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The Empire at War => WHFB The Electors' Forum => Topic started by: Oxycutor on May 24, 2017, 04:04:23 PM

Title: Warhammer Fantasy Roleplay 4th Edition
Post by: Oxycutor on May 24, 2017, 04:04:23 PM
Cubicle 7 have announced they are doing a new edition of WFRP in the in Old World

http://cubicle7.co.uk/ (http://cubicle7.co.uk/)

I know there will be plenty of people on this forum who will be interested, if not delighted to hear this
Title: Re: Warhammer Fantasy Roleplay 4th Edition
Post by: Karl Voss of Averland on May 24, 2017, 04:23:34 PM
(https://68.media.tumblr.com/17633e5652519acde35102a7bf4c0e6a/tumblr_nysujaryV01rkiuhro1_500.gif)
Title: Re: Warhammer Fantasy Roleplay 4th Edition
Post by: Oxycutor on May 24, 2017, 04:27:53 PM
Not much info at the moment.

They've said they will be at Warhammer Fest this weekend,and i'm going, so i'll track them down and see what I can find out, and give them my opinions as a long time player/GM
Title: Re: Warhammer Fantasy Roleplay 4th Edition
Post by: wissenlander on May 24, 2017, 04:41:02 PM
No AoS is good for me. 

I've heard that a lot of folks seem to like 1st and 2nd edition over 3rd.  Is 3rd even worth it?
Title: Re: Warhammer Fantasy Roleplay 4th Edition
Post by: Oxycutor on May 24, 2017, 05:40:28 PM
3rd got bogged down with custom dice and cards and tokens, like a board game.  Too much stuff on the tabletop.

It did have some good things, like a party cohesion thing, and some great artwork throughout, and some pretty good stories, but I didn't like they system that much. 

I converted the few stories I did try to 2nd ed, which was my favourite version of the game.
Title: Re: Warhammer Fantasy Roleplay 4th Edition
Post by: Padre on May 24, 2017, 06:09:13 PM
I love 1st. You can do anything with it by just GMing well. I tried 2nd but just got slowed down trying to keep the new rules in mind. First ed all the way for me - chuck in extra modifiers based on what the players describe, common sense and a feel for the setting and it's a great system. Anything you don't like, perhaps careers, modify that too. GM tastic!
Title: Re: Warhammer Fantasy Roleplay 4th Edition
Post by: Zygmund on May 24, 2017, 11:12:39 PM
Now this is interesting! Never played the actual game, but I really liked the thorough background in the 2nd ed books.

-Z
Title: Re: Warhammer Fantasy Roleplay 4th Edition
Post by: ZeroTwentythree on May 25, 2017, 03:47:14 AM
I love 1st. You can do anything with it by just GMing well. I tried 2nd but just got slowed down trying to keep the new rules in mind. First ed all the way for me - chuck in extra modifiers based on what the players describe, common sense and a feel for the setting and it's a great system. Anything you don't like, perhaps careers, modify that too. GM tastic!

WFRP1 is one of my favorite RPGs to play or GM, though it's been ages since I've done either. I think the careers take a bit of work from both the GM and players (and open minded players,  for that matter) but can be a creative force in the game. Otherwise, it's a beautifully straightforward system. Plus the oldschool Warhammer setting and resources are great.

Some friends picked up WFRP3 and showed/explained it a bit and it seemed like it was the opposite of all of the things I liked from WFRP1. Never played WFRP2, but have some of the supplements and they're great, and probably useful for any edition or just general interest for Warhammer fans.
Title: Re: Warhammer Fantasy Roleplay 4th Edition
Post by: rufus sparkfire on May 25, 2017, 10:29:48 AM
This sounds interesting. The background for 1st edition is fantastic, but the rules are a bit wonky.
Title: Re: Warhammer Fantasy Roleplay 4th Edition
Post by: Xathrodox86 on May 25, 2017, 10:36:57 AM
Not much info at the moment.

They've said they will be at Warhammer Fest this weekend,and i'm going, so i'll track them down and see what I can find out, and give them my opinions as a long time player/GM

3rd sucks. It was an overpiriced board game with RPG elements, moronic rules and was a test template for FFG's Shades of the Empire RPG (which was good).

I'm waiting for the 4th edition and will definetly support it on kickstarter, if such thing will be possible at all. I'm happy that it will be a spiritual successor of 1st and 2nd editions.

Here's to 4th be a huge success and a great game! :::cheers:::
Title: Re: Warhammer Fantasy Roleplay 4th Edition
Post by: Oxycutor on May 25, 2017, 10:43:21 AM
I don't think it's likely to be a Kickstarter project.  Probably got some investment from GW
Title: Re: Warhammer Fantasy Roleplay 4th Edition
Post by: Xathrodox86 on May 25, 2017, 10:52:20 AM
I don't think it's likely to be a Kickstarter project.  Probably got some investment from GW

Yeah, figures. Still, I'd love to be able to donate a small sum for that project. Good RPG's should be supported and Cubicle 7 has a history of making good RPG's.
Title: Re: Warhammer Fantasy Roleplay 4th Edition
Post by: Oxycutor on May 25, 2017, 10:54:20 AM
I guess I'll be supporting it bu buying it on release.  i've got all but two books across all the previous editions
Title: Re: Warhammer Fantasy Roleplay 4th Edition
Post by: Xathrodox86 on May 25, 2017, 11:23:02 AM
I guess I'll be supporting it bu buying it on release.  i've got all but two books across all the previous editions

I still have a few pieces left to collect, mainly from the 1st. They're damn hard to get tough and pretty expensive to boot.
Title: Re: Warhammer Fantasy Roleplay 4th Edition
Post by: Oxycutor on May 25, 2017, 11:30:32 AM
Yeah.  I only need Dwarfs Stone and Steel from 1st.   Children of the Horned Rat and Knights of Bretonnia from 2nd

Sent from my SM-G920F using Tapatalk

Title: Re: Warhammer Fantasy Roleplay 4th Edition
Post by: Xathrodox86 on May 25, 2017, 11:50:38 AM
Yeah.  I only need Dwarfs Stone and Steel from 1st.   Children of the Horned Rat and Knights of Bretonnia from 2nd

Sent from my SM-G920F using Tapatalk

I need Dwarfs: Stone and Steel too, as well as Marienburg: Sold down the river. There's also the Lord of Winter, an exclusive polish-made campaign for the 1st edition.

For the 2nd edition you can get Children of the Horned Rat and Knights of Bretonnia pretty easily here in Poland, but they are of course in polish language.
Title: Re: Warhammer Fantasy Roleplay 4th Edition
Post by: zak on May 26, 2017, 03:06:48 PM
1st edition was my very first RPG love the game 2nd was not bad at all ...3rd is WAY to complicated almost ridicules

I would love a 4th edition that goes back to the roots  :::cheers:::
Title: Re: Warhammer Fantasy Roleplay 4th Edition
Post by: Oxycutor on May 27, 2017, 02:00:53 PM
It might not be popular with some, but I'm excited to see they've also announced they are doing an AoSRPG.

The setting of the Old World was largely built by the Roleplaying game to start with, and at 4th edition the WFB game changed a fair bit and added more.   But the Empire especially comes from WFRP

AoSRPG is arguably what is needed to bring some depth to the setting.   I also hope the systems are compatible.

*edit* It says in the press release it's different systems, so I guess not compatible
Title: Re: Warhammer Fantasy Roleplay 4th Edition
Post by: Xathrodox86 on May 29, 2017, 11:26:01 AM
My guess is that the normal WFRP will be more like a sandbox game. In fact here are a couple of official news, concerning the future game.

"Hey everyone, here is some news I squeezed out from the guys of C7 in Warhammer Fest concerning the future of WFRP, enjoy!

-Release date is late 2017, will be a starter set, forgot to ask if it will be a kickstarter or not
-Something will be done for TEW as it is its 30 anniversary
-Lustria book(He said:'Definitly!')
-Naggaroth book(He said:' Will make sure filling the gap of no-elf related offical material)
-No reprint for the Realm of Chaos/slave of Darkness books
-Maybe reprint of other books, still up on the air
-AoS rpg will be next year after WFRP was initially released
-D100 system, nth to do with WFRP 3rd ed
-When I ask about Nippon and Cathy, he was very enthusiatic.
As he kept saying nothing is annouced at the moment and pretty close-mouthed, that's all I could get from him"
Title: Re: Warhammer Fantasy Roleplay 4th Edition
Post by: Deuce on May 29, 2017, 09:10:59 PM
The difference between 1st and 2nd ed is a matter of taste, I think. 2nd ed set out to fix some of the bugs in 1st ed, and provide some much-needed streamlining for the rules. 1st ed was distributed by drip-feed over the course of about 15 years by three different manufacturers, so while there was a lot of great stuff in there it was also all over the place. Thanks to the stubbornness of the v1 grognards it was also becoming increasingly divorced from what was going on in the rest of the setting.

Unfortunately, 2nd ed introduced a number of bugs of its own. And the new setting (post-SoC) wasn't universally popular at first - and was within a few years outright abolished when GW decided to "forget" SoC had ever happened. Nevertheless, 2nd ed managed to turn out a pretty complete set of supplements in the space of 4-5 years.

Some of the books produced for both editions were fantastic. Shadows Over Bogenhafen, Death on the Reik and the two Middenheim supplements are so strong that even with two dodgy final instalments in the campaign series there are still many who would proclaim it the greatest RPG campaign ever. Sold Down the River is the stuff of legend, although personally I think it's a little overrated. For v2, Tome of Salvation is almost unimpeachably excellent. Shades of Empire is also great. If you don't feel like collegiate colour magic murdered your parents outside an opera house in your youth, Realm of Sorcery is good, and other books like the Companion, Barony of the Damned, Realm of the Ice Queen and so on are too.

3rd edition had some interesting ideas but wasn't really fit for purpose as a roleplaying game. What bothered me just as much though was that it didn't make any attempt to expand or deepen the setting. This may have been down to licensing, but in both v1 and v2 many of the books were replete with new information, speculation, added details to really build the world. They were what kept me engaged with the setting while the wargame books were becoming increasingly bland and preposterous. The 3rd ed stuff though just tends to parrot - or worse, simplify - what's in the army books and doesn't offer any new perspective or insight.

