Very thematic for D&D.  It's quick and I hear the expansion makes it even better.

Red Dragon Inn is very simple and a lot of fun.  Each deck is built to for the character's strengths and weaknesses and the more expansions you buy the more options.  I think you can only go up to 4 players but I think it may be possible to include more people, but I don't know about balance.  Red Dragon Inn 2 is a stand alone game as well, with a couple of slight differences from what I've heard but nothing substantial.  You could buy either one and it could work, so whichever character list you like more could be your guide (or the price). 
Title: Re: Boardgames
Post by: TexasYankee on January 03, 2014, 03:49:32 AM
How is Waterdeep and Red Dragon Inn? Thoughts?

Both are great games.  Waterdeep is worker placement and you have to complete quests, but you're the brains behind the operations not the one who is on the quests themselves.  Very thematic for D&D.  It's quick and I hear the expansion makes it even better.

What he said. Simple enough that my eight and thriteen-years-old can play it, still challenging and fun for us "adults". :)

Red Dragon Inn is very simple and a lot of fun.  Each deck is built to for the character's strengths and weaknesses and the more expansions you buy the more options.  I think you can only go up to 4 players but I think it may be possible to include more people, but I don't know about balance.  Red Dragon Inn 2 is a stand alone game as well, with a couple of slight differences from what I've heard but nothing substantial.  You could buy either one and it could work, so whichever character list you like more could be your guide (or the price). 

Have yet to play it, but a friend picked it up during the seasonal buy-2-get-1-free event at our LGS. Look forward to it.
Title: Re: Boardgames
Post by: TexasYankee on January 03, 2014, 04:11:01 AM
OK, not a board game, but still a lot of fun (and not as $$$ as Warhammer  :-D). Thought I would share some pics of our latest Star Trek Attack Wing game. All the ships are official Wizkids stuff, but the DS9 model is an old toy from the 90s we got off ebay:

(https://scontent-b-ord.xx.fbcdn.net/hphotos-frc1/581599_10200550999136966_1744046646_n.jpg)

(https://scontent-a-ord.xx.fbcdn.net/hphotos-frc1/1507555_10200551085579127_860089014_n.jpg)

(https://scontent-b-ord.xx.fbcdn.net/hphotos-ash3/1503872_10200551298464449_1916468002_n.jpg)

(https://fbcdn-sphotos-g-a.akamaihd.net/hphotos-ak-prn2/1553459_10200551540430498_178485742_o.jpg)
Title: Re: Boardgames
Post by: rufus sparkfire on January 03, 2014, 11:48:52 AM
Great pictures!

Did the evil klingons destroy DS9?  :Ohmy:
Title: Re: Boardgames
Post by: wissenlander on January 03, 2014, 03:20:02 PM
We've discussed X-Wing so Attack Wing should be fine here, too.

Is that a Defiant class, Texas?
Title: Re: Boardgames
Post by: TexasYankee on January 04, 2014, 05:57:34 PM
Great pictures!

Did the evil klingons destroy DS9?  :Ohmy:

Yes, we did!  :evil: But then the remaining Federation fleet mopped us up . . .  :cry:

Is that a Defiant class, Texas?

Yes it is, good sir. One of the issues folks have with this game is scale. If you look at some of the ships, the Constitution/Excelsior/Galaxy class ships are all pretty much to scale to each other, but the Miranda class and Defiant class are too big. This is understandable for practicality sake, as the Defiant would be too small to play with, and the larger D'deridex class (not shown) and Negh'Var class would be too cumbersome. The paint jobs could use some better quality as well. I wish they would use the same Chinese peasants they use to paint the X-Wing models for the Star Trek Attack Wing models.
Title: Re: Boardgames
Post by: wissenlander on January 05, 2014, 10:35:35 PM
X-Wing has done well with scale.  Though when they release the larger ships they'll have to adjust the scale because they'll be way too big if they don't adjust. 
Title: Re: Boardgames
Post by: Delthos on January 07, 2014, 04:26:15 AM
FFG has already stated that the Rebel Transport and Tantive IV will not be in scale. They would be too cost prohibitive to produce in the correct scale. In order to be in proper scale the Tantive IV needs to be around 22" long but it's only going to be about 14" long. The Rebel Transport is about 8" long and should be about 3 inches longer. They are calling it their "relative scale". I expected that if they went to ships larger than light freighters that they wouldn't stay in proper 1/270 scale.

Anyway, two Rebel Transports and a Tantive IV are on my pre-orders! Can't wait.
Title: Re: Boardgames
Post by: MrDWhitey on January 12, 2014, 07:49:36 PM
Been wanting a co-op game as I lack "pure" co-op games in my collection, I found one called "Darkest Night" which has a really nice theme to it.

Four heroes have to search various locations whilst dealing with blights upon the land (taints, skeleton/zombie invasions, etc), whilst also avoiding a all powerful necromancer who wanders about the land adding more blights and eating heroes. They search for the holy relics, with which having all four will allow them to complete the ritual to kill the necromancer.

Or if they only find one, use it's +1 to combat to roll the 7 needed on a d6 to kill the necromancer...

http://thurot.com/2013/11/14/darkest-night/

Should hopefully get it in a week or two!
Title: Re: Boardgames
Post by: Cannonofdoom on January 13, 2014, 01:03:36 AM
I bought Small World and Tsuro. They're both a lot of fun!
Title: Re: Boardgames
Post by: Delthos on January 31, 2014, 01:11:26 AM
I played a new game the other day and I thought it was a good filler game, with four players able to play in about 30-45 minutes. That game is Blueprints. It is sort of a set building game with dice.

I picked up Tsuro of the Seas on Tuesday. I like the addition of the Dragons moving around the board eating up tiles, ships, and each other. Makes for a different twist on the game. I'm looking forward to trying it out next Tuesday.
Title: Re: Boardgames
Post by: MrDWhitey on January 31, 2014, 02:58:11 AM
Ok, so in the past week or so I got:

Darkest Night
Havok Skirmish Set (if you remember this, wow)
Dungeoneer Tomb of the Lich Lord (£13? Ok)
Dungeon Run (£25 for an OOP game, excellent)
Pathfinder Adventure Card Game

I am happy.

Well, not happy. Less angry?
Title: Re: Boardgames
Post by: BAWTRM on January 31, 2014, 08:35:46 AM
Tomorrow is going to be Twilight Imperium day.

Just like last year it's 5 friends who come over my house to play. One of them being the actual owner of the game. I lure them here away from the Amsterdam area with the promise of my wife's cooking.  :icon_biggrin:

We're introducing more of the optional rules this time, and in contrast to last year have already determined which ones to use beforehand. So we won't be 3 hours along before we actually start with setting up the board. Consequently I'm also expecting the game to end sooner than last year's 4:00 AM.  :icon_eek:

I'm gonna have me some fun, I'm gonna have me some fun, I'm gonna have me some fun, .........
Title: Re: Boardgames
Post by: Fandir Nightshade on January 31, 2014, 08:58:50 AM
Ok, so in the past week or so I got:

Darkest Night
Havok Skirmish Set (if you remember this, wow)
Dungeoneer Tomb of the Lich Lord (£13? Ok)
Dungeon Run (£25 for an OOP game, excellent)
Pathfinder Adventure Card Game

I am happy.

Well, not happy. Less angry?

I keep telling you those games are much more fun if you don´t play them alone.....in your basement.....with no lights on.
Title: Re: Boardgames
Post by: Delthos on February 02, 2014, 05:14:43 PM
Ok, so in the past week or so I got:

Darkest Night
Havok Skirmish Set (if you remember this, wow)
Dungeoneer Tomb of the Lich Lord (£13? Ok)
Dungeon Run (£25 for an OOP game, excellent)
Pathfinder Adventure Card Game

I am happy.

Well, not happy. Less angry?

I keep telling you those games are much more fun if you don´t play them alone.....in your basement.....with no lights on.

While Pathfinder is designed to be able to played solo, the lights off is definitely a problem...stop being so cheap and turn the lights on!
Title: Re: Boardgames
Post by: MrDWhitey on February 03, 2014, 09:14:17 AM
Why do you believe anything a German says...  :icon_cry:

Especially that one.
Title: Re: Boardgames
Post by: Delthos on February 04, 2014, 11:30:57 PM
I tried out Dominant Species last night. I was quite surprised by it. You are competing to have your species (insects, arachnids, amphibians, birds, reptiles, or mammals) come out on top before the ice-age comes. The ice age is unstoppable and will surely happen and when it does the game is over.

To me it feels like a mixture of a Euro and an Ameritrash game. I went into it not expecting the amount of conflict and aggression there is between players. While I love Euros with very little conflict at the end of the day I like games with good amount of conflict most and this really satisfies both itches. Your species will rise and fall dramatically over the course of the game as you are trying to come out on top. There are tons of checks and balances and while you may dominate an area for a little while, it likely won't last. In the end it is a very satisfying blend of a worker placement and a wargame.

My only problem with it is that because it is a Euro at its heart, you accumulate VPs during the game for various actions. Because of this it is possible for a player to lose all their species (your animals that you place on the tiles) but still win the game. Granted it probably won't happen very often, but it is possible and that clashes with the theme of the game which is to see which species will survive the ice-age.
Title: Re: Boardgames
Post by: Fidelis von Sigmaringen on February 05, 2014, 06:18:46 AM
While Pathfinder is designed to be able to played solo, the lights off is definitely a problem...stop being so cheap and turn the lights on!

This better?

[I keep telling you those games are much more fun if you don´t play them alone.....in your basement.....with no clothes on.

Title: Re: Boardgames
Post by: MrDWhitey on February 05, 2014, 01:42:35 PM
 :icon_lol:

Also, I've started a project to build an oop hard to get boardgame from 1979, hopefully it'll go well!

The test first printed parts arrived today, so fun times.
Title: Re: Boardgames
Post by: wissenlander on February 05, 2014, 07:24:03 PM
I had a go at Letters from White Chapel.  Very lite game in terms of content to some of the stuff I've played recently.  It's a lot of guessing and bluffing, but it was fun.  I can imagine being Jack is pretty stressful.  From what I can tell it seems similar to Scotland Yard, though I've not played that.
Title: Re: Boardgames
Post by: harv on February 05, 2014, 08:32:43 PM
I've been tempted by Letters from Whitechapel for a while, it looks incredibly similar to the GW classic Fury of Dracula. I have the Fantsy Flight version of FoD and the thing that makes Letters from Whitechapel seem more appealing is it looks more fast paced with no combat and more deduction. A lot of games of FoD get bogged down with rules and combat. 

Recent games I have picked up are the Great Fire of London 1666 and Discworld which are both quite light but great fun. Also Coup, a great card game although my group tends to prefer to play Love Letter more.
Title: Re: Boardgames
Post by: MrDWhitey on February 05, 2014, 09:08:30 PM
I've had Fury of Dracula (FFG version) for a long time now, and I've yet to play it. I've gone over the rules a lot, and frankly I can't wait to try it. Should be playing it on a boardgaming weekend in March (fingers crossed!).

Also, some prints got delivered today and I managed to botch them up.

(http://i.imgur.com/s6TCTwi.jpg)

(http://i.imgur.com/ns9KaOK.jpg)

It's really roughly done, but it works.
Title: Re: Boardgames
Post by: wissenlander on February 06, 2014, 03:03:56 PM
I've been tempted by Letters from Whitechapel for a while, it looks incredibly similar to the GW classic Fury of Dracula. I have the Fantsy Flight version of FoD and the thing that makes Letters from Whitechapel seem more appealing is it looks more fast paced with no combat and more deduction. A lot of games of FoD get bogged down with rules and combat. 

I've heard they're similar.  Whitechapel is quick to play, but what can slow you down is just the discussion of the police trying to figure out what to do.  So playing times can very greatly.
Title: Re: Boardgames
Post by: BAWTRM on February 06, 2014, 04:02:24 PM
THE SPICE MUST FLOW!!!
Title: Re: Boardgames
Post by: wissenlander on February 08, 2014, 02:07:16 AM
Wave 4 for X-Wing anounced.  I like all 4 ships.

http://www.fantasyflightgames.com/edge_news.asp?eidn=4645
Title: Re: Boardgames
Post by: Delthos on February 08, 2014, 02:42:58 AM
I had a feeling we'd be seeing the E-wing and Z-95 at some point. I know lots of people are excited about the Defender though. Probably one of the most well known Expanded Universe ships. I'll definitely be picking them up.
Title: Re: Boardgames
Post by: Siberius on February 08, 2014, 03:40:49 AM
Silly question. Is the star trek version the same but with different ships? Like could you play one system vs the other?
Title: Re: Boardgames
Post by: Delthos on February 08, 2014, 04:44:19 PM
There are some new things added into the Star Trek version, but at their heart they are the same rule system. I think you'd be able to find a way to make them work together.

Scale wise and look wise I don't think it would work though. It just wouldn't feel right. Now if FFG were to release another version of the game with Capital ships in a size similar to the Star Trek ones, we'd be golden!
Title: Re: Boardgames
Post by: TexasYankee on February 08, 2014, 05:16:47 PM
There are some new things added into the Star Trek version, but at their heart they are the same rule system. I think you'd be able to find a way to make them work together.

Scale wise and look wise I don't think it would work though. It just wouldn't feel right. Now if FFG were to release another version of the game with Capital ships in a size similar to the Star Trek ones, we'd be golden!

Yes and yes. I prefer Star Trek because of the variety of ships and resources, and capital ship slugfests over dog-fights.
Title: Re: Boardgames
Post by: wissenlander on February 09, 2014, 03:21:06 AM
Would like FFG to do a Babylon 5 capital ship game.

I don't know if the two systems would work, but considering the scale of the two, I don't think it would.  But if you suspend 'reality' then maybe?
Title: Re: Boardgames
Post by: Delthos on February 09, 2014, 10:57:29 PM
Babylon 5 has been done by two companies already, but if FFG was willing to and did get the license I would love to see a capital ship Babylon 5 version. They've shown they are more than capable of doing outstanding ships. The problem with B5 is that there are so many ships and factions that they would have a hard time deciding where to start. I'd say a Earth Force Omega (maybe a pair of Hyperions) and a Shadow Ship in the starter and a Minbari Sharlin, a Narn G-Quon, a Centauri Vorchan, and a Vorlon Cruiser in the first wave. Then a second wave could get a White Star, which ever Earthforce ship wasn't in the first wave, a Centauri Primus, and a Brakiri Avioki. That would cover most of the really important ships from the series, and they could then go from there.

There are so many more canon ships they could add. I'm not sure who owns the expanded universe ships that companies like Mongoose and Agents of Gaming created, but if they have access to those, there are tons more there.

I wonder how they would handle fighters in a capital ships version of X-Wing, as fighters were a very big part of B5. It's not necessary in Star Trek so they haven't addressed it, yet... B5 really needs them as the Earthforce Starfury fighters played such a big part of the show.

My only problem with a B5 version is that I already have tons of the metal ships. I don't want to reinvest in all the ships again.
Title: Re: Boardgames
Post by: wissenlander on February 09, 2014, 11:06:38 PM
I missed out on all of those B5 games unfortunately.
Title: Re: Boardgames
Post by: MrDWhitey on February 14, 2014, 03:15:13 PM
Spice must flow!

(http://i.imgur.com/J3yej1D.jpg)
Title: Re: Boardgames
Post by: Delthos on February 14, 2014, 03:53:45 PM
Gotta get control of the worm first...
Title: Re: Boardgames
Post by: Finlay on February 14, 2014, 04:37:10 PM
Havbe you played darkest knight yet whitey?

where do you buy them from?
Title: Re: Boardgames
Post by: MrDWhitey on February 14, 2014, 05:54:13 PM
I have not, though I've watched a bunch of run throughs.

I get them from Amazon, Ebay, and Boardgameguru, you silly sausage.
Title: Re: Boardgames
Post by: Finlay on February 14, 2014, 06:27:49 PM
It looks very intriguing, are you brining it to Exeter in March
Title: Re: Boardgames
Post by: MrDWhitey on February 14, 2014, 06:28:30 PM
I don't remember agreeing to going to Exeter in March...
Title: Re: Boardgames
Post by: harv on February 14, 2014, 08:19:08 PM
Was it expensive to print out, love the artwork for it on BBG. One of those games I've wanted to play for sometime.

Do you recommend anywhere in the UK that's relatively cheap for good printing  :::cheers:::
Title: Re: Boardgames
Post by: MrDWhitey on February 14, 2014, 09:21:23 PM
I think overall costs for printing were around 25 to 30? I had to do it online as I lack a printer myself...

I used DoxDirect to get it done. They give sweets in every order, so my mother loves them.

