« on: January 24, 2012, 05:59:04 PM »
This is not a traditional Battle report. I took a funny all knight to a tournament, just for fun and I ended up doing quite well. I took 3rd out of 9 so I decided to make a fun narrative about it.
My list was as follows:
Arch-Lector Von Husenett's
W/ Sword of Anti-Heroes, Enchanted Shield, Holy Relic, Potion of Speed, Barded Warhorse, Heavy Arm.
Arch-Lector Von Fuss
W/ Sword of Power, Armor of Meteoric, The White Cloak and Warhorse
Battle Standard Bearer Von Husenett
W/ Rampager's Standard, Full Plate, and Barded Warhorse
Warrior Priest Keddof
W/ Sword of Might, Talisman of Endurance, Ironcurse Icon, Heavy Armor, and Barded Warhorse
W/ Full Command and Steel Standard
23 Inner Circle Knights
W/ Ranger's Standard
12 Inner Circle Knights
W/ Great Weapons, Full Command, and War Banner
Von Husenett's Crusade Started by heading South towards Khemri. However as the Von Husenett's Crusade past through Stirland, evidence of foul beastmen raids was apparent to the Crusade. As Haupt-Anderssen gathered a host to destroy the Beastmen, Von Husenett's Knights rode forth to check the beast. In a clearing in woods stood two hills. Upon theses slopes blood of the monsters will be spilled.
"If this horde reaches Stirland's Gathering Army they will be slaughter. Send the fastest rider we have to warn the gathering host."
The Crusaders rode forth. As foul sorcery was casted upon the knights, Sigmar's divine protection kept the knights. Charging horses delivered steel plated knights into combat. With a clash of steel an flesh. Beastmen were slaughtered by the dozen, however the horde was endless. The knights were slowly be pushed back. The horde was slowly wearing the knights down.
The game ended in a draw. I was winning every combat until turn 5, but the crown of command+Standard of Discipline kept him from running away, he broke one unit and killed one hero.
As all hope seemed lost the beast had pushed the knights back. A horn sounded. The State Troopers form Stirland had arrived. Von Husenett's Gambit had payed off.
On the southern edge of the Realm of the Border Prince an undead host emerged to oppose Von Husenett's forces. However the knights were ready. The Ancient magic could not hurt the knights as they charged. Bones gave why to blessed steel. As Von Husenett's holy hammer crushed the skull of the Undead Sorcerer, the skeletons began to collapse.
In this game I loss the great knight unit, however they had already distracted him as my general eliminated the hierophent. The game ended on turn 5 because of time, he only had 5 models left but they started off as hordes, and not I was unable to finish off the last tomb guard and 2 archers (from a unit of 50).
The crusade had finally reached Khemri. Von Husenett found the foul skeleton that had haunted his dream. With a great charge the knights broke the skeletons, only two nights fell from dark sorcery from a casket. As soon as Von Husenett hammer hit, the skeletons fell to dust. The crusade would soon be complete.
By turn two, every knight was in combat, by turn three I had killed all his heroes. Turn 4 he had a unit of the snake cav and the casket left. In the end I was not able to catch the cav. I took 3rd and was only 500 BP away from first.