4th ed... I can't pretend I'm not interested, but GW have done a really good job at killing my investment in Warhammer as a property. I loved the Old World, and those maniacs blew it up. Enough time has passed now that I feel I've basically moved on; my attention's been drawn by other things. Going back feels a bit like climbing back into the cellar just as my eyes have adjusted to the light. So I think I'll wait a while and see what happens before getting involved with WFRP4, if I ever do at all.
Title: Re: Warhammer Fantasy Roleplay 4th Edition
Post by: zak on May 30, 2017, 03:16:49 AM
My guess is that the normal WFRP will be more like a sandbox game. In fact here are a couple of official news, concerning the future game.

"Hey everyone, here is some news I squeezed out from the guys of C7 in Warhammer Fest concerning the future of WFRP, enjoy!

-Release date is late 2017, will be a starter set, forgot to ask if it will be a kickstarter or not
-Something will be done for TEW as it is its 30 anniversary
-Lustria book(He said:'Definitly!')
-Naggaroth book(He said:' Will make sure filling the gap of no-elf related offical material)
-No reprint for the Realm of Chaos/slave of Darkness books
-Maybe reprint of other books, still up on the air
-AoS rpg will be next year after WFRP was initially released
-D100 system, nth to do with WFRP 3rd ed
-When I ask about Nippon and Cathy, he was very enthusiatic.
As he kept saying nothing is annouced at the moment and pretty close-mouthed, that's all I could get from him"

sweet  :::cheers:::
Title: Re: Warhammer Fantasy Roleplay 4th Edition
Post by: jtrowell on May 31, 2017, 11:36:48 AM
Myself I much prefered the 3rd edition, the first 2 still used an obsolete % system that I never really liked, it was too hit or miss and with percentages your starting character had a much too important chance to fail even simple tasks unless you munchinked combos.

3rd edition use a pool dice system that is much easier to use once you are familiar with it.

True, the initial release came with a lot of stuff with it (card and token mainly), and this made many players angry.

Myself I rather liked it, FFG has always been very good with material components, and having cards with the special rules instead of having to reference a book or printing shits with the exact same information was in fact time saving, but I can understand people prefering more control.

FFG did listen to feeback about it, and later released a resion of the rule without the components but with more text (no card, but pages and pages with the corresponding powers), if they had released like that maybe some players would have liked it better (but then, by printing the information in both the book and the cards, probably some people would have complained that they had to pay for more if they wanted both)

Well, to be fair, after a certain level, the dice pool became unbalanced, a character with a lots of skill levels and a maxed attribut becoming overpowered, but this is not really different than the old system with a character with 95%+ in combat skills, but it can take years of playing to reach this point for most groups, and before that the game is much more fun for the players from my point of view.

Also for information FFG didn't stop there, they used the good ideas from WHFRP 3rd edition and improved even more with the Star Wars RPG.

One big difference is that in Star Wars the dice pools grox smaller : when in Warhammer you add the dice from your ability (Strength for exemple) with the dice from your skill (like Close Combat), in Star Wars the higher of the two value is the number of dice that you roll, and the lower value is the number of dice that you replace with a better die.

So someone with Dex 3 and melee 1 would roll a total of 3 dice, 2 default 8 sided die, and one 12 sided upgraded die

This make player progression smoother, and reduced the delta between a vertan and a beginner or average guy while still letting the veteran feel that he is much better.
Also it prevent dice pools from growing too large.

I would have liked to see FFG do a 4th edition of WHFRP using this accumulated experience, too bad that now we will never get it.

As for the news of a "new" edition still using the old % system, for me it's meh, it's the sign that they are not even trying to improve and just printing money by going after nostalgia.

Well, it's still better than to see them an AoS rpg and completly forgot the Old World I suppose ...
Title: Re: Warhammer Fantasy Roleplay 4th Edition
Post by: Zygmund on May 31, 2017, 12:12:03 PM
@jtrowell, thanks for this in-depth look at the differences in the systems (and Star Wars). We're playing with a home-made dice pool system that somewhat resembles what you describe for WFRP 3rd ed, which I never played. Now I maybe, after all, need to take a closer look on the 3rd ed.  :-)

I think C7 going for the classic d100 is indeed hunting for nostalgia. For these older system, nostalgia seems to be what sells these days, so I understand why commercial companies - which are paying salaries for their employees - are playing it safe. My impression is that people who want a different system will use or make a different system. But now that GW doesn't produce their books anymore, having the classic Warhammer Old World setting available on the book shelves will also serve people who do not want the d100 system.

-Z
Title: Re: Warhammer Fantasy Roleplay 4th Edition
Post by: jtrowell on May 31, 2017, 03:13:48 PM
One strength of FFG system that I forgot to mention is that the dice use a double system to evaluate success and failure.

In short, you have successes/failures symbols whose total tell you if the action failed of not, and you have boons/banes symbols that tell you if something else happened to help or hinder you.

For exemple you might have failed an attack (no success left after deducing the negative symbols from the positive ones), but got a few boons symbols, allowing for a secondary effect, like maybe your attack missed but it distracted your target, iving a bonus die to the next attack on the same target by one of your allies, or giving a negative die to the next attack of your opponent.

Outside combat, boons and banes can results is things like an action taking more or less time that usual, or in your character accumulating fatigue (physical actions) or stress (mental or social) action.

Note : there are both positive and negative dice of different type, from small d6 with a small effect representing modifiers (for exemple if you are trying to climb a cliff, a bonus white die might represent having specialised climbing equipement for exemple, while a malus black die might represent bad weather or a lack of light. you might even get all of them at the same time, getting both a bonus white die and 2 malus black dice)  to bigger die where some face have multiple symbols representing things that have a greater impact (ability and skill, and negative dice representing the difficulty of the task)

That's one of the main reason why they use custom dice, believe me even ignoring all other components the dice are really worth it for this system.

Myself I have been thinking of borrowing the core dice system to make my own rpg, also taking inspiration from the Old White Wolf's World of Darkness rpgs that already had a similar dice pool philosophy.
Title: Re: Warhammer Fantasy Roleplay 4th Edition
Post by: Deuce on May 31, 2017, 06:15:04 PM
I think the dice pool system for WFRP3 was indeed quite interesting and probably worth another look, although I don't share the inherent distaste for d100 systems which seems to put jtrowell off.

But there were too many other gubbinz associated with the game which added nothing of any value - and moreover which drove up the price of the starter set and also limited the number of players. The decision to have the starter set cater for only GM +3 players was baffling and did the game no favours with existing RPG audiences.
Title: Re: Warhammer Fantasy Roleplay 4th Edition
Post by: Yodhrin on May 31, 2017, 11:01:31 PM
Honestly this will live or die for me based on the sourcebooks, as I don't find tabletop RPGs all that fun to play. I'd love to see them flesh out the cultures outwith the Old World, and they have the option to dip into "the past" to avoid rehashing things - a version set during the Time of Three Emperors/Mordheim sort of era would be awesome and give them a lot more room for maneuver.

Of course the best thing would be if they put out material heavily implying that the End Times never happened and AoS is actually some kind of alternate reality thing then simply carried on developing the WHF setting, but I doubt GW would let them get away with that even if they wanted to.
Title: Re: Warhammer Fantasy Roleplay 4th Edition
Post by: ZeroTwentythree on June 02, 2017, 10:10:46 PM
a version set during the Time of Three Emperors/Mordheim sort of era would be awesome and give them a lot more room for maneuver.

A battle game of blocks of troops, and a skirmish campaign game of small warbands set during this time would likewise be awesome.  :wink:
Title: Re: Warhammer Fantasy Roleplay 4th Edition
Post by: Xathrodox86 on June 13, 2017, 11:06:45 AM
I think that the fact that they'll be using the D100 mechanic says everything. Love it or hate it, the first two editions of WFRP were massively popular and are still recieving a lot of support from fans all across the world. In Poland we even have a huge reprint of all the books right now.

3rd edition was very ambitious, but in the end it was a failure. It was a boardgame, which pretended to be a RPG, and it did not worked. The fiddly dice mechanic, the "stances", the fact that every square inch of the table was clustered with dice, cards, sheets and so on - WFRP 3ed died pretty quickly and if you look at it, there haven't been that many supplements released for the game. The last few were print-on-demand, showing just how much WFRP 3ed had failed. It's kinda sad really, especially if you consider the fact that this game was a test ground for Shades of the Empire, FFG's premiere Star Wars RPG, which is really, really good. :unsure:
Title: Re: Warhammer Fantasy Roleplay 4th Edition
Post by: Warlord on June 13, 2017, 03:01:05 PM
You could argue that because it was a test ground, the star wars RPG turned out well.

As in, better they make mistakes there, because people can keep using 1st or 2nd edition. Whereas the Star Wars RPG perhaps didn't have as much to fall back on.
Title: Re: Warhammer Fantasy Roleplay 4th Edition
Post by: Xathrodox86 on June 13, 2017, 03:10:32 PM
You could argue that because it was a test ground, the star wars RPG turned out well.

As in, better they make mistakes there, because people can keep using 1st or 2nd edition. Whereas the Star Wars RPG perhaps didn't have as much to fall back on.

Yeah, I'm glad that the SW RPG turned out well.

I'm just angry that they've used WFRP as a guinea pig.
Title: Re: Warhammer Fantasy Roleplay 4th Edition
Post by: Zygmund on June 14, 2017, 08:43:58 AM
You could argue that because it was a test ground, the star wars RPG turned out well.

As in, better they make mistakes there, because people can keep using 1st or 2nd edition. Whereas the Star Wars RPG perhaps didn't have as much to fall back on.

There are two Star Wars RPG's before the FFG one: 1987 (d6) and 2000 (d20). So pretty similar to WFR 3th ed, if anybody wanted to fall back on earlier styles of rules.

 :icon_cool:

-Z
Title: Re: Warhammer Fantasy Roleplay 4th Edition
Post by: Padre on June 14, 2017, 09:29:45 AM
The D6 Star Wars system was/is my favourite RP system of all time. I wish I was still running adventures. I wrote a good few scenarios for that, and built many a vehicle.

