Warhammer-Empire.com

Galactic Conflict & Historical Games ... => Warhammer 40k Discussion => Topic started by: orcyboy on November 11, 2011, 10:18:56 PM

Title: Starting 40k Planetery Defense theme
Post by: orcyboy on November 11, 2011, 10:18:56 PM
An old buddy of mine decided he wanted to get back into gaming, specifically 40k and he’s suckered me into starting 40k again as well.
I haven’t touched 40k in almost 20 years so I have a few questions.

I really want to build an army around a Rogue Trader concept as in a commissioned Rogue Trader traveling the galaxy with a sort of ad hoc army of Imperial Army/Guard, Marines, ships crew and miscellaneous abhumans. (to fit the mixed bag of minis I have left over from back in the day).
Or maybe space pirates theme... space Ice pirates..

I thought there was some buzz on the interwebs a few years ago about an Inquisitor army book that might work but I’m not finding anything about it anymore.

So here’s my first questions:

Is there an existing army book (codex?) that will fit the bill?

Did they ever bring back a build points system for putting together your own vehicles and dreadnaughts?



I’ll start digging my stuff out and take some pics.  Maybe help me decide what army book will work best.
Title: Re: Starting 40k Pirate/Rogue Trader theme?
Post by: Aldaris on November 11, 2011, 10:23:50 PM
The only army that really allows a mix of guard/army, Marines and assorted weirdos is propably Grey Knights. Imperial Guard would work as well (guard/army, some weirdos and abhumans) but sadly no Marines in there.

If you want to build your own vehicles up from a chassis the only army who can do that is Orks (the others have equipment options too, but Orks have the most freedom).

40K is a fantastic system currently, but the days of Rogue Trader are as over as the extremely open style armies the early editions of WHFB had.
Title: Re: Starting 40k Pirate/Rogue Trader theme?
Post by: rufus sparkfire on November 11, 2011, 10:51:28 PM
The Grey Knights book is the inquisition army list, but it's unfortunately rather more limited than it should be.

I think you can make a pretty good rogue trader list using it.
Title: Re: Starting 40k Pirate/Rogue Trader theme?
Post by: orcyboy on November 12, 2011, 12:36:31 AM
So does the Grey Knights book have to have Grey Knights (that sounds like a silly question now that I wrote it). And what is a Grey, Knight just a space marine or something more?  If they are just a space marines with a fancy name it could work.

Title: Re: Starting 40k Pirate/Rogue Trader theme?
Post by: phillyt on November 12, 2011, 01:25:40 AM
Forge world has some fantastic lists with marine guard lists.
Title: Re: Starting 40k Pirate/Rogue Trader theme?
Post by: orcyboy on November 12, 2011, 01:47:38 AM
Forge world has some fantastic lists with marine guard lists.

That sounds promising.  Are these listed on their site or are they in one of their books?

Here's what I got for this project so far:

I was hoping to use old terminator as the leader
(http://i160.photobucket.com/albums/t161/orcyboy/Rogue%20Trader/Armored.jpg)

(http://i160.photobucket.com/albums/t161/orcyboy/Rogue%20Trader/metalmagic.jpg)

(http://i160.photobucket.com/albums/t161/orcyboy/Rogue%20Trader/TroopUnpainted.jpg)

(http://i160.photobucket.com/albums/t161/orcyboy/Rogue%20Trader/Troop2.jpg)

(http://i160.photobucket.com/albums/t161/orcyboy/Rogue%20Trader/Troop1.jpg)

(http://i160.photobucket.com/albums/t161/orcyboy/Rogue%20Trader/Ogryns.jpg)

(http://i160.photobucket.com/albums/t161/orcyboy/Rogue%20Trader/odds.jpg)

(http://i160.photobucket.com/albums/t161/orcyboy/Rogue%20Trader/Troop3hovercraft.jpg)

(http://i160.photobucket.com/albums/t161/orcyboy/Rogue%20Trader/landraider.jpg)

(http://i160.photobucket.com/albums/t161/orcyboy/Rogue%20Trader/Vehicles1.jpg)


I have a feeling Im going to get stuck using the Imperial Guard list.  Thats fine but I have about three dozen old plastic Imperial Guard I was going put my hobby skills to the test on and expand into a proper Guard army. 



Title: Re: Starting 40k Pirate/Rogue Trader theme?
Post by: rufus sparkfire on November 12, 2011, 09:26:46 AM
So does the Grey Knights book have to have Grey Knights (that sounds like a silly question now that I wrote it). And what is a Grey, Knight just a space marine or something more?  If they are just a space marines with a fancy name it could work.

