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Topics - J. Prior

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1
Hello gentlemen,

Well. Law School is finally over (for now) and that means I have free time ahead of me, and worse a steady income...You know what that means right? THATS RIGHT! I'm finishing my Empire Army (about a year in the making) wooo1!!!

I've played 500 and 750 points with the empire fairly regularly and been VERY happy with the army. But I want to expand to the "regular" scale of 2000 points.

With that in mind, I present my first attempts at a 2000 pt Empire List. I've got a good portion of this stuff, but by no means all of it and there is pleny of wiggle room, so feel free to comment at will!


The Taalgardt Legion

General of the Empire [181]
FPA, Barded Warhorse, Lance, Shield, Pistol, Rod of Command
(In Spearmen)

Battle Wizard [135]
Lvl 2, Lore of ?, The Silver Horn
(With Helblaster, or in Whitehawk Swords)

Warrior Priest of Sigmar [110]
Hvy Armor, Shield, Barded Warhorse
(With Knightly Orders)

Captisus 150
FPA, Enchanted Shield Pegasus, Lance, Pistol, The Doomfire Ring
____

The Blackhawk Halfpike [45 Men, 347 pts] *State Troops*
29 Spearmen - Full Command, Shields, The Warbanner
8 Handgunners
8 Handgunners

The Whitehawk Fencers [39 Men, 260 pts] *Reman Legion Type Unit*
25 Swordsmen, Full Command
5 Archers
9 Free Company

The Greyhawk Duellists Identical to the above.

Knightly Orders 5 Men, 123 Pts
5 Knights, 1 Musician

2 Cannons at 200 pts

Carabineeri d' Ducali 5 Men. 114 pts
Musician, Outrider with Repeater

Engineering Intern's Contraption
Helblaster Volley Gun  :biggriin:

___________

Should come out to 2000 points unless my math is wrong.

Basic plan is TVI with my own twist.

       Archer                                                                 Archer
     Swords                       Spear                                 Swords
FC                      Musket              Musket  Helblaster                  FC

With the Cavalry deployed largely where required as counter and the Cannons in the back somewhere safe (woods?) that kinda thing.

_______

Anyway, HAVE AT!!!! tear this to pieces. I like the list a lot, but I'm sure it could be better so, please tear it up!!

Joe

P.S. I'm done with law school YEA!!!!!

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The Electors' Forum / Ideal Spearmen configuration?
« on: April 17, 2007, 03:18:42 PM »
I'm adding a third block of infantry to my army (which, as of yet consists of two 25man blocks of swordsmen.

This new block (The Blackhawk Half-Pikers) is going to form the center of my larger-pointed battle line. This post is directed at trying to guage the ideal set up for the spearmen.

What I've been leaning toward is this.

(*Please comment on this!*)
29men strong, full command (duh)
with shields
commanded by a Warrior Priest w/ AoMI (maybe) and a greathammer
6-wide, 5-deep.

Here's my thoughts (*comment on this too please*)
6wide equals 6 attacks base on the charge. Add in one more for the Sgt. the warrior priest removes one base attack, but adds 2 more at Str 6. Further the entire unit re-rolls its misses.

Charging - 6 WS3, S3 re-rolled attacks AND 2 WS4 S6 re-rolled attacks.
DEFENDING - 12 WS3 S3 -re-rolled Attacks AND 2 WS4 S6 re-rolled attacks.

Also the whole unit will have 5+ armor saves (worth the point IMHO)
Combine this with an FC or Halberd detachment and we've got a pretty sexy static CR.
________________________________________

All of that said, I'm not very good at crunching the numbers on this kinda stuff. I feel this unit will perform admirably as an anchor for my two swordsmen units (and thier detachments) and my pistoliers and knights. (I play TVI basically). But maybe I'm missing something. Maybe thier increased cost makes them prohibitivly expensive. This is where this post comes in.

How do you kit out YOUR spearmen? What does math say is the best way to do spearmen?

I like the kit I've got, but if its horribly inneffective and wrong I'd like to know.

Thanks!
Phos

3
As my empire army reaches for the almighty 1000 points, and I'm finishing up my 2nd block infantry unit, I'm beginning to think of my third (i feel that 1 block infantry for every 500 pts with the rest in support is a good measure) and I find myself liking the idea of Pikemen.
Code: [Select]

         SSSSS          PPPPP           SSSSS
HHH   SSSSS  XXX   PPPPP  XXX   SSSSS   HHH
HHH   SSSSS          PPPPP           SSSSS   HHH
HHH   SSSSS          PPPPP           SSSSS   HHH


Where H-Halberds, S-Swords, X- Crossbowmen, P-Pikes.