Had to do a bit of PDF editing to get it done, so that cards were printed off with backs and fronts.
Title: Re: Boardgames
Post by: Delthos on March 11, 2014, 09:54:25 PM
I'd like to draw your attention to The Hen House. It is a quick playing card game my friend is going to be Kickstarting in the near future. I've played it lots of times and the artwork is perfect for the subject. If you like puerile and crass humor and think "A Cock Slap" would be a funny way to stop an opponent's weasel from trying to "Rub one out" on your "Goth Chic", you will like this game.

http://boardgamegeek.com/boardgame/156292/the-hen-house

It draws inspiration from card games like Nuts and Poo.
Title: Re: Boardgames
Post by: Delthos on March 20, 2014, 01:39:18 AM
My friend put up a Facebook page and he's been posting card art to give a taste for what the art is going to be like. Mind you these aren't the cards, but the art that will be cropped down for the cards.

https://www.facebook.com/HenHouseGame (https://www.facebook.com/HenHouseGame)

Today they posted the Goth Chic I mentioned in the previous post.
Title: Re: Boardgames
Post by: Merrick on March 22, 2014, 08:26:32 AM
So yeah, King Of Tokyo is amaaaaazing.

Even if anyone just s***s on me because I'm Merrick.  :roll:
Title: Re: Boardgames
Post by: Siberius on March 22, 2014, 03:55:50 PM
So my parents are in town and this means gamorama!

First off they bought me Elder Signs. Wiss introduced me to this and I love it. Only downside is that we keep winning. We have only lost once so far. We are randomly generating characters and monsters and I am beginning to try and find new ways to make it harder. Either thinking of making all rooms face down till you enter them, or locking one green dice all game...

Also got round to playing my first full game of Ticket to Ride. Surprised how much I liked it. Was that coloured by winning? Probably :-p but even so I like the simplicity whilst still having lots of tactical decisions to make.

We now have between all of us all the expansions to Dominion!! I thought it might be fun to play themed games and so we started off with a Knights based one (eg Knight, Tournament, Wandering Minstrel, Squire, Armory etc), next up was a King's Court theme (eg King's Court, Duke, Duchess, Bureaucrat, Spy, Royal Seal, Nobles etc).

These themed games have been some of the most fun games of Dominion I have played I think. The 'fluff' factor really helps. Playing a Minstrel who segways into a Squire and a Knight feels super thematic! Also, Knights are amazing fun, I collected as many of them as I could. I love how they are all individuals and how they kill each other if they face off. Looking forward to many more similar games. We already have ideas (Pirates, Voyage, Market Place, Backstabbers).

That's it for now!
Title: Re: Boardgames
Post by: TexasYankee on March 22, 2014, 05:34:29 PM
So yeah, King Of Tokyo is amaaaaazing.

Even if anyone just s***s on me because I'm Merrick.  :roll:

This is a huge hit for me and the kids, and the adults I game with on Sunday's love it as well. While everyone else is buying power-up cards and beating the crap out of each other, I quietly stay under the radar and get my 20 victory points. Kraken for the win!

(Be sure to get the expansions "Panda-Kai" and "Halloween", it makes the game even more awesomer! :))
Title: Re: Boardgames
Post by: MrDWhitey on March 22, 2014, 07:45:27 PM
Well, a week or so ago I had a board gaming weekend, which was nice.

(http://i.imgur.com/EiGQE17l.jpg) (http://imgur.com/EiGQE17)

Dungeoneer was quite fun. Nice mechanic for simulating the dungeonlord (each player gains peril as they move, this can be spent by other players to play monsters and traps).

(http://i.imgur.com/jZbPIa0l.jpg) (http://imgur.com/jZbPIa0)

Dungeon Run had a good start, but tapered off at the end due to a lack of monsters. Very backstabby.

(http://i.imgur.com/ZLYonKUl.jpg) (http://imgur.com/ZLYonKU)

Gears of War didn't last long... mainly my fault for killing off one of our side... Good game though.  :engel:

(http://i.imgur.com/D4Qcejfl.jpg) (http://imgur.com/D4Qcejf)

Eldritch Horror was really really good. Especially as one player spent most of the game either in jail or dead.

(http://i.imgur.com/9v9TZEsl.jpg) (http://imgur.com/9v9TZEs)

Agricola, never played a worker placement game as far as I recall, so I wasn't exactly looking forward to it, but I actually greatly enjoyed it and now feel the need to get one. Thinking Dungeon Lords.

(http://i.imgur.com/C7ozEkal.jpg) (http://imgur.com/C7ozEka)

And some of them wanted to try out Dropzone commander and being the gracious host I was forced to oblige.
Title: Re: Boardgames
Post by: Fandir Nightshade on March 22, 2014, 08:05:02 PM
So how is Dropzone Commander?

Title: Re: Boardgames
Post by: MrDWhitey on March 22, 2014, 08:41:34 PM
I consider it a very good game personally, but I've only played 3 games of it.
Title: Re: Boardgames
Post by: wissenlander on March 23, 2014, 01:19:52 AM
First off they bought me Elder Signs. Wiss introduced me to this and I love it. Only downside is that we keep winning. We have only lost once so far. We are randomly generating characters and monsters and I am beginning to try and find new ways to make it harder. Either thinking of making all rooms face down till you enter them, or locking one green dice all game...

You can rig the deck to make it harder.  Take out easier rooms.  Also, there's a reasonably priced expansion out that I've heard makes it harder.  I don't really get that it's all that easy.  I've lost more than I've won.  But my dice rolling is horrible.

This is a huge hit for me and the kids, and the adults I game with on Sunday's love it as well. While everyone else is buying power-up cards and beating the crap out of each other, I quietly stay under the radar and get my 20 victory points. Kraken for the win!

(Be sure to get the expansions "Panda-Kai" and "Halloween", it makes the game even more awesomer! :))

First expansion is definitely worth it.  Don't have the Halloween one, but the power ups make it hard to play the base game by itself.  I have a similar strategy of sitting back, Texas.

Agricola is probably my wife's favorite game.  It's fun, but probably the most frustrating game I've ever played.
Title: Re: Boardgames
Post by: rufus sparkfire on March 23, 2014, 10:54:45 AM
I really want to play Eldritch Horror.

And Dropzone Commander.
Title: Re: Boardgames
Post by: Siberius on March 23, 2014, 01:11:45 PM
Quote
You can rig the deck to make it harder. Take out easier rooms. Also, there's a reasonably priced expansion out that I've heard makes it harder. I don't really get that it's all that easy. I've lost more than I've won. But my dice rolling is horrible.

We have been playing with between 4 and 6 players mostly. That probably makes a difference, though theoretically the game is set up to be played with even more. But it means a lot of the mythos cards don't produce doom tokens because one of us can prevent it. We have played a bunch of games where we beat the dude before he had more than 2 doom tokens.

The only one we have lost was vs I think the king in yellow. Another thing I might suggest to everyone is to only be able to chose one less reward from rooms. What usually seems to end up happening is at least 2 of us end up with clue tokens and items out of the wazzoo so you almost can take on anything!
Title: Re: Boardgames
Post by: MrDWhitey on March 23, 2014, 04:36:33 PM
I really want to play Eldritch Horror.

And Dropzone Commander.

Feel free to drop by for an afternoon then...  :engel:
Title: Re: Boardgames
Post by: Finlay on March 23, 2014, 04:40:41 PM
Bash at whiteys house?
Title: Re: Boardgames
Post by: wissenlander on March 23, 2014, 08:49:18 PM
We have been playing with between 4 and 6 players mostly. That probably makes a difference, though theoretically the game is set up to be played with even more.

I think the more you have the easier it is because you can stack player abilities (game says up to 8 players).  Our player range is usually 2-4.  The one time we played with 10 or however many at Phil and Mandy's pretty much broke the game.  Way too easy.
Title: Re: Boardgames
Post by: Delthos on March 23, 2014, 10:51:36 PM
Quote
You can rig the deck to make it harder. Take out easier rooms. Also, there's a reasonably priced expansion out that I've heard makes it harder. I don't really get that it's all that easy. I've lost more than I've won. But my dice rolling is horrible.

We have been playing with between 4 and 6 players mostly. That probably makes a difference, though theoretically the game is set up to be played with even more. But it means a lot of the mythos cards don't produce doom tokens because one of us can prevent it. We have played a bunch of games where we beat the dude before he had more than 2 doom tokens.

The only one we have lost was vs I think the king in yellow. Another thing I might suggest to everyone is to only be able to chose one less reward from rooms. What usually seems to end up happening is at least 2 of us end up with clue tokens and items out of the wazzoo so you almost can take on anything!

We've played a bunch of times with 6 players, and a couple times with 8 players. That just hasn't been our situation. We've played a different times facing different horrors each time. Only one time did we really have what you could call lots of items, clues, and blessing. We've also played with the expansion. The one game only two of us were left and we barely squeaked by with a win. I think we may have won one of the first games we played. I don't own the game so I wonder if we were doing something wrong? It is very difficult to defeat the challenges on the realms/rooms/cards and the cosmic horror always seems to wake up well before we are ready. Either that our you guys just get very lucky on your die rolls.
Title: Re: Boardgames
Post by: MrDWhitey on April 30, 2014, 04:12:22 PM
Well, I just finished making two print and play boardgames, Barbarian Prince and Dawn of the Dead (I'm waiting on a third, Hidden Intruder).

(http://i.imgur.com/s62uqOel.jpg) (http://imgur.com/s62uqOe)

(http://i.imgur.com/nlc03Pzl.jpg) (http://imgur.com/nlc03Pz)

And I also just received Cruel Necessity, a Victory Point "State of Siege" game set on the English Civil Wars, which looks beautiful.

I also tried to play Barbarian Prince and had the most amazing session ever:

Turn one my deposed Prince escapes the corrupt Royal Guard and hides away in a caravan with the help of a loyal retainer. The Prince rolls out of the caravan at dusk and finds himself in an abandoned, ruined keep. Deciding to explore in the off chance he might find some gear, he enters the keep, and is immediately blasted by Chaos Magic reducing him to a witless zombie, who immediately begins to starve and wanders the wilderness...

Yup, first turn, explored my starting tile and got turned into a mindless drone for d6 turns, and began to starve. Rolled a 6 on turns so I gave up.  :icon_lol:

Brilliant game! Will try again soon.
Title: Re: Boardgames
Post by: Cannonofdoom on April 30, 2014, 04:32:13 PM
Played and bought a few new games in the last month.

Qwirkle is a tile laying game where you match either colors, or shapes, but not both. Fun and challenging, with depth and strategy that comes along when you really get into the game.
(http://www.brainhealthpro.com/wp-content/uploads/2013/08/qwirkle.jpg)
King of Tokyo is a fun casual sort of game where you are monsters battling one another to become the titular King of Tokyo. Have had games where nobody wins because all of the monsters die at once. Very fun.
(http://bishless.com/wp-content/uploads/2013/05/winning-while-losing.jpg)
Sequence is an interesting game. Players take turn playing cards from their hand to lay chips on the board to the corresponding tile. A row of 5 is  sequence, and you need to get one to win. A combination of chance and strategy make for a fun, fast paced game.
(http://www.rainbowresource.com/products/001713.jpg)
Forbidden Island is a cooperative game where you and your friends take on the roles of adventurers trying to search an island for wondrous treasures. Time is short, though, because the island is sinking into the ocean, and threatens to take the treasures, and you, with it! This game is fun! Since it is a coop game, it quickly becomes all of your friends talking at once trying to decide the best options for each person's turn. There is a mechanic for varying levels of difficulty, so you can play on novice level while learning, and then lose on the highest level when you feel bold.
(http://4.bp.blogspot.com/-O7qAATNB7MA/Ti5MIXonHII/AAAAAAAAEZQ/M9uhiDKvLZg/s1600/DSC02822.JPG)
Title: Re: Boardgames
Post by: The Ol Perfesser on May 01, 2014, 01:17:01 AM
King of Tokyo is great! 
Quirkle and Forbidden Island sound like a lot of fun.  Maybe I can pick them up this summer.
Title: Re: Boardgames
Post by: Cannonofdoom on May 01, 2014, 03:49:50 AM
King of Tokyo is great! 
Quirkle and Forbidden Island sound like a lot of fun.  Maybe I can pick them up this summer.

I especially recommend Qwirkle, as even non-boardgame playing nerds will enjoy it and it's super easy to learn.
Title: Re: Boardgames
Post by: wissenlander on May 02, 2014, 05:37:50 PM
Sequence is one of my least favorite games.  That and Quelf.

Title: Re: Boardgames
Post by: Karl Voss of Averland on July 06, 2014, 05:22:10 AM
Had a board game night the other night and played Power Grid for the first time. Not too shabby!

I think i'd like to get a cooperative type fantasy game. Anyone have any suggestions?

I saw Legends of Andor, but not sure if I'll like it. Should I find a copy of Warhammer Quest?
Title: Re: Boardgames
Post by: Siberius on July 06, 2014, 01:17:33 PM
I hated power grid the first time I played it. But I think it was cos I was playing with people who knew it and it felt like the rules kept changing! Played it again since and really enjoyed it. Kinda along the same lines as ticket to ride but with enough difference to make it worth playing.

I also dislike quelf intensely. Feels like a waste of time that I could have put into playing a real game!
Title: Re: Boardgames
Post by: wissenlander on July 06, 2014, 01:29:12 PM
I hated power grid the first time I played it. But I think it was cos I was playing with people who knew it and it felt like the rules kept changing! Played it again since and really enjoyed it. Kinda along the same lines as ticket to ride but with enough difference to make it worth playing.

I also dislike quelf intensely. Feels like a waste of time that I could have put into playing a real game!

Is Power Grid like Acquire?

Also, Quelf is my least favorite game.  That's one game I refuse to play and have been the only person at a party to not play it.  I don't care if I'm being anti social, that game sucks.  It's so f'ing annoying.

I think i'd like to get a cooperative type fantasy game. Anyone have any suggestions?

I saw Legends of Andor, but not sure if I'll like it. Should I find a copy of Warhammer Quest?

Descent.  The bad guy can go all out without having to fear for the party of heroes. 
Title: Re: Boardgames
Post by: TexasYankee on July 07, 2014, 03:09:53 AM
Power Grid: Didn't care for it too much the first time I played it, but now that I have the hang of it, I do enjoy it. We've only played the US map, next time we are trying the Germany map.

Warhammer Quest: Had SO much fun playing this game, but we had to stop playing twice since there is always at least one or two guys in our group that find a way to break the game (Witch-Hunter has some quirky rules) and they become WAY over-powered and ruin it for everyone. Also, good luck finding a copy. I think the last time I looked, and unopened box was going for about $400, and a used box for at least $100. Most of the rules/character sheets can be found on-line, but the maps and such are a rare find indeed.
Title: Re: Boardgames
Post by: commandant on July 07, 2014, 01:30:34 PM
Qwirkle is a tile laying game where you match either colors, or shapes, but not both. Fun and challenging, with depth and strategy that comes along when you really get into the game.

https://www.youtube.com/watch?v=Hp3IwPbZYSE (https://www.youtube.com/watch?v=Hp3IwPbZYSE)
Title: Re: Boardgames
Post by: BAWTRM on July 07, 2014, 02:19:20 PM
I think i'd like to get a cooperative type fantasy game. Anyone have any suggestions?

I saw Legends of Andor, but not sure if I'll like it. Should I find a copy of Warhammer Quest?

Descent.  The bad guy can go all out without having to fear for the party of heroes.

Not having to fear in terms of the party dying or in not being easily steamrollered? As in my experience the bad guy has got the edge in Descent. The adventurers cannot afford to explore leasurely or act selfishly. They need to function like a crack infiltration team, taking out baddies with minimum effort, gather up resources in an efficient manner and try and keep as much oversight of their surroundings as possible. I haven't lost yet playing as the bad guy.
Still considered good fun as long as all players like a challenge though!
Title: Re: Boardgames
Post by: Cannonofdoom on July 07, 2014, 02:45:43 PM
Qwirkle is a tile laying game where you match either colors, or shapes, but not both. Fun and challenging, with depth and strategy that comes along when you really get into the game.

https://www.youtube.com/watch?v=Hp3IwPbZYSE (https://www.youtube.com/watch?v=Hp3IwPbZYSE)

Yup, that's where I first saw Qwirkle and wanted to try it.
Title: Re: Boardgames
Post by: wissenlander on July 07, 2014, 03:07:07 PM
Not having to fear in terms of the party dying or in not being easily steamrollered? As in my experience the bad guy has got the edge in Descent. The adventurers cannot afford to explore leasurely or act selfishly. They need to function like a crack infiltration team, taking out baddies with minimum effort, gather up resources in an efficient manner and try and keep as much oversight of their surroundings as possible. I haven't lost yet playing as the bad guy.
Still considered good fun as long as all players like a challenge though!