I found some old pics of some of my versions of various Imperial vehicles - either my own invention or my scratchbuilt version of vehicles in the source books. I did everything 15mm scale, except for space battles - for those I used the little toy ships you used to get in chocolate eggs, as well as cheap little converted toys. These pics are not 'to scale'.

(http://i69.photobucket.com/albums/i49/padrissimus/padrissimus001/OldStarWarsImperialVehicles_zpsbughqrya.jpg)

I'd scan some of my world data sheets and maps in, but that stuff is all in the attic somewhere!! There is still a very active forum for D6 Star Wars (http://www.rancorpit.com/forums/index.php)
Title: Re: Warhammer Fantasy Roleplay 4th Edition
Post by: Xathrodox86 on June 14, 2017, 10:17:45 AM
Wow, these look really impressive. They're all DIY? Cool! :ph34r:
Title: Re: Warhammer Fantasy Roleplay 4th Edition
Post by: Padre on June 14, 2017, 10:54:20 AM
The command speeder isn't DIY - it's a cheapo children's pound shop toy. But break some bits off and paint it up, looks fine.

I wish I had pictures of my spaceships - made from toy walkie talkies, shower gel bottles, and one is a kit bash amalgamation of a real world space-shuttle and a Space 1999 ship! I still have boxes and boxes of plastic junk awaiting 'future projects'. Still, can't complain, as I am busy with my WFB campaign projects instead!
Title: Re: Warhammer Fantasy Roleplay 4th Edition
Post by: jtrowell on June 14, 2017, 11:01:41 AM
May I present you the original 40k(rogue trader ?) land speeder, made from a shampoo bottle :

(http://lh5.ggpht.com/_v-QnkPLGATg/Sup073EHzkI/AAAAAAAABDg/uI_wvhsVvFc/grav2.jpg)
Title: Re: Warhammer Fantasy Roleplay 4th Edition
Post by: Xathrodox86 on June 14, 2017, 11:04:19 AM
Oh man, so much nostalgia. :blush: Would love to some of your toys Padre. :biggriin:

I hope that it did not came out wrong...
Title: Re: Warhammer Fantasy Roleplay 4th Edition
Post by: Oxycutor on June 14, 2017, 11:16:25 AM
I think the D6 Star Wars was the one I played years back in my university days.   If that's the Keith Baker, Bill Slaviksec version, then yeah, I really enjoyed that. 

I don't think I've played any later edition of Star Wars. 

I am happy that WFRP 4 is using the D100 system.   As a GM it's very easy to explain to new users.  And 2nd ed is the system I've been running in a weekly game for the last 8 months on roll20.

For me the percentile system and stats and the careers are what gives WFRP it's flavour.  It's pretty easy to translate 1st ed scenarios, though I play in a pre Storm of Chaos version of 2nd.   Mainly because it's more in line with the WFB setting that has been around since 4th ed WFB in the early 90's which sort of retconned or invalidated a lot of WFRP1 stuff.

I tried 3rd, but it felt more board game than roleplay game, and the with the stance tiles and various coloured dice it got confusing.  I lied the adventures and information provided for 3rd, and from the dice mechanic, I kind of liked that a success could go spectacularly well, or succedd but something then goes wrong.  Or a major fail could still have a successful side-effect.  Like other systems that have critical success or failure, this also gives a hint of how to twist the side effect to not always double-down.    I also liked that there was a party co-operation mechanism, which helped reign in the dumbass "But that's what my character would do" rubbish

There are things that I would possibly like to see done differently, or improved.  I hope there is a forum set up on Cubicle 7's website soon so that we can possibly influence things a little but it will be well into development by now.

I'd make a couple of changes at character creation.  Being able to roll for the stat values, plus a couple extra, then assigning the best of those stat rolls to your favoured stats, instead of rolling each stat and being stuck with it.  Even with Shallya's mercy in 2nd, no player I've played with has ever liked playing a character they know is below average.    Also I think they way buying equipment is done with the various is fine, but it involves a lot of rolling for each item and for each quality.  It would be better to roll to see if a particular type of trader was available, then that unlocks a range of items.

Having played using Roll20 for the last 6 months, I hope cubicle 7 has support for a character sheet and things for the game on there.

Title: Re: Warhammer Fantasy Roleplay 4th Edition
Post by: Xathrodox86 on June 14, 2017, 12:07:59 PM
In my group we actually allow to assign roll values to each stat. This way the characters make more sense.

I hope that they'll actually put more emphasis on social and economic aspect of the 4th edition. In 2nd these things were kinda marginalised.
Title: Re: Warhammer Fantasy Roleplay 4th Edition
Post by: Oxycutor on June 14, 2017, 02:54:17 PM
There are 8 stats, I've let my group roll for 10 stats, and assign the best 8, and if need by do a Shallya's mercy on another.   
At the end of big adventures where they could gain a fate point, I don't let the max go above 3, so I give them the option of another Shallya's mercy.

Social status would be a welcome addition.  I think I liked the system introduced in one of the later Flame Publications supplements
Title: Re: Warhammer Fantasy Roleplay 4th Edition
Post by: Oxycutor on June 14, 2017, 04:00:26 PM
I also hope they don't do a lot of re-hashing and re-working old material.  Much as I love the classic Enemy Within  (up to PBTT) I don't want to see it re-printed for 4th, at least not without bringing it in line with the WFB setting pre-Storm of Chaos, Pre-End Times.   I have so many re-prints of stuff like Rough Night at the Three Feathers and The Haunting Horror, and one offs in both 1st ed and 2nd ed books.

I'd like to see new adventures, interspersed with setting books, but not necessarily City of the White Wolf.  Something in that much detail for Altdorf welcome. 

Perhaps sourcebooks or adventure in different time periods, such as the Great War against Chaos, The time of Sigmar, as well as exploring Tilea, Estalia, and the far east
Title: Re: Warhammer Fantasy Roleplay 4th Edition
Post by: Oxycutor on June 14, 2017, 04:01:43 PM
Arguably I'm looking forward to the Age of Sigmar RPG more though.  For it will do the job 1st edition WFRP did, and flesh out the mortal realms into a living setting.
Title: Re: Warhammer Fantasy Roleplay 4th Edition
Post by: Xathrodox86 on June 14, 2017, 04:18:29 PM
I definetly agree on the reprinting thing. TEW, while a great campaign (I'm DM'ing it right now) should be put to rest. Seriously. I want to see different campaigns in different places and time periods, like you've mentioned yourself Oxycutor. I think that the Age of the Three Emperors and the Skaven and Vampire wars would be a great source material for some cool stories.

I'm actually waiting for the AoS RPG as well. I hope that it will actually make this setting interesting and more relatable, going beyond the "war, war, war" thing that it has right now. I will definetly try this game out.

BTW "Rough night at the Three Feathers" was awesome. DM'ed it twice. Good stuff.
Title: Re: Warhammer Fantasy Roleplay 4th Edition
Post by: Bartolo Miachevelia on June 22, 2017, 06:09:47 AM
Eww of Sigmar RPG will only take time and resources away from the original Warhammer Roleplaying Game.
Afterall for it, it already exists Manual of Planes.
Title: Re: Warhammer Fantasy Roleplay 4th Edition
Post by: Oxycutor on September 13, 2017, 09:54:34 PM
Cubicle 7 are doing a Humble Bundle deal on the 2nd ed PDFs

https://www.humblebundle.com/books/warhammer-rpg-books

Pretty much all of 2nd ed for around £15
Title: Re: Warhammer Fantasy Roleplay 4th Edition
Post by: Xathrodox86 on September 14, 2017, 09:03:32 AM
Cubicle 7 are doing a Humble Bundle deal on the 2nd ed PDFs

https://www.humblebundle.com/books/warhammer-rpg-books

Pretty much all of 2nd ed for around £15

First edition too, from what I understand. That's a good deal!
Title: Re: Warhammer Fantasy Roleplay 4th Edition
Post by: Bartolo Miachevelia on September 14, 2017, 11:03:04 AM
Cool, I'll buy these, not much faith in the new  wfrp setting.
Title: Re: Warhammer Fantasy Roleplay 4th Edition
Post by: Xathrodox86 on September 14, 2017, 11:08:36 AM
Cool, I'll buy these, not much faith in the new  wfrp setting.

It'll be set in the times of The Enemy Within. I'm optimistic. :smile2:
Title: Re: Warhammer Fantasy Roleplay 4th Edition
Post by: EccentricCircle on September 15, 2017, 12:23:52 PM
Wow, that's a great deal on the pdf books, definitely getting those.

I think wfrp 3e is the most intriguing game I'll probably never get around to playing. I've played a lot of FFG Star Wars, and like the way the dice system evolved into that, but the game just seems overly complicated. It almost feels as though they went to some of their board game designers and said "Can you make a warhammer roleplaying game", then the board game designers replied "Sure! Whats a roleplaying game?"  Then after five minutes of explanation wfrp 3e was born.

I'd be interested in trying it, but it just seems easier to play 2e. Hopefully 4e will be good, I want more Old World lore!
I'll also agree with the comments that an Age of Sigmar RPG could work. The setting as it stands isn't that interesting, but it does have potential, and an RPG could be just the thing to explore some of that potential.
Title: Re: Warhammer Fantasy Roleplay 4th Edition
Post by: Xathrodox86 on September 15, 2017, 01:56:04 PM
Wow, that's a great deal on the pdf books, definitely getting those.

I think wfrp 3e is the most intriguing game I'll probably never get around to playing. I've played a lot of FFG Star Wars, and like the way the dice system evolved into that, but the game just seems overly complicated. It almost feels as though they went to some of their board game designers and said "Can you make a warhammer roleplaying game", then the board game designers replied "Sure! Whats a roleplaying game?"  Then after five minutes of explanation wfrp 3e was born.

I'd be interested in trying it, but it just seems easier to play 2e. Hopefully 4e will be good, I want more Old World lore!
I'll also agree with the comments that an Age of Sigmar RPG could work. The setting as it stands isn't that interesting, but it does have potential, and an RPG could be just the thing to explore some of that potential.

I think that the "board game feel" was what killed the 3rd edition. You're right about to overcomplication, not to mention really high price tag for the books.