The big question I have with Pikemen, seeing as they aren't in the Empire Rule book, I don't know about thier rules, or if the Dogs of War is only place I can get them.

As I understand it Pikemen cost 10 points per, and can wear Heavy Armor for a point. They are a Rare choice, and have the options for a Command Section, but can't have detachements (damn).

MY QUESTION

What I'm curious about is, peoples ecperience with them. How many do you take? Heavy armor? Full Command? Can I put a hero in this unit. I don't know anything about these models, but it seems like an incredible unit. My intention is to take 30, and deploy them 6-wide, 5-deep to get the maximum number of attacks on most stands, but I'm unsure (also put BSB in this unit as it'll be the middle one.) But, advice, suggestions etc are much appreciated.



Thank you very much,

J Prior

4
Hey everybody!

I'm a poor law student, and I have to focus my buying. As a result, I'm trying to fine tune my lists from 500 pt Border Patrol up to the 2000 point holy grail (it'll be a while til I get there). I realize that some combos which are fantastic at 500 don't work so much at 750 and so on. Thats what this thread is for. So, without further ado, lets just dive in shall we?

[500 point Empire List - Compatible with regular or Border Patrol rules]
The Talgart Border Patrol
CO Maj. Anders Halstead
lvl1 Bright Wizard
Wizard's Staff, Doomfire Ring

Whitehawk Regiment
[1st, 2nd Bttn]Swordsmen x 20 - Full Command
[3rd Bttn] + 10 Halberdiers

Crossbowmen x10 + mus

Carabineers d'Terrino (Pistolers)x5
+outrider w/ repeaters
+musician

499_______________________________________________
I've played this list, and been VERY happy with its performance. But you guys are much better at the number crunching and whatnot. Advice is appreciated, of course.

[750pts - Talgart Rearguard Force]
Exactly as above

Wizard gains 1 level but loses the Doomfire Ring

+ Captain Einhardt Volkmann
Pegasus, full plate, shield, lance, pistol, Doomfire Ring

Whitehawk Regiment loses 1 Halberdier

+Guns of Navronne Rgt. (1 great cannon)

749pts
_____________________________________________________
I've played this list too, but with a Warrior Priest in the command slot. I've been happy with its performance, but I feel it could use a lttle work

[1000pt Talgart Light Brigade]
Exactly as above

Whitehawk Rgt grows to 24 models strong.

+ The Greyhawk Regiment
Swordsmen x25 - Full Command
+10 Halberds

998
______________________________________________________
I have NOT played this list, and I'm debating replacing the wizard with a Warrior Priest or a Command Captain, but I've been very happy with the wizard at lower point levels. It seems to me, that at higher points, on his own he won't get a lot off, spell wise, and that army ld7, which hasn't mattered yet, could become a problem.


[1250 - The Talgart Brigade]
Same as above

Wizard loses the Wizard's Staff

+ Captain Alann Ranier
BSB, Warbanner, Barded Horse, Full Plate

Both Whitehawk and Greyhawk become identical
24 Swordsmen w/ Full Command
+10 Halberds

+ Knights of Taal, 3rd Lance
5 Knights +mus, std.

1248
____________________________________
I have NOT played this variation of the list...hell I don't have half the models, and this is the most "theoryhammer" of the 4 I've offered. I also think it needs the most work. By this point level I really want to have a LD8 General but I still want a BSB and a Captisus and a Mage.

I would really appreciate help with this stuff, also, if the format I've used is confusing I can edit and repost full-lists for each point variation.

Thanks in advance!

5
Hello all!

I play Empire and Orcs (bought the 6th ed box, couldnt pick and played both  :icon_biggrin:). I've gotten AMAZING amounts of help on my Empire list, and I'm pleased to annouce a 2-0-1 (W/L/T) record with them (i'm busy with Law School and can't play much. but I'm very happy with the game and my win/loss record with Empire).

On the other hand, I'm 2-4-2 with my Orcs, basically I consider a Draw a win (because Draws are usually the best games) so I'm at roughly 50/50.

Before I post lists and stuff, I wanted to ask if it was OK for me to look for Orc help on this forum too? I can't find an Orc Forum of any where near equal quality or awesomness compared to Warhammer-Empire.