You don't have to include grey knights, though you do have to use the special character Inquisitor Coteaz so that you can have inquisitorial henchmen as troops. Actually, your old terminator would do to represent him - he has artificer armor and a force hammer.

A second inquisitor can be armed in various ways, including with some alien items. Also you can have assassins (vindicare, eversor, calidus, culexus).

Grey knights are just space marines with stormbolters and force weapons. Also, inquisitorial warrior henchmen can be armed as space marines.

Here's an overview on henchmen:

3-12 per unit, any combination of these:

-arcoflagellant (close combat cyborg thing)
-banisher (chainsaw priest)
-crusader (power sword and storm shield)
-demonhost (could represent an odd alien creature)
- deathcult assassin (fast killer with two powerswords)
-servitor (can have heavy weapons)
-Jokaero (techno-monkey)
-mystic (guides in deepstrikers)
-psyker (psychic artillery)
-warrior (like a Ld 8 guardsman. Has laspistol/chainsword and flak armor. Can have bolter, stormbolter, or hot shot lasgun. Can also have carapace or power armor. And meltabombs. 3 per squad can have melta/plasma/flamers, combi-melta/plasma/flamer, power sword, plasma pistol, power fist, stormshield.)

Vehicle-wise you have rhinos, razorbacks, chimeras, land raiders (three types), stormraven gunships, dreadnoughts (venerable and normal), and the dreadknight (guy in a big robot suit thing).

Title: Re: Starting 40k Pirate/Rogue Trader theme?
Post by: orcyboy on November 12, 2011, 06:23:23 PM
Thank you Rufus thats exactly the run down I was looking for.

I assume hot shot lasguns are those bigger looking lasguns the storm troopers guardsmen carry.

The 'crusader' option sounded interesting enough for me to check them out on the GW site.  Sadly their models for them are very bland.
Title: Re: Starting 40k Pirate/Rogue Trader theme?
Post by: rufus sparkfire on November 12, 2011, 06:45:25 PM
Yes, a hot-shot is a lasgun with AP3 and 18" range. 5 points though! Bolters are 1 and storm bolters 3!
Title: Re: Starting 40k Pirate/Rogue Trader theme?
Post by: Darknight on November 13, 2011, 12:24:12 AM
Sadly their models for them are very bland.

Conversions, sir! I made some lovely crusaders using Cadian arms and torsos with Bretonnian man-at-arms shields, a powersword from somewhere and Space Marine legs. The robed Dark Angels models would work very well for the legs, and also the power swords.
Title: Re: Starting 40k Pirate/Rogue Trader theme?
Post by: GamesPoet on November 13, 2011, 05:22:59 PM
Those older models pictured above are awesome! :icon_biggrin: :::cheers:::

- - -

The idea of having a mercenary 40K army appeals to me, and after seeing the coteaz figure (warning: its "fine"cast), maybe I'll do up a Inquistion army some day.  Even basing it on IG could be good, just not possible to use other models without doing conversions, not that I wouldn't.  Although think I'll check out those forgeworld lists that PhillyT mentioned, too.
Title: Re: Starting 40k Pirate/Rogue Trader theme?
Post by: phillyt on November 14, 2011, 01:09:17 PM
I find the majority of those models hideous beyond comprehension, but I appreciate the imagry they are trying to portray.
Title: Re: Starting 40k Planetery Defense/Pirate/Rogue Trader theme
Post by: orcyboy on November 15, 2011, 12:02:03 AM
Quote
I really hate the Catachan guardsman and I was a little surprised when I bought a lot of 29 of them Friday night. 

LOL, you were surprised?  Were you drunk ebaying again?

 :mrgreen:
Title: Re: Starting 40k Planetery Defense/Pirate/Rogue Trader theme
Post by: Aldaris on November 15, 2011, 12:22:24 AM
Lascannons certainly aren't crap, they're just a bit expensive and come mostly on BS3 models. Fortunately, the orders systems allows you to mitigate that somewhat with the "bring it down!" order, making them twinlinked for a turn. They aren't bad choices even in basic infantry squads, just like missile launchers and autocannons. My rule of thumb is usually that each basic infantry squad should have either an autocannon, missile launcher or lascannon, listed in my order or preference - autocannon and missile launcher are about equal in my favour though. Lascannons are also pretty good in company command squads, as those usually won't move much and have BS4.