I honestly think that AoS RPG might be good. I also hope that it'll be able to convince me on giving the Age of Sigmar another chance.
Title: Re: Warhammer Fantasy Roleplay 4th Edition
Post by: Gankom on September 16, 2017, 02:17:27 AM
For those who've gotten humble book bundles, what format do they come in? It says multiple format PDF, so I should be able to play it pretty easily right? I don't have any ebook readers, just good old adobe.
Title: Re: Warhammer Fantasy Roleplay 4th Edition
Post by: Oxycutor on September 16, 2017, 10:45:01 PM
I got it in PDF, which is just about the easiest format to find a reader.   It's fully indexed, and the text is searchable as well, at least it is using Acrobat Reader on my PC
Title: Re: Warhammer Fantasy Roleplay 4th Edition
Post by: EccentricCircle on September 18, 2017, 03:01:56 PM
The download gives pdfs and an ebook format which I wasn't familiar with. I've downloaded the pdfs and been reading through a couple of them, which all look clear and nicely digitised. I agree that they are pretty easy to access and use.
Title: Re: Warhammer Fantasy Roleplay 4th Edition
Post by: Oxycutor on November 30, 2017, 03:25:06 PM
After a long wait, Cubicle 7 have finally started putting out some information.

http://cubicle7.co.uk/ (http://cubicle7.co.uk/)

We’ve been hard at work on the new edition of Warhammer Fantasy Roleplay, and this week we’re going to be sharing the first big slices of news with you!

Release Date
There has been an amazing amount of excitement around Warhammer Fantasy Roleplay Fourth Edition – we’re at the beginning of the journey but it’s already been a tremendous project thanks to the energy and enthusiasm of all the Warhammer fans we’ve been talking to since the project was announced. Thanks to you all for being awesome, and thanks for your patience waiting for news!

Design lead Dominic McDowall is on hand to tell us about the game’s development:

“The initial plan was to make some small updates to the awesome second edition, and that would mean we would be able to release the game in 2017. We’re all huge fans of the first and second editions of WFRP, and we wanted to take the game back to those roots.

“When I got into the guts of the game I started seeing more opportunities to add in some of the things we’ve learned over the years. This more creative direction meant a longer development phase. Games Workshop are extremely supportive of us taking the time we need to make WFRP Fourth Edition the very best game it can be, and so that’s what we did. I’m very excited about the way things have come together!

“The release date of Warhammer Fantasy Roleplay Fourth Edition will be set for mid-2018, with a specific date to be set in a few months. Thank you for your patience while we invest the time to make the best game we can.”

We have some exciting events planned around the release date, so stay tuned for the latest new on those!

Covers
The initial releases for WFRP Fourth Edition will be a core rulebook and a boxed starter set. We’ve commissioned Ralph Horsley to paint a pair of covers for these which we’re very excited to share today!

It looks like the game has been delayed a little, now looks to be out mid 2018, rather than before christmas

But the covers looks great

(http://cubicle7.co.uk/wp-content/uploads/2017/11/WFRP-Corerules-Cover-1200-768x994.jpg)
(http://cubicle7.co.uk/wp-content/uploads/2017/11/WFRP-STARTER-Cover-1200-768x994.jpg)
Title: Re: Warhammer Fantasy Roleplay 4th Edition
Post by: Xathrodox86 on December 01, 2017, 12:40:46 PM
I love these covers. The second one is a clear throwback to the 1st edition (english version). They're a perfect mix of grim and perilous atmosphere and a sense of impending adventure. Shame about the 2018 release schedule, but in the end I want a well tarnished, fully finished product. If Cubicle7 needs more time, then be it.
Title: Re: Warhammer Fantasy Roleplay 4th Edition
Post by: zak on December 04, 2017, 02:55:39 PM
"YES!!!!!" I love it  :::cheers::: :::cheers::: :::cheers:::
Title: Re: Warhammer Fantasy Roleplay 4th Edition
Post by: Bartolo Miachevelia on December 04, 2017, 09:03:00 PM
Shouldn' Skaven be a considered a secret  and urban legend in the Empire? Why the Skaven skull and reward poster? :ph34r:
Title: Re: Warhammer Fantasy Roleplay 4th Edition
Post by: Xathrodox86 on December 05, 2017, 12:39:41 PM
Shouldn' Skaven be a considered a secret  and urban legend in the Empire? Why the Skaven skull and reward poster? :ph34r:

What do you mean, these are just some reeeeealy, big rat skulls, hanging on that wall. ;)
Title: Re: Warhammer Fantasy Roleplay 4th Edition
Post by: Xathrodox86 on December 05, 2017, 12:41:29 PM
There will be a new version of the "Enemy Within", with Graeme Davis behind the wheel. On one hand I'm glad that Mr. Davis will return to Warhammer and present use with a refreshed "director's cut" edition, but on the other... really? "Enemy Within" AGAIN? :unsure:
Title: Re: Warhammer Fantasy Roleplay 4th Edition
Post by: GamesPoet on December 05, 2017, 12:45:58 PM
Shouldn' Skaven be a considered a secret  and urban legend in the Empire? Why the Skaven skull and reward poster? :ph34r:
The Skaven skull is a hoax, the reward poster is a joke.  Skaven don't exist. :icon_wink:
Title: Re: Warhammer Fantasy Roleplay 4th Edition
Post by: Oxycutor on December 06, 2017, 10:18:21 AM
There will be a new version of the "Enemy Within", with Graeme Davis behind the wheel. On one hand I'm glad that Mr. Davis will return to Warhammer and present use with a refreshed "director's cut" edition, but on the other... really? "Enemy Within" AGAIN? :unsure:

Yeah, i'm in two minds as well.  I've played TEW with 2 groups, and my current campaign with a 3rd is getting closer and closer to starting it.  At least it's not a straight out reprint though.  The first 4 adventures Mistaken Identity through to Power Behind the Throne work quite well.  But Something Rotten in Kislev doesn't fit into Warhammer let alone TEW.  I seem to be in a minority in thinking Empire in Flames is ok, obviously the ending doesn't fit with WFB at all.

But are we going to see much new stuff, or "Director's Cuts" of Doomstones, Ashes of Middenheim, Thousand Thrones, The 3rd Ed TEW, and all the other bits and pieces that have been re-done over the years. 

If they adapt "A Rough Night at the Three Feathers" to 4th ed, i'd like it if they also did "Another Rough Night" as a sort of unrelated sequel
Title: Re: Warhammer Fantasy Roleplay 4th Edition
Post by: Oxycutor on December 06, 2017, 11:16:47 AM
So, if you're a WFRP fan, what are you hoping for and what are you expecting in 4th edition?
Title: Re: Warhammer Fantasy Roleplay 4th Edition
Post by: Xathrodox86 on December 06, 2017, 11:35:26 AM
There will be a new version of the "Enemy Within", with Graeme Davis behind the wheel. On one hand I'm glad that Mr. Davis will return to Warhammer and present use with a refreshed "director's cut" edition, but on the other... really? "Enemy Within" AGAIN? :unsure:

Yeah, i'm in two minds as well.  I've played TEW with 2 groups, and my current campaign with a 3rd is getting closer and closer to starting it.  At least it's not a straight out reprint though.  The first 4 adventures Mistaken Identity through to Power Behind the Throne work quite well.  But Something Rotten in Kislev doesn't fit into Warhammer let alone TEW.  I seem to be in a minority in thinking Empire in Flames is ok, obviously the ending doesn't fit with WFB at all.

But are we going to see much new stuff, or "Director's Cuts" of Doomstones, Ashes of Middenheim, Thousand Thrones, The 3rd Ed TEW, and all the other bits and pieces that have been re-done over the years. 

If they adapt "A Rough Night at the Three Feathers" to 4th ed, i'd like it if they also did "Another Rough Night" as a sort of unrelated sequel

TEW's good stuff ends at PBtT. SRiK and EiF are simply bad. Even Blood on the Reik suffers a bit, because of sandbox issues.

I hope to see more original content and, frankly, making a remastered version of the Doomstones would be like putting a cherry on a rotten turd. 1K Thrones dosen't need a remastered version, as well as the pthers 2nd edition campaigns, in my opinion.

I'd definitely like to see a couple of classic adventures, adapted to 4th edition, like the "Rough night..." and a "A night of blood", but in the end it's all about the new stuff, for me.
Title: Re: Warhammer Fantasy Roleplay 4th Edition
Post by: Xathrodox86 on December 06, 2017, 11:40:14 AM
So, if you're a WFRP fan, what are you hoping for and what are you expecting in 4th edition?

Less whacky stuff than in 1st edition, easier and faster combat, a well made trade and crafting system, enemies from a Bestiary that can pose a real threat, even to high level characters.

I want to see lands other than the Old World getting fleshed out. I want to see Lustria and the Orient. I want to see a book about Araby. I'm seriously going to shoot myself, if Cubicle7 will once again delve into the standard WFRP trope of beastmen in the forests and cultists lurking in the basements, not to mention grim witch hunters. I want WFRP to evolve and not sit in the same place, in which it was sitting for the last 30 years.

WFRP will either change it's MO or die, it's that simple. Leave the core of the game's atmosphere as it is, but move forward. Please.
Title: Re: Warhammer Fantasy Roleplay 4th Edition
Post by: Oxycutor on December 06, 2017, 12:48:41 PM
There will be a new version of the "Enemy Within", with Graeme Davis behind the wheel. On one hand I'm glad that Mr. Davis will return to Warhammer and present use with a refreshed "director's cut" edition, but on the other... really? "Enemy Within" AGAIN? :unsure:

Yeah, i'm in two minds as well.  I've played TEW with 2 groups, and my current campaign with a 3rd is getting closer and closer to starting it.  At least it's not a straight out reprint though.  The first 4 adventures Mistaken Identity through to Power Behind the Throne work quite well.  But Something Rotten in Kislev doesn't fit into Warhammer let alone TEW.  I seem to be in a minority in thinking Empire in Flames is ok, obviously the ending doesn't fit with WFB at all.

But are we going to see much new stuff, or "Director's Cuts" of Doomstones, Ashes of Middenheim, Thousand Thrones, The 3rd Ed TEW, and all the other bits and pieces that have been re-done over the years. 

If they adapt "A Rough Night at the Three Feathers" to 4th ed, i'd like it if they also did "Another Rough Night" as a sort of unrelated sequel

TEW's good stuff ends at PBtT. SRiK and EiF are simply bad. Even Blood on the Reik suffers a bit, because of sandbox issues.