Alrighty. Thanks very much,

Phos

6
The Parade Ground / [750 pts] NEB Empire list - My first attempts
« on: December 19, 2006, 02:33:08 AM »
Ok, this is my first attempt at a list with the new book. I only have enough for small games, so I want to put together a 750pt list. This is my first attempt at such.

Bonheim's Brigade (Brigata Talgarter no. 12)

General - Col. Adrian von Admar - Warrior Priest (130 points)
- Heavy Armor, Shield, Great Weapon, Hand Weapon, The Doomfire Ring
Colonel Admar is the Brigade Chaplain, recruited in the hamlet of Andower, the dour Chaplain quickly earned a reputation for stern fairness among the soldiers. "The Old Man" possesses a healthy glower, but treats his men as he would like to be treated - tough but fair. He is well liked by his soldiers, not least because he leads by doing, and while the money comes from Bonheim, the loyalty flows to Colonel Admar.

Heinrich Lietdorf von Bonheim - Lvl 1 Fire Wizard (75 points)
-Wizard's Staff
H.L. Bonheim is a registered and liscensed Fire Wizard who lives and works as a merchant in Talagaad. During one of his many trips to Altdorf and the Bright Order's College, he learned that rather than contracting to join a company, many wizards were starting thier own. Realizing the monetary...er patriotic opportunity, H.L. Bonheim submitted a request to form a Brigade of soldiers flying Talebecland's colors. It was granted and he recieved a writ of command to a unit to be sourced out of one of Talagaad's suburban settelments - Talgard. Within weeks Bonheim's first regiment, the Whitehawks began to form around a core of expatriated Tilean's he met in a tavern one night. Bonheim is a solid commander and far from a coward, though he makes for a poor fighter, his men respect him because he tries.

Count Deitrich von Adenaur (139 points)
-Pegasus, Full Plate, Shield, Lance, Sword, Dragon Bow
A minor noble, criss-crossing the Empire looking to make a name for himself, Adanaur's life was saved by Bonheim when a firey conuration frightened off a small group of gnolls about to kill Adanaur in his sleep. Ever since Adenaur, and his Brettonian Pegasus Aventuir have been following the 12th Brigade in thier adventures. Adenaur is one hell of a shot, wielding an elven bow of magnificent power and range.

________

The White Hawk's Regiment (Regimento Silber Falke) (205 points)
20 Swordsmen + Full Command + Detachment of 10 Halberds w/ shields
Bonheim's first regiment, the Whitehawks consist of 3 Battalions, the first and second are a Medium Swordsmen unit, which fight together while the 3rd Battalion is a Halberdier's unit which fights on the flank and supports the main force. The regiment is composed of men from all over Talebecland as well as Brettonian, Kislevite,Tilean, Estalian and Arabian expatriats who have taken a liking to the unit or the men. Bonheim treats all men fairly regardless of national origin and has ways of forging Imperial Citizenship documents for those he likes.

Benito Carlini's Crossbowmen (85 points)
10 X-bows + Musician 
A recent hire, these tilean Crossbowmen know thier trade and ply it well. (Read: I havn't written anything for them yet)

Pistoliers x 5 (114)
+ Musician and Outrider w/ repeater pistol and pistol. (also havn't written anything)

Should come out to 748 or so. I like the list and the way it feels, very aggressive with a lot of punch. The upgrade to 1000 points is simply another unit of swordsmen w/ halberd detachement, and bringing them both up to 25 swords.

7
The Electors' Forum / Rules Question - Flanking and the enemy's shield
« on: December 11, 2006, 03:15:33 AM »
Ok, I have two rules questions. If this the wrong forum, please feel free to move this post.

1 - I keep seeing reference to a rule where a flanked unit does not recieve its HW+ Shield bonus (just the regular shield bonus). I cannot for the life of me find this damn rule, and since I fight dwarves all the damn time it'd be highly useful to actually have it. Where is it?

2- I was in a combat yesterday, and I want to know if what my opponent did was legal. Here's the situation.

My unit of orcs was engaged in battle, they had been charged from the front and from the flank (it didn't go very well). The entire frontage was blocked, as well as the entire side. My opponent charged some gnoblars into the combat, claiming that, because his corner goblar could touch my corner orc, the charge was viable. He got one gnoblar in contact, only via the corner rule, and it (of course) killed an orc (2 6's and my 1 on the armor...crap). I call bull sh*t, i call massive un-controllable amounts of bull sh*t. But, I can't find anything, (or couldn't in the heat of the moment) find anything that says as such.

This dodgy charge pretty much turned the whole game from a stalemate to a rout, and I was very upset. It was a friendly game, but outright rulle fu**ery like that can ruin anyone's day. Please tell me there is something that says this whole thing was a lark.