Flamers. Those are great on platoon command squads. 3 or so on a small unit will allow you to really hurt some chargers that just massacred one of your infantry squads and are now hanging out in the open! Couterassault, napalm style.

Meltas are the weapon of choice (well, one of 'em) for Veterans and company command squads, putting that BS4 to good use. Plasma is another good choice for those two, so you'll want a couple more of each (two more plasma guns for a start will give you two good vet units). I'm not a fan of heavy bolters, they lack the punch of autocannons and the number of shots two do significant damage, besides you can get loads of 'em for cheap on your vehicles if you want to use them. Mortars are very nice little pie plate machines that are cheap and don't need LOS - a heavy weapon squad of 3 is a solid and cheap choice. Hide 'em somewhere safe and whump away.

Heavy weapon teams are supposed to be mounted on 60mm round bases, as they're 2w single models now instead of the old 2 model gunner/loader team. Not many people will complain if you have old models mounted on seperate 25mm bases though.
Title: Re: Starting 40k Planetery Defense/Pirate/Rogue Trader theme
Post by: MrDWhitey on November 15, 2011, 12:23:52 AM
Some of those models just make me happy!

 :-D
Title: Re: Starting 40k Planetery Defense/Pirate/Rogue Trader theme
Post by: phillyt on November 15, 2011, 12:31:50 PM
Were you drunk ebaying when you bought those catchans?

I love laser cannons.  They are my choice for anti-vehicle.  On HWT with orders and from cover, they are a great choice.
Title: Re: Starting 40k Planetery Defense/Pirate/Rogue Trader theme
Post by: orcyboy on November 15, 2011, 02:56:14 PM
Thanks Aldaris, thats the kind of good information I was looking for.

@PhillyT:  They were cheap cheap cheap and they gave me a load of heavy and special weapons to get me going.  The nice thing about the Lascannons and mortar is the crew aren't attached so I can transfer them to another Imperial Guard army.  One of the Heavy bolters has what I guess is an old Stormtrooper with a beret so he can be used elsewhere too.

Whats the deal with most of the Guards special characters being Catachans. With their over-the-top governator/Sgt-Rock/Rambo themes I don't see how there can still be bad guys still left alive in the galaxy.

 
I'm finally painting again after two years hiatus.  Can anybody offer advice on painting camouflage or point out some good links on the subject?

I'm painting two test models I'll post as soon as done.
Title: Re: Starting 40k Planetery Defense/Pirate/Rogue Trader theme
Post by: phillyt on November 15, 2011, 04:15:21 PM
I just liked the way you phrased it, like you subconciously bought them and were shocked to discover it!
Title: Re: Starting 40k Planetery Defense/Pirate/Rogue Trader theme
Post by: orcyboy on November 15, 2011, 04:27:35 PM
I just liked the way you phrased it, like you subconciously bought them and were shocked to discover it!
Yes, that is how it happened. It was a face palm oh shit moment. Damn buy-it-now button!
Title: Re: Starting 40k Planetery Defense/Pirate/Rogue Trader theme
Post by: orcyboy on November 16, 2011, 03:19:47 AM
So here's the camouflage scheme I going to go with.  Based off the Swiss alpenflage.

Again, if anybody has any tips on painting camouflage let me know.

(http://i160.photobucket.com/albums/t161/orcyboy/Rogue%20Trader/guard2.jpg)
Title: Re: Starting 40k Planetery Defense/Pirate/Rogue Trader theme
Post by: GamesPoet on November 17, 2011, 01:43:57 AM
I like it! :icon_biggrin: :icon_cool:
Title: Re: Starting 40k Planetery Defense/Pirate/Rogue Trader theme
Post by: Mathi Alfblut on November 21, 2011, 08:23:14 PM
Some true old school ragtag badassery there! Mathi Approve!  :::cheers:::

I would use the Imperial Guard book but that gives you problem with your terminator/leader. But hey, you could use him as a Enginseer.
Title: Re: Starting 40k Planetery Defense/Pirate/Rogue Trader theme
Post by: Larkyn on November 22, 2011, 03:28:16 AM
Imperial Armor 9 has probably one of the best Imperial Armor army lists in it (and definitely my favorite). The Tyrant's Legion: basically Space Marines with Imperial Guard conscripts, and Leman Russ tanks, and some cool artillery. There's even a Pirate/Mercenary unit called the Renegade Marauders, in addition to some cool optional gear and rules, they can take an Arvus Lighter as a dedicated transport (think mini Millennium Falcon). Oh, and as Fast Attack choices, you can also take squadrons of additional Arvus Lighters.
For your HQ, if you want to take a Terminator, you're stuck with making him do as big ol' Huron himself, which isn't a bad thing, however, at 1,500 points and more, you MUST take a Legion Centurion (read: 2 wound veteran sergeant as HQ). The Astartes themselves can be fielded in units of up to 20 guys.
The big blocks of infantry, the Legion Auxilia, as I mentioned before, are essentially IG conscripts. Base unit size is 20, but can have up to 40 total. Can also take up to 4 heavy stubbers, making them quite good at shooting, despite the shoddy BS.

