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Messages - Grutch

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26
The Electors' Forum / Re: Crushing the Deamons
« on: February 20, 2013, 05:43:31 AM »
Laughing at the ugly models will help morale!

27
The Electors' Forum / Re: New Chaos Demon Models
« on: February 20, 2013, 05:43:04 AM »
This is really bad.  I'm worried about GW these days.  Quality is clearly down and prices are up to the level of absurdity.   Their art director should look for a job elsewhere because a lot of the recent model releases for chaos (Their Flagship army for Fantasy) have been terrible!   My other Warhammer Army is Chaos,  mainly because I like having a homegrown force for my Imperials to beat upon. 

This goes to my rant on GW prices which have shot far beyond their "Video Game" justification claiming that if someone is willing to buy a video game for $60 that gives them 40 hours of play,  they can sell a box of models that would entertain hobbyists for a lifetime.  WTF GW seriously,  if your fucking models were priced around .50 cents an infantry model I'd not only collect every fantasy army in some form,  I'd probably jump into 40k also!   Same goes for the Books which are now priced at $50USD?  WTF GW!    I used to buy books at $20 a piece every time there was a release,  now I just look for illegal pdfs for reference.  Had you kept things around 20-25 a book, I'd buy every one and have a pretty little GW library at home. 

Anyway back to art quality.  Sketches of what I think Tzeentch should /would look like if I were Art Director are coming soon on my sketchbook thread. 

BTW  GW is still profiting right?  I guess that's a good thing,  I think if they die,  the hobby will really be smashed up.

-Grutch

28
The Electors' Forum / New Chaos Demon Models
« on: February 20, 2013, 02:03:59 AM »
http://imgur.com/a/wwtTy

I dont know about you but when I see those Tzeentch Chariots all I can think of is this..

http://www.youtube.com/watch?v=WX9CZWXZZ7M

29
The Brush and Palette / Re: Grutch's Sketchbook
« on: February 16, 2013, 07:25:22 AM »


Okay that's enough for tonight.

30
The Brush and Palette / Re: Grutch's Sketchbook
« on: February 16, 2013, 07:23:02 AM »

31
The Brush and Palette / Re: Grutch's Sketchbook
« on: February 16, 2013, 06:41:18 AM »
Ink drawing using a simple bic roundstic/grip ballpoint pen with fine tip.  I'm very particular about the pens I use,  my old favorites were fine tip paper mate ballpoints.  A couple of years ago a waitress left the bic ballpoint for me to sign my bill,  I used it to sketch in my book and fell in love (with the pen).  Now I have something like 300 of them boxed up in my office which should be a lifetime supply since I taught myself never to lose a pen and use it until it dies. 




32
The Brush and Palette / Re: Grutch's Sketchbook
« on: February 15, 2013, 09:21:21 AM »
Thanks for the compliments.  This is my usual style but I do change things up depending on a project.  I did traditional animation for several years which has heavily influenced my style.  If I'm just kicking out a sketch, I lean towards a more simple toon style rather than a heavily rendered piece.  I'll try to locate more heavy renders but they're rare.  If I'm investing that much time in a drawing its usually for work.  When I sketch I'm usually looking for weight and form, I don't bother too much with light/shade or details since that's the easy stuff for me and I can invest in it if I feel the drawing deserves more attention.   

I'll post more soon,  this evening was a date night so no computer time for me!

Grutch

33
The Brush and Palette / Re: Princess of Altdorf army
« on: February 15, 2013, 03:03:25 AM »
Greetings fellow vfx artist!  What studio do you work at?

34
The Brush and Palette / Re: Grutch's Sketchbook
« on: February 14, 2013, 10:11:19 PM »
One more. 

When my  12" Wacom Cintiq arrived at my desk at work, I sketched this up on photoshop.  I'll dig out the other Empire art I've done entirely digitally, but there's hundreds of sketches from my books to scan,  fortunately I have spawned two slaves to do my scanning for me!  Get to work kids!


35
The Brush and Palette / Grutch's Sketchbook
« on: February 14, 2013, 10:04:22 PM »
I have a mountain of sketches and Empire Art that I've been promising to share over the years. 
I don't know when I sketched this up or put it up on my site,  I'll get to work over the next couple of weeks posting my Empire Art here. 


36
The Electors' Forum / Are you a GW Vendor?
« on: February 14, 2013, 04:34:56 PM »
If you're a GW vendor, please PM me.

Thanks!

37
The Electors' Forum / Re: Empire Army Book Review?
« on: February 08, 2013, 02:33:32 AM »
I love the Review Fandir,  I might collect it all and make a sticky!

38
The Electors' Forum / Re: Empire Army Book Review?
« on: February 03, 2013, 09:44:45 AM »
My Review-  Another MISS!  The Losses outweigh the gains!

For all the pretty things that Fandir lovingly wrote,  Detachments now suck because they lost their automatic flank charge making them far easier to deal with than before.  Shooting detachments no longer support shoot a charging enemy into your prime unit without penalty,  and now detachments cause panic!
I never waste points in detachments anymore. 