I hope to see more original content and, frankly, making a remastered version of the Doomstones would be like putting a cherry on a rotten turd. 1K Thrones dosen't need a remastered version, as well as the pthers 2nd edition campaigns, in my opinion.

I'd definitely like to see a couple of classic adventures, adapted to 4th edition, like the "Rough night..." and a "A night of blood", but in the end it's all about the new stuff, for me.

I don't own all of Doomstones.  (I thought I did, and may have just tidied them into the wrong place), and a long time since I read it, but my impression from memory is a series of random encounters and an origami project, and doesn't really fit Warhammer fluff.
Title: Re: Warhammer Fantasy Roleplay 4th Edition
Post by: Xathrodox86 on December 06, 2017, 12:56:47 PM
It was originally a D&D campaign, adapted for WFRP 1st edition. I have most of them, bar one. I tried buy the last part a few weeks ago, but the price was... absurd.
Title: Re: Warhammer Fantasy Roleplay 4th Edition
Post by: Xathrodox86 on December 06, 2017, 01:00:55 PM
Reddit organises a cool initative, with very cool prizes. Details are below, but the winner can grab a voucher from GW, a Steam key and/or a kickstarter-excluisive ZWEIHANDER copy.

https://www.reddit.com/r/warhammerfantasyrpg/comments/7hrfuh/were_running_the_threepage_fiction_contest_submit/

I just might take my chances with this one. :smile2:
Title: Re: Warhammer Fantasy Roleplay 4th Edition
Post by: Oxycutor on December 06, 2017, 01:18:11 PM
It was originally a D&D campaign, adapted for WFRP 1st edition. I have most of them, bar one. I tried buy the last part a few weeks ago, but the price was... absurd.

i'm hoping C7 will make pdfs of all the 1st ed stuff
Title: Re: Warhammer Fantasy Roleplay 4th Edition
Post by: Artobans Ghost on December 06, 2017, 01:22:05 PM
So, if you're a WFRP fan, what are you hoping for and what are you expecting in 4th edition?

Less whacky stuff than in 1st edition, easier and faster combat, a well made trade and crafting system, enemies from a Bestiary that can pose a real threat, even to high level characters.

I want to see lands other than the Old World getting fleshed out. I want to see Lustria and the Orient. I want to see a book about Araby. I'm seriously going to shoot myself, if Cubicle7 will once again delve into the standard WFRP trope of beastmen in the forests and cultists, lurking in the basements, not to mention grim witch hunters. I want WFRP to evolve and not sit in the same place, in which it was sitting for the last 30 years.

WFRP will either change it's MO or die, it's that simple. Leave the core of the game's atmosphere as it is, but move forward. Please.

Good summary. Hope they are reading this. Can’t say I’m a role player but I sure feel your angst about staying in the same place.
Title: Re: Warhammer Fantasy Roleplay 4th Edition
Post by: Oxycutor on December 06, 2017, 01:36:02 PM

Less whacky stuff than in 1st edition, easier and faster combat, a well made trade and crafting system, enemies from a Bestiary that can pose a real threat, even to high level characters.


I agree with a lot of that.  Even ordinary buying and selling items is a chore to do with Old World Armoury, let alone the cargo trading system, which often doesn't make sense.  I've built spreadsheets to help fast track a lot of stuff.  I've pretty much copied any item from OWA, and any other 2nd ed books into a list, and all I have to do is put in on one sheet the gossip, haggle score of the purchaser and seller, and city size, and it rolls dice (random funciton) and caluculates if it's available or in demand, and a buy and sale price based on haggling.   And I've done something for the trading rules from The WFRP Companion as well.     Plus I have a party tracking sheet, group inventory thing, earninns and expenses tracking thing, for those days when they do their careers, and the the costs of staying at inns, and food are all calculated a sum I can tell the players, os they can update their character sheet.

I play on Roll20, so I have a large number of NPCs built up there.   I've built most of these things, just so I'm not wasting time in a session looking stuff up.  I used to have players submit a list between sessions of anything their characters might want t o buy and pre-work it our before the session, I can now pretty much do it in real time.

I would change the way availability works, by having types of shop in a town or village having an availability rating, then whole groups of items then become available or not.  Combat I don't think is too bad until you start getting large groups, including NPCs on both sides of it.  i'm inclined to make it less gamey though, with the type of action, and have players describe how they are trying to fight, and then apply modifiers accordingly.

I like the D100 system, as it's really easy for new players to understand.  But there comes a tipping point from most things being really difficult to becoming really easy,  where PCs start becoming so much stronger than the average guard, so they get cocky, and you get former rat-catchers threatening counts, knowing they and their guards are no match to the players. 

I want to see lands other than the Old World getting fleshed out. I want to see Lustria and the Orient. I want to see a book about Araby. I'm seriously going to shoot myself, if Cubicle7 will once again delve into the standard WFRP trope of beastmen in the forests and cultists, lurking in the basements, not to mention grim witch hunters. I want WFRP to evolve and not sit in the same place, in which it was sitting for the last 30 years.

WFRP will either change it's MO or die, it's that simple. Leave the core of the game's atmosphere as it is, but move forward. Please.

I think when I spoke to Cubicle 7 at Warhammer Fest, they were looking to explore those areas, and possibly different time periods as well.
Title: Re: Warhammer Fantasy Roleplay 4th Edition
Post by: Xathrodox86 on December 06, 2017, 02:56:24 PM
It was originally a D&D campaign, adapted for WFRP 1st edition. I have most of them, bar one. I tried buy the last part a few weeks ago, but the price was... absurd.

i'm hoping C7 will make pdfs of all the 1st ed stuff

I hope that they'll do high quality reprints!
Title: Re: Warhammer Fantasy Roleplay 4th Edition
Post by: Xathrodox86 on December 06, 2017, 03:03:33 PM
Scaling enemies is no real problem for me. A rat-catcher would last all of 5 seconds, if he even deemed to threaten a noble. Sorry boi, but dems them world rules. Altough I do agree, at some point the enemies need to be either A) more numerous, B) much stronger or C) both. Handling large combat is always tricky in WFRP. Different supplements gave different ideas how to do it efficiently, but neither one of them did a fine enough job, in my opinion.

Old World Armoury is a mess and in polish version it's even worse, because of a botched translation job. I've heard that two teams were working on that book and did not consult each other. This explains the final, messy state of this sourcebook. Good thing that there are a lot of fan-made trade supplements out there. WFRP Companion also helps a bit.
Title: Re: Warhammer Fantasy Roleplay 4th Edition
Post by: Oxycutor on December 06, 2017, 04:18:07 PM
What are your tips for scaling enemies?   Like in the example, where were all these more and more numerous guards and stronger guards at the start of the campaign, it doesn't necessarily feel right that everything else is getting stronger along with the players.

i'd rather have tips on trying to get  the player to play in the mindset of the character in the setting, than just bully his way with brute force through every problem.  In the far past, when I tried to out-muscle a player like that, it just spiralled into that player just attacking any guard he ever came across, and I kind of gave up on the campaign, as it had broken the illusion of it being realistic for the setting at that point

Title: Re: Warhammer Fantasy Roleplay 4th Edition
Post by: Xathrodox86 on December 07, 2017, 12:50:18 PM
Either make the players fight tougher enemies, while simultaneously avoiding weaker ones, or just throw huge numbers at them. Goblins rarely attack solo and a dozen nurglings will give even a Grail Knight some hard time. Also remember that while many of the enemies can be considered cannon fodder, there are also their leaders - the Bestiary gives good examples on creating such enemies. They should make a life a hell of a lot harder for the PC's.

Play on the consequences of their actions. If my player would just walk around, killing guards, then there would be consequences. Wanted posters, armed and armored search parties, wizards and witch hunters. Hell, if he'd be incredibly stupid (attacking a priest of Sigmar in front of Altdorf's great cathedral), then he'd simply change character, Fate Points or not. I would, of course, describe in detail the absolute butt-fucking that his "hero" would be subjected to, from a combined forces of warrior priests, soldiers, city guards and knights. Trust me - after a show like that, he would definitely start playing in a more responsible and, dare I say, better way. I know, I've seen it before.
Title: Re: Warhammer Fantasy Roleplay 4th Edition
Post by: Warlord on December 08, 2017, 05:26:36 AM
Yeah, I have never played an RPG, but I imagine you have other controls you can use to rein that shit in.
Get wanted posters or NPCs like inn keeps to refuse service. Bounty / witch hunters to appear in increasing volume and capability, even turning up in the middle of quests to try and kill or capture their character.
Title: Re: Warhammer Fantasy Roleplay 4th Edition
Post by: Xathrodox86 on December 08, 2017, 09:46:46 AM
Yeah, I have never played an RPG, but I imagine you have other controls you can use to rein that shit in.
Get wanted posters or NPCs like inn keeps to refuse service. Bounty / witch hunters to appear in increasing volume and capability, even turning up in the middle of quests to try and kill or capture their character.

Exactly! I also tend to scale encounters, as my players get stronger and stronger in that I buff almost every enemy's stats (or some of them like TB and SB) by a 5% for every 1000 XP, that my players have. It works really well, dosen't break the game and is generally a very mild way of spicing up the game.

But the most important part is this: always remember that the world is alive and will react to PC's actions. A person, freely slaughtering people on the streets is not merely asking for trouble - he is signing his death sentence.
Title: Re: Warhammer Fantasy Roleplay 4th Edition
Post by: Oxycutor on December 08, 2017, 04:03:34 PM
I think I might make levels of certain types, like Militia, Watchmen and so on.  Like hirelings, with 6, 12, 18, 24, 30, 36 advances etc. 

