I agree with you that the scenario kind of set him up for a rough one, HHG, but the fact remains that the list feels quite limited, and I don't like some of the choices he made. I feel that both Flesh Hounds and especially Bloodcrushers are overpriced, I hated the gifts he chose for his Keeper, and I don't know why he didn't bring 2 Hordes of Bloodletters instead of 1, given that they're (a) incredibly efficient and (b) Core. Also, where the heck is the chaff? Daemons have access to some nice ones in Furies and Fiends of Slaanesh.
I think his original intent was a total Khorne list. I think he lost the fluff bug when he couldn't resist picking up the Keeper with the Spirit Swallow to add a third nasty stand alone unit.
But yes, it isn't the perfect Daemon list.
I think Skaven and Vampire Counts were quite debated. How about, when and if HHG is up for it, we fight one of these.?
Those will likely be our opponents in the next couple of TDGs. Stay tuned- we will get to them.
Hopefully I can whet your appetite in the short term- in my Escalation League my growing Griffon at 2250 is finally up to bat this weekend against a deadly Warriors list in the Semi-Finals. If I win that one, I will face a Vampire list in the Finals at 2500. I will post reports in my Battle Report Griffon thread.
I wonder if it would be worth it to place the HBVG into the Fungus Swamp to give them Frenzy.
Don't forget- the Swamp has a random effect:
5: Fungus Swamp. Units moving through a Fungus Swamp gain (until the end of the player’s next turn):
1-2 Poisoned Attacks
3-4 Frenzy
5-6 Stupidity
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***UPDATE***We put our HBVG and Captasus on the left and the Knights and Great Cannon on the right. Pistoliers Vanguard forward and left.
Here is what it looks like:
Bloodlord wins the roll off for the first turn again.
Round Two: Bloodlord’s First TurnPretty straightforward: all units surge forward , except the Keeper who stays out of Cannon LOS and HBVG range next to the Manor. Hounds make their DT tests.
Here is what it looks like:
Bloodlord’s Magic PhaseHe gets double 5s but decides not to cast this round.
Empire Decisions in TDG 3.2 How do you want to deal with the encroaching Daemons? What are we going to do to deal with each unit?Here is how it looks in the end:
A couple of considerations-
--The BSB is back right, Skulltaker front left.
--Knights would need an 11 to charge the Flesh Hounds.
HHG