I cannot recommend this list enough. If you want a Space Marine led human force, this is the way to go. You get Astartes, human meatshields, quality battle tanks, artillery, flyer support, and all around badassness. This list is absolutely PERFECT for a Pre-Heresy Space Marine Legion, a Rogue Trader army, the Tyrant's Legion itself, and Chaos pirates. It is pure badass in written form.

You can tell that Matt Ward had nothing to do with this list.
Title: Re: Starting 40k Planetery Defense/Pirate/Rogue Trader theme
Post by: Aldaris on November 22, 2011, 08:43:59 AM
You can tell that Matt Ward had nothing to do with this list.

Very original, well done. And I liked that post quite a bit up to this point...
Title: Re: Starting 40k Planetery Defense/Pirate/Rogue Trader theme
Post by: Larkyn on November 22, 2011, 11:56:45 AM
You can tell that Matt Ward had nothing to do with this list.

Very original, well done. And I liked that post quite a bit up to this point...

What? You actually ENJOY Matt Ward's books??! Grey Knights that slaughter Sisters cause "dey may b korrupted", and who use xeno-tech. Blood Angels who ally with Necrons to fight back 'nids. Granted, I haven't seen the new Necron codex yet, but I'm sure it's full of Wardisms too. He was actually quoted once saying that all Marine chapters who don't have Ultrasmurfs geneseed are inferior to those with Smurf lineage.
Even Robin Cruddace can write a better codex than Ward can.
Sorry, Aldaris, I wasn't aware you are a Wardfanboi. I'll tread carefully for now on.
Title: Re: Starting 40k Planetery Defense/Pirate/Rogue Trader theme
Post by: McKnight on November 22, 2011, 12:09:42 PM
You can tell that Matt Ward had nothing to do with this list.

Very original, well done. And I liked that post quite a bit up to this point...

What? You actually ENJOY Matt Ward's books??! Grey Knights that slaughter Sisters cause "dey may b korrupted", and who use xeno-tech.

Guess you haven't read the first book in the Grey knights omnibus, where they also kill Sisters of battle? ;)
Or the good old Inquisition war omnibus where the inquisitors like xeno stuff. Its quite normal for inquisitors to "fight fire with fire". The old Daemon hunters codex also mentioned Radical inquisitors who did this.

Ward did do Draigo way over the top.
The Necron codex should be okay from what I have heard.
Title: Re: Starting 40k Planetery Defense/Pirate/Rogue Trader theme
Post by: rufus sparkfire on November 22, 2011, 12:12:01 PM
I think everyone is sick of hearing about Mat Ward now!

There are already ten billion threads on 40K forums about it. Anyway, who expects good fluff in a 40K book?
Title: Re: Starting 40k Planetery Defense/Pirate/Rogue Trader theme
Post by: Aldaris on November 22, 2011, 01:37:15 PM
What? You actually ENJOY Matt Ward's books??!

I think he writes decent and interesting rules, and he's certainly no worse than the rest of the team. Not perfect, but then, none of them is. I'm just tired of the juvenile bashing of a guy who's one of the people actually making this whole 40K thing work. Hating this man is tres chic right now, but strangely, people still buy his codices like crazy...
If you don't like the style of a codex writer, that's fine. It is, however, not something that needs to be expressed in continuous, orgiastic circlejerks.

Sorry, Aldaris, I wasn't aware you are a Wardfanboi. I'll tread carefully for now on.

All I'm saying is you might want to take your hatin' somewhere were people appreciate it. 4chan comes to mind.
Title: Re: Starting 40k Planetery Defense/Pirate/Rogue Trader theme
Post by: Fandir Nightshade on November 22, 2011, 01:39:54 PM
I like how you are a fanboi as the default state when you don´t cheer along in the hate.

Title: Re: Starting 40k Planetery Defense/Pirate/Rogue Trader theme
Post by: Larkyn on November 22, 2011, 03:52:05 PM
I think he writes decent and interesting rules,

Oh yeah, allowing the option to give Grey Knight Brotherhood Champions to have digital weapons. Brilliant.
I know there are plenty more examples, but I'm at work at the moment.