I took it easy in my first game because I'm used to having to do that in dungeon crawls as the DM.  I got steamrolled as a result.  I think both parties need to go all out, which is a big change of pace in that style of game. 
Title: Re: Boardgames
Post by: Cannonofdoom on July 07, 2014, 07:01:20 PM
What about Shadows Over Camelot?
(http://cdn0.daysofwonder.com/shadowsovercamelot/en/img/sc_photo1.jpg)
http://www.daysofwonder.com/shadowsovercamelot/en/
https://www.youtube.com/watch?v=Ii3yhl8wra0
Title: Re: Boardgames
Post by: Karl Voss of Averland on July 07, 2014, 07:15:01 PM
What about Shadows Over Camelot?
(http://cdn0.daysofwonder.com/shadowsovercamelot/en/img/sc_photo1.jpg)
http://www.daysofwonder.com/shadowsovercamelot/en/
https://www.youtube.com/watch?v=Ii3yhl8wra0

I've heard and seen great things about this game? Have you played? I'm curious if it is still fun to play with less people.

Maybe a cooperative game with more combat or strategy similar to Legends of Andor? Or maybe Mage Knight?
Title: Re: Boardgames
Post by: rufus sparkfire on July 07, 2014, 10:44:40 PM
I like the look of that one just from the picture!
Title: Re: Boardgames
Post by: Fandir Nightshade on July 07, 2014, 11:03:38 PM
It really is fun but hard to win for the good guys...especially if the traitor is sneaky and skille.d
Title: Re: Boardgames
Post by: Warlord on July 08, 2014, 04:34:37 AM
Space combat games?

What is there? What is good?

I have seen X-Wing mentioned previously, and doing a quick google search saw a game call 'Full Thrust'.

What else is out there? How 3d do they get, or still just 2d?

is there scope to create a game?

Also, are there game systems that use lego? And if they do, how do they sell them without breaching lego IP?
Title: Re: Boardgames
Post by: wissenlander on July 08, 2014, 11:03:47 AM
I've heard and seen great things about this game? Have you played? I'm curious if it is still fun to play with less people.

Maybe a cooperative game with more combat or strategy similar to Legends of Andor? Or maybe Mage Knight?

I don't know anything about LoA or MK, but Shadows Over Camelot is good because of the traitor mechanic.  If you take that away then it looses a lot as it's just card placement and not much else. 

Space combat games?

What is there? What is good?

I have seen X-Wing mentioned previously, and doing a quick google search saw a game call 'Full Thrust'.

What else is out there? How 3d do they get, or still just 2d?

is there scope to create a game?

Also, are there game systems that use lego? And if they do, how do they sell them without breaching lego IP?

There's also a Star Trek game like X-Wing called Attack Wing.  Similar mechanics.  Just depends on what you like more: Star Wars/Star Trek or dogfight/capital ship.
Title: Re: Boardgames
Post by: Warlord on July 08, 2014, 12:47:16 PM
Star Wars has capital ships also.
It just fighters too.
Title: Re: Boardgames
Post by: wissenlander on July 08, 2014, 02:07:05 PM
Well, sort of, yeah.  But the focus is still fighters.  Star Trek is all capital ships.
Title: Re: Boardgames
Post by: Delthos on July 08, 2014, 02:34:02 PM
Space combat games?

What is there? What is good?

I have seen X-Wing mentioned previously, and doing a quick google search saw a game call 'Full Thrust'.

What else is out there? How 3d do they get, or still just 2d?

is there scope to create a game?

Also, are there game systems that use lego? And if they do, how do they sell them without breaching lego IP?

Full Thrust is probably one of the best space ship miniatures games out there. The best part is that it is free. It's currently in its second edition. There's been talk of a third edition for ages, but that's not likely to happen as Jon is so busy with the miniatures side of Ground Zero Games that he doesn't have time to write rules anymore. That's why he made all the rules for all of his games available for free. It is a hexless game. It has rules for cinematic movement and for more realistic vector type movement. Most people use the cinematic movement. There are stats for all the official ships and conversions for pretty much all of the popular movie and tv show ships. They also have their own ship building rules so you can build your own if you don't like whats out there or you can't find ones for your ships. They also have a huge line of ships available. As you are in Australia, you'll want to purchase your miniatures from Eureka Games so you won't have to pay the high shipping from the UK, well unless you want to get all the newest ships.

http://shop.groundzerogames.co.uk/index.php?_a=category&cat_id=130 (http://shop.groundzerogames.co.uk/index.php?_a=category&cat_id=130)

You can also check out the Full Thrust Facebook group. There are a few semi-official versions made by fans. Semi-Official as Jon gave his blessings for the fans to make them. They can be considered spiritual 3rd editions. They have pretty much everything available on their downloads.

https://www.facebook.com/groups/fullthrust/ (https://www.facebook.com/groups/fullthrust/)

There is a set of rules out there for using Lego bricks, but they did get shut down. I think they may have been released again as Brik Wars.

http://brikwars.com/ (http://brikwars.com/)

There aren't a lot of 3D rules out there. They are too complex and don't work out well. There is a reason most popular spaceship miniature rules (even airplane rules) are 2D. It always comes in conversations I have with people. When they get a taste of a 3D game they find out it doesn't add much to the game and go back to 2D rules.

There are a couple other spaceship rules that are worth taking a look at though. Starmada is one that comes up a lot in most conversations. It uses hexbased movement and it also has ship design rules. I've not played it personally, but I'd like to at some point. I'll be honest I don't know which version of it is best. You'll have to do some more research on this one. No miniatures line for this one, just rules.

http://www.mj12games.com/starmada/ (http://www.mj12games.com/starmada/)

Spartan Games has Firestorm Armada. Their rules are free as well, but I've not played them. They are pretty much their Uncharted Seas rules reskinned for space, but a bunch of people do like them. They've got some really cool, but high priced ships.

http://www.spartangames.co.uk/firestorm-armada-rulebook-download (http://www.spartangames.co.uk/firestorm-armada-rulebook-download)

Another one that plays like Battlefleet Gothic's big brother was Mongoose Publishing's Babylon 5 A Call to Arms. It's out of print now, but it's worth picking up if you can find it. It plays much better than Battlefleet Gothic. My only problem is that I don't think they balanced out the fleets well. I was always shot down as a newb who didn't understand balance or how to play the game properly when I suggested that they weren't balanced on their forums. I still say the Centauri are way over powered. I was never able to beat them in about 20 games.

X-Wing is really good and they've added some larger ships as well. It's just the Rebellion era and I'm not sure if FFG is licensed to do other eras, but everything they are doing for it has been Rebellion. It is primarily fighters though. FFG isn't doing any tournament exclusive ships for X-Wing though. All their tournament prizes are just alternate art cards. Wizkids is going with their typical method of tournament exclusive prizes that you can only get in tournaments. This really turns me off the Star Trek game, besides their wildly out of scale ships. I've always hated this method and they shouldn't be doing it in Star Trek.
Title: Re: Boardgames
Post by: MrDWhitey on July 26, 2014, 03:59:18 PM
Well, received the stuff to build my copy of Tiny Epic Kingdoms, though I will have to order some eurocubes for resources as the pieces I ordered are... too big.

Also, when is enough... enough? Can you ever have enough?

(http://i.imgur.com/AmHVeVvl.jpg) (http://imgur.com/AmHVeVv)
Title: Re: Boardgames
Post by: rufus sparkfire on July 26, 2014, 04:04:50 PM
Buy a lot more games!
Title: Re: Boardgames
Post by: Fidelis von Sigmaringen on July 26, 2014, 04:12:30 PM
Ordering Eurocubes? Surely not! They are the building blocks of an evil plan by the Brussel Eurocrats to surreptitiously impose their superstate!
Title: Re: Boardgames
Post by: MrDWhitey on July 26, 2014, 04:14:44 PM
Yeah I'm fine with that so long as I get to cut things.
Title: Re: Boardgames
Post by: Finlay on July 26, 2014, 06:27:35 PM
anyone played space alert?

http://boardgamegeek.com/boardgame/38453/space-alert
Title: Re: Boardgames
Post by: BAWTRM on July 29, 2014, 05:20:02 PM
(http://i.imgur.com/AmHVeVvl.jpg) (http://imgur.com/AmHVeVv)

I'm spotting a BattleTech map poster on that wall!!
Title: Re: Boardgames
Post by: MrDWhitey on July 29, 2014, 08:36:56 PM
Bottom left corner just above the table... look carefully.  :engel:
Title: Re: Boardgames
Post by: BAWTRM on July 30, 2014, 08:27:07 PM
It's hard to spot, is that a hex map I see?
Title: Re: Boardgames
Post by: Midaski on July 30, 2014, 08:46:17 PM
Bottom left corner just above the table... look carefully.  :engel:

Looks like two cans of fresh air spray to me .................. what sort of weird boardgame do you play with those?

Battlespray Galactica
Air-opoloy
Can Wars

Title: Re: Boardgames
Post by: MrDWhitey on July 31, 2014, 11:30:02 AM
It's the Battletech introductory box.  :icon_lol:
Title: Re: Boardgames
Post by: BAWTRM on August 01, 2014, 09:20:36 AM
It's the Battletech introductory box.  :icon_lol:

 :::cheers:::

Can't really make out the box, though I see the Catalyst logo? And wait, a bit of the front of the box? I believe I can see a laser beam there. Just don't recognize the side of the box. Maybe a picture from the painted Assassin mech?

Now I'm wondering if this is the same box as mine (ok, I've got two) or if this is the newest introduction box.
Title: Re: Boardgames
Post by: MrDWhitey on August 01, 2014, 05:44:31 PM
It's the one from 2013 or something. I can't remember the name of that mech, but it's one of the two special ones from the box, the other is a Timberwolf.
Title: Re: Boardgames
Post by: Delthos on August 02, 2014, 03:37:00 AM
anyone played space alert?

http://boardgamegeek.com/boardgame/38453/space-alert

Yes I have played it a bunch of times. It is a fun game. You really have to follow the ten minute soundtrack and avoid pausing it though. It's too easy to beat if you pause it. It can be a frantic mess. You almost always find that someone hasn't gone to the proper location at the proper time once you resolve your cards after the sound track is finished. We did pause it the first few times we played it, until we worked out what all the commands in the soundtrack were. Even then we still messed up our programmed actions and nobody was in the right places at the right time.

After you have played with and mastered it on the tutorial missions and the regular mission with the CD soundtrack you can move on to the more advanced method of playing. If you have an iPhone, I highly recommend downloading the soundtrack/mission generator app for it. It varies the soundtrack so that you are not always trading cards, and drawing cards, and having the enemy ships coming at the same time. You can modify many of the settings. From 8 to 14 minutes, the number of incoming transmissions (card draws), data transfers (card swaps), threat level (the number of alien ships), comms down (players cannot communicate with each other) and difficulty. You can't beat the price for the app! (It's free.) It makes the game so much better than the CD that comes with the game.

https://itunes.apple.com/us/app/space-alert-mission-generator/id430199546?mt=8&at=10lazE&ign-mpt=uo%3D4 (https://itunes.apple.com/us/app/space-alert-mission-generator/id430199546?mt=8&at=10lazE&ign-mpt=uo%3D4)

There is an Android version available, but I don't know how good it is. Looking at the Google play store it looks like it was designed by someone else.

https://play.google.com/store/apps/details?id=com.boarbeard&hl=en (https://play.google.com/store/apps/details?id=com.boarbeard&hl=en)
Title: Re: Boardgames
Post by: BAWTRM on August 03, 2014, 07:55:14 PM
It's the one from 2013 or something. I can't remember the name of that mech, but it's one of the two special ones from the box, the other is a Timberwolf.

Ah yes, that's the box between the edition I got and the newest one. That would be a Hellbringer iirc.
Title: Re: Boardgames
Post by: Cannonofdoom on August 06, 2014, 12:54:03 AM
(http://www.beastsofwar.com/wp-content/uploads/2014/08/X-Com-The-Board-Game.png)

YESSSSSSSSSSSSSSSSSSSSSSS
Title: Re: Boardgames
Post by: BAWTRM on August 06, 2014, 07:00:51 PM
Interesting. Do they cover the global strategic part or the local tactical combat one?
Title: Re: Boardgames
Post by: Finlay on August 06, 2014, 08:12:46 PM
looks like both.

edit, no, not combat i think.
Title: Re: Boardgames
Post by: Cannonofdoom on August 06, 2014, 10:22:22 PM
Interesting. Do they cover the global strategic part or the local tactical combat one?

Looks like just global strategy.

Quote
"Out of the box the game includes 16 plastic soldier miniatures, eight interceptor miniatures and 24 UFOs, as well as five custom dice and over 200 cards and tokens."

The absence of alien figs makes me believe there is no tactical combat, but the presence of soldier figs at all is interesting. The full on digital integration with the free app sounds VERY interesting.
Title: Re: Boardgames
Post by: BAWTRM on August 07, 2014, 12:16:11 PM
Yes, those soldiers figs are what confuse me. Why have soldiers but not aliens? The box front also invokes the tactical combat feel but that pic was probably done for recognition purposes.
Title: Re: Boardgames
Post by: Finlay on August 07, 2014, 12:21:26 PM
Think you place the figures to represent where and how you deploy the squad
Title: Re: Boardgames
Post by: wissenlander on August 07, 2014, 02:15:09 PM
Sounds like Pandemic for aliens. 

This will be the new favorite game for this guy:

(http://i62.tinypic.com/wslb47.jpg)
Title: Re: Boardgames
Post by: BAWTRM on August 07, 2014, 07:07:45 PM
Sometimes I wish this forum had like buttons!  :eusa_clap:
Title: Re: Boardgames
Post by: wissenlander on August 08, 2014, 11:21:04 PM
Star Wars has capital ships also.
It just fighters too.

Well, here's your capital ship game, Warlord.

http://www.fantasyflightgames.com/edge_news.asp?eidn=4979%C2%A0

Freaking FFG is trying to bankrupt me.  I'm still way behind on X-Wing.  If this one is any good I might do a hard stop on X-Wing and focus on Armada alone.  I like the concept of fleet battles more, especially in this setting.

Sometimes I wish this forum had like buttons!  :eusa_clap:

 :::cheers:::
Title: Re: Boardgames
Post by: rufus sparkfire on August 09, 2014, 10:22:57 AM
Wow, I want that!


Quote from: wissenlander
I like the concept of fleet battles more, especially in this setting.

I feel the same way. I was interested in x-wing, but not enough to actually buy anything. This looks more like my sort of thing!
Title: Re: Boardgames
Post by: Finlay on August 09, 2014, 12:19:40 PM
interesting!

I think in "star wars fluff" it would be impossible for a corvette and frigate to kill a start destroyer. oh well, i can ignore that
Title: Re: Boardgames
Post by: rufus sparkfire on August 09, 2014, 12:22:18 PM
Victory-class star destroyer! They're smaller.
Title: Re: Boardgames
Post by: Fandir Nightshade on August 09, 2014, 12:23:06 PM
That ...also same amount of X-Wing fighters as T-Fighters so I guess the fighters are better. I still wonder if many even want to play the Rebels in this.

STAR DESTROYERS!!!

Title: Re: Boardgames
Post by: wissenlander on August 09, 2014, 12:29:30 PM
 :icon_lol:

Well, it's Victory class in the starter set, not Imperial. 

http://starwars.wikia.com/wiki/Victory_I-class_Star_Destroyer

So there may be a chance.
Title: Re: Boardgames
Post by: Finlay on August 09, 2014, 12:32:39 PM
on their forum, it says the corvettes are 44 pts, and the vsd 85. so 2 corvettes vs one vsd should be about an even fight.

i dont think that's canon for SW.

although I don't care, i'm sure some people will/
Title: Re: Boardgames
Post by: wissenlander on August 09, 2014, 01:01:44 PM
The frigate hits harder than the corvette.  I'd still rate the Victory having a better chance, but in game terms I assume it's designed to be an evenish match up.
Title: Re: Boardgames
Post by: Fandir Nightshade on August 09, 2014, 01:10:08 PM
A Frigate AND a Corvette AND two sqadrons of X-Wing Starfighters vs.

a single Victory and two squadrons of Tie Fighters.

I think it is also pretty even compared to all Star Wars Games I have played so far.