For my current situation, I think I'll drop a few hints that being polite could have earned him a lot more reward, and possibly a patron.  One of the other players has already been suggesting to him to keep quiet, and stop digging himself into more trouble.  I might drop a few more clues, that the particular patron could have had more tasks and rewards that they've now missed out on for offending her

Title: Re: Warhammer Fantasy Roleplay 4th Edition
Post by: Xathrodox86 on December 09, 2017, 01:41:21 AM
That's actually a really cool idea - a carrot sort of approach. Be nice and you'll get something nice. Works most of the time. :smile2:
Title: Re: Warhammer Fantasy Roleplay 4th Edition
Post by: Oxycutor on December 12, 2017, 03:55:50 PM
So, while we're waiting for WFRP 4, it looks like in the meantime Cubicle 7 have released pdfs for a colour version of 1st ed core book, and now Shadows Over Bogenhafen  (The Hogshead version with The Enemy Within included)  Which I have in hardback from GW as Warhammer Campaign
Title: Re: Warhammer Fantasy Roleplay 4th Edition
Post by: Xathrodox86 on December 13, 2017, 02:26:05 PM
I don't have the 1st edition rulebook (yet) but I do have the whole TEW, bought second hand. I like that in the Hogshead version they've cramped two adventures into one module. The first part of TEW is practically a short pamphlet.

I'm also very glad that Cubicle 7 is releasing high quality PDF's of 1st edition. A lot of people have been waiting for this. :::cheers:::
Title: Re: Warhammer Fantasy Roleplay 4th Edition
Post by: Oxycutor on December 13, 2017, 04:33:35 PM
I have a tatty of the early paperback of 1st edition, that was the second print run after the 1st which was in hardback.   Then I got a new one when Hogshead printed it, to get one in good condition.  Then I got the black and white pdf recently in the humble-bundle
Title: Re: Warhammer Fantasy Roleplay 4th Edition
Post by: Xathrodox86 on December 14, 2017, 02:12:25 PM
I like having PDF's, but nothing beats a physical copy. Next year I plan to get a few more WFRP books, including Night's Dark Masters, Renegade Crowns and the 1st edition Rulebook.
Title: Re: Warhammer Fantasy Roleplay 4th Edition
Post by: Padre on December 14, 2017, 07:21:25 PM
I love the first ed rulebook, and I prefer using that system to any other. Because I know (knew?) it so well, it allowed me to house rule all sorts of things my players (or NPCs) wanted to do, and to add in all sorts of elements necessary to the adventure.
Title: Re: Warhammer Fantasy Roleplay 4th Edition
Post by: Konrad von Richtmark on December 14, 2017, 10:16:10 PM
I like having PDF's, but nothing beats a physical copy. Next year I plan to get a few more WFRP books, including Night's Dark Masters, Renegade Crowns and the 1st edition Rulebook.

Didn't I sell you Night's Dark Masters?
Title: Re: Warhammer Fantasy Roleplay 4th Edition
Post by: Xathrodox86 on December 15, 2017, 11:41:04 AM
I like having PDF's, but nothing beats a physical copy. Next year I plan to get a few more WFRP books, including Night's Dark Masters, Renegade Crowns and the 1st edition Rulebook.

Didn't I sell you Night's Dark Masters?

Unfortunately not. Night's Dark Masters, Tome of Salvation and Renegade Crowns are all that's missing in my 2nd edition collection.

However if you do have it, I'd be more than happy to grab it for a few gold crowns.
Title: Re: Warhammer Fantasy Roleplay 4th Edition
Post by: Padre on December 15, 2017, 04:08:20 PM
How can he have it if he sold it?
Title: Re: Warhammer Fantasy Roleplay 4th Edition
Post by: Konrad von Richtmark on December 15, 2017, 06:52:47 PM
Apparently I didn't. I had to look through our previous correspondence to be sure. I do have Night's Dark Masters and Tome of Salvation. Apparently you didn't ask for them the first time. I could sell you them on something like the same kind of terms as the first lot.
Title: Re: Warhammer Fantasy Roleplay 4th Edition
Post by: Xathrodox86 on December 15, 2017, 11:11:04 PM
I'd love to get them, but it'd be around February 2018. Also I'd need to know the price. ;)

After that, I will only need to grab the Renegade Crowns and I'm done with 2nd edition.
Title: Re: Warhammer Fantasy Roleplay 4th Edition
Post by: Konrad von Richtmark on December 15, 2017, 11:32:55 PM
Righto, I'll retrieve them from my stash and figure out how to send them in the most economical way possible. I'll get back to you about it.
Title: Re: Warhammer Fantasy Roleplay 4th Edition
Post by: Xathrodox86 on December 15, 2017, 11:40:20 PM
I'll be waiting. Can't wait to lay my hands on these babies. :blush:
Title: Re: Warhammer Fantasy Roleplay 4th Edition
Post by: Warlord on December 22, 2017, 12:29:41 AM
After that, I will only need to grab the Renegade Crowns and I'm done with 2nd edition.

I think I had that at some point. Not sure I still do. I might have a look over Christmas.
Title: Re: Warhammer Fantasy Roleplay 4th Edition
Post by: Xathrodox86 on December 22, 2017, 01:28:50 PM
After that, I will only need to grab the Renegade Crowns and I'm done with 2nd edition.

I think I had that at some point. Not sure I still do. I might have a look over Christmas.

Well, if you still have it and would be willing to sell... then I'm game.
Title: Re: Warhammer Fantasy Roleplay 4th Edition
Post by: Warlord on January 01, 2018, 04:33:48 AM
Nope. The Middenhiem one. Sorry.
Title: Re: Warhammer Fantasy Roleplay 4th Edition
Post by: Xathrodox86 on January 12, 2018, 02:01:11 PM
No worries, thanks for checking anyway. I'll fish it out on eBay eventually. :icon_cool:
Title: Re: Warhammer Fantasy Roleplay 4th Edition
Post by: Bartolo Miachevelia on April 03, 2018, 07:36:43 PM


The launch date for Cubicle 7’s Warhammer Fantasy Roleplay Fourth Edition has been officially revealed. It is being released at the UK Games Expo in Birmingham, 1st-3rd June.

Take that age of Chimpmar :biggriin:
Title: Re: Warhammer Fantasy Roleplay 4th Edition
Post by: Xathrodox86 on April 03, 2018, 10:14:49 PM
Myself and a couple of other fans, we are seriously thinking about going to that Expo.
Title: Re: Warhammer Fantasy Roleplay 4th Edition
Post by: Oxycutor on April 04, 2018, 10:09:53 AM
I've got an event on with friends already that weekend, or I might also be tempted to go.

However, as this hasn't actually been announced by Cubicle 7 themselves, I'm still hoping that they will actually launch at Warhammer Fest on 12th/13th May, as i'll be going to that.
Title: Re: Warhammer Fantasy Roleplay 4th Edition
Post by: GamesPoet on April 04, 2018, 11:00:38 AM
I won't be going, it's too far to swim!
Title: Re: Warhammer Fantasy Roleplay 4th Edition
Post by: Xathrodox86 on April 04, 2018, 11:07:23 AM
It would be splendid. Sort of a surprise premiere. :happy:
Title: Re: Warhammer Fantasy Roleplay 4th Edition
Post by: GamesPoet on April 04, 2018, 12:37:42 PM
I'd have to fly.  Not me of course.  In a plane.
Title: Re: Warhammer Fantasy Roleplay 4th Edition
Post by: Bartolo Miachevelia on April 04, 2018, 02:21:17 PM
I've got an event on with friends already that weekend, or I might also be tempted to go.

However, as this hasn't actually been announced by Cubicle 7 themselves, I'm still hoping that they will actually launch at Warhammer Fest on 12th/13th May, as i'll be going to that.
I don't think they'll do as it's tradition in those so called Warhammer fest events they do no show or talk anything about Warhammer.
Title: Re: Warhammer Fantasy Roleplay 4th Edition
Post by: Oxycutor on April 04, 2018, 02:58:27 PM
I've got an event on with friends already that weekend, or I might also be tempted to go.

However, as this hasn't actually been announced by Cubicle 7 themselves, I'm still hoping that they will actually launch at Warhammer Fest on 12th/13th May, as i'll be going to that.
I don't think they'll do as it's tradition in those so called Warhammer fest events they do no show or talk anything about Warhammer.

Not any more.  These days just about every Open Day, Weekender, or major independent event they attend, they do a few reveals of upcoming releases, and they've said they will at Warhammer Fest.   Then again, Cubicle 7 are doing WFRP 4e under licence, so it's really up to them when they release it.   It was first properly announced at Warhammer Fest last year that they were doing a new WFRP edition.
Title: Re: Warhammer Fantasy Roleplay 4th Edition
Post by: Xathrodox86 on April 06, 2018, 10:53:54 AM
We'll wait and see. I'll probably not be able to make it. I'm attending a wedding in June and my work schedule will be quite tight.
Title: Re: Warhammer Fantasy Roleplay 4th Edition
Post by: Oxycutor on April 06, 2018, 11:01:10 AM
I've got a choice coming up, I'd like to switch to 4e ASAP.  Especially to do the remake of The Enemy Within.  However, my current campaign is just getting to the point where I would be starting it.  And I feel that it's likely to be a few months before the new stuff is available.  There is also the issue of learning the rules, and getting a character sheet and stuff working on Roll20.   I feel that if I pause my current campaign, we may not get back into it
Title: Re: Warhammer Fantasy Roleplay 4th Edition
Post by: Xathrodox86 on April 06, 2018, 11:27:48 AM
I deffo won't be playing 4th for quite some time. My Roll20 group is 2nd edition only and my IRL group will start V:TM game, after "The Thousand Thrones" campaign, that we're running now. Maybe in a year or two we'll try it out.
Title: Re: Warhammer Fantasy Roleplay 4th Edition
Post by: Bartolo Miachevelia on April 12, 2018, 12:34:09 PM
(https://scontent-mxp1-1.xx.fbcdn.net/v/t1.0-9/30698147_2081134038595908_1109530472217575424_n.jpg?_nc_cat=0&_nc_eui2=v1%3AAeFI4IAVVOXYaXM3c9fZ8XOLmgX6mGzNMWArJNiXMpijx5lwemyaaQIdD8PvQi7EoXfZbA2nFzl7OH72oTed3Z0konlnvMDA-q2HxHDIjZNv_g&oh=fba717b6e44b752d2d759c9d9d351cf9&oe=5B625227)
Title: Re: Warhammer Fantasy Roleplay 4th Edition
Post by: Xathrodox86 on April 12, 2018, 01:14:10 PM
The prices seem fair enough. I'll wait with purchasing any of them, tough. Would like to read some opinions first. After the 3rd edition, I'm rather cautious.
Title: Re: Warhammer Fantasy Roleplay 4th Edition
Post by: Oxycutor on April 12, 2018, 01:48:32 PM
I'll be jumping in right away, and trying to get hold of it on release.  I want to read it and form my own opinion before the internet and reviews skew my views on it
Title: Re: Warhammer Fantasy Roleplay 4th Edition
Post by: Xathrodox86 on April 12, 2018, 01:49:43 PM
I'll be jumping in right away, and trying to get hold of it on release.  I want to read it and form my own opinion before the internet and reviews skew my views on it

That's actually pretty reasonable decision. I just might do the same, then. :happy:
Title: Re: Warhammer Fantasy Roleplay 4th Edition
Post by: Oxycutor on April 12, 2018, 02:04:29 PM
I've enjoyed the recent Star Wars films more because i've seen them before the reviews.  I also know i'm in a minority with WFRP, where it seems a lot of the fans online are hardcore fans of 1st edition, particularly ignoring anything GW have written about the Old World since WFB 4th edition.  I much prefer 2nd over 1st, and i see the Old World as the one which has been built up over 25 years including all the WFB races, and less so the all over the place world as it was in WFB 3rd/ WFRP 1st.  To me, things like the Colleges and Winds of Magic are so intrinsic to the setting, and not having them seems so odd to me.

