Reiklanders
Konrad (Captain) - Konrad is a former general in the Reikland army, who bacame dischanted with serving after the Battle of <insert bridge name here> Bridge. A horde of Orcs was moving on to the City of Helmgart. Rather than defend the city from the walls of the fortress, Margrave Reinhardt von Mackensen made the decsion to march out to meet the horde. Konrad was assigned a few regiments to guard a small bridge while the rest of the army swung around a small mountain to hit the greeenskins from the rear, but unknown to everyone, the Orcs had moved quicker than anticipated and launched an attack against Konrad's small holding force.
Konrad was aware that there was nothing between the Orcs and the unguarded town and held his ground while frantically sending messages to the main army, which turned out to be just engaging the rear of the Orc horde. The Orc horde pressed on though, and wore down Konrad's small force as ranks began to thin out. Just as it seemed all was lost, the Orcs fled, and in their retreat was smashed by the main army.
The main army was confident in their victory, believing that it was them who delivered the main blow against the horde, when it was indeed Konrad, and so many others who lost their lives, who were the true heroes of the day. When word reached Mackensen on the deeds of Konrad and his men, as well as the realization that they were not the ones to have saved the city from destruction, embarrassment ensued and few accolades were given.
Later Konrad settled in a small tavern in Helmgart, awaiting for the remainder of his force to join him, when he overheard a party of adverturers who had just arrived in Helmgart. This party, made up of a barbarian, a wizard, an elf, and a dwarf, were joyfully drinking to their recent success of finding treasure in a Orc lair in the mountains. Konrad discreetly listened as they recounted their adventure, as well as their plans for another to a nearby catacolm rumored to be filled with the undead.
When his men arrived to join him, Konrad was mostly convinced he no longer wanted to fight for an army which did not recognize not only his abilities, but also the sacrifices his men made. He asked his men if they would consider fighting for their own benefit. The discussion didn't take very long, and before sunrise, Konrad led his men out of Helmgart to the catacombs, with the intent of getting there before the adventurers.
Upon arriving, Konrad's men turned a little apprehensive, but in short order Konrad organized his small force into ranks: swordsmen in front, gunners firing over their shoulders. Ghastly creations of all kinds threw themselves as the Reiklanders as they advanced through the catacombs, which loaded with various traps, were just as dangerous as the monsters they faced. But Konrad kept the men disciplined, mantaining their formation, and slew undead after undead.
Finally they reached the final chamber which contained an ancient Liche, who rose out of his sarcophagus, freezing Konrad's men with fear. In that moment, Konrad thought of his position, his treatment in the Empire's army, the loss of his men, and what the future held for him. He gripped his sword tightly, stepped through the rank of men before him, and engaged the Liche in one on one combat. Inspired by his leadership, the rest of his men followed, screaming their warcries as they charged.
The Liche did not stand a chance.
Once the slaughter was done, they gathered some ancient treasure. It wasn't as great as Konrad had hoped, but it was enough to excite his men for future adventures, which would shortly lead them to Mordheim.
Designer Note: Konrad is essentially the OOP Empire General. I chose not to use the awesome sword that kit came with as I saw it as too heroic, which I feel more belongs in WFB, and chose to make a custom one using the Lance arm and a normal Swordsman sword.
Manfred (Champion) - Manfred was Konrad's Battle Standard Bearer. He has traded in his standard for a great weapon. The men look up Manfred almost as much as they do Konrad.
Roy (Yongblood) - Roy is the former drummer boy for Konrad's regiment of Swordsmen and a budding psychopath. Having been bullied and picked on repeatedly by Thomas, Richard, and Harold (see below) as far back as anyone can remember, this has an effect on Roy, who has become somewhat sadistic. Not as good as a fighter as the rest, he tends to follow others and finish off enemy wounded.
Konrad is aware of Roy's disposition but isn't quite sure what to do about it.
Thomas, Richard, and Harold (Swordsmen) - If there was such a thing as war crimes in WFB, these guys would be guilty of just about all of them. It really shouldn't be a surprise that these three were the last survivors of their regiment. When not in combat they used to spend their time picking on Roy, but as of late they aren't sure that is the best thing to do as the thought of Roy slitting their throats while they slept has begun to cross their minds.
Designer Note: These guys are mostly made up of the newer Swordsmen models, and while the pictures don't show them well, the shields are actually all different. I plan on painting each shield different to differentiate the three. I also spent a great deal of time customizing two of the heads, and didn't shave down the heads as much as I should have. I really wanted to show off three different faces but I can see after the fact that two of the helmets sit too high on their heads.
Alfred and Gustav (Marksmen) - Like Thomas, Richard, and Harold, they are the last survivors of their detachment.
For painting, I am planning to mostly follow Reikland army colors, so a lot of white. The idea is that Konrad and his men have only recently left the army, so still have much of their army gear, but I will throw in some other colors to represent them buying additional gear after getting some loot from their earlier adventures.
I know Reiklanders benefit from having better Marksmen than the other mercenaries, and thus should have given them more gunners, but the idea was to make these guys look like a mini-WFB army themselves; unit of hand weapons, unit of ranged weapons, general, standard, etc. I really wanted three swordsmen, so all I had left was two slots of the marksmen.
500 point RosterKonrad (Captain) - 60
+ Sword - 10
+ Light Armor - 20
+ Shield - 5
Manfred (Champion) - 35
+ Great Weapon - 15
+ Light Armor - 20
(I know the model is wearing a helmet but don't have the points to give him one - so its just a cap for now)
Roy (Youngblood) - 15
+ Sword - 10
Swordsmen (Thomas, Richard, Harold) - 105
+ Swords (3) - 30
+ Helmets (3) - 30
+ Shields (3) - 15
Marksmen (Alfred, Gustav) - 50
+ Handguns (2) - 70