Title: Re: Boardgames
Post by: rufus sparkfire on August 09, 2014, 02:37:23 PM
It says there are ten squadrons of fighters in the box!
Title: Re: Boardgames
Post by: Fandir Nightshade on August 09, 2014, 02:44:37 PM
but surely X-Wings must be stronger than Tie Fighters...I destroyed a Star Destroyer on my own with one during a game of X-Wing.

Title: Re: Boardgames
Post by: rufus sparkfire on August 09, 2014, 03:19:22 PM
Yes, I'm expecting more tie fighters than x-wings. Probably 6:4.

Anyway, I need this game.
Title: Re: Boardgames
Post by: wissenlander on August 09, 2014, 03:48:45 PM
I think that's the correct ratio, rufus. 

FFG have done a good job at balancing X-Wing, so I'll trust them with this. 
Title: Re: Boardgames
Post by: MrDWhitey on August 09, 2014, 04:17:01 PM
X-wings can take on capital ships, guys.  :engel:
Title: Re: Boardgames
Post by: Finlay on August 09, 2014, 04:24:14 PM
So can a wings

Super star destroyer crash!: http://youtu.be/RW_hGOFukMQ
Title: Re: Boardgames
Post by: wissenlander on August 09, 2014, 04:37:32 PM
That's the beauty of it.  Left unchecked any fighter is very capable of taking down a capital ship.  And those aren't even the heavies. 
Title: Re: Boardgames
Post by: TexasYankee on August 09, 2014, 07:09:07 PM
Y'all are killin' me! I promised the wife no more plastic crack for the rest of the year! Between you guys and my gaming group, I may have to break my promise to my wife! The chance to command a Star Destroyer?!? Yes, please . . .

but surely X-Wings must be stronger than Tie Fighters...I destroyed a Star Destroyer on my own with one during a game of X-Wing.

Fond memories of about 20 years ago . . . I preferred the Y-Wing . . . three proton torpedoes to each shield generator tower, and then ion cannon that thing . . . then just fly around in space watching this completely helpless capital ship float away . . .
Title: Re: Boardgames
Post by: wissenlander on August 09, 2014, 07:17:22 PM
You might have to trade in that Trek fleet to fund your Wars fleet, Texas.
Title: Re: Boardgames
Post by: Finlay on August 11, 2014, 11:49:07 AM
£80 rrp.

more than I was expecting!

http://www.waylandgames.co.uk/fantasy-flight-games/star-wars-armada/cat_3172.html?utm_source=Wayland+Games+Ltd+List&utm_campaign=7ecf2be3c8-Star_Wars_Armada_Pre_Orders8_11_2014&utm_medium=email&utm_term=0_78b62ac9ee-7ecf2be3c8-310614985
Title: Re: Boardgames
Post by: rufus sparkfire on August 11, 2014, 11:50:31 AM
That's about twice what I thought! Lame.

And it's not even out until the end of January.
Title: Re: Boardgames
Post by: Finlay on August 11, 2014, 11:53:48 AM
I was hoping for 40, but expecting around 60 i guess.
Title: Re: Boardgames
Post by: rufus sparkfire on August 11, 2014, 04:03:42 PM
I'd expect two board games for 80 quid. Nice ones, too!
Title: Re: Boardgames
Post by: BAWTRM on August 11, 2014, 08:13:02 PM
George Lucas needed more money.  :icon_wink:
Title: Re: Boardgames
Post by: wissenlander on August 11, 2014, 08:35:24 PM
£80 rrp.

Wow.  I was expecting a little more than a X-Wing core set, but that's triple!  That's disappointing and will be a hard sell to my wife.  Considering that there will undoubtedly be expansions that seems slightly ludicrous. 
Title: Re: Boardgames
Post by: wissenlander on August 14, 2014, 03:30:20 PM
I believe the VSD is the size of a medium ship (Falcon or Slave in X-Wing), with the frigate and corvette being roughly the size of small X-Wing ships.  At that scale I understand the price tag more.  I was hoping for a more Epic 40K scale.  You'd really be able to get a lot of ships in at that scale. 

Anyhow, there should be more stuff coming out today because people are playing some demo games, etc. at Gen Con.

More X-Wing stuff should be anounced soon too.
Title: Re: Boardgames
Post by: wissenlander on August 14, 2014, 11:11:13 PM
I haven't watched it yet, but here's a demo of Armada:

https://www.youtube.com/watch?v=hrxO1t9wY10
Title: Re: Boardgames
Post by: MrDWhitey on August 16, 2014, 11:53:51 AM
It seems Fantasy Flight are not through hurting our wallets:

http://www.fantasyflightgames.com/edge_news.asp?eidn=4994

omg
Title: Re: Boardgames
Post by: wissenlander on August 16, 2014, 04:47:53 PM
They're using that Star Wars license to full effect.

Here's a demo of Imperial Assault:

https://www.youtube.com/watch?v=A0lhU0GYOKk

Again, haven't watched it.  I did get a chance to watch Armada and it looks good (unsurprising really).  The cost point is going to be a big hurdle still.  On BGG they were saying that the large ships are running for around $30 and the squad packs are like $20.  Some of their choices for first wave capital ships were a bit strange, but I think they're saving the more recognizable stuff for the next wave.

The big news for X-Wing was that Wave 6 will be a new faction:  Scum and Villainy. 

http://www.fantasyflightgames.com/edge_news.asp?eidn=4998
Title: Re: Boardgames
Post by: rufus sparkfire on August 21, 2014, 01:43:06 PM
It seems Fantasy Flight are not through hurting our wallets:

http://www.fantasyflightgames.com/edge_news.asp?eidn=4994

omg

I was about to post that. It looks cool too!


Quote from: wissenlander
Some of their choices for first wave capital ships were a bit strange, but I think they're saving the more recognizable stuff for the next wave.

Which ships are they doing first?
Title: Re: Boardgames
Post by: Finlay on August 21, 2014, 02:19:13 PM
imperial assault looks more compelling to me, with armada's insane price point.

FFG are also doing that xcom one, which is only 30 quid!
Title: Re: Boardgames
Post by: wissenlander on August 21, 2014, 02:36:04 PM
Which ships are they doing first?

In addition to what's in the core:

Gladiator Class Star Destroyer
Assault Frigate Mark II
Imperial Fighter Pack (Fighters, Bombers and Interceptors)
Rebel Fighter Pack (A, B, X and Y Wings)
Title: Re: Boardgames
Post by: rufus sparkfire on August 21, 2014, 03:39:20 PM
Hmmm, I've never heard of those ships.


FFG are also doing that xcom one, which is only 30 quid!

Star Wars though!
Title: Re: Boardgames
Post by: MrDWhitey on August 21, 2014, 03:54:15 PM
Hmmm, I've never heard of those ships.

That'll be the alzheimers.
Title: Re: Boardgames
Post by: Cannonofdoom on August 21, 2014, 03:54:55 PM
Hmmm, I've never heard of those ships.

Gladiators:

(http://media.moddb.com/images/mods/1/13/12466/AllianceShot3835.jpg)

Assault Frigate MkII:

(http://img2.wikia.nocookie.net/__cb20090723041052/starwars/images/c/c4/Eaw_ass_frig_mk2.jpg)
Title: Re: Boardgames
Post by: MrDWhitey on August 21, 2014, 03:57:47 PM
It's such a shame the ground combat in that game was god awful, the space battles were delicious.
Title: Re: Boardgames
Post by: rufus sparkfire on August 21, 2014, 04:19:24 PM
So those are from some computer game I haven't played? Boring choice! I want proper star wars ships.
Title: Re: Boardgames
Post by: Cannonofdoom on August 21, 2014, 04:24:10 PM
So those are from some computer game I haven't played? Boring choice! I want proper star wars ships.

No, those are just random art of the ships. They're from the expanded universe books and comics, though in the canon they were both used heavily during the galactic civil war.
Title: Re: Boardgames
Post by: Finlay on August 21, 2014, 04:26:20 PM
There are no proper star wars ships for the rebellion apart from the mon calamari cruiser, and the 2 in the starter set.

they have to use the EU ships, and it makes sense not to spunk the mon calamari out early!
Title: Re: Boardgames
Post by: wissenlander on August 21, 2014, 04:38:58 PM
I've not heard of them before, but I've not read a lot of EU stuff.  There really aren't that many recognizable capital ships in Star Wars.
Title: Re: Boardgames
Post by: Fandir Nightshade on August 21, 2014, 04:40:57 PM
I know them from the Rebellion game...which was pretty amazing once you got into it.

I send you Vader to ....convince this planet to join us.
Title: Re: Boardgames
Post by: TexasYankee on August 22, 2014, 05:00:52 AM
they have to use the EU ships,

(http://www.dailyslave.com/wp-content/uploads/2014/05/vanrompuy.jpg)
Title: Re: Boardgames
Post by: rufus sparkfire on August 22, 2014, 10:59:32 AM
(http://images.dakkadakka.com/gallery/2014/8/15/639060-.JPG)

(http://images.dakkadakka.com/gallery/2014/8/15/639061-.JPG)

The imperial one looks OK, but the rebel one is weird.
Title: Re: Boardgames
Post by: Finlay on August 22, 2014, 11:07:02 AM
i like them both
Title: Re: Boardgames
Post by: rufus sparkfire on August 22, 2014, 11:30:29 AM
The rebel one is bulbous and doesn't look like a capital ship!
Title: Re: Boardgames
Post by: Cannonofdoom on August 22, 2014, 02:29:41 PM
The rebel one is bulbous and doesn't look like a capital ship!

Bulbous you say?

(http://upload.wikimedia.org/wikipedia/en/3/3f/Mccruiser1a.jpg)
Title: Re: Boardgames
Post by: rufus sparkfire on August 22, 2014, 02:33:39 PM
Gosh, I've never seen that before!  ::heretic::

I meant that the rebel ship looks like a balloon. And also it looks fighter scale. The calamari ship is long and thin.
Title: Re: Boardgames
Post by: Finlay on August 22, 2014, 02:36:16 PM
the price tag for it is $40.

expensive!
Title: Re: Boardgames
Post by: wissenlander on August 22, 2014, 02:46:11 PM
Yeah, I really think they priced me out of Armada.
Title: Re: Boardgames
Post by: MrDWhitey on August 23, 2014, 01:20:49 AM
My copy of Dead of Winter arrived just in time for boardgaming week.  :-D
Title: Re: Boardgames
Post by: Delthos on August 24, 2014, 04:21:49 AM
imperial assault looks more compelling to me, with armada's insane price point.

FFG are also doing that xcom one, which is only 30 quid!

The price point for the base set of Imperial assault is the same as the Armada starter. The cost is not less to get into the game.
Title: Re: Boardgames
Post by: Delthos on August 24, 2014, 04:23:55 AM
There really aren't that many recognizable capital ships in Star Wars.

At least not from the original three. There are lots of recognizable ships from the prequels. Which I'm pretty sure FFG isn't licensed to use. I would actually like to have a lot of the ships from the prequels.
Title: Re: Boardgames
Post by: rufus sparkfire on August 24, 2014, 10:23:41 AM
Wizards of the coast had the prequel ships in their rubbish collectible star wars game.

I actually have some of the wizards ships, including a calamari cruiser and a nebulon b. I wonder if I should just play star wars Full Thrust or something.
Title: Re: Boardgames
Post by: BAWTRM on August 24, 2014, 08:04:12 PM
Played 3 games of Dominion last Friday, really enjoyed the game (was the first time playing for me).
Title: Re: Boardgames
Post by: Karl Voss of Averland on August 25, 2014, 02:26:33 AM
Played 3 games of Dominion last Friday, really enjoyed the game (was the first time playing for me).

One of my favorites as well. My fiance loves playing it too, so that's an added benefit. We have both the Seaside expansion and the intrigue expansion, which really add a lot to the game.
Title: Re: Boardgames
Post by: harv on August 26, 2014, 12:12:49 PM
Most of the Dominion expansions are pretty great and don't ruin the balance of what is probably one of the best deck building games out there. Seaside and Prosperity are my favourite two.

I recenetly picked up Discworld: Witches. The second Martin Wallace Discworld game after Ankh Morpork. Even though they are pretty light games aimed more at people who read the books rather than gamers I really like them. They fit in nicely as warm up games in my group and have beautiful art work. We usually start with a card game followed by a light board game and then finish with a complex board game. So they fit the bill nicely  :::cheers:::
Title: Re: Boardgames
Post by: Siberius on August 26, 2014, 07:15:11 PM
I really love dark ages expansion for dominion too. Some interesting new ways to play plus lots of very warhammery feeling cards!

But they all do seem good. The only one i have heard bad things about is alchemy i think it is called. Played all the others and can confitm goodness though.
Title: Re: Boardgames
Post by: Delthos on August 27, 2014, 04:19:12 AM
Alchemy is alright if only used with the base set. Due to its reliance on potions it doesn't work well with other expansions. I guess it would work alright with Intrigue as it is a new base set. In the end it just doesn't play well with others.
Title: Re: Boardgames
Post by: wissenlander on August 27, 2014, 02:53:09 PM
My wife and I have been on a Castles of Burgundy kick of late.  Definitely one of my new favorites.
Title: Re: Boardgames
Post by: MrDWhitey on August 27, 2014, 10:11:36 PM
Just played Endeavor, great game. Two of my opponents went slavery, I did not (even though I happened to be the white player and therefore it would've been thematically correct).

I ended up losing pretty much all infrastructure on the ground apart from a few colonies in South America, but I also ended up being the Governor of both India and South America, and having insane political and financial power unmatched by filthy slave trading scum.

(http://i.imgur.com/6kSKRezl.jpg) (http://imgur.com/6kSKRez)
Title: Re: Boardgames
Post by: TexasYankee on August 28, 2014, 12:21:42 AM
Two of my opponents went slavery, I did not (even though I happened to be the white player and therefore it would've been thematically correct).

A couple weeks ago I played Seven Wonders and had the opportunity to take the "Slavery" card for bonus points . . . I took a different card . . .  :blush:
Title: Re: Boardgames
Post by: rufus sparkfire on August 28, 2014, 09:37:58 AM
Dwhitey, you never invite me to your boardgaming sessions!
Title: Re: Boardgames
Post by: Midaski on August 28, 2014, 01:22:48 PM
Dwhitey, you never invite me to your boardgaming sessions!

Well it looks like Finlay was invited - he has his head down, but those locks look pretty recognisable .........  :engel:
Title: Re: Boardgames
Post by: Karl Voss of Averland on August 28, 2014, 02:05:03 PM
Thinking of order this to play with the Fiance and potentially friends.

(http://www.fantasyflightgames.com/ffg_content/legends-of-andor/box-VA87-left.png)

I heard from a friend that it has an engaging story that teaches you the mechanics as you play along with the campaign. I think mechanics that are very complex would scare off my fiance, but it seems this game "eases" you into it.

Anyone play it before?
Title: Re: Boardgames
Post by: BAWTRM on August 28, 2014, 02:10:23 PM
Never heard of it but I'm looking at those 4 characters on the front and I'm getting a huge Advanced Heroquest vibe.  :icon_smile:
Title: Re: Boardgames
Post by: MrDWhitey on August 28, 2014, 07:46:47 PM
Dwhitey, you never invite me to your boardgaming sessions!

This is a meetup for people from the dakkadakka forum I know.

I've already told you and Finlay you're welcome any time. You'd just have to put up with my minders*

*parents

Well it looks like Finlay was invited - he has his head down, but those locks look pretty recognisable .........  :engel:

He accepts that his hair is somewhat like Finlays and we're now calling him Finlay.
Title: Re: Boardgames
Post by: Fidelis von Sigmaringen on August 28, 2014, 07:57:27 PM
Two of my opponents went slavery, I did not (even though I happened to be the white player and therefore it would've been thematically correct).

A couple weeks ago I played Seven Wonders and had the opportunity to take the "Slavery" card for bonus points . . . I took a different card . . .  :blush:

Given that
- the African slaves were sold by Africans and whole African Empires were build on that slave trade;
- there was a important slave trade going to the Muslim countries of the Mediterranean and the Middle East
- significant slavery existed in India, China and most other Asian countries

it would've been thematically correct for anyone with a white, black, brown  or yellow skin. 
Title: Re: Boardgames
Post by: rufus sparkfire on August 28, 2014, 09:34:14 PM
I've already told you and Finlay you're welcome any time.

Oh, thanks!
Title: Re: Boardgames
Post by: Fandir Nightshade on August 28, 2014, 09:39:51 PM
So you want to be a slaver...with a whip!
Title: Re: Boardgames
Post by: rufus sparkfire on August 28, 2014, 09:40:52 PM
That does sound fun.
Title: Re: Boardgames
Post by: TexasYankee on August 28, 2014, 11:43:50 PM
Two of my opponents went slavery, I did not (even though I happened to be the white player and therefore it would've been thematically correct).