 The Empire lord choices are still stupid.  The Arch Lector is still the no brainer choice over the General of the Empire unless you're gonna romp around on a griffon. 

The Hero Choices are not bad,  I think they pegged the Warrior Priest about right. 

I never bothered with the witch hunter.

Core Choices
Point increases and Nerfs,  what's to like about anything Cruddace did with our infantry. 
9 point handgunners?  7 Point Swordsmen?  6 Point FreeCompany?

Knights are cheaper,
Inner Circle Knights moved to core

Reiksguard knights are interesting,  I wish Cruddace would have considered making other special Orders of Knights.  Frenzied White Wolf Knights, speedy Knights Panther, Extra Toughness Blazing Sun Knights, would have been interesting. 

Special:
Flaggelents-  GW design must have come up with this a week before the final draft.  What a fail. 
Greatswords  Yay a banner!  But I never have the points for it anymore

Pistoliers= the Same!!?  Fucking bastard,  could you have at least considered giving us the fusillade rule again?

Mortar-  Oh hell just kill me now I give up.

39
The Electors' Forum / Re: WoC incoming!
« on: February 03, 2013, 09:24:36 AM »
Well, maybe GW felt it was time for the elite aspect of chaos rather than masses of marauders?

Don't ever let me hear them print "The Hordes of Chaos" ever again. 

40
I'm thinking of a special section of the site that showcases all these models.

41
The Electors' Forum / Re: Anyone still using handgunners?
« on: January 04, 2013, 09:24:09 AM »
Cruddified at 9 points!

So many better options for the points. 

42
The Town Square / Re: Eurobash 2013
« on: December 28, 2012, 06:17:09 PM »
I really want to be there, but May is the worst possible month for me.  =(

43
The Count's Tavern / Re: New Space Hulk PC Announcement
« on: December 12, 2012, 08:02:49 PM »
Ewww from what I have seen so far, and what this studio has produced in the past,  I'm assuming it's going to be pretty bad.

44
The Parade Ground / Re: 2250 Point Altdorf Army
« on: December 09, 2012, 06:32:10 AM »
No suggestions really!?

45
The Parade Ground / 2250 Point Altdorf Army
« on: December 08, 2012, 06:20:44 AM »
Here's my first  pass at a list. 
I'm not going to use detachments or crappy handgunners/crossbowmen
Certainly not taking any infantry less than a horde
Knights dont have the punch they need, so they can stay home with their 20 year old horsies.

General of the Empire
  Full Plate Armor
     Talisman of Preservation
     Enchanted Shield
     Golden Sigil Sword

I really don't know the best configuration for him.    I want survivability for leadership.  The Sword is 15 points I really don't know what to do with.

Wizard Lord of the Celestial Order (Heavens) 
     Magic Level 4
     Dispel Scroll
   
 Celestial Hurricanum
I just want to use the magewagon,  should I drop it in the rare spot and drop the expensive mage?  Magic advice would help!

Captain of the Empire
     Battle Standard
     Armour of Meteoric Iron
Is there a better way to kit the bsb out? 

Warrior Priest
    Heavy Armour; Shield
Bless the Horde

1 Warrior Priest
    Heavy Armour; Shield
Bless the Horde

50 Halberdiers
    Full Command

50 Halberdiers 
    Full Command

3 Demigryph Knights

3 Demigryph Knights 

1 Great Cannon

1 Great Cannon

5 Outriders
Harassment and field control
 
5 Outriders
Harassment and field control

46
8th edition infantry are better than 7th edition infantry. You also need less 8th edition infantry that you needed 7th edition infantry to do the same job. ie; hold, Thanks to steadfast you don't need 20+ infantry to generate the static res needed to not break from cav. Also in a basic 5 wide formation 8th edition infantry get 100% more attacks.

I agree that infantry got better compared with cavalry in the 8 edition. However, you definitely need more infantry, precisely everything is now down to "who can pound the longest". In 6th and 7th, my infantry blocks were a maximum of 30. Now that has become the minimum.

I can't agree with this. To do the same job, ie; stand a chance against a 5-10 man cavalry charge, Offensive infantry are good a 18, defensive are good at 20. Against massed combat infantry units your going to need to have a combat block which yes will start at 30 dudes, but to win, your going to need that flank support, and those units would need to be 25-30 minimum in 7th as you we relying on a) taking out the enemies ranks, and b) not being extra combat res to multi attack units. In 7th flank charging khorne halberd warriors gave the unit an extra 6 attacks, and when you are only rocking like 10 yourself thats a huge deal. 

Now you can make do with 15-20, knowing they will negate charge bonus, and give you +1 combat res. With supporting attacks even khorne halberd warriors are only getting an extra 4 attacks to their original 24, while you keep the 24 from your horde, and gain 10 from the flanking unit. Empire are especially good at this as the detachment rule allows you to spam Hatred, prayers, stubborn and steadfast keeping the flanks of you hordes secure with some certainty, even against the most killy of units. Where as other armies have to choose which unit is going to get any sort of buff.