I'm so glad they're essentially remaking The Enemy Within for 4th edition.  It should fit in with the updated background of the world a lot more
Title: Re: Warhammer Fantasy Roleplay 4th Edition
Post by: Bartolo Miachevelia on April 12, 2018, 03:25:39 PM
I liked the 2nd editions and how they handled the changes brought by Storm of Chaos. But I hope the 4th will not include any 7th or 8th ed sillyness.
Title: Re: Warhammer Fantasy Roleplay 4th Edition
Post by: Xathrodox86 on April 13, 2018, 10:17:39 AM
I always thought that it was the 2nd edition, which was the most popular of all. 1st is for Grognards, 3rd is for a very few "elitists", at least here. Meanwhile 2nd is still huge.

I'm hoping for zero content and amtosphere from 7th and 8th editions WFB, not to mention the End Times.

As for the Enemy Within - I'm dissapointed. They could've add it later on and start with a fresh, brand-new campaign.
Title: Re: Warhammer Fantasy Roleplay 4th Edition
Post by: Oxycutor on April 13, 2018, 10:58:26 AM
As GW owns the IP, under the terms of the licence I expect the setting will be just before End Times as of 8th edition.

There may well be a campaign or sourcebook planned for End Times.  There may even be sourcebooks planned for different parts of the timeline. 

I'm ok with a new re-written Enemy Within campaign based on the classic, as my current set of players haven't played it, and it's not just a re-print.

Maybe we might get other background and adventure sourcebooks in between each of the TEW books.
Title: Re: Warhammer Fantasy Roleplay 4th Edition
Post by: Xathrodox86 on April 13, 2018, 11:07:09 AM
The setting will concentrate around the Enemy Within era, meaning a couple of decades before the End Times. Some kind of supplement for ET could be nice, but I don't want to see it take a major part of the 4th edition.

TEW is a great campaign, but re-releasing it yet ANOTHER time is IMO a silly idea. I like the fact that it will be sorts of a director's cut, with Grameme Davis behind the wheel. At least the quality will be very good, if not great.
Title: Re: Warhammer Fantasy Roleplay 4th Edition
Post by: Oxycutor on April 13, 2018, 12:09:45 PM
I think re-release isn't really the right way to think of what the director's cut will be.

I don't think it's going to be re-prints with 4th ed stats.

"The Enemy Within – Director’s Cut
This brings us neatly round to yet another exciting piece of news. To celebrate the 30th Anniversary of The Enemy Within Campaign we’re going to be releasing an updated deluxe, “Directors Cut” edition of The Enemy Within Campaign for Fourth Edition!

The mighty Graeme Davis has joined the team to steer this ship (or should that be river barge?). The Enemy Within was one of the best-loved RPG campaigns ever made, and we want to give the shiny new anniversary edition it deserves!"

it's not much to go on, but I'm thinking more of a full-colour (and therefore new artwork), as well as revised background, and taking into account a few loose threads - as per the TEW companion, and while it probably won't radically alter Mistaken Identity, Shadows over Bogenhafen, Death on the Reik and Power Behind the Throne too much, I think Something Rotten in Kislev and Empire in Flames may be radically altered, or even ditched in favour of something else, and the whole thing made a lot more coherent
Title: Re: Warhammer Fantasy Roleplay 4th Edition
Post by: Xathrodox86 on April 13, 2018, 12:20:08 PM
Yeah, but that's the question - will they revise it or just slap a few new artworks and maybe change some timeline details? I'm optimistic because of Mr. Davies involvement, but still...
Title: Re: Warhammer Fantasy Roleplay 4th Edition
Post by: Oxycutor on April 13, 2018, 12:25:01 PM
Well hopefully Cubicle 7 will start promoting and telling us a few things soon, so we can find out.
Title: Re: Warhammer Fantasy Roleplay 4th Edition
Post by: Xathrodox86 on April 13, 2018, 12:29:51 PM
About time, I'd say.
Title: Re: Warhammer Fantasy Roleplay 4th Edition
Post by: Oxycutor on April 13, 2018, 12:41:39 PM
Well, they changed their Facebook page to feature WFRP as the picture, and said news is coming, but I can't spend my whole day hitting refresh
Title: Re: Warhammer Fantasy Roleplay 4th Edition
Post by: Xathrodox86 on April 25, 2018, 12:45:43 PM
Well, they changed their Facebook page to feature WFRP as the picture, and said news is coming, but I can't spend my whole day hitting refresh

I think that they could market it a bit better, but I'm not complaining. At least something is happening with this game. :happy:
Title: Re: Warhammer Fantasy Roleplay 4th Edition
Post by: Oxycutor on May 02, 2018, 05:36:47 PM
Finally, some news

It goes on pre-order tomorrow

http://cubicle7.co.uk/warhammer-fantasy-roleplay-pre-order-opens-this-week/
Title: Re: Warhammer Fantasy Roleplay 4th Edition
Post by: GamesPoet on May 02, 2018, 05:57:37 PM
I'm looking forward to learning Xanth's and Oxycutor's views on the new release. :icon_cool:
Title: Re: Warhammer Fantasy Roleplay 4th Edition
Post by: Oxycutor on May 02, 2018, 06:17:27 PM
Not as much as I am.  Can't wait to get hold of this.  Might even get the pdf as well if I can read it quicker
Title: Re: Warhammer Fantasy Roleplay 4th Edition
Post by: Sharkbelly on May 02, 2018, 10:31:29 PM
I also know i'm in a minority with WFRP, where it seems a lot of the fans online are hardcore fans of 1st edition, particularly ignoring anything GW have written about the Old World since WFB 4th edition.


But... but... then the Ogres wouldn't have their own army!  ::heretic::
Title: Re: Warhammer Fantasy Roleplay 4th Edition
Post by: Oxycutor on May 03, 2018, 03:30:40 PM
I also know i'm in a minority with WFRP, where it seems a lot of the fans online are hardcore fans of 1st edition, particularly ignoring anything GW have written about the Old World since WFB 4th edition.


But... but... then the Ogres wouldn't have their own army!  ::heretic::
Don't worry I'm more of a 2nd ed GM

Sent from my SM-G920F using Tapatalk

Title: Re: Warhammer Fantasy Roleplay 4th Edition
Post by: GamesPoet on May 03, 2018, 04:37:27 PM
Sent from my Intel(R) Core(TM)i3-50.











 :engel:
Title: Re: Warhammer Fantasy Roleplay 4th Edition
Post by: Xathrodox86 on May 04, 2018, 12:36:10 PM
I'm looking forward to learning Xanth's and Oxycutor's views on the new release. :icon_cool:

I'll try and grab a copy in June. I'll be reviewing it for sure, but right now that cash is a bit tight.

I'm really optimistic about this release though. The artworks look really nice! :blush:
Title: Re: Warhammer Fantasy Roleplay 4th Edition
Post by: Oxycutor on May 07, 2018, 04:03:34 PM
I've pre-ordered.  I think I get a chance to get the .pdfs in June, and physical copy isn't until July.

That said, they said they will have stuff to show at Warhammer Fest, and I'm going to that next week, so I might be able to find out some detail, or even have a flick through of the rulebook, if I'm really lucky
Title: Re: Warhammer Fantasy Roleplay 4th Edition
Post by: Xathrodox86 on May 08, 2018, 01:12:39 PM
I've pre-ordered.  I think I get a chance to get the .pdfs in June, and physical copy isn't until July.

That said, they said they will have stuff to show at Warhammer Fest, and I'm going to that next week, so I might be able to find out some detail, or even have a flick through of the rulebook, if I'm really lucky

Would be really awesome to hear some snippets from that trip. :blush:
Title: Re: Warhammer Fantasy Roleplay 4th Edition
Post by: GamesPoet on May 08, 2018, 02:56:57 PM
I'm constantly looking to check this thread to learn more!
Title: Re: Warhammer Fantasy Roleplay 4th Edition
Post by: zak on May 11, 2018, 01:05:27 AM
I'm constantly looking to check this thread to learn more!

Me too..I really like what I'm hearing about 4th edition!! :::cheers:::  not sure about the AoS supplement though  :dry:
Title: Re: Warhammer Fantasy Roleplay 4th Edition
Post by: Oxycutor on May 11, 2018, 09:13:07 AM
I'm constantly looking to check this thread to learn more!