A couple weeks ago I played Seven Wonders and had the opportunity to take the "Slavery" card for bonus points . . . I took a different card . . .  :blush:

Given that
- the African slaves were sold by Africans and whole African Empires were build on that slave trade;
- there was a important slave trade going to the Muslim countries of the Mediterranean and the Middle East
- significant slavery existed in India, China and most other Asian countries

it would've been thematically correct for anyone with a white, black, brown  or yellow skin.

Everything you say is correct, but we here in the United States have to always deal with the "All men are created equal" written by a bunch of slave owners on a daily basis . . . funny how the card itself in Seven Wonders has a black woman with a whip and a bunch of multi-ethnic slaves standing behind her.
Title: Re: Boardgames
Post by: Fandir Nightshade on August 29, 2014, 06:03:57 AM
I think it refers to Egypt during the time the Pyramids were built.
Title: Re: Boardgames
Post by: Fidelis von Sigmaringen on August 29, 2014, 07:50:08 AM
Perhaps. Not that the Pyramids were build by slaves.
Title: Re: Boardgames
Post by: Fandir Nightshade on August 29, 2014, 08:22:50 AM
Yes they were all members of the nobility and there are video tapes that not a single one was a criminal or slave
Title: Re: Boardgames
Post by: Fidelis von Sigmaringen on August 29, 2014, 08:32:48 AM
No, the workers that build the Pyramids were wage labourers, and the work itself was considered to be highly prestigious.
Title: Re: Boardgames
Post by: Fandir Nightshade on August 29, 2014, 08:41:12 AM
So it is said but who carried the material and did the cleaning up? Highly skilled labour? Sure.

I know the statement that no slaves built the pyramid which might be true but certainly there was massive use of slave labour involved in the process.
Title: Re: Boardgames
Post by: Fidelis von Sigmaringen on August 29, 2014, 08:44:09 AM
No. Neither is this the place to discuss this, but instead of taking your cue from Hollywood movies, try to read some archeological books on the topic.
Title: Re: Boardgames
Post by: Fandir Nightshade on August 29, 2014, 08:52:03 AM
No i rather spend time with friends playing games.
Title: Re: Boardgames
Post by: wissenlander on September 09, 2014, 03:25:21 PM
GW apparently rereleasing Space Hulk:

http://www.belloflostsouls.net/2014/09/space-hulk-beans-spill.html
Title: Re: Boardgames
Post by: Finlay on September 09, 2014, 04:30:08 PM
Maybe just dont make it limited edition?

Title: Re: Boardgames
Post by: Delthos on September 12, 2014, 02:19:25 PM
If they keep changing a couple components each time they release it, nobody can cry that their version wasn't a limited edition. Because it has some new components, it is a new edition and can therefor be a new limited edition. You gotta love GW.
Title: Re: Boardgames
Post by: wissenlander on September 16, 2014, 12:56:55 PM
Tried out Firefly this past weekend.  I think the stuff I've heard about it is accurate.  Feels like you're playing in the Verse, but can be long and sort of stinks that you're not really interacting with other players.  I really enjoyed it.  The two main critiques didn't really bother me.
Title: Re: Boardgames
Post by: Delthos on September 17, 2014, 05:55:41 AM
Try it with the Pirates and Bounty Hunters expansion. It really increases the player interaction as it introduces Pirate jobs, which require you to board other player's ships and steal their stuff. The bounty missions allow you to hunt down wanted crew members in order to collect the bounties on them. That includes opponent's ships, supply planets, or even your own crew.

We played it in my group tonight. It was the third time we played Firefly and it was the first time using Pirates and Bounty Hunters. P&BH doesn't speed the game up any, but it sure does ratchet up the interaction. There isn't a whole lot you can do to speed the game up, other than just playing faster. All in all I feel that playing with P&BH is a must as it makes it a more complete game.
Title: Re: Boardgames
Post by: wissenlander on September 17, 2014, 10:59:05 PM
Cool. I'll let my buddy know since he's the one who has it. 

To me it's not really about the speed.  Just more about the theme.
Title: Re: Boardgames
Post by: phillyt on September 24, 2014, 09:07:10 PM
My space hulk arrived today!  I forgot how impossibly heavy the box is.
Title: Re: Boardgames
Post by: phillyt on October 05, 2014, 10:16:26 PM
We did the first three missions of Space Hulk today and had a blast.  The new first mission with the boarding torpedo was cool.  A blown roll led to an over powering of the terminators and was really cool.

The suicide missions was a blood bath with the terminators going down with barely a fight.

The third mission was very neat, with genestealers building up until a final mad push sandwiched the marines, killing them all.

First time the genestealers won exterminate for our group! 

Looking forward to powering through the next bunch!
Title: Re: Boardgames
Post by: Karl Voss of Averland on January 02, 2015, 04:14:33 AM
Reviving relevant thread instead of creating new one.

I got Lords of Waterdeep board game for Christmas along with the Scoundrels expansion. I've never played it before. Has anyone here played it? Any good?
Title: Re: Boardgames
Post by: Cannonofdoom on January 02, 2015, 06:01:36 AM
Reviving relevant thread instead of creating new one.

I got Lords of Waterdeep board game for Christmas along with the Scoundrels expansion. I've never played it before. Has anyone here played it? Any good?

I have not played it myself, but I have heard only good things.

https://www.youtube.com/watch?v=D7DvEIfrP84
Title: Re: Boardgames
Post by: TexasYankee on January 02, 2015, 05:51:32 PM
Reviving relevant thread instead of creating new one.

I got Lords of Waterdeep board game for Christmas along with the Scoundrels expansion. I've never played it before. Has anyone here played it? Any good?

Very good game, always a favorite within our group, and even my nine-year-old can play it. The expansion is also very fun, and opens up all sorts of new stuff. The only bad thing we've experienced is that if you get the Beholder for your Lord, it is very difficult to win. Also, when playing the expansion, it takes some time to set-up the game as you have to remove "x" number of cards from the original deck to make room for the expansion cards. Still, absolutely worth it.
Title: Re: Boardgames
Post by: Delthos on January 02, 2015, 11:12:36 PM
Definitely a good game and the expansion makes it much more interesting.

The trick to winning with the Xanathar (the beholder) is to not be afraid of gaining corruption. If you can keep yourself around 8 or 9 corruption and attempt to keep the corruption value less than -8 you'll do well. Generally don't be afraid to take corruption if the value is -8 or below and try to get rid of corruption if the value is above -8. Then try to only complete 20+VP quests you'll do well, especially if you can get the 25-40 point quests. The problem is not tipping your hand to the others that you are the Xanathar, because they will avoid taking corruption and try to get you to take more if they find out you are the Xanathar. You are really shooting for your bonus to leave you with -4 VP per point of corruption while everyone else gains -8 or more per point.

That being said he is the most difficult Lord to win with. I've played two games with him now and won once and lost once. The first time I tried playing him like other Lords and wound up losing big time. The second time I took Skulport actions that gave lots of resources early in the game, and was therefor able to complete the high VP quests. I was able to get a significant lead and everyone got afraid to gain corruption as the penalty level was high. I ended up with a wash on VPs for corruption. With the Xanathar you have to remember that even if you don't complete a big quest if you've been collecting gold and resources you'll gain VPs for all those resources.

There is a modified version of him on BGG which gives him +4 VP for each corruption in all Taverns. I can see how that will help him out, but I think it may tip the balance a little too far the Xanathar's favor.

He also works better in games with 4-6 players and doesn't do as well with fewer players. He also doesn't work as well if you are using both the Scoundrels of Skulport and the Undermountain expansion. He does better if just using the Scoundrels of Skulport expansion as the Skulport quests are the ones that really give the big points values. There are some big point value ones in Undermountain, but not nearly the same number.
Title: Re: Boardgames
Post by: wissenlander on January 04, 2015, 01:41:19 PM
Adding the expansions makes the game so much longer.  My only complaint about the game is that it's hard to match the theme with the game play, IMO.  I find that just having little cubes and matching colors to the quests you can easily lose track that you are in a fantasy realm.  Really keeping a focus on what your quests are and staying in a bit of roleplay helps me out.

Title: Re: Boardgames
Post by: MrDWhitey on January 05, 2015, 06:44:31 AM
Over the past few days I have turned into an old man, ordering hex and counter wargames like Saints in Armor...  :unsure:

But phwoar, look at all those counters

(http://pds.exblog.jp/pds/1/201303/07/72/b0173672_2204429.jpg)

And yes, I have ordered a delux 2mm corner rounder from Oregon....

The rules are terrifying though.

I'm also moving into things like Advanced Squad Leader, Band of Brothers, Panzer Grenadier... oh god.
Title: Re: Boardgames
Post by: warhammerlord_soth on January 05, 2015, 09:42:33 AM
Panzer Grenadier is addictive, I hear...
Title: Re: Boardgames
Post by: Delthos on January 05, 2015, 04:06:01 PM
Adding the expansions makes the game so much longer.  My only complaint about the game is that it's hard to match the theme with the game play, IMO.  I find that just having little cubes and matching colors to the quests you can easily lose track that you are in a fantasy realm.  Really keeping a focus on what your quests are and staying in a bit of roleplay helps me out.

I've never felt adding the expansions makes the game longer. Adding the expansions doesn't added more turns, it's still an 8 turn game. The only possible thing is playing with the addition of a sixth player that could add time. The add on boards just give additional options so I guess if you are playing with people who are prone to analysis paralysis it could slow it down.
Title: Re: Boardgames
Post by: wissenlander on January 08, 2015, 01:55:29 PM
You get an additional agent to start with if I remember correctly.  We've played about half a dozen times with the expansion and every time the game was about an hour longer than with the standard game.
Title: Re: Boardgames
Post by: Noble Korhedron on January 08, 2015, 02:44:06 PM
I played my First game of Settlers of Catan the other day. Great game and I caught on real fast but it quickly became competitive and now no one wants to play hahaha
Well, ALL games CAN be come competitive, it's a matter of whether you let them.
Title: Re: Boardgames
Post by: TexasYankee on January 11, 2015, 04:42:43 AM
Played a game of Tokaido with the kids tonight. The youngest (nine) came in first, oldest (14) second, yours truly last. Was I being a good dad and let them win? No, I just suck at these games. :)

(https://scontent-a-lga.xx.fbcdn.net/hphotos-xpf1/v/t1.0-9/10926410_10202333863947078_4151669807805834801_n.jpg?oh=0435337913d392f8ec7a27ab136d2bf7&oe=5538B76D)
Title: Re: Boardgames
Post by: Noble Korhedron on January 11, 2015, 02:13:53 PM
W.T.F is Tokaido?! :-?
Title: Re: Boardgames
Post by: Cannonofdoom on January 11, 2015, 03:49:46 PM
W.T.F is Tokaido?! :-?

https://www.youtube.com/watch?v=pipFRzGYgdk
Title: Re: Boardgames
Post by: Siberius on February 17, 2015, 10:05:02 PM
Had the Wissenlanders down this weekend for some gaming shenanigans mostly and they threw a whole bunch of new games at us. Thought I would give a little run down of what we played...

(https://fbcdn-sphotos-h-a.akamaihd.net/hphotos-ak-xpa1/v/t1.0-9/10959381_10153118936866133_1724048977724260918_n.jpg?oh=7fdc5846908fe3289d6ea240180794b1&oe=5559A0B4&__gda__=1431557282_d6db6da17b8f83d8da711ab6eccc1222)
Castles of Burgundy. Don't ask me why, but the box to this didn't look to promising. I actually took over Wiss's place part way in but had picked up what I needed to do relatively fast so I'd say not too hard a game to learn though I can see it taking a bit longer to master as there are all sorts of ways to score points. There is just enough random to keep it from being too formulaic too. Nice theme, nice components once the box was open and I could very easily see picking this up. Apparently it scales down nicely to 2 players too which is a bonus.


(https://fbcdn-sphotos-d-a.akamaihd.net/hphotos-ak-xfp1/v/t1.0-9/10997811_10153117616561133_8549944805548135889_n.jpg?oh=1e44209ff1d0169c8da063ed6b822520&oe=55527A05&__gda__=1434843744_314b0fd31883c936be8fe49fc70ac819)
Betrayal at the House on the Hill. I think this was probably my least favourite of the games we played though I have a strong feeling that was due to things resolving a bit early and not going quite as they should perhaps. It felt like it was all over a bit too fast and with not too much drama. Maybe more playings would impress me more, it certainly seems to be very highly rated on Amazon.


(https://scontent-dfw.xx.fbcdn.net/hphotos-xpa1/v/t1.0-9/10435612_10153065734409663_5265090374273929932_n.jpg?oh=5b57a1fe6123de1f9a6153060b10c7fe&oe=55515E63)
King of Tokyo. Didn't really expect to like this one, but kinda did. It is pretty fast and silly to play but sometimes that's nice. You could play it through once to teach people and have plenty of time to try another to play properly. It's very dice roll dependent but it seemed like there was enough potential decision making to keep interest up. But it's not something you can get your teeth into much.


(https://scontent-dfw.xx.fbcdn.net/hphotos-xap1/v/t1.0-9/1506877_10153065413579663_805553438405291047_n.jpg?oh=b4e016de5c8341decc5b0184f6814ad3&oe=559585D5)
Lords of Waterdeep. Loved this game. Maybe my favourite of the new ones this weekend. Based in D&D, pity it's not Warhammer world but it's close enough. It reminded me of a more complex, fantasy version of Ticket to Ride. The main way to screw people up in that is block their routes. There are more ways to do that here, and more ways to craft a win. Picking a character to start with also gives another variable to what direction you need to go. This is definitely one I'd pick up at some point.



Outside of those, we played some Dominion and Settlers of Catan. I had some good fortune in the former and by far the worst game I've ever managed of the latter! Also a good game of Blood Bowl with Wiss, which I should probably find the BB thread to talk about.  :wink:
Title: Re: Boardgames
Post by: MrDWhitey on February 17, 2015, 10:13:34 PM
Just played Lords of Waterdeep, fairly simple and managed to accidentally win whilst just trying to screw people over.
Title: Re: Boardgames
Post by: Siberius on February 17, 2015, 10:25:52 PM
Yeah, I won the second game whilst trying something I was sure wouldn't really work.  :-P
Title: Re: Boardgames
Post by: wissenlander on February 18, 2015, 04:04:03 PM
Also got in a game of Smash Up which you saw the tail end of.  I really enjoy Smash Up but it seems like it's a game that takes a while to get used to because of the learning curve with each deck.
Title: Re: Boardgames
Post by: Noble Korhedron on February 18, 2015, 06:35:07 PM
@Siberius: Q. Who're "the Weissenlanders"?
Title: Re: Boardgames
Post by: Gankom on February 18, 2015, 07:05:25 PM
I strongly suspect that the guy above you named Wissenlander may be one of them.
Title: Re: Boardgames
Post by: Delthos on February 18, 2015, 10:06:29 PM
Lords of Waterdeep. Loved this game. Maybe my favourite of the new ones this weekend. Based in D&D, pity it's not Warhammer world but it's close enough. It reminded me of a more complex, fantasy version of Ticket to Ride. The main way to screw people up in that is block their routes. There are more ways to do that here, and more ways to craft a win. Picking a character to start with also gives another variable to what direction you need to go. This is definitely one I'd pick up at some point.

Wow, don't know that I'd ever compare it to Ticket to Ride. They are totally different games.

Try it with the Underdark expansion. All those corruption tokens add so much fun to the game. Don't let new players play with the Xanathar as their Lord though unless they can really pick up on games fast and can figure out how to make him/her/it work. Even if you know how to play him, it can be difficult to win with him.
Title: Re: Boardgames
Post by: Noble Korhedron on February 18, 2015, 10:46:19 PM
Agreed!! I just played my first game of 'Ticket to Ride' about two weeks ago. It was great, even though I lost. I was more conservative than the other players, trying to complete routes rather than lose the points indicated on the route card.
Title: Re: Boardgames
Post by: Siberius on February 19, 2015, 04:28:36 AM
Are they totally different? You have missions you are trying to work towards like ttr, you can block up people's options by placing stuff first like ttr, you score by moving those things round the edge...

I'm not saying they are the same game but I would argue there are some pretty obvious similarities. It has a slightly more complex variety of ways to do things for sure.

I like in both games trying to find different strategies of achieving the win. It's definitely not a case of the same plan will always work for you...
Title: Re: Boardgames
Post by: Noble Korhedron on February 19, 2015, 12:55:14 PM
Are they totally different? You have missions you are trying to work towards like ttr, you can block up people's options by placing stuff first like ttr, you score by moving those things round the edge...