Rules are one thing, his fluff is, for the most part, completely over-the-top.

Quote
All I'm saying is you might want to take your hatin' somewhere were people appreciate it. 4chan comes to mind.

Maybe I will...
Title: Re: Starting 40k Planetery Defense/Pirate/Rogue Trader theme
Post by: GamesPoet on November 22, 2011, 06:02:58 PM
There's plenty of places to go argue about it, but not sure this thread is the best. :icon_wink:
Title: Re: Starting 40k Planetery Defense/Pirate/Rogue Trader theme
Post by: orcyboy on November 23, 2011, 04:12:21 PM
Thank you Larkyn for pointing out the 'Imperial Armor 9' book, I'm getting a hold of a copy now.  I also like Mathi's idea of using the terminator as an enginseer.

I'll probably be using the Imperial Guard codex for now though as its the quickest easiest way to get me going.

The more regular looking infantry models will represent a planetary defense force while the my more exotic looking miniatures will represent conscripts pulled from gangs and workers pressed into service.

I'm floating some background fluff around in my head. Maybe I'll get a wild hare up my ass and put it in writing at some point.


Lets move away from the Matt Ward thing, its buzz killing my thread.

Title: Re: Starting 40k Planetery Defense theme
Post by: orcyboy on November 24, 2011, 08:21:33 PM
First squad is finished.  I'm not satisfied with the way the camo turned out, I'm going try something different on the next batch. 

I'll call this 'M1 Camo'.

(http://i160.photobucket.com/albums/t161/orcyboy/Rogue%20Trader/Planetdefense3.jpg)

(switched to larger pic 11/27)
Title: Re: Starting 40k Planetery Defense theme
Post by: GamesPoet on November 25, 2011, 02:59:41 AM
Looks ok to me, has character. :icon_cool:

Actually has me wanting to include some of the Catachans or something similar in an IG army.

Whats the story on the vehicle in the backround?

Title: Re: Starting 40k Planetery Defense theme
Post by: orcyboy on November 25, 2011, 09:59:05 AM
Whats the story on the vehicle in the backround?

I picked that up probably 20 years ago.  Its a model tank from an anime series called 'Crusher Joe' the tank is called a galleon.  It comes up on ebay once in a while but for stupid expensive.

I'll probably use it as a Chimera stand in or make up some rules for it. 
Title: Re: Starting 40k Planetery Defense theme
Post by: rufus sparkfire on November 25, 2011, 12:06:28 PM
That squad looks great! There's nothing wrong with the camo.
Title: Re: Starting 40k Planetery Defense theme
Post by: Larkyn on November 25, 2011, 09:50:45 PM
The camo looks great, wish I could do it that well.

And I think you'll like the Tyrant's Legion list. Although, the basic Auxilia militia can't take chimeras (they start at 20 guys).
Title: Re: Starting 40k Planetery Defense theme
Post by: Finlay on November 25, 2011, 10:07:32 PM
That camo looks amazing.

When you posted the first batch of pics I thought "geez, what a load of trash the early stuff was" but it looks amazing with a new spick and span paint job. (although admittedly some of that unit arent that old)
Title: Re: Starting 40k Planetery Defense theme
Post by: orcyboy on December 14, 2011, 03:54:32 PM
OK so after a little trial an error I’ve settled on a camo pattern.  I’m calling it Votomian Mark II “ameba pattern”.   

Here's a couple I have repainted in the Mark II pattern.
(http://i160.photobucket.com/albums/t161/orcyboy/Rogue%20Trader/trooperofficerandalady.jpg)


Another batch of ten completed:

(http://i160.photobucket.com/albums/t161/orcyboy/Rogue%20Trader/Trooperbatch2.jpg)

(http://i160.photobucket.com/albums/t161/orcyboy/Rogue%20Trader/Trooperbatch22.jpg)
Title: Re: Starting 40k Planetery Defense theme
Post by: FR1DAY on December 14, 2011, 03:59:02 PM
camo looks great. What colours have you used?
Title: Re: Starting 40k Planetery Defense theme
Post by: orcyboy on December 14, 2011, 04:09:43 PM
The base colors are Territorial Beige, Pine Green and Tomato Spice mixed with a touch of green to darken it.  These are old Delta Ceramacoat paints not sure what their GW equivalents might be.
Title: Re: Starting 40k Planetery Defense theme
Post by: GamesPoet on December 14, 2011, 05:11:50 PM
The camo and figures look great! :eusa_clap: :::cheers:::
Title: Re: Starting 40k Planetery Defense theme
Post by: Shadowwolf on December 15, 2011, 10:46:34 AM
Gotta love Cowboy hat dude!  :::cheers:::

Shadowwolf
Title: Re: Starting 40k Planetery Defense theme
Post by: orcyboy on December 31, 2011, 11:14:31 PM
Some work in progress stuff.  I've slowed down on the painting a bit to work on other projects for my Guard.