8
The Parade Ground / My very first Empire Army - 500 pts.
« on: December 06, 2006, 02:52:21 PM »
Hello! I am slowly building up an Empire force, and this is my first attempts at a list, after reading some people's ideas about the army.

This list is designed to function in either a regular 500 pt game, or a Border patrol. I dont have enough money to do one for each.

Carroburg Border Patrol

Maj. Bonhiem’s Brigade.
The Brigade is a fairly new formation in Carroburg’s arsenal, raised primary for patrol and minor skirmishes, Bonheim has, however, often joined his force to larger Middenlander or Corroburger formations.

Major Anders Johann Bonheim – Level 1 Bright (Fire) Wizard
   -Doomfire Ring
   -Wizard’s Staff

A.J. Bonheim is a fairly wealthy merchant living in one of Carroburg’s many ancillary communities. He is a liscensed and practicing Fire Wizard and has leant his services to the Empire on many occasions. For him, the Brigade is largely a business venture, though loyalty to Carroburg and Middenland is fairly strong, and though a merchant, Bonheim is far from a coward.


Regimiento Weißer Falke
(The Silverhawk Regiment)
   24 Swordsmen w/ Full Command
   + 10 Halberdier
   + 10 Halberdier

The Silver Hawk’s Regiment is a new formation, having cut its teeth at the Skirmish at Skull Rock. They have been designated “Schwarz-Regimiento Carroburger No. 27” by the Carroburg administration. Though more efficient, the numbering system is a lot less romantic, and the number is only used in an official capacity.

Regimiento Fusilier Carroburger no. 2 (3rd Battalion)
(III/2nd Carroburg Fusiliers)
   10 Handgunners w/ Musician

The 2nd Carroburg Fusiliers are a collection of independent Handgunner units (terming themselves Battalions) allied under one regimental banner. Unit strength from one battalion to the next varies greatly.


PHANTOM EDIT: How would you take this list to the next level, i/e 750 points?

I had been debating upgrading the wizard to lvl 2. Adding a captisus with fullplate, shield, and a lance, and tossing in a unit of Pistoliers.

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The Electors' Forum / Some fluff questions on Empire regions.
« on: December 04, 2006, 07:58:00 PM »
Ok, so.

I'm building an Empire Army, and doing so very slowly seeing as the new book is coming out and I don't want to buy anything obsolete. (plus i kinda like the old Soldier's Models better).

I need to find a territory to have my troops come from, this is what I have.
The Paint Scheme is a dark red (Scab Red highlighted with Blood Red) with off white (Bleached Bone) detailing and a dwarf bronze-chainmail mix for all the metal. They are painted as being Central European (i/e paler than, say, an Italian) with a handful of Italians mixed in and often a few converted models that I paint as Moors. They look fantastic, but I can't find anything in the book (the 6th ed one) to support the color scheme. Talabheim comes close, but the colors are brighter variants, and they use far too much white. My troops are about 85% red with only white detailing.

Several of my swordsmen have been converted to wield Dark Elf sabers (from the Warriors Box) or to carry Dark Elf kite-shields (same box). This argues for a province bordering the sea somewhere.

Second. I'd like to use some other ranges models to represent mercenary varients on regular state troops. My friend has some Brettonian Men At Arms with nifty looking halberds I was planning on using as a detachement (which argues for a provence bordering Brettonia).

Lastly, would it be ok if I used Dwarf Quarrellers as (mercenary?) (empire loyal?) empire Crossbowmen? I suppose this argues for some Empire province near the mountains.

Thank you for reading this far, I must say, now that I'm a little older, and I'm playing this game for the story and not to WIN WIN WIN i'm enjoyng it quite abit more.

___________________________

Another quick question/opinion for discussion: Does it seem irrational to think that all Empire State troops should be WS 4? Untrained militia should not be as skilled in melee as full-time professional soldiers.
I'd like the option for Heavy Armor, but I understand why its not there. Swordsmen with Hvy Armor joined by a priest would be insanely good...(wow that'd be AWESOME), probably too good.
But it doesn't seem to break the feel of the list to make its full-time professional soldiers skilled in combat. Init 3 makes sense, even for swords IMHO, but WS4 doesn't seem a huge stretch given thier training.

Oh well.

Also, hi everybody, this is my first post. W-E.com is AWESOME, i've learned so much about an army I always thought was gimped. Now, i'm more excited about playing Empire than ever.

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