I'm not saying they are the same game but I would argue there are some pretty obvious similarities. It has a slightly more complex variety of ways to do things for sure.

I like in both games trying to find different strategies of achieving the win. It's definitely not a case of the same plan will always work for you...
What are you trying to compare to TTR? Waterdeep?
Title: Re: Boardgames
Post by: wissenlander on February 19, 2015, 01:12:45 PM
I strongly suspect that the guy above you named Wissenlander may be one of them.

:-D Indeed.  My family and I.

Title: Re: Boardgames
Post by: Delthos on February 24, 2015, 09:44:02 PM
Are they totally different? You have missions you are trying to work towards like ttr, you can block up people's options by placing stuff first like ttr, you score by moving those things round the edge...

I'm not saying they are the same game but I would argue there are some pretty obvious similarities. It has a slightly more complex variety of ways to do things for sure.

I like in both games trying to find different strategies of achieving the win. It's definitely not a case of the same plan will always work for you...

I see what you are saying there in that regard. At those very basic levels they are similar, but I'd find it hard to tell anyone that LoW is a more complex version of TtR. Even though they share a few things, I would still say they are totally different games, and not just in theme. The game play experience in them is nothing alike. I can't imagine myself recommending one of the games to someone who's played the other game based on similarity of game play. Sure they both have blocking, but the blocking is different and more final in TtR. There are some cities that you can easily get completely blocked off from with just a couple placements, making it impossible to complete tickets to that city. I would go so far as to say it is almost impossible to get completely blocked from completing Quests in LoW because you always have the option of changing player order. That is unless everyone is really being jerks and trying keep you from completing them and making a concerted effort to do so. Also with the buildings that get purchased during Lords of Waterdeep, more routes to achieving quests actually open up as the game goes on. In TtR you really don't have room for lots of flexibility and as the game goes on you get fewer and fewer options for completing your tickets. Now those routes that you've laid open up possibilities for completing new tickets, but your options to complete tickets you start with decreases. Leaving me feeling they are totally different, even though they share some basic mechanics.

I would recommend either game to someone because they are good games and also good gateway games. Lords of Waterdeep is a good light worker placement game with set collection and Ticket to Ride is a good light hand management game with set collection. There are lots of games with set collection, blocking and point scoring, but I just find it hard to compare them in this regard. Yedo (which really is a significantly more complex version of LoW), Five Tribes, Trajan, and Stone Age just to name a few. Those four all have those criteria, but I could never say that they are similar to TtR. Some are worker placement, some have card drafting, some have auctioning and bidding, some have area movement, which are all forms of blocking at their core which makes it harder or easier to complete their sets, but just different methods of achieving it. All these games scratch different itches and I don't think many people would say they are similar to TtR.

If you want a game that is like a more complex "grown-up" version of Ticket to Ride, check out Thurn & Taxis. These are two games which I would say are similar. Both have hand management, set-collection, and route building. Even though it doesn't share the set building aspect, I'd say even Power Grid has more in common with Ticket to Ride than it does with Lords of Waterdeep. When it comes down to it, the route building and blocking is the core of all three of these games and they all scratch a similar itch when it comes to playing them.
Title: Re: Boardgames
Post by: Karl Voss of Averland on February 25, 2015, 12:16:29 AM
Picked up a few games recently:


(https://images-cdn.fantasyflightgames.com/ffg_content/legends-of-andor/box-VA87-left.png)
(https://images-cdn.fantasyflightgames.com/ffg_content/legends-of-andor/layout-VA87.png)

Legends of Andor
Cooperative dungeon crawler that is a lot of fun. The art and the pieces quality are fantastic. One neat feature of the game is that the story teaches you to play. The game is divided into chapters that introduce mechanics and teach you how they work as they come. We're only on chapter 3 of 6 (plus three downloadable addons) but my wife and I are liking it so far. It seemed a little easy at first, but it was more because it was teaching you to play. There is good randomization and surprises that pop up. Difficulty scales up well with more people. Also, another neat feature is each of the four classes (Archer, Warrior, Wizard, and Dwarf) has a male and female variant that you can play as. So no one gets stuck playing as the girl/boy, which can be unfortunate for some players.

(http://www.thirstymeeples.co.uk/images/uploads/Bang_Dice_IN.jpg)
Bang! Dice

Haven't played this game yet, but have heard it's will replace the standard bang! card game. Any one play this game yet?

(http://ecx.images-amazon.com/images/I/61gSATJGo%2BL._SY300_.jpg)
Cash and Guns

Simple party game with foam guns! It's really about pointing foam guns at each other dramatically. It's easy to learn, tactile, and great for those people who aren't so into playing games.
Title: Re: Boardgames
Post by: Finlay on February 25, 2015, 12:46:00 AM
cash n guns is a firm eurobash favourite.

great with beer!
Title: Re: Boardgames
Post by: Delthos on February 25, 2015, 05:16:19 AM
I've played Bang! the dice game. It's not nearly as satisfying as playing the card version, but you can play the dice version half a dozen times in the time in takes to play one game of the Bang! the card game. It does manage to keep the flavor of the card game though.
Title: Re: Boardgames
Post by: Siberius on February 25, 2015, 05:56:08 PM
I'm not going to argue with you delthos, it was more an initial feeling. Power grid is certainly much closer to ttr. I like all three I think and like you say they all are different enough that they are all worth playing.
Title: Re: Boardgames
Post by: Karl Voss of Averland on February 25, 2015, 06:40:02 PM
cash n guns is a firm eurobash favourite.

great with beer!

That's how I played my first game of it! The box should come with pint glasses.
Title: Re: Boardgames
Post by: LochNESS on February 26, 2015, 02:50:42 PM
Legends of Andor is great as well. Love that game, though not as much as Ticket to Ride... You should also check out Flash Point. That is one great coop game full of flavour.
Title: Re: Boardgames
Post by: Karl Voss of Averland on March 11, 2015, 02:50:39 PM
Won an auction this week, and my games arrived.

I picked up:

(http://cf.geekdo-images.com/images/pic570478.jpg)
Stronghold  - $39
I know they are making a new edition of this game, but I had to jump on it. Looks complex and a lot of fun, but the rules might be complicated to explain to new comers.

(http://cf.geekdo-images.com/images/pic287451_md.jpg)
History of the World  - $50
An out of print classic that I have many fond memories of playing. Not the best game in the world but a more fun and interesting version of Risk. It also has 700+ plastic pieces.  :-o

(http://www.thegameaisle.com/wp-content/uploads/2009/07/guillotine-300x300.jpg)
Guillotine - $5
Old classic from Wizards of the Coast. Simple and fun. Easy to bust out and play with guests. Seller tossed it in for $5.
Title: Re: Boardgames
Post by: Cannonofdoom on March 12, 2015, 07:01:05 AM
Don't forget:

(http://i.ytimg.com/vi/d8BUufzWHvc/maxresdefault.jpg)


I'm having an event at my house, if any of you guys happen to be in the Shreveport, Louisiana area feel free to stop by.  :::cheers:::
Title: Re: Boardgames
Post by: Noble Korhedron on March 12, 2015, 10:20:44 AM
Don't forget:
(http://i.ytimg.com/vi/d8BUufzWHvc/maxresdefault.jpg)


I'm having an event at my house, if any of you guys happen to be in the Shreveport, Louisiana area feel free to stop by.  :::cheers:::
Watch out for uninvited err, how shall I put this, "nocturnal" guests!! You might want to invest in a crossbow and some ammo; that or a couple of Witch Hunters..... ;)
Title: Re: Boardgames
Post by: harv on March 12, 2015, 04:32:29 PM
Think I'll play Ankh Morpork and Witches this weekend in memory of the great Terry Pratchett.
Title: Re: Boardgames
Post by: Karl Voss of Averland on March 12, 2015, 06:44:25 PM
I'm having an event at my house, if any of you guys happen to be in the Shreveport, Louisiana area feel free to stop by.  :::cheers:::

I have a group going to my local gaming pub here in Orlando, FL. If you're in the neighborhood send me a message!
Title: Re: Boardgames
Post by: MrDWhitey on March 18, 2015, 06:15:00 AM
https://www.fantasyflightgames.com/en/news/2015/3/17/forbidden-stars/
Title: Re: Boardgames
Post by: Aldaris on March 18, 2015, 09:53:11 AM
Hmmmm.

HMMMMMMMMMMMM!

Those ship models... I wonder if the scale would fit for BFG, and how the quality is?
Because there's a Void Stalker, a Battle Barge...

HMMMMMMMMMMMMMMMMMMMMMM!
Title: Re: Boardgames
Post by: phillyt on March 18, 2015, 10:38:26 AM
I played Spartacus last weekend.  It was pretty cool!
Title: Re: Boardgames
Post by: rufus sparkfire on March 18, 2015, 11:11:09 AM
https://www.fantasyflightgames.com/en/news/2015/3/17/forbidden-stars/

I want to play that!
Title: Re: Boardgames
Post by: Xathrodox86 on March 18, 2015, 01:16:22 PM
https://www.fantasyflightgames.com/en/news/2015/3/17/forbidden-stars/

I want to play that!

I think it may be a sort of "Chaos in the Old World" but in the 40K universe. Definetly want to play that.
Title: Re: Boardgames
Post by: Karl Voss of Averland on March 18, 2015, 01:54:15 PM
Has anyone played 1775: Rebellion? I've heard it's a really good light wargame

(http://www.juegosenlamesa.com/13-large_default/1775-rebellion.jpg)
Title: Re: Boardgames
Post by: Finlay on March 23, 2015, 11:11:44 AM
https://www.fantasyflightgames.com/en/news/2015/3/17/forbidden-stars/

I want to play that!
Want to play this at eurobash!
Title: Re: Boardgames
Post by: rufus sparkfire on March 23, 2015, 11:14:21 AM
It says it's not out until the third quarter of the year.  :icon_sad:
Title: Re: Boardgames
Post by: Finlay on March 23, 2015, 11:23:30 AM
fucksticks
Title: Re: Boardgames
Post by: phillyt on March 23, 2015, 02:26:10 PM
Fantasy Flight shows preview info for their products an absurd distance from release.  It is sort of annoying.  I think I am broken spoiled by Games Workshop and their ability to preview an item about three hours before it is available to purchase.
Title: Re: Boardgames
Post by: Finlay on March 23, 2015, 03:05:46 PM
Fantasy Flight shows preview info for their products an absurd distance from release.  It is sort of annoying.  I think I am broken spoiled by Games Workshop and their ability to preview an item about three hours before it is available to purchase.
lol.
GW's "previews" are fucking wank
Title: Re: Boardgames
Post by: wissenlander on March 23, 2015, 03:31:51 PM
I think 'broken' was the proper word in that context.
Title: Re: Boardgames
Post by: Finlay on March 23, 2015, 03:36:56 PM
I think 'broken' was the proper word in that context.
indeed.

Aside from price it is my biggest bug bear with GW.

WHAT IS HAPPENING WITH 9TH ED, WHY DON'T YOU TELL US- my reaction to the uncertainty is to stop buying anything.
Title: Re: Boardgames
Post by: phillyt on March 23, 2015, 03:44:55 PM
I was reading a preview for a Conquest expansion.  Only like 50 cards.  I was enjoying it then saw the release was 6 months away.  6 MONTHS.

Fantasy Flight don't mess around.
Title: Re: Boardgames
Post by: wissenlander on March 23, 2015, 04:41:39 PM
They're trying to help you forecast your budget.  Since my gaming budget is near non existent I don't really care how far out they advertise. 
Title: Re: Boardgames
Post by: phillyt on March 23, 2015, 05:25:26 PM
There is no reason GW couldn't have previews 3 - 4 months out.  Heck, Forgeworld previews months and sometimes years in advance on some items they display at Game Day and such.
Title: Re: Boardgames
Post by: Karl Voss of Averland on March 23, 2015, 07:43:03 PM
(http://i.imgur.com/SDiiSUD.gif)
Title: Re: Boardgames
Post by: Siberius on March 29, 2015, 03:23:52 PM
Anyone tried Citadels? I just saw a recommendation that it was good for 2 player or multiplayer and that makes me interested. Thought I would see if anyone here has experienced it as I had never heard of it...
Title: Re: Boardgames
Post by: Karl Voss of Averland on March 29, 2015, 03:41:58 PM
Anyone tried Citadels? I just saw a recommendation that it was good for 2 player or multiplayer and that makes me interested. Thought I would see if anyone here has experienced it as I had never heard of it...

I have it and would recommend it. I've never played it with two players but found very enjoyable with 4+
Title: Re: Boardgames
Post by: Siberius on March 29, 2015, 04:26:40 PM
Thanks Karl! I'm sure we'd probably play most with more players but it's a bonus if you can scale down. Sounds like with two or three players you take two roles rather than just one...
Title: Re: Boardgames
Post by: Karl Voss of Averland on March 29, 2015, 07:19:11 PM
Thanks Karl! I'm sure we'd probably play most with more players but it's a bonus if you can scale down. Sounds like with two or three players you take two roles rather than just one...

Sure thing! I've read about playing with multiple roles, but I've never played it. I guess when I have 2 or 3 people playing a game, they prefer something else rather than Citadels, but I should give it a try. It's a simple game, but has a lot of replayability. Predicting other people's roles and moves is fun, and trying to not have your plans foiled makes it fun too.
Title: Re: Boardgames
Post by: MrDWhitey on April 05, 2015, 03:32:56 PM
Finally played my copy of Horus Heresy this weekend. It started off well with 9 out of of 12 Imperial units corrupting to chaos (among them several tank divisions)

(http://i.imgur.com/KiL55Lwb.jpg) (http://imgur.com/KiL55Lw)

Then increased my grip on the bottom spaceports whilst threatening the top (and holding one)

(http://i.imgur.com/155UBD7b.jpg) (http://imgur.com/155UBD7)

After a long game of defensive play by the Imperials, they finally mounted two -massive- attacks on the World Eaters held spaceport and took it back for the Imperium, and also an attack on the space port just above the palace which also took it back. This effectively ended the chances of Chaos, for if I had gone first there I probably would've taken the fourth and final spaceport and secured victory, but as it was I didn't have the time (we were at the end of the initiative track) to take them back (I also lacked any troops!).

(http://i.imgur.com/NhgIcMgb.jpg) (http://imgur.com/NhgIcMg)

Also played Mage Knight, which burned my brain greatly. Tried Wiz-War, but it sucked (2 player doesn't work). Played Star Wars: Armada, which was great fun as my two small rebel ships yapped at the heels of a ponderous Star Destroyer and hounded it till the end of the game. Finally, also tried Twilight Struggle, which while I recognised it as a good game, I wasn't entirely a fan. I prefer to have armies visually on the map, moving them around and attacking other armies etc, so the other card driven wargames by GMT which use the same sort of system, but have armies, I'm fairly certain I will like.

Edit: Also really bitter over a chaos titan legion being shot down by a single defense laser battery.  :x
Title: Re: Boardgames
Post by: wissenlander on April 06, 2015, 05:45:59 PM
Horus Heresy looks interesting.  I would really like to get into Star Wars: Armada, but the price point is just too much for me right now.  I barely get to play X-Wing and I'm very behind in fleet for that.  FFG put out so much so quickly I've never been able to recover, and again with barely getting to play it makes no sense to get more. 

I got Castles of Mad King Ludwig for my birthday from my wife.  Played it once so far but it was a lot of fun.
Title: Re: Boardgames
Post by: Karl Voss of Averland on April 06, 2015, 08:23:49 PM
I got Castles of Mad King Ludwig for my birthday from my wife.  Played it once so far but it was a lot of fun.

I've heard some really mixed things about this game. Some love it and some think it's poorly done and only meh. When you get some more plays under your belt can you give a review of it?
Title: Re: Boardgames
Post by: MrDWhitey on April 06, 2015, 08:38:42 PM
People say that the Castles game is a more "fun" version of Suburbia. I would be interested in your thoughts when you play it some.

Armada is expensive, but I bought it while drunk so I didn't really notice. It's all gravy. Horus Heresy was really fun actually, even though I spent the entire game staring at the board with a face like a bulldog chewing a wasp and cussing out my opponent. Don't tell him I enjoyed it though...

Now I am alone again I shall try refighting the American War of Independence Traitorous Rebellion...