I've got a couple old models I plan on converting into sentinels.  The skinny one is in pretty good condition and has been a straight forward conversion.
The bigger guy is in bad shape, I haven't started on him yet as he'll be a bit more involved.

(http://i160.photobucket.com/albums/t161/orcyboy/Rogue%20Trader/sentinels1.jpg)


I picked up a bunch of Imperial Guard bits off ebay including a tank crew. I plopped this guy roughly at the back and dug up some miscellaneous model piece to use as his cockpit console. 

(http://i160.photobucket.com/albums/t161/orcyboy/Rogue%20Trader/sentinels2.jpg)

I then did some putty work to tie all together and added a ring around cockpit using a plastic rod.

(http://i160.photobucket.com/albums/t161/orcyboy/Rogue%20Trader/sentinels3.jpg)

(http://i160.photobucket.com/albums/t161/orcyboy/Rogue%20Trader/sentinels4.jpg)



Im also planning on a second Imperial Guard army after realizing I have enough of the classic plastic Imperial Guard.  Problem is Im short on arms.  So I picked up a bunch of plastic Catachan bits and I'm converting them over. I've also never been happy with the old tube lasguns they came with so these newer Catachan las-guns should look pretty good.
(http://i160.photobucket.com/albums/t161/orcyboy/Rogue%20Trader/classicguard.jpg)

I scraped the bulging muscles off and did some putty work to match the new arms with the old style.
(http://i160.photobucket.com/albums/t161/orcyboy/Rogue%20Trader/classicguardwip.jpg)
Title: Re: Starting 40k Planetery Defense theme
Post by: Darknight on December 31, 2011, 11:36:31 PM
Looking good - I would have suggested Cadian arms, but then I noticed the little shoulder boards on the torso of that model; the Cadian shoulder guards wouldn't work very well with them.
Title: Re: Starting 40k Planetery Defense theme
Post by: orcyboy on December 31, 2011, 11:45:25 PM
The Cadian arms probably would have worked just fine.  As you mentioned the only thing that would have needed to be done is cut off the existing shoulder pads on the old models.  That would probably be easier then re-sculpting the arms (though I plan on cheating a little).

I choose not use the Cadian arms because I don't like the large shoulder pad their arms have on them, they'd end up looking just like Cadians and I want them to still retain some of their old look.  I also like the look of the Catachan lasguns over the Cadian guns.
Title: Re: Starting 40k Planetery Defense theme
Post by: GamesPoet on January 01, 2012, 10:53:31 PM
Like what was done with the walker to use as a sentinel! :icon_biggrin: :eusa_clap:
Title: Re: Starting 40k Planetery Defense theme
Post by: NewGuy on January 03, 2012, 01:21:19 AM
I think that the list you were referring to in the OP was the old Witch Hunter codex. It had rules for Inquisitorial retinues, and did indeed allow you to use Guardsmen as well as heavier stuff. It was replaced by the Sisters of Battle and Grey Knights codices.

I have a copy floating around my machine, PM me with your email address and I'll forward it to you (it was available legitimately on the internets for a while.)
Title: Re: Starting 40k Planetery Defense theme
Post by: orcyboy on January 03, 2012, 06:04:08 AM
Thanks New Guy, I just found a pdf copy of it and yes that does look like the codex I was referring too.  It even has a list for mutant armies, how cool is that!.
Title: Re: Starting 40k Planetery Defense theme
Post by: orcyboy on February 13, 2012, 08:45:55 PM
Finally finished a Sentinel scout.  First time trying to do chipped paint.

(http://i160.photobucket.com/albums/t161/orcyboy/Rogue%20Trader/sentinelpainted4.jpg)
(http://i160.photobucket.com/albums/t161/orcyboy/Rogue%20Trader/sentinelpainted.jpg)
Title: Re: Starting 40k Planetery Defense theme
Post by: GamesPoet on February 14, 2012, 12:19:58 AM
I like it! :::cheers:::
Title: Re: Starting 40k Planetery Defense theme
Post by: orcyboy on March 01, 2012, 09:03:05 PM
Well unfortunately despite the large population there appears to be no LGS's in the Orange County area and GW has a pretty good stranglehold on gaming in these parts.

