I opened a new thread specifically for the "steadfast" debate.
Be so kind as not to spoil furthermore the present thread, and join us HERE => New steadfast
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So, the logical progression to determine who has steadfast goes like this;
Count parent ranks (call P)
Count ranks of enemy fighting parent (call E) (if any)
If E is greater than P, detachment does NOT have steadfast. End.
Count ranks of enemy fighting detachment (call e)
If P is greater than e, detachment has steadfast. End.
Else, detachment does not have steadfast. End.
If the Detachment is within 3" of Parent you have to count the ranks of the parent to determine if the detachment is steadfast. The Parent does not have to be in the same combat or in combat at all. The exception is if the Parent is in combat with an enemy with more ranks than the Parent (so denying the Parent unit steadfast) then you cannot use the Parents ranks, even though it may still be more than what the detachment is fighting.The debate seems pretty closed on those cases.
At least the steadfast only in the same combat camp group are out despite their refusal to accept the possibility of any other answer in their argument.Both sides are out. The "same combat" vs "more ranks" argument becomes irrelevant, as the rules have been changed. Actually, the new RAW reflects much better the RAI.
I just had a look at the rules in both our army book and the brb regarding steadfast, and it seems to me ...Please, careful before you let loose the hideous beast, once more.
Do your oponents play the Hydra will all rules regarding it? especially the handler and monster rules basically granting the hydra yet another saving throw of 5+ after it has been wounded past its regeneration of 4+?Sorry that the thread partially derailed to anti DE rant. But reading that, it makes me feel that some DE opponents are abusing rules.
Combat Versus Team BlueShades attack Archers. 5 hits, 3 wounds. No hits back. They run 4. Get chased down at 11.Ē The Cannon crew and the Archers both make their Panic tests.Why in the world did the Shades pursue, rather than reform and face the cannon?
Let's hope it fixes whatever ridiculous thing people were arguing about in that really long thread!What does too long mean? Should we start an argument about the decent length for threads?...
Hi HHG, how are the characters placed in the big spear unit? and likewise for our two knight units? thx
The two teams have never really ironed out where their characters are. Probably something that needs to be identified as we move forward.That's a part of the deployment where I'd be glad to receive some insight from seasoned players.
Also there is a DE magic item that allows the bearers unit to re-roll all missed hits ( unsure if in cc or not) once per game. I was on the receiving end of 20 xbows with Ench blades and this Magic item once. Needless to say my horde of halberd pretty much disintegrated.Only for shooting. Usually given to BSB.
I haven't seen the new book yet but hate it already.There has been a lot of whining about the new Army Book in Warhammer-Empire forums.
Nothing saying your army has to be current timeline either anyway.Of course!
I have my army of Averland ready to support the bastard son of Marius. Who was recognized by his uncle, and is supported by his grandfather, the warden of the city of Grenzstadt.Curse that bastard and his followers.
Erich Leitdorf is alive and well.....his bid for the power in Averland needs your support.....Any claim he would raise would have no legitimacy.
...prayers donīt carry to ranged. Re rolls to wound and flaming attacks would have been fantastic and would have made those crossbows and handgunners a viable choice.I thought that flames applied to crossbow & handgun missiles?
Nah. The FAQ that needs to be asked is,In addition to your post, you must take into account one important point:
Does a unit only have steadfast after it is defeated in combat?
(...) Once that question is cleared up there is no problem because the Empire book is perfectly clear.
The debate merely totalled 23 pages,+1 for this thread? Please not.
+ 10 pages from an earlier debate on same topic.
The Empire FAQ, however, could easily resolve it by scrapping steadfast from the list of transferable rules.NOOOOOOoooooo!
I'd like them to stomp on the Witch Hunter throwing out KB Fireball Ruby Ring nonsense also...I forgot about that one. Concur.