(http://i.imgur.com/9mDjLomb.jpg) (http://imgur.com/9mDjLom)
Title: Re: Boardgames
Post by: Karl Voss of Averland on April 06, 2015, 11:44:51 PM
(http://grade7englishkis.wikispaces.com/file/view/4556554825_7cc75e0626_z.jpeg/336237094/4556554825_7cc75e0626_z.jpeg)

Here's to high treason!  :::cheers:::
Title: Re: Boardgames
Post by: wissenlander on April 07, 2015, 01:05:19 AM
I got Castles of Mad King Ludwig for my birthday from my wife.  Played it once so far but it was a lot of fun.

I've heard some really mixed things about this game. Some love it and some think it's poorly done and only meh. When you get some more plays under your belt can you give a review of it?

Played again earlier and want to play it again in a bit if possible.  Second go around was fun as well.  If I get a chance I'll try to write up something more formal.  I've only heard positive things out of it in general and read a couple of blogs that had it as one of the top games of the year for last year. 
Title: Re: Boardgames
Post by: wissenlander on April 07, 2015, 02:50:36 PM
Ok, played it again.  I think it's a really fun game.  It's pretty lite, as far as strategy goes, but there is some there.  If you don't like those types then stay away.

I tried to find a review on Board Game Geek that suited what I thought, but none really fit.  There are a lot of complaints about the box and how it doesn't have an insert or baggies.  We had baggies, some people didn't I guess.  I don't care about the insert, personally.  So most of the complaints out there fall on my deaf ears.  If you look at reviews on BGG about game play they seem to be generally positive and I'd agree with that part of it.

This is one of those games that I thought was going to be complex to start with but it isn't really.  The only thing that still trips me up is the scoring, but that's me being dense I think.  The strategy takes a game or two to get used to because as the master builder, setting the prices for the rooms, it's hard to tell what to do at times.  Once you get the feel of it after a game or two it's not bad, though.  Figuring out how to keep your income going is tricky at first but I think you can get the hang of that fairly quickly, too.  You should be able to do something every turn. 

I like the theme of it a lot, and I think the tiles are nice, though maybe a little thin.  Aesthetically they look nice.  I can see it getting stale, potentially, after a lot of plays, there aren't a lot of extra rooms (well there are for 2 players, but at 4 there aren't going to be).  I think this game is ripe for an expansion that gives more rooms.  That being said, there's tons of variety and replayability with the ways to score and how to set up things, and depending upon what your focusing on for the types of rooms you buy. 

I don't really like the large size of the setup board, where you keep score and place all of your starter items, but it's not been a problem for us so far.  Depending on where you buy it can be a little over priced.  I think we got it for $40, which is reasonable. 

We've only played with 2 players so far, don't know how it would work with more or less (there's a solo variant as well).

I've never played Suburbia, so have nothing to compare it to with that.
Title: Re: Boardgames
Post by: Karl Voss of Averland on May 29, 2015, 01:44:55 PM
I've discovered Rufus Sparkfire's next boardgame:

https://www.kickstarter.com/projects/2002188924/wombat-rescue-unlike-any-game-seen-played-or-smelt

It actually doesn't look half bad.
Title: Re: Boardgames
Post by: rufus sparkfire on May 29, 2015, 01:53:00 PM
Gosh! That looks cool.
Title: Re: Boardgames
Post by: Xathrodox86 on June 03, 2015, 07:50:12 PM
I'm buying "Warhammer Disk Wars" this month. It looks like a fun, pub-style game to enjoy with some friends over pint or two. Anyone else played it?
Title: Re: Boardgames
Post by: wissenlander on June 04, 2015, 12:40:37 AM
I really think that Diskwars is the inspiration for 9th edition rumors.

Title: Re: Boardgames
Post by: Finlay on June 04, 2015, 11:06:45 AM
http://www.theguardian.com/technology/2015/may/22/warhammer-40000-forbidden-stars-review-an-absorbing-evening-of-combat?CMP=Share_AndroidApp_Facebook

looks fucking amazing.
Title: Re: Boardgames
Post by: rufus sparkfire on June 04, 2015, 11:10:15 AM
I forgot about that game. Is it out soon then?
Title: Re: Boardgames
Post by: MrDWhitey on June 04, 2015, 04:12:26 PM
Forbidden Stars is slated for the 30th of June. It's been On the boat status at FFG for a while now so it seems it may hit that date. I preordered it many moons ago.

I own and have played Disk Wars, it is a good bit of fun actually.
Title: Re: Boardgames
Post by: Xathrodox86 on June 06, 2015, 08:32:49 PM
Forbidden Stars is slated for the 30th of June. It's been On the boat status at FFG for a while now so it seems it may hit that date. I preordered it many moons ago.

I own and have played Disk Wars, it is a good bit of fun actually.

Then I'm in. Chaos in the Old World rocked.
Title: Re: Boardgames
Post by: Finlay on June 07, 2015, 06:43:10 PM
better pics!

want this hard.

http://www.tabletopgamingnews.com/photos-of-forbidden-stars-game-from-gama/
Title: Re: Boardgames
Post by: rufus sparkfire on June 08, 2015, 09:37:43 AM
It's quite expensive though.
Title: Re: Boardgames
Post by: Finlay on June 08, 2015, 10:16:12 AM
how much is it? £60?
Title: Re: Boardgames
Post by: rufus sparkfire on June 08, 2015, 10:18:41 AM
75ish. Which is probably reasonable for the components, but is still a lot for a boardgame.
Title: Re: Boardgames
Post by: Finlay on June 08, 2015, 10:30:50 AM
shit!

it's 80 quid rrp!

72 from wayland "we never actually send you your stuff" games.
Title: Re: Boardgames
Post by: MrDWhitey on June 08, 2015, 01:56:04 PM
It's also 72 from Firestorm games who are extremely reliable and provide good service and don't pay me for saying this.
Title: Re: Boardgames
Post by: Syphon on June 09, 2015, 08:19:55 PM
Firestorm? That's Cardiff, isn't it Whitey?

I haven't read through all the posts here but I want to give you a few of my personal faves:

-Arkham Horror. Good god, so amazing.
-Dark World (https://boardgamegeek.com/boardgame/31/dark-world) is rather fun. Nostalgia for me, and when I found a picture of my brother and I playing it, I had to buy it again. Turns out its previous owner painted it. Morning win!
-Zombies!!!

Not boardgames, still great:
-Machiavelli
-Netrunner
-Coup

Still want to try (already have it):
-Dead of Winter

I'm also doing some work on my very own boardgame. One day it will win game of the year!
Title: Re: Boardgames
Post by: Noble Korhedron on June 10, 2015, 11:37:15 PM
Finally played my copy of Horus Heresy this weekend. It started off well with 9 out of of 12 Imperial units corrupting to chaos (among them several tank divisions)

(http://i.imgur.com/KiL55Lwb.jpg) (http://imgur.com/KiL55Lw)

Then increased my grip on the bottom spaceports whilst threatening the top (and holding one)

(http://i.imgur.com/155UBD7b.jpg) (http://imgur.com/155UBD7)
About this game; is it a boardgame? A PC game? Regardless of medium, where/how can I buy it?
Title: Re: Boardgames
Post by: MrDWhitey on June 11, 2015, 12:25:36 AM
Firestorm is indeed in Cardiff, I used to play there regularly before they moved a hundred yards down the street (my not playing is not related to this move  :biggriin: ). I've started going back there to shop, it is a very nice place. Buy from them please.

Korhedron, it's a boardgame from Fantasy Flight Games. It has been out of print for a while but it pops up on Ebay and BoardgamegeekMarket every now and then.
Title: Re: Boardgames
Post by: LochNESS on June 28, 2015, 07:43:42 PM
Finally played my copy of Horus Heresy this weekend. It started off well with 9 out of of 12 Imperial units corrupting to chaos (among them several tank divisions)

(http://i.imgur.com/KiL55Lwb.jpg) (http://imgur.com/KiL55Lw)

Then increased my grip on the bottom spaceports whilst threatening the top (and holding one)

(http://i.imgur.com/155UBD7b.jpg) (http://imgur.com/155UBD7)
About this game; is it a boardgame? A PC game? Regardless of medium, where/how can I buy it?

This is the remake of the old late 1989-ies or more likely the early 1990-ies game of GW. It is nkw made by Fantasy Flight Games and van be bought anywhere o Kine or in the beter FLGS. I should know because I have it  :icon_biggrin:

Edit: in other words... It is a boardgame
Title: Re: Boardgames
Post by: Karl Voss of Averland on September 07, 2015, 09:32:44 PM
Playing Legends of Andor tonight with the wife. This game is hard, but we're enjoying it. It's a dungeon crawl game that teaches you to play as you play. Pretty neat, especially for my wife who isn't into super complex boardgames.

https://boardgamegeek.com/boardgame/127398/legends-andor

Also, it has dragons. Components are pretty cool!

(https://cf.geekdo-images.com/images/pic1521764_md.jpg)
Title: Re: Boardgames
Post by: rufus sparkfire on September 17, 2015, 10:08:53 PM
I played Fury of Dracula tonight. After chasing Dracula all over Europe, I (as Mina Harker!) finally killed Dracula in combat with some holy water! Hurrah! Such a good game.

That Legends of Andor game looks nice, Karl!
Title: Re: Boardgames
Post by: Karl Voss of Averland on September 17, 2015, 10:31:01 PM
I played Fury of Dracula tonight. After chasing Dracula all over Europe, I (as Mina Harker!) finally killed Dracula in combat with some holy water! Hurrah! Such a good game.

Looks fun, but I've never played it! A new version is coming out this fall/winter.


Quote
That Legends of Andor game looks nice, Karl!

It's a fun dungeon crawl. And can be really hard! I like that it's learn as you go rather than spending 30mins digging through the manual.

We're on the 2nd to last chapter - we must adventure into the Dwarven mines! There might be a scary dragon in there! Luckily an expansion is coming out in November with additional chapters.
Title: Re: Boardgames
Post by: Midaski on September 18, 2015, 12:34:06 PM
I played Fury of Dracula tonight. After chasing Dracula all over Europe, I (as Mina Harker!) finally killed Dracula in combat with some holy water! Hurrah! Such a good game.

That Legends of Andor game looks nice, Karl!

So given up on Frostgrave already  ............................  :engel:
Title: Re: Boardgames
Post by: rufus sparkfire on December 28, 2015, 12:20:06 PM
I was given the Game of Thrones boardgame for Christmas!

(https://images-cdn.fantasyflightgames.com/filer_public/a2/bc/a2bc9176-42d3-4fc2-9e48-523c58f8e798/va65-layout.png)

I really like it.
Title: Re: Boardgames
Post by: RE.Lee on December 28, 2015, 03:39:17 PM
Good game, just right for some family back-stabbing ;)

I got Evolution - a beautiful game of constant adaptation of species. We've had great fun with it with 2, 3 and 4 players. Components are top (go and check out that first player marker!) and it plays in about an hour. Highly recommended!

I also got The Grizzled. A simple co-op at the core, but its the gripping theme (soldiers in WWI trenches) and marvelous artwork (by a late illustrator of Charlie Hebdo) is what makes the game. Roughly 30 minutes per play - its already hit the table 10 times since the 24th (we've won twice, too!).

Anybody else got some cool boardgames for Christmas?
Title: Re: Boardgames
Post by: Syphon on December 29, 2015, 05:22:00 PM
I done got money, so I might end up buying a boardgame/
Title: Re: Boardgames
Post by: Karl Voss of Averland on December 29, 2015, 05:52:23 PM
I was given the Game of Thrones boardgame for Christmas!

I really like it.

Do each of the cards have long descriptions of food and clothing in really small font? Looks like a fun game!


I got Pandemic Legacy for Christmas. I've heard it's really fun to play. It adds a "campaign" element to the game by having the outcomes of previous plays affect the rules for the next game. If you fail badly to cure a disease in one city, it might descend into panic and riots causing new rules/problems for the next play (like cant travel there, or spreads disease faster). The game comes with envelopes that you open at different points through playing that change the rules too.

I like pandemic as a simple coop game, so I'm excited to see what happens!
Title: Re: Boardgames
Post by: RE.Lee on December 30, 2015, 05:44:55 AM
Oh, I'm looking forward to Pandemic Legacy as well! I have an unopened box right next to me. A couple of friends are dropping by in the first days of 2016, we're planning to play through the campaign with them and my wife. Should be great!
Title: Re: Boardgames
Post by: Delthos on January 09, 2016, 03:35:18 PM
I was given the Game of Thrones boardgame for Christmas!

I really like it.

Do each of the cards have long descriptions of food and clothing in really small font? Looks like a fun game!


I got Pandemic Legacy for Christmas. I've heard it's really fun to play. It adds a "campaign" element to the game by having the outcomes of previous plays affect the rules for the next game. If you fail badly to cure a disease in one city, it might descend into panic and riots causing new rules/problems for the next play (like cant travel there, or spreads disease faster). The game comes with envelopes that you open at different points through playing that change the rules too.

I like pandemic as a simple coop game, so I'm excited to see what happens!

Similar to Risk Legacy. You will make permanent modifications to the board and components with stickers and possibly even remove components from the game completely. You are actually instructed to destroy cards in Risk Legacy, not that everyone actually destroys them. It is a very fun was of playing. Risk Legacy is actually pretty good as well and the updated rules for it also make it much quicker and fun to play. It's not the long grind that traditional risk is.
Title: Re: Boardgames
Post by: Mogsam on January 09, 2016, 04:16:51 PM
I was given the Game of Thrones boardgame for Christmas!

(https://images-cdn.fantasyflightgames.com/filer_public/a2/bc/a2bc9176-42d3-4fc2-9e48-523c58f8e798/va65-layout.png)

I really like it.
23

It is such an awesome game. I found the Greyjoys to be a bit too powerful if you know how to play quite well. But otherwise it's excellent!

I modified mine to have the Arryns and moved a few castles around
Title: Re: Boardgames
Post by: rufus sparkfire on January 10, 2016, 11:53:08 AM
I really like how the mechanics of the game convey the theme. It's not just a generic strategy game with a Westeros setting.

I agree though that the Greyjoys are quite strong, while the Lannisters are a little weak.


Did you print a new map?
Title: Re: Boardgames
Post by: Syphon on January 10, 2016, 06:25:18 PM
That 's nothing like the Game of Thrones game I have. God, that sucked. Either we did it wrong, or the raid order was incredibly powerful. You could literally stop the game from doing anything if you have a guy who would use raid orders. With one of those you could cancel out an enemy's order in a territory adjacent to where you used the raid.
Title: Re: Boardgames
Post by: Walt von Ark on January 11, 2016, 01:03:30 PM
With a normal raid order, you can only cancel out one ;  consolidate power, other raid or support order from a adjacent territoriy.
the raid with a star on it also cancels out a defend order!
Title: Re: Boardgames
Post by: Walt von Ark on January 11, 2016, 01:08:48 PM
Quote
Chaos in the Old World rocked

I wondered about this one! is it worth getting it then?
Title: Re: Boardgames
Post by: Xathrodox86 on January 11, 2016, 01:42:59 PM
Quote
Chaos in the Old World rocked

I wondered about this one! is it worth getting it then?

It is. It's a cool, fast game that's very fluffy. Be aware tough that Khorne and Horned Rat do have a slight advantage over their fellow gods. :-P
Title: Re: Boardgames
Post by: RE.Lee on January 11, 2016, 03:08:38 PM
Though that only makes them more likely to be countered be the other players!  :biggriin:

Its a great game, highly replayable with fabulous production value (as you would expect from FFG). The Horned Rat expansion is a must. Be aware that it takes some time for the group to develop a certain balance - first few games will see Khorne winning easily (he's still the God we give to the least experienced player), after that Nurgle/Slaneesh/Horned Rat might gain the upper hand (they have some very useful cards, but require some more skill). Tzeentch is the hardest but the way he can influence the board is very satisfying.

Buy it!
Title: Re: Boardgames
Post by: Xathrodox86 on January 11, 2016, 03:14:37 PM
Though that only makes them more likely to be countered be the other players!  :biggriin:

Its a great game, highly replayable with fabulous production value (as you would expect from FFG). The Horned Rat expansion is a must. Be aware that it takes some time for the group to develop a certain balance - first few games will see Khorne winning easily (he's still the God we give to the least experienced player), after that Nurgle/Slaneesh/Horned Rat might gain the upper hand (they have some very useful cards, but require some more skill). Tzeentch is the hardest but the way he can influence the board is very satisfying.

Buy it!