Nice theories Baluc but that's not my experience at the table at all.   Give us some battle reports!  I'll admit from my own perspective Im rusty and haven't played a game in months.  (That will change soon ).  Again thanks for your input,  I'm really enjoying your posts on the site and I implore you to make it a trend.

-Grutch

47
The Electors' Forum / Re: What's the problem with the Armybook?
« on: November 27, 2012, 09:55:45 PM »
Even so, people need to chill the heck out about trying to find insidious motives to every post; always remember that this forum is about playing with toy soldiers guys, adding artificial levels of drama and stress doesn't help forward discussion in any way. Warhammer is not a very complicated subject. :)

We're a dramatic bunch.


48
The Electors' Forum / Re: What's the problem with the Armybook?
« on: November 27, 2012, 07:18:00 AM »
I'm going to put myself in the limelight as say this Empire Book is a sucess.

An excellent and detailed attempt to justify the unit points in the book!  Are you sure you're not Mr Cruddace himself or a member of the design team?

I disagree wholly on the points increase for handgun/crossbow units.  They're worse than goblins in CC and few generals are going to take a unit with more than 20 considering all the blocking terrain that is scattered in 8th edition games. 

On the mortar, perhaps we should run a month of the mortar and collect some statistics?  I just dont get enough games in these days to be able to do a comparison.   Are you talking 7th edition mortar in 7th edition rules or the 7th ed mortar in 8th edition rules?

-Grutch


49
The Electors' Forum / Re: How do you guys use Flagellants?
« on: November 27, 2012, 02:03:53 AM »
Hey everyone on w-e this is my first post ive been a very very long time lurker but i feel the need to stick up for our forlorn friends. flagellants offer us something our other infantry lacks and with the right match ups they can be impressive. for example, ogres (especially with great weapons) they can go toe to with with the right numbers which our other infantry have trouble with. ok, the initial turn with flaggies is important but what a turn that can potentially be.
 no other infantry unit of ours can cause anywhere near as much damage and backed up they can be golden. yes, its pertinent to keep them near the bsb or screen them with a small archer detachment but against they right enemy they are awesome. 8th edition totally brings the rock paper sissors gambit into play so instead of thinking about how bad they are consider for a moment which enemy units they are a great match up for... think about it for a bit and do some meta-analysis i'm sure u wil be surprised(even with mediocre rolling)
i regulary run a unit of 28 7x4 and ive lost count of the times when they have been the stars of the show. slighty unpredictable yes, but if used right can be equally effective as an offensive unit and as a defensive unit. don't give up hope on these bad boys just yet..!


Thanks for coming out of the shadows.  An excellent first post!  I'm currently working on 28 flagellents for my army and will keep your comments in mind. 

Grutch

50
The Electors' Forum / Re: What's the problem with the Armybook?
« on: November 26, 2012, 05:35:20 PM »
I'll give you a couple of fundamental design decisions as to why the book is a failure.

A good army book is one where every unit, war machine, or even special character is a functional unit worth its points.  The player will find himself at odds over what to take for his army because every unit appears viable on the field.  This is clearly not the case with the Empire book.  Infantry suffered point increases based on potential buffs they would see from other unit choices being one of the most absurd design decisions.    What puzzles me is the point increases on virtually ineffective missile troops.   I rarely took them in 7th edition, and now they will never find a place in my army after Crudface worked over the Empire. 

Special rules should make sense and have a functional purpose in the game.  Specifically,  the Empire Detachment rule is not really that effective.  Unless you're playing a new player who has never experienced a countercharge, you're never going to succeed with your detachments.  I personally loved the old detachment system  just for their throw away speed bumpiness since destroyed units did not panic others.  This is all changed now,  detachments have a harder time countercharging,  Stand and Shoot without penalty is gone (hence making missile troops even more worthless to take as detachments etc.

It is clearly evident that Crudface and team had a hit list of current player hates of the Empire and worked diligently to address them. 

Great cannons too powerful - point increase
Mortars smashing up the field - nerf and point increase
War Altar too powerful - point increase
arch lector, warrior priest dice generation - nerf!

It's also clearly evident that Crudface and team cooked up mage wagons and tested the army based on those buffs,  then appointed new unit costs according to those factors.  Perhaps it was a scheme to force you into model buying,  but I would suggest more it was a time constraint on their small design team and GW's refusal to playtest this stuff with the public. 

This book has me lamenting GW's archaic rulesystem that is somehow surviving in the digital age.  It's very frustrating to be saddled with a book that is poorly written over the course of years and crossing my fingers that GW will have a better designer at the helm the next time the rules are reconsidered.   

I'd really like to see the rulesystem go to an online format.  But Im sure a bean counter somewhere would piss himself at the idea of not selling all of those pretty books! 

More on this later,  I'm working on a game right now.  pew pew!

-Grutch



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