So I went over to the L.A. Battle Bunker which is just 10 minutes away (oddly no where near L.A.) to play a few test games and get a feel for how strict they are on the no non-GW policy.  Well they're pretty strict, I was hoping I could use my converted models such as the light Sentinel posted earlier but supposedly I can't. 


Well anyways I love the idea of sentinels so I guess I'll have to put me together a few that are bit more GW-kosher in case I want to play a few games at the Battle Bunker (at least until I find a good gaming club).  I'm not paying 30 bucks for one of the GW Sentinels off the shelf.  Fortunately ebay pulled through for me and I stumbled on the Chaos Defiler parts.  For under 20 bucks and with some ingenuity I'll have two sentinels.


Well the first one is put together and ready for some paint.  It turned out quite large, a mega Sentinel really but I still like it.

(http://i160.photobucket.com/albums/t161/orcyboy/Rogue%20Trader/megesentinalwip.jpg)
Title: Re: Starting 40k Planetery Defense theme
Post by: rufus sparkfire on March 02, 2012, 09:15:16 AM
I like that!

It reminds me of the thing from Robocop.
Title: Re: Starting 40k Planetery Defense theme
Post by: FR1DAY on March 03, 2012, 11:00:51 AM
ED-209
Title: Re: Starting 40k Planetery Defense theme
Post by: phillyt on March 03, 2012, 04:49:36 PM
That thing is pretty cool.

I sometimes think GW goes too far, but then again I don't want to play against someone whose Avatar is just Duke from GI Joe holding He-Man's sword.
Title: Re: Starting 40k Planetery Defense theme
Post by: orcyboy on March 04, 2012, 01:15:30 AM
I sometimes think GW goes too far, but then again I don't want to play against someone whose Avatar is just Duke from GI Joe holding He-Man's sword.

Yeah Duke would make a totally lame Avatar, you'd have to use one of the fruitier characters like Zartan or Raptor.

I'm using Lady Jaye with a Voltron shield as my other armored Sentinel.
(http://i160.photobucket.com/albums/t161/orcyboy/Rogue%20Trader/ladyjvoltron.jpg)

But seriously a lot of the old GI Joe vehicles especially the weird Cobra stuff make for awesome 40k vehicles.  I plan on using this old Cobra Imp(?) as a Chimera after some light conversion work and paint job.
(http://i160.photobucket.com/albums/t161/orcyboy/Rogue%20Trader/IPMAPC.jpg)

Title: Re: Starting 40k Planetery Defense theme
Post by: Darknight on March 04, 2012, 01:35:13 AM
I find it hilarious that you had Lady Jayne and Voltron's shield just lying about waiting for that picture. Are you and PhillyT in cahoots? :)
Title: Re: Starting 40k Planetery Defense theme
Post by: phillyt on March 04, 2012, 02:20:06 AM
You would think!

If you covered that Cobra thing with enough bitz, wouldn't that satisfy them?
Title: Re: Starting 40k Planetery Defense theme
Post by: orcyboy on March 04, 2012, 03:26:52 AM
I find it hilarious that you had Lady Jayne and Voltron's shield just lying about waiting for that picture. Are you and PhillyT in cahoots? :)

A few years back when they released the 25th anniversary addition GI Joe series I kind of went ape shit, I probably dropped a grand on that stuff.  I didn't have a kid yet and too much time on my hands.

Fortunately they released that crappy movie which buzz killed the whole thing for me. I'm feeling pretty stupid for falling into their marketing scheme.  I'm just waiting for the next movie to release then I'll ebay off the remainder of the stuff when the public's interest is peeked and hopefully get my money back.  Needless to say I have a few loose GI Joes around the house.

I had actually thought about digging up a He-Man sword but that stuff is probably too well buried in my old attic. 


If you covered that Cobra thing with enough bitz, wouldn't that satisfy them?

You'd think so but no not according to the guy I talked too. 

I thought I had read somewhere they considered stuff that was not meant for gaming and converted properly to be OK for GW tournaments and therefore ok for store games. I guess that doesn't apply to the LA battle bunker.  He's telling me all models in use have to be 90% GW.  If what this guy is telling me is true I'd think it be particularly inhibiting for Ork players, I've seen a lot nicely converted Ork trukks from Tonka toys.