What Lee said. Tzeentch is fabulously trolly, just as he's supposed to be. Power plays and alliances are great in CitOW. It's a really, really good game. ;)
Title: Re: Boardgames
Post by: Syphon on January 11, 2016, 03:27:13 PM
Just realized: still haven't played Dead of Winter.
Title: boardgames/dungeon crawlers thread
Post by: Finlay on November 09, 2017, 04:31:44 PM
I think I have decided for my lifestyle I need to get in a bit more on this sort of mixed miniature game vs board game (I guess Hero Quest did this a loooong time ago, GW never really had versions available when I was playing, apart from Space Hulk). No need to prepare tons of minis, no need for transportation of hundreds of models, and can easily bash a game out in 3 hours or less from when you turn up.

I am simply too slow at miniature games to fit them into a normal evening!


I played a game of The Others with Matt, Midaski's son, last night and really enjoyed it, although after the fact find out we had been playing the rules wrong making the heroes too powerful (not my fault- Matt read the rules and guided the game!). The bonus for this being that many of the "sins" models could be used as some sort of chaos demons, which I think Matt plans to use to expand his 40k army to playable sizes.

Title: Re: boardgames/dungeon crawlers thread
Post by: GamesPoet on November 09, 2017, 04:46:55 PM
I enjoyed the 4th edition of Space Hulk when it came out in 2014, although haven't played it since then.  Currently it is sitting in my kitchen after my recent move, and I am leaning towards introducing the game ot some of my nephews during the holiday season.

Also, I here tell that with the renewal of Specialist Games, there could be new "army lists", figures and scenarios, and that good be a wonderful addition if it's compatible with the 4th Edition.
Title: Re: boardgames/dungeon crawlers thread
Post by: ZeroTwentythree on November 12, 2017, 04:09:14 AM

Just this week I've started looking into dungeon crawlers suitable for solo play. Would love to hear recommendations.

Title: Re: boardgames/dungeon crawlers thread
Post by: Shadespyre on November 12, 2017, 07:20:41 PM
I've got the Mantic dungeon game, errrm, Dungeon Saga, that's it. Bought it in their Kickstarter.

Never played it, looks nice. It would be best with 5 players (4 heroes, one GM / villain) but the advanced rules handle solo play with a card drawing system. I might have to dig it out and have a go.

There's a starter campaign, then a couple of others with different sets of heroes. Also character progression, and a character gen system to run characters of your own design.
Title: Re: boardgames/dungeon crawlers thread
Post by: Realjuan on November 12, 2017, 08:13:34 PM
Solo dungeon crawlers, interesting. I will keep an eye on this thread.
Title: Re: boardgames/dungeon crawlers thread
Post by: RE.Lee on November 12, 2017, 08:32:33 PM
Gloomhaven seems to be THE solo RPG/dungeon crawl right now. Haven't played myself. Classic Descent was a 1 vs all, but recently got an app that makes it suitable for solo play.
Title: Re: boardgames/dungeon crawlers thread
Post by: ZeroTwentythree on November 13, 2017, 06:42:49 PM
From what I have seen, Gloomhaven is going for insane marked up prices. I read that it was good, but I'd like to ease into the genre before dropping hundreds of dollars on a single game.

I started looking into some of the D&D board games (Elemental Evil, Ravenloft...) and Shadows of Brimstone, and a few others I can't remember off the top of my head. Still indecisive. Maybe I'll wait and see what Santa brings me for Christmas. ;)

Title: Re: boardgames/dungeon crawlers thread
Post by: wissenlander on November 14, 2017, 11:18:30 AM
Descent might be something to check into.  The 1 v. all is alright though because as the DM you really have to try to go after the party or they will steam roll you.  So it's fun for everyone.  I remember GMing Hero Quest and having to take it easy on people.

Title: Re: boardgames/dungeon crawlers thread
Post by: ZeroTwentythree on November 14, 2017, 06:17:41 PM
I'm wondering if I shouldn't just switch to video games rather than solo boardgames.

Title: Re: boardgames/dungeon crawlers thread
Post by: RE.Lee on November 14, 2017, 06:55:08 PM
Not the same experience - the cardboard, the miniatures/tokens...

Of course there's the Warhammer Quest Card Game from FFG - really good, though unfortunately no expansions on the way. At least no official ones, as the community has already done some of their own, available on BGG. They use the same system for the Arkham Horror Card Game - that one already has plenty of additional stuff with more on the way.
Title: Re: boardgames/dungeon crawlers thread
Post by: Xathrodox86 on November 15, 2017, 09:54:58 AM
I like the Warhammer Quest dungeon crawl card game. It was the last "Hammer game made by FFG and it's a really good one. You can even play it solo, which I find hilarious, but the best thing is that the bigger the party is - the harder it gets. I honestly recommend this title to anyone who likes board/card games.
Title: Re: boardgames/dungeon crawlers thread
Post by: Finlay on November 15, 2017, 12:56:05 PM
I'm wondering if I shouldn't just switch to video games rather than solo boardgames.

I play video games. I'm looking at solo and small party games to replace my mini gaming and dice rolling itch with practicalities around time and transport that stop me from engaging it regularly.

The boy's 6, so soon enough he'll be ready!
Title: Re: boardgames/dungeon crawlers thread
Post by: wissenlander on November 15, 2017, 02:13:39 PM
I have Warhammer Quest, it is quite good.  Wasn't thinking of that in the dungeon crawl sense of a board, but it is, just in a different format.

There's a 40K/Space Hulk card game called Death Angel that I hear is pretty good as well.  I own it, just have never played it.
Title: Re: boardgames/dungeon crawlers thread
Post by: RE.Lee on November 16, 2017, 07:20:38 AM
Again, these FFG/GW products are getting really hard to get a hand on.

Another suggestion: Massive Darkness or Arcadia Quest from CMON.
Title: Re: boardgames/dungeon crawlers thread
Post by: Xathrodox86 on November 16, 2017, 10:33:20 AM
Again, these FFG/GW products are getting really hard to get a hand on.

Another suggestion: Massive Darkness or Arcadia Quest from CMON.

Yeah, especially now, after FFG lost the license for GW games. I'm basically sitting on a gold stash, with my Horned Rat expansion for CiTOW. :blush:
Title: Re: boardgames/dungeon crawlers thread
Post by: RE.Lee on November 16, 2017, 08:50:39 PM
I'm basically sitting on a gold stash, with my Horned Rat expansion for CiTOW. :blush:

That makes two of us! Never making part with it, though  :happy:

Mansions of Madness is something of a dungeon crawl, too. With the app in the second edition playable solo.

Title: Re: boardgames/dungeon crawlers thread
Post by: Realjuan on November 17, 2017, 05:32:10 PM
So I just got this on facebook, lets hope its something good.

WizKids
Quote
We’re thrilled to announce our expanded licensing partnership with Wizards of the Coast! Get ready for an exciting Magic: The Gathering miniatures line and board game! Learn more here: https://wizkids.io/2zH5gls
Title: Re: Boardgames
Post by: Karl Voss of Averland on February 20, 2018, 08:54:36 PM
Resurrecting to talk about board games!

Just picked up Memoir 44 with the Operation Overlord expansion to boost the game to be up to six players. I’ve been enjoying the command and colors system again lately. Anyone play or have theater expansions?
Title: Re: Boardgames
Post by: TexasYankee on February 20, 2018, 11:25:41 PM
Arise! Arise!

 :-P

Champions of Midgard just came out with expansions Valhalla and Dark Mountains. If you liked the original, you'll love the expansions.
Title: Re: Boardgames
Post by: ZeroTwentythree on February 22, 2018, 04:00:35 AM
I picked up Temple of Elemental Evil about a month ago, intenting to try it solo or maybe try to get a friend in on it. But I havent even opened thr shrink wrap yet.

Title: Re: Boardgames
Post by: RE.Lee on February 22, 2018, 09:21:57 AM
Two years later still rocking Chaos in the Old World, but the fabulous Dogs of War have become another favourite. Also - Mission Red Planet.

So many great games out there!
Title: Re: Boardgames
Post by: Xathrodox86 on April 11, 2018, 11:16:41 AM
Two years later still rocking Chaos in the Old World, but the fabulous Dogs of War have become another favourite. Also - Mission Red Planet.

So many great games out there!

Chaos is lit, but I need to try something new!
Title: Re: Boardgames
Post by: Gankom on April 11, 2018, 03:56:09 PM
My Uncle brought over Magic The Gathering: Arena of the Planeswalkers, which has a kinda warhammer vibe. It has a board and model. Your character is one of the Planewalkers and it's essentially a gladiator duel. You can summon other monsters and use spell cards that are drawn from a deck.

We had a couple of games and it's not to bad. The board is hex based and it doesn't really use much scenery, which was a bit weird, but otherwise a fun way to pass a Saturday.

Other then that the whole family loves Ticket to Ride and Betrayal at House On Haunted Hill. I also play spyfall with my friends and after a drink or two it's just a riot. Spyfall can be a bit hard to play in small groups or with family though. We found (With family) that we know each other well enough to know all the tells and whatnot to figure out who's a spy. Or alternatively we all just gang up on someone with no evidence. With a wider group of friends, and especially with a little booze involved, everyone quickly falls down a rabbit hole of paranoia and betrayal.
Title: Re: Boardgames
Post by: ZeroTwentythree on April 11, 2018, 10:20:03 PM
I picked up Temple of Elemental Evil about a month ago, intenting to try it solo or maybe try to get a friend in on it. But I havent even opened thr shrink wrap yet.

..still in shrink wrap...  :|
Title: Re: Boardgames
Post by: wissenlander on April 12, 2018, 03:32:30 PM
Other then that the whole family loves Ticket to Ride and Betrayal at House On Haunted Hill. I also play spyfall with my friends and after a drink or two it's just a riot. Spyfall can be a bit hard to play in small groups or with family though. We found (With family) that we know each other well enough to know all the tells and whatnot to figure out who's a spy. Or alternatively we all just gang up on someone with no evidence. With a wider group of friends, and especially with a little booze involved, everyone quickly falls down a rabbit hole of paranoia and betrayal.

Betrayal's expansion is crucial as you finally get a restroom. :wink:  I've played the Baldur's Gate variant which is quite fun.

Spyfall is a tough one to play if you've never played before. 
Title: Re: Boardgames
Post by: Gankom on April 12, 2018, 05:31:04 PM
Ooh I've heard good things about the expansion but havn't played it yet.

I agree spyfall can be tough in the beginning. It takes awhile to really figure out what to ask, let alone get a feel for people. When we first tried it the first couple rounds are all pretty lame, easy answers that don't help anyone. The spy can't figure out the place is, and the others don't get any hints about who it could be. We actually had someone ask another if they liked cake, which had nothing to do with the location. Once it gets going though it's a blast.

One of my favorite moments was asking one of my very drunk friends to carefully look at his card, and did he have big antenna things on his head. He takes a minute, peers really close, and goes yes he does. The whole table starts screaming spy.
Title: Re: Boardgames
Post by: wissenlander on April 13, 2018, 11:46:46 AM
Ooh I've heard good things about the expansion but havn't played it yet.

More variety with the rooms and even more haunts.  It's definitely not a balanced game but it's a lot of fun thematically.

Spyfall is still probably too much of a party game for my liking.  I just don't like party games for the most part.  Though, Cash and Guns is probably my favorite party game.
Title: Re: Boardgames
Post by: Novogord on April 15, 2018, 06:41:30 AM
We played "Whitechapel" again last night. Damn, that is nerve breaking game.
And I'm never able to find Jack in the game, my wife plays it very well..

It also seems time to retry "Dragon riders".
Title: Re: Boardgames
Post by: wissenlander on April 17, 2018, 10:05:31 AM
We played "Whitechapel" again last night. Damn, that is nerve breaking game.
And I'm never able to find Jack in the game, my wife plays it very well..

I'm not a good Jack.  It's currently OOP (again) but if ever given a chance play Fury of Dracula.  Very similar mechanics but you have characters and events which are a lot of fun and fit the theme very well.
Title: Re: Boardgames
Post by: Finlay on April 20, 2018, 11:24:50 AM
i'm an absolutely awful Jack and consequently will also never play Poker.
Title: Re: Boardgames
Post by: rufus sparkfire on April 24, 2018, 02:29:34 PM
It's currently OOP (again) but if ever given a chance play Fury of Dracula.  Very similar mechanics but you have characters and events which are a lot of fun and fit the theme very well.

Yes, people should play that. It's great.
Title: Re: Boardgames
Post by: Xathrodox86 on April 25, 2018, 01:42:30 PM
I've painted the basic set of Talisman figurines. They've turned out well and were surprisingly enjoyable to cover in paint. Might play a game soon with them!
Title: Re: Boardgames
Post by: wissenlander on April 25, 2018, 04:22:38 PM
I've only played Talisman in an app, but I liked it.  Definitely a bit of a randomness factor to it.  Is it the old version or the newest edition?
Title: Re: Boardgames
Post by: Xathrodox86 on April 26, 2018, 01:41:09 PM
It's the new one, I think. Went with a bit darker style for them, as I love blanchitsu and Dark Age of Sigmar visual styles.
Title: Re: Boardgames
Post by: wissenlander on April 27, 2018, 10:16:53 AM
Good stuff.  Got any pictures?
Title: Re: Boardgames
Post by: Xathrodox86 on May 04, 2018, 12:08:35 PM
Good stuff.  Got any pictures?

I will create a thread, into which I'll be uploading a bunch of my stuff. Stay tuned. :smile2:
Title: Re: Boardgames
Post by: Dihenydd on June 28, 2018, 02:48:45 PM
Picked up the last expansion for the FF version Talisman I needed.  Now my collection is complete.  Played a marathon game last year, 8+ hours using everything I had at that time.  Sometimes I forget my love of the game is coloured by memories of playing in teens.  It was the concept and art more than the gameplay, which is actually not great.  The marathons are more about pretending we're 15 again than the actual game, which still isn't great game play!  Still, love it.

After years of holding out, played Galaxy Trucker.  Man, that was a lot of fun.  So, that's on the wishlist.

Games for 2018

Terraforming Mars
7 Wonders
Sushi Go
Captain Sonar
Firefly (with all expansions)
Memoir '44
Mare Nostrum
Subbuteo
Formula De
Circus Maximus

Been very tempted to pull trigger on KS Nemesis.  Looks sooooo good.  Parting with $250CAD is daunting tho.  Especially as it will literally sit on the shelf for 5 years unused with my current gaming group.  Have to wait until my sons are old enough, but I already have 100 games waiting for that day!!!!
Title: Re: Boardgames
Post by: BAWTRM on July 01, 2018, 04:50:37 PM
I'm really tempted to buy Twilight Imperium 4th Ed. Which is basically 3rd Ed. with all the expansions and tweaked game-play. I've played 3rd in the past and liked it. Then again I'm unlikely to play 4th often, it's a game you (and all other players) need to be able to dedicate an entire game to.
Title: Re: Boardgames
Post by: Konrad von Richtmark on July 04, 2018, 08:24:08 AM
If you like Twilight Imperium but feel encumbered by having to commit an entire day from dusk to dawn to it, I can recommend checking out Eclipse. It plays in something like 4-6 hours. It's the same kind of space empire wargame, but with very smart and streamlined game mechanics, the most economically efficient use of complexity I've seen in such a game. Most importantly of all, the visual interface and presentation of information on the game board is a work of genius. The amount of mental bandwidth needed to keep track of getting a hang of the current situation and see what's going on is as low as reasonably possible in such a game. Leaving you as much mental bandwidth as possible at actually thinking about what to do.

I looked into Eclipse after yet another day-long Twilight Imperium game had had to be ended short in an agreed-on victory for the guy who seemed to be in the best position. Since then, I've never looked back.
Title: Re: Boardgames
Post by: BAWTRM on July 04, 2018, 06:19:30 PM
I've never played Eclipse, but I've heard differing opinions about it.

All agree on the streamlined nature etc., but it seems about 50% believe that in doing so they've also managed to streamline out the fun (when compared to Twilight Imperium). So I'm on the fence about it.

I'll see if someone I knows actually has it so I can try it.
Title: Re: Boardgames
Post by: Konrad von Richtmark on July 04, 2018, 06:39:14 PM
I know what you mean.

It manages to be a deep, complex and engaging strategy game despite the streamlining, heck, I'd even say the streamlining enhances all that by not burdening you with loads of minutiae. Still, it does lack some of that epic space opera feel that Twilight Imperium has.

Also, there is one thing that I think Twilight Imperium does really well, that Eclipse lacks. Objectives. In TI, they make you act like a real state, using your military might in pursuit of specific objectives which may or may not conflict with those of other players, rather than just generic expansion for its own sake like many 4X games do. Eclipse does offer a variety of different ways of gaining VPs, allowing for varied and adaptive strategies, but doesn't have anything like the specific objective-driven nature of TI, which is the one thing I did miss.