Me too..I really like what I'm hearing about 4th edition!! :::cheers:::  not sure about the AoS supplement though  :dry:

AoS RPG will be a completely separate game, not a supplement for WFRP.
Title: Re: Warhammer Fantasy Roleplay 4th Edition
Post by: Xathrodox86 on May 11, 2018, 01:03:22 PM
I'm actually hoping for it to be a successful, interesting and world-expanding game. Something which would really helped improving the AoS.
Title: Re: Warhammer Fantasy Roleplay 4th Edition
Post by: zak on May 11, 2018, 01:07:54 PM
I'm actually hoping for it to be a successful, interesting and world-expanding game. Something which would really helped improving the AoS.

sure I agree...I'm glad its a separate game and not a supplement thanks for that correction Oxy-dawg
Title: Re: Warhammer Fantasy Roleplay 4th Edition
Post by: Bartolo Miachevelia on May 17, 2018, 10:35:11 AM
Please AoS rpg will just be a Manual of Planes with Warhammer characters and silly  South coreans mmorg paladins.
Title: Re: Warhammer Fantasy Roleplay 4th Edition
Post by: Xathrodox86 on May 25, 2018, 12:53:42 PM
I've pre-ordered the Rulebook + Starter set. Now Cubicle 7 has announced that the main game will be in July and the Starter will arrive in September... That really rustled my jimmies. :dry:
Title: Re: Warhammer Fantasy Roleplay 4th Edition
Post by: Oxycutor on August 03, 2018, 10:13:31 PM
So, this game is delayed a bit.  Was due out in June, with physical copied in July.    in the end, a not quite complete preview pdf was released to pre-orders, about a week ago.

And, as a pre-order customer, I've got the preview copy.   

I think I mostly like this new edition.  Apart from delays, and so on, I can't think of anything so far that I would try and "fix" with houserules.  I'm looking forward to the completed edition, and to what they plan to add to the range down the line.
Title: Re: Warhammer Fantasy Roleplay 4th Edition
Post by: Xathrodox86 on August 09, 2018, 01:22:32 PM
I've also recieved the preview.

The combat is strange now, as even if you lose, something can happen in your favor.

The elves are absurdly OP. The dwarves, who are best craftsmen lore-wise, are horrible at crafting.

The bestiary is very small. They will probably release a full bestiary later on.

I like the career progression rules. It's nice that you can stay indifinetly in the same career through the entire game.

I'm waiting for the final product, then I will review it.
Title: Re: Warhammer Fantasy Roleplay 4th Edition
Post by: Oxycutor on August 09, 2018, 03:06:39 PM
I haven't tried playing it out yet, to see how well it works, but yeah, combat could see a winner from who failed the least worst.   I think i'll judge once we've played it properly.

Having begun converting characters from 2ndEd to 4thEd, yeah, Elves are very strong, but fortunately very rare, and will the lack of Fate and Resilience balance them out - again, will wait until we've tried it out.  I wouldn't say Dwarfs will be bad at crafting, average maybe, but perhaps a trade() skill or craftsmand () talent should have been available as a species skill or talent.  I'd have to re-read the section on Endeavours in the down-time bit to see how it works.

I find the attributes many careers get are a bit random, and sometimes obvious ones are not in that career.   And quite a few careers have been lost - Runesmiths in partcular.  I do wonder if we might get more career classes and careers in future supplements.  I do think it will be easier to make NPCs for townsfolk at varying ability with this system though

Agreed, judge the final version.
Title: Re: Warhammer Fantasy Roleplay 4th Edition
Post by: Xathrodox86 on August 14, 2018, 08:55:27 AM
IMO dwarves should not be average at crafting. They are known as the greatest artisans of the world, except for the elves, but they do use a lot of magic in their endeavors, so...
Title: Re: Warhammer Fantasy Roleplay 4th Edition
Post by: Gankom on October 03, 2018, 11:17:19 PM
So I'm snagging this thread a bit for my own uses, but I have a question and I'm hoping you veteran warhammer RPG'ers can help me out with.

I'm DM'ing a game that's a bit of a mix of various fantasy worlds. One of my players is a dwarven cleric of the Ancestor Gods, who are heavily based on the warhammer ones. I know the usual stuff from the army books, but do any of the various editions of Warhammer Fantasy RPG get into any real detail for the dwarf religions? Like holidays, method of worship, etc. I know rough stuff, but I'd love to be able to find some actual detailed write ups to give to my player.
Title: Re: Warhammer Fantasy Roleplay 4th Edition
Post by: Oxycutor on October 04, 2018, 10:00:23 AM
That was would be covered by either Dwarfs: Stone and Steel, from 1st ed. WFRP, which is as rare as rocking horse $hit.   One of only about 3 or 4 WFRP books across all editions I've not been able to get.   It was a late book in 1st, so would have been from Hogshead, and would be after the Dwars 4th Ed WFB book, but I imagine a bit of the background has changed since then.

Tome of Salvation from 2nd edition which covers the Empire human religions in great detail only has about half a page on the Dwarf gods.   Basically each clan has an ancestor god, and then there are the Grungni the god of miners and artisans, also called The Maker in AoS.   Grimnir the warrior god, popular with slayers, and therefore thought of as the slayer god.   And Valaya the Protector, dwarven mother goddess

There may be something in the 3rd edition books, but I don't know the general contents of each of those like I do for 1st and 2nd.

And there isn't any mention other than names in the 4th ed core book

I guess that doesn't give you anything you don't know already.

Wait... reading a bit of holy days from Tome of Salvation

There is First Quaff (33rd Day of Pflugzeit)  When in the season the beer for that year is tasted for the first time, and the taste can foretell how good or bad the next year will be.

Saga (33rd Day of Vorgeheim).  A Sombre day of storytelling of ancestors slayers and ironbeards deeds.

Second Breech (33rd Day of Brauzeit)  When the second batch of beer is tested,

Keg End (33rd Day of Vorehexen)  When dwarfs must empty their kegs for the following year.  Even humans celebrate this.  It's basically drink until you run out of beer
Title: Re: Warhammer Fantasy Roleplay 4th Edition
Post by: Artobans Ghost on October 04, 2018, 10:25:04 AM
Quote Oxy: which is as rare as rocking horse $hit

This is the very first thing I read today. Already my day is brighter😸
Never in 54 years of existence have I heard this delightful phrase. This old bastard is amused.
Title: Re: Warhammer Fantasy Roleplay 4th Edition
Post by: Gankom on October 04, 2018, 03:14:53 PM
Thanks Oxy, I had a feeling that was the case. For the life of me I thought I had a PDF of Stone and Steel floating around but it appears I was wrong.

The celebrations are helpful though thanks! Gives me some detail to work with.
Title: Re: Warhammer Fantasy Roleplay 4th Edition
Post by: Fidelis von Sigmaringen on October 04, 2018, 03:30:10 PM
I still do. PM sent.
Title: Re: Warhammer Fantasy Roleplay 4th Edition
Post by: Oxycutor on October 04, 2018, 10:33:12 PM
Cubicle 7 released a load of the 2nd ed books on pdf as a humble bundle.  Then since have been periodically re-releasing 1st ed pdfs.   Hopefully Dwarfs Stone and Steel will come out at some point.   They've done Marienburg: Sold Down The River, which was another Hogshead book, so I think the precedent is set for re-releasing Hogshead books.

Title: Re: Warhammer Fantasy Roleplay 4th Edition
Post by: Xathrodox86 on October 17, 2018, 01:20:59 PM
I'm writing an ad-hoc review of the 4th edition on my blog. It will probably be finished tommorow or on Friday. You can read it here. ;)

https://italwaysrainsinnuln.blogspot.com/
Title: Re: Warhammer Fantasy Roleplay 4th Edition
Post by: Fidelis von Sigmaringen on October 17, 2018, 02:03:38 PM
Thank youi!
Title: Re: Warhammer Fantasy Roleplay 4th Edition
Post by: Oxycutor on October 17, 2018, 07:16:56 PM
I'm writing an ad-hoc review of the 4th edition on my blog. It will probably be finished tommorow or on Friday. You can read it here. ;)

https://italwaysrainsinnuln.blogspot.com/

Nice review, it seems we both like this new version.  I'm busy updating NPCs, characters, and my various spreadsheets and things I use for GM'ing 2nd ed so that they work for 4th ed.   i'm looking forward to the Enemy Within Directors Cut, I had been playing a 2nd ed campaign where we got to where that starts, and was going to run it when 4th went on pre-order.  We've been doing a side campaign still in 2nd until that new version of TEW comes along.   I might run a one-off to get used to playing in the new edition, but from my own dice-rolling, I think i'm going to much prefer 4th when we properly start using it.  We've already started stealing a few rules from 4th for our 2nd ed.

One thing I did spot in your review, When Channeling, it's an extended roll until you hit the CN number of success levels.  it's not then automatically cast, you still have to do a casting action, but the CN for that is 0, so you only need to be successful, and any extra SL can be used to boost range or damage etc.  I prefer this magic systen, and i like how you still have to learn spells as you did from 1st.  in 2nd you immediately knew all the petty spells, and then when you got an arcane lore, you automatically knew 10 of those.  And then the medium lesser spells had to be learnt one by one.  This new way isn't so much of a power jump all in one go.
Title: Re: Warhammer Fantasy Roleplay 4th Edition
Post by: Xathrodox86 on October 17, 2018, 08:18:32 PM
Oh, ok. Must've understood that part in a wrong way. Thanks for the correction. :smile2:

I am collecting a lot of fan-made material for the 4th edition, for my WFRP mega collection. People are releasing tons of it and it's great. The 4th edition Facebook group, as well as the Rat Catcher's Guild Discord server are full of wonderful, creative folks. It's worth checking them out.
Title: Re: Warhammer Fantasy Roleplay 4th Edition
Post by: Oxycutor on October 18, 2018, 08:42:10 AM
I think I've been on both since the early days of them.  I already used Discord for actually playing, since I use Roll20 for the Virtual Tabletop and character sheet, and Discord for voice chat to play.  In fact the character sheet, and being able to store a library of NPCs makes Roll20 useful enough I'd use it even playing with friends around a table.   

All I've collected from those so far is a load of careers that one guy had done.   i still may not even use them, as i expect future supplements from Cubicle 7 to cover new career anyway, but it's nice to have them.  I've also seen a few conversions of The Oldenhaller Contract, but not much else.  i haven't really been paying attention though.
Title: Re: Warhammer Fantasy Roleplay 4th Edition
Post by: Padre on October 18, 2018, 09:40:56 AM
I would bloomin' love to do WFRP again. I'd run 1st ed, however, as I used to create die modifiers for all sorts of attempts at tactics etc. It's the world, the story, the group of friends together aspects that I love. If I had time, I would embrace this new edition, convert old scenarios etc. But what hobby time I have gets used for the Tilean campaign, and that is slow enough!