Of course this is just what one black shirt told me so its probably meaningless and wont stop me from trying.

Title: Re: Starting 40k Planetery Defense theme
Post by: Quickbeam on March 04, 2012, 05:50:08 AM
well I'm pretty sure for any kind of event or tournement it does need to be 90% GW but I've had armies that were entirely coverted from random things and other manufacturers and because it looked good no one complained. it all depends on who you play with.
I say do it anyway haha it looks awesome
Title: Re: Starting 40k Planetery Defense theme
Post by: orcyboy on March 04, 2012, 07:07:48 AM
well I'm pretty sure for any kind of event or tournement it does need to be 90% GW but I've had armies that were entirely coverted from random things and other manufacturers and because it looked good no one complained. it all depends on who you play with.
I say do it anyway haha it looks awesome

You mean any kind of GW run event or tournament.  I've been to plenty of independent tournaments with no such restrictions.  Sadly the independent scene appears to be severely lacking here in Cali.
Title: Re: Starting 40k Planetery Defense theme
Post by: Quickbeam on March 04, 2012, 08:02:39 AM
well I'm pretty sure for any kind of event or tournement it does need to be 90% GW but I've had armies that were entirely coverted from random things and other manufacturers and because it looked good no one complained. it all depends on who you play with.
I say do it anyway haha it looks awesome

You mean any kind of GW run event or tournament.  I've been to plenty of independent tournaments with no such restrictions.  Sadly the independent scene appears to be severely lacking here in Cali.
Yeah that's what I mean sorry :blush:  I know I you feel I live in the hills east of The bay area in California. We only get Inde tournaments Maybe once a year i think and I rarely have the ability to show up.
Title: Re: Starting 40k Planetery Defense theme
Post by: orcyboy on March 07, 2012, 04:13:18 AM
Finished painting the armored mega sentinel, now on to building the next one.  Sorry for the bad pics, I think its time for a new camera.

(http://i160.photobucket.com/albums/t161/orcyboy/Rogue%20Trader/ArmoredSentinelpainted1.jpg)

(http://i160.photobucket.com/albums/t161/orcyboy/Rogue%20Trader/ArmoredSentinelpainted2.jpg)

EDIT 3/7  I re-took a picture in daylight.  Looks a little better I guess.
(http://i160.photobucket.com/albums/t161/orcyboy/Rogue%20Trader/ArmoredSentinelpainted2-1.jpg)
Title: Re: Starting 40k Planetery Defense theme
Post by: Quickbeam on March 07, 2012, 04:21:49 AM
Great Job! how much bigger is your mega sentinel compared to the GW kit?
Title: Re: Starting 40k Planetery Defense theme
Post by: orcyboy on March 07, 2012, 05:06:19 AM
Great Job! how much bigger is your mega sentinel compared to the GW kit?
I'm not sure really, maybe twice the height.
Title: Re: Starting 40k Planetery Defense theme
Post by: Inarticulate on March 07, 2012, 03:53:10 PM
Could probably even use that as a Russ, its so big!
Title: Re: Starting 40k Planetery Defense theme
Post by: Finlay on March 07, 2012, 03:57:54 PM
If you add some bits to that cobra chimera I definitely reckon you would get away with using it.

That mega sentinel is amazing!
Title: Re: Starting 40k Planetery Defense theme
Post by: orcyboy on March 07, 2012, 09:54:10 PM
Could probably even use that as a Russ, its so big!
Thats not a half bad idea. I might just do that.

Though I do have a couple walker type Leman Russ tanks on the back burner.  Old Robotech Defenders models; Commando and Sand Stalker (originally they were called Tequila Gunner and Desert Gunner under the Dougram line). Commando's un-built, the Sand Stalker is in bad shape and has had its turret replaced with a Merkava turret.
(http://i160.photobucket.com/albums/t161/orcyboy/Rogue%20Trader/dougralemanruss2.jpg)

(http://i160.photobucket.com/albums/t161/orcyboy/Rogue%20Trader/Dougramlemanruss.jpg)

I also have these guys I'll dress up as Leman Russ's.  They already look suspiciously similar to the Leman Russ I just need to dig up a turret for one and figure how to get the side sponsons to move.  This is a project way down the line though.
(http://i160.photobucket.com/albums/t161/orcyboy/Rogue%20Trader/possiblelemaruss11.jpg)


Title: Re: Starting 40k Planetery Defense theme
Post by: GamesPoet on March 08, 2012, 02:12:51 AM
That extra large sentinel walker looks good! :eusa_clap